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@ordinz
Created September 16, 2011 21:49
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ig.module('game.entities.man')
.requires('impact.entity')
.defines( () ->
EntityMan = ig.Entity.extend({
size: {x: 16, y: 24},
collides: ig.Entity.COLLIDES.NEVER,
animSheet: new ig.AnimationSheet('/media/player.png', 16, 24),
init: (x, y, settings) ->
})
)
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