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@onkar-singh
Last active May 2, 2020 01:34
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console.log("=========Array=========");
var nm = ["om","km","lk","dj"]; //array
nm[2]="gh"; // change value
nm.push("Lemon1"); // adds a new element from last
nm[nm.length-3] = "Lemon2"; // adds a new element from last
nm.pop(); // Removes & returns the value of last element
nm.push("Kiwi"); // Adds & returns the value of last element
nm.shift(); // Removes & returns the value of first element
nm.unshift("Lemon"); // Adds a new element & returns the value of first element
delete nm[1]; //delete
nm.splice(2, 1, "Lemon", "Kiwi"); // add new 2 elements & remove 1 element
nm.splice(0, 1); // 0 - where should be added(remove but not including) & 1 - defines how many removed
var myGirls = ["Cecilie", "Lone"];
var myBoys = ["Emil", "Tobias", "Linus"];
var myen = myGirls.concat(myBoys); // Concatenates (joins) myGirls and myBoys
var nbnm=myGirls.concat(myBoys, myen); // joins all. it can take any number of array
nm.slice(2); // slices out from starting to [2]
nm.slice(1, 3); // remove except [1] & [3]
nm.toString(); // return comma separated string
for (i = 0; i < nm.length; i++) {
nm[i];
console.log("No.",i,nm[i]);
};
console.log("========Object==========");
var person = {fname:"John", lname:"Doe", age:25}; // object
person.lagu = "English"; //add new property in last
delete person.age; // delete property in object
person.fname="kalu"; // change value
var x;
for (x in person) {
console.log("No.",x,person[x]);
}
console.log("========JSON==========");
var myObj = { name: "John", age: 31, city: "New York" };
var myJSON = JSON.stringify(myObj); // Convert a js object into a JSON string (Sending Data)
var myObj1 = JSON.parse(myJSON); // convert json to js object (Receiving Data)
console.log("========String==========");
var txt = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var sln = txt.length;
// \n New Line
var str12 = "Please locate where 'locate' occurs!";
/////search string
str12.indexOf("locate"); // counts positions from zero for 1st locate
str12.lastIndexOf("locate"); // for last locate
str12.indexOf("locate",15); // starting from 15
str12.search("locate"); // can also search regular expressions
/////slice string
var str13 = "Apple, Banana, Kiwi";
str13.slice(7); // slice 7 from start
str13.slice(-12); // slice 12 from last
str13.slice(7, 13); // slice 7 and 13 from start
str13.slice(-12, -6); // slice 12 and 6 from last
str.substring(7, 13); // similar to slice but not except -ve value
str.substr(7, 6); // start from 7 to 6
str.substr(7); // slice from 7
str.substr(-4); // from last 4
str = "Please visit Microsoft!";
str.replace("Microsoft", "W3Schools"); // replace 1st to 2nd (replaces only the first)
str.replace(/MICROSOFT/i, "W3Schools"); // for case-sensitive
str.replace(/Microsoft/g,"W3Schools"); // replace all
str.toLowerCase();
str.toUpperCase();
var text1 = "Hello";
var text2 = "World";
var text3 = text1.concat(" ", text2); // joins two or more strings
var text = "Hello" + " " + "World!";
var str1 = " Hello World! ";
str1.trim(); // removes whitespace from both sides of a string
var str2 = "HELLO WORLD";
str2.charAt(0); // returns H
str[0]; // returns H (string as an array, you can convert it to an array.)
