Last active
March 31, 2018 19:39
-
-
Save omimo/6b38c4f7bcf5f300f168207b38e35cab to your computer and use it in GitHub Desktop.
Walking - Squares
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<html> | |
<head> | |
<title> | |
[Visualizing Movement Data with D3.js] | |
</title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.17/d3.min.js"></script> | |
<script src="mviz.js"></script> | |
<style> | |
* { | |
box-sizing: border-box | |
} | |
body { | |
margin: 0px; | |
} | |
svg { | |
position: relative; | |
left: calc(50% - 250px); | |
} | |
</style> | |
</head> | |
<body> | |
<div id="c1"></div> | |
<script>run()</script> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Variables | |
var skeleton; | |
var positions; | |
var figureScale = 6; | |
var h = 540; | |
var w = 900; | |
var gap = 0; | |
var skip = 1; | |
var traillength = 2; | |
var dataFile = {frames: "https://omid.al/moveviz/data/Walk_long.json", | |
skeleton: "https://omid.al/moveviz/data/Skeleton_Walk.json"}; | |
//******************************************************************// | |
var Mova = {}; | |
Mova.Joints = function(parent, frames, className) { | |
return parent.selectAll(className) | |
.data(frames.filter(function(d, i) { | |
return i % skip === 0; | |
})) | |
.enter() | |
.append("g") | |
.attr("class", className) | |
.attr("transform", function(d, i) { | |
return "translate(" + (i * gap) + ",0)"; | |
}) | |
.selectAll("joint") | |
.data(function(d, i) { | |
return d; | |
}) | |
.enter(); | |
}; | |
Mova.Bones = function(parent, frames, skeleton, className) { | |
return parent.selectAll(className) | |
.data(frames) | |
.enter() | |
.append("g") | |
.attr("class", className) | |
.selectAll("bone") | |
.data(skeleton) | |
.enter(); | |
}; | |
function run() { | |
// Read the files | |
console.log('Loading the data...'); | |
d3.json(dataFile.skeleton, function(error, json) { | |
if (error) return console.warn(error); | |
skeleton = json; | |
d3.json(dataFile.frames, function(error, json) { | |
positions = json; | |
positions.splice(0, 160); | |
positions.splice(positions.length-190, 190); | |
var frames = positions.map(function(ff, j) { | |
return ff.map(function(d, i) { | |
return { | |
x: (d.x + 60) * figureScale, | |
y: -1 * d.y * figureScale + h - 10, | |
z: d.z * figureScale | |
}; | |
}); | |
}); | |
svg = draw(frames); | |
var fr = 1/30; | |
var startTimeJ = Date.now(); | |
anim0(frames.slice(0,traillength),svg); | |
window.setInterval(function() { | |
f = traillength + Math.floor((Date.now() - startTimeJ)/1000 / fr); | |
if (f > frames.length) { | |
startTimeJ=Date.now(); | |
f = 0; | |
} | |
segment = frames.slice(f-traillength,f); | |
anim(segment, svg, f); | |
}, fr * 1000); | |
}); | |
}); | |
} | |
function draw(frames) { | |
console.log('Drawing...'); | |
// Prep the environment | |
var parent = d3.select("body").select("#c1"); | |
var svg = parent.append("svg") | |
.attr("id","svg") | |
.attr("width", w) | |
.attr("height", h) | |
.attr("overflow", "scroll") | |
.style("display", "inline-block") | |
.style("left", "calc(50% - "+w/2+"px)"); | |
window.parent.loaded(); | |
return svg; | |
} | |
function anim0(frames, svg) { | |
var bones = Mova.Bones(svg, frames, skeleton, "boneanim"); | |
// Bones | |
var boneFunction = d3.svg.line() | |
.x(function(d,j,k) { return frames[0][d[0]].x; }) | |
.y(function(d) { return frames[0][d[0]].y; }) | |
.interpolate("linear"); | |
bones.append("path") | |
.attr("d", boneFunction(skeleton)) | |
.attr("class","anim") | |
.attr("stroke", "#666666") | |
.attr("stroke-opacity", .8) | |
.attr("stroke-width", .2) | |
.attr("fill", "transparent"); | |
} | |
function anim(frames, svg, f) { | |
// Bones | |
var boneFunction = function(d, k) { | |
bf = d3.svg.line() | |
.x(function(d) { return frames[k][d[0]].x + fu(k) * 0; }) | |
.y(function(d) { return frames[k][d[0]].y + fu(k) * 0; }) | |
// .interpolate("basis"); | |
.interpolate("step-after"); | |
return (bf(d)); | |
}; | |
svg.selectAll("g.boneanim") | |
.data(frames) | |
.selectAll("path.anim") | |
.data(skeleton) | |
.attr("d", function(d,j,k) { | |
return boneFunction(skeleton,k); | |
}) | |
.attr("fill", "transparent") | |
.attr("fill-opacity", "0.2") | |
.attr("stroke", "#666666") | |
.attr("stroke-opacity", function (d,i, k) { | |
return 0 + 0.1 * k/traillength; | |
}) | |
.attr("stroke-width", function (d,i, k) { | |
return 1 + k/traillength; | |
}); | |
} | |
function fu(k) { | |
if (Math.random() < 0.2) | |
return Math.random() * 50; | |
else | |
return 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment