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August 1, 2017 09:48
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Fix armature exporter. Not consider rotation.
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--- armaturesys\armature_export.py.orig 2015-01-27 08:38:31.732200600 +0900 | |
+++ armaturesys\armature_export.py 2017-08-01 18:33:26.455402600 +0900 | |
@@ -275,19 +275,22 @@ class Armature(): | |
return correction_matrix * matrix | |
elif (space == 'BONESPACE'): | |
if bone.parent: | |
- # not sure why extra = True is required here | |
- # but if extra = extra then transforms are messed up, so keep | |
- # for now | |
- parinv = self.get_bone_rest_matrix(bone.parent, 'ARMATURESPACE', | |
- extra = True, tail = False) | |
- parinv.invert() | |
- return self.get_bone_rest_matrix(bone, | |
- 'ARMATURESPACE', | |
- extra = extra, | |
- tail = tail) * parinv | |
+ matrix = mathutils.Matrix() | |
+ matrix.identity() | |
+ | |
+ head_local = bone.head_local | |
+ parent_head_local = bone.parent.head_local | |
+ | |
+ # | |
+ # translation | |
+ # | |
+ matrix[0][3] = head_local[0] - parent_head_local[0] | |
+ matrix[1][3] = head_local[1] - parent_head_local[1] | |
+ matrix[2][3] = head_local[2] - parent_head_local[2] | |
+ | |
+ return matrix | |
else: | |
- return self.get_bone_rest_matrix(bone, 'ARMATURESPACE', | |
- extra = extra, tail = tail) | |
+ return self.get_bone_rest_matrix(bone, 'ARMATURESPACE', extra = extra, tail = tail) | |
else: | |
assert(False) # bug! | |
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