var txt = "annn,bbvvv,cbb,dbvb,ebv,h jhhj|ok"; // String
txt.split(","); // Split strings on commas
txt.split(" "); // Split strings on spaces
txt.split("|"); // Split strings on pipe
txt.split(""); // Split strings in characters
console.log("========Number==========");
var x = 123e5; // 12300000
var y = 123e-5; // 0.00123
var mn = 7; // number
var bn = "5"; // string
var bh = "The result is: " + x + y; // x & y add as a string
var x1 = "100";
var y1 = "10";
var z = x1 / y1; // z will be 10
var x = 0xFF; // x will be 255
var myNumber = 32;
myNumber.toString(10); // returns 32 decimal
myNumber.toString(32); // returns 10
myNumber.toString(16); // returns 20 hexadecimal
myNumber.toString(8); // returns 40 octal
myNumber.toString(2); // returns 100000 binary
var x = 9.656;
x.toFixed(0); // returns 10
x.toFixed(2); // returns 9.66
x.toFixed(4); // returns 9.6560
x.toFixed(6); // returns 9.656000
var x = 9.656;
x.toPrecision(); // returns 9.656
x.toPrecision(2); // returns 9.7
x.toPrecision(4); // returns 9.656
x.toPrecision(6); // returns 9.65600
Number(true); // returns 1
Number(false); // returns 0
Number("10"); // returns 10
Number(" 10"); // returns 10
Number("10 "); // returns 10
Number(" 10 "); // returns 10
Number("10.33"); // returns 10.33
Number("10,33"); // returns NaN
Number("10 33"); // returns NaN
Number("John"); // returns NaN
parseInt("10"); // returns 10
parseInt("10px"); // returns 10
parseInt("10.33"); // returns 10
parseInt("10 20 30"); // returns 10
parseInt("10 years"); // returns 10
parseInt("years 10"); // returns NaN
console.log("========Number==========");
var x; // Now x is undefined
x = 5; // Now x is a Number
x = "John"; // Now x is a String
var car = ""; // The value is "", the typeof is "string"
typeof "" // Returns "string"
var person = {firstName:"John", lastName:"Doe", age:50, eyeColor:"blue"};
person = null; // Now value is null, but type is still an object
person = undefined; // Now both value and type is undefined
typeof undefined // undefined
typeof null // object
null === undefined // false
null == undefined // true
typeof {name:'John', age:34} // Returns "object"
typeof [1,2,3,4] // Returns "object" (not "array", see note below)
typeof null // Returns "object"
typeof function myFunc(){} // Returns "function"
var x = 5;
x++; // increments numbers
var z = x ** 2; // result is 25
var z = Math.pow(x,2); // result is 25
console.log("========MATH==========");
Math.round(4.7); // returns 5
Math.round(4.4); // returns 4
Math.sqrt(64); // returns 8
Math.abs(-4.7); // returns 4.7
Math.ceil(4.4); // returns 5 rounded up
Math.floor(4.7); // returns 4 rounded down
Math.min(0, 150, 30, 20, -8, -200); // returns -200
Math.max(0, 150, 30, 20, -8, -200); // returns 150
Math.random(); // returns a random number
var x = 10;
// Here x is 10
{
let x = 2;
// Here x is 2
}
// Here x is 10
var x = 10;
// Here x is 10
{
const x = 2;
// Here x is 2
}
// Here x is 10
var numbers = [4, 9, 16, 25, 29];
var first = numbers.find(myFunction);
function myFunction(value, index, array) {
return value > 18;
}
var first = numbers.findIndex(myFunction);
function myFunction(value, index, array) {
return value > 18;
}
// ES5
var x = function(x, y) {
return x * y;
}
// ES6
const x = (x, y) => x * y;
debugger; // code below should stop executing
let i = 5;
for (let i = 0; i < 10; i++) {
// some statements
}
// Here i is 5
var i = 5;
for (var i = 0; i < 10; i++) {
// some statements
}
// Here i is 10
onclick="this.style.display='none'"
&& and (x < 10 && y > 1) is true
|| or (x == 5 || y == 5) is false Try
! not !(x == y) is true
var i;
for (i = 0; i < cars.length; i++) {
text += cars[i] + "<br>";
}
if (time < 10) {
greeting = "Good morning";
} else if (time < 20) {
greeting = "Good day";
} else {
greeting = "Good evening";
}
var x = "0";
switch (x) {
case 0:
text = "Off";
break;
case 1:
text = "On";
break;
default:
text = "No value found";
}
while (i < 10) {
text += "The number is " + i;
i++;
}
do {
text += "The number is " + i;
i++;
}
while (i < 10);
for (;cars[i];) {
text += cars[i] + "<br>";
i++;
}
while (cars[i]) {
text += cars[i] + "<br>";
i++;
}
for (i = 0; i < 10; i++) {
if (i === 3) { break; } // jump out of a loop
text += "The number is " + i + "<br>";
}
for (i = 0; i < 10; i++) {
if (i === 3) { continue; } // continues with the next iteration in the loop.
text += "The number is " + i + "<br>";
}
list: {
text += cars[0] + "<br>";
text += cars[1] + "<br>";
break list; //
text += cars[2] + "<br>";
text += cars[3] + "<br>";
}
///The continue statement (with or without a label reference) can only be used to skip one loop iteration.
//The break statement, without a label reference, can only be used to jump out of a loop or a switch.
//With a label reference, the break statement can be used to jump out of any code block:
String(123); // returns (Convert Numbers to String)
(123).toString() // same as avobe
Number("3.14") // returns 3.14 (Convert String to Numbers)
var y = "5"; // y is a string
var x = + y; // x is a number (convert a variable to a number)
Number(false) // returns 0
Number(true) // returns 1 (convert booleans to numbers)
///Automatic Type Conversion
5 + null // returns 5 because null is converted to 0
"5" + null // returns "5null" because null is converted to "null"
"5" + 2 // returns "52" because 2 is converted to "2"
"5" - 2 // returns 3 because "5" is converted to 5
"5" * "2" // returns 10 because "5" and "2" are converted to 5 and 2
// if myVar = 123 // toString converts to "123"
// if myVar = true // toString converts to "true"
// if myVar = false // toString converts to "false"
"0" 0 "0" true //Original Value|Converted to Number|Converted to String|Converted to Boolean
"000" 0 "000" true
{ } NaN "[object Object]" true
null 0 "null" false
undefined NaN "undefined" false
[ ] 0 "" true
"" 0 "" false
var x;
try {
if(x == "") throw "empty";
if(isNaN(x)) throw "not a number";
x = Number(x);
if(x < 5) throw "too low";
if(x > 10) throw "too high";
}
catch(err) {
message.innerHTML = "Input is " + err;
}
finally {
document.getElementById("demo").value = "";
}
// EvalError An error has occurred in the eval() function
// RangeError A number "out of range" has occurred
// ReferenceError An illegal reference has occurred
// SyntaxError A syntax error has occurred
// TypeError A type error has occurred
// URIError An error in encodeURI() has occurred
var x = 0;
if (x == 10); // return false
var x = 0;
if (x = 10); // if statement returns true (maybe not as expected), because 10 is true
var x = 0;
if (x = 0); // if statement returns false (maybe not as expected), because 0 is false
var x = 10;
var y = "10";
if (x == y); // In regular comparison, data type does not matter. returns true
var x = 10;
var y = "10";
if (x === y); // In strict comparison, data type does matter. returns false
var x = 10;
switch(x) {
case 10: alert("Hello"); // case switch will display an alert
}
var x = 10;
switch(x) {
case "10": alert("Hello"); // case switch will not display an alert
}
var x = 0.1;
var y = 0.2;
var z = x + y; // return 0.30000000000000004
for (var i = 0; i < 10; i++) {
// some code
}
return i; // return i=10
// onchange An HTML element has been changed
// onclick The user clicks an HTML element
// onmouseover The user moves the mouse over an HTML element
// onmouseout The user moves the mouse away from an HTML element
// onkeydown The user pushes a keyboard key
// onload The browser has finished loading the page
document.getElementById("demo").innerHTML;
// Writing into an HTML element, using innerHTML.
// Writing into the HTML output using document.write().
// Writing into an alert box, using window.alert().
// Writing into the browser console, using console.log().
// document.getElementById() Returns the element that has the ID attribute with the specified value
// document.getElementsByClassName() Returns a NodeList containing all elements with the specified class name
// document.getElementsByName() Returns a NodeList containing all elements with a specified name
// document.getElementsByTagName() Returns a NodeList containing all elements with the specified tag name
document.getElementsByTagName("animal") // only for input with name attribute
// Infinity A numeric value that represents positive/negative infinity
// NaN "Not-a-Number" value
// undefined Indicates that a variable has not been assigned a value
/////////////////////////////////////////////////////////////////////////////////////////////////////////
var X = document.getElementById("intro");
var x = document.getElementsByTagName("p");
var x = document.getElementsByClassName("intro");
var x = document.querySelectorAll("p.intro");
element.innerHTML = new html content || Exam:- object.innerHTML/.innerText/.textContent = "<p>Dog</p>";
element.attribute = new value || Exam:- object.src = "landscape.jpg"; element.style.property=newstyle || Exam:- object.style.color="blue";
element.setAttribute(attribute, value) || Exam:- object.setAttribute("style", "background-color: red;"); element.removeAttribute(attributename) || Exam:- object.removeAttribute("href");
var element = document.getElementById("div1");
element.classList.add("otherclass");
element.classList.remove("otherclass");
var d = document.getElementById("div1");
d.className += " otherclass";
setTimeout(fn,100); // fn wait for 100ms and run only once
setInterval(fn,800); // fn run reapeated every after 800ms
<p>Click the button to open a new window called with some text.</p>
<button onclick="myFunction()">Try it</button>
<script>
function myFunction() {
var myWindow = window.open("", "MsgWindow", "width=200,height=100");
myWindow.document.write("<p>This is 'MsgWindow'. I am 200px wide and 100px tall!</p>");
}
</script>
console.log("========Ajax==========");
fetch("urltest.json")
.then(response => response.json())
.then(json => console.log(json))
fetch("https://corona-api.com/countries")
.then((response) => {
return response.json();
})
.then((data) => {console.log(data)});
var html = [
'<div> A line</div>',
'<div> Add more lines</div>',
'<div> To the array as you need.</div>'
].join(''); /// html
loadScript('/my/script.js', function() {
// the callback runs after the script is loaded (laod js)
newFunction(); // so now it works
...
});
fetch('/article/promise-chaining/user.json')
.then(response => response.json())
.then(user => fetch(`https://api.github.com/users/${user.name}`))
.then(response => response.json())
.then(githubUser => new Promise((resolve, reject) => {
let img = document.createElement('img');
img.src = githubUser.avatar_url;
img.className = "promise-avatar-example";
document.body.append(img);
}))
.catch(error => alert(error.message));
let promise = new Promise(function(resolve, reject) {
// the function is executed automatically when the promise is constructed
// after 1 second signal that the job is done with the result "done"
//setTimeout(() => reject(new Error("Whoops!")), 1000);
//setTimeout(() => resolve("done"), 1000);
});
promise.then(
function(result) { /* handle a successful result */ },
function(error) { /* handle an error */ }
);
////////////// /////////////////////////////////////
let promise = loadScript("https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.11/lodash.js");
promise.then(
script => alert(`${script.src} is loaded!`),
error => alert(`Error: ${error.message}`)
);
promise.then(script => alert('Another handler...'));
//////////////async/////////////////////////////////////
async function f() {
return 1;
}
f().then(alert); // 1
//////////////await/////////////////////////////////////
async function f() {
let promise = new Promise((resolve, reject) => {
setTimeout(() => resolve("done!"), 1000)
});
let result = await promise; // wait until the promise resolves (*)
alert(result); // "done!"
}
f();
////////////// /////////////////////////////////////
let user = { name: "John", age: 30 };
alert( "age" in user ); // true, user.age exists
alert( "blabla" in user ); // false, user.blabla doesn't exist
let user = { age: 30 };
let key = "age";
alert( key in user ); // true, takes the name from key and checks for such property
let user = {
name: "John",
age: 30,
isAdmin: true
};
for (let key in user) {
// keys
alert( key ); // name, age, isAdmin
// values for the keys
alert( user[key] ); // John, 30, true
}
var fruits = ["apple", "orange", "cherry"];
//array.forEach(function(currentValue, index, arr), thisValue)
fruits.forEach(myFunction);
///////////////////////////// Arrow Function /////////////////////////////////
hello = () => {
return "Hello World!";
}
hello = () => "Hello World!";
hello = (val) => "Hello " + val;
hello = val => "Hello " + val;
///////////////////////////////////////////////
var numbers = [4, 9, 16, 25, 29];
var first = numbers.find(myFunction);
function myFunction(value, index, arr) {
return value > 18;
}
var numbers = [4, 9, 16, 25, 29];
var first = numbers.findIndex(myFunction);
function myFunction(value, index, arr) {
return value > 18;
}
/////////////////////////////////////////////////////
element.parentNode.removeChild(element);
var myParent = myElement.parentNode;
/////////////////////////////////////////////////////
// 📁 sayHi.js
export function sayHi(user) {
alert(`Hello, ${user}!`);
}
// 📁 main.js // set to work <script type="module"></script> or <script type="module" src="user.js"></script>
import {sayHi} from './sayHi.js';
alert(sayHi); // function...
sayHi('John'); // Hello, John!
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