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Setup bpy (Blender as a python module) on Mac OS X
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# Do not excute the script directly. It is just for demonstration. | |
# If you followed the documentation and got the errors below, please take a look at this guide. | |
# Color management: using fallback mode for management | |
# bpy: couldnt find 'scripts/modules', blender probably wont start. | |
# Freestyle: couldn't find 'scripts/freestyle/modules', Freestyle won't work properly. | |
# ImportError: No module named 'bpy_types' | |
# ImportError: No module named 'bpy_types' | |
# pyrna_srna_ExternalType: failed to find 'bpy_types' module | |
# ImportError: No module named 'bpy_types' | |
# ImportError: No module named 'bpy_types' | |
# pyrna_srna_ExternalType: failed to find 'bpy_types' module | |
# ImportError: No module named 'bpy_types' | |
# pyrna_srna_ExternalType: failed to find 'bpy_types' module | |
# F0102 21:06:58.742173 1895752448 utilities.cc:322] Check failed: !IsGoogleLoggingInitialized() You called InitGoogleLogging() twice! | |
# " | |
# Firstly, download the source and excute "make bpy" things. | |
cd $THE_FOLDER_YOU_BUILD/bin | |
# Now you should find bpy.so and 2.xx directory here. | |
# If you type python3 and `import bpy` here, you would get the error messages above. | |
# Don't worry. | |
mkdir ../Resources | |
mv 2.78 ../Resources/ | |
# Change the version number if is out of date. | |
# Try the test script. It could be good now. | |
python3 -c "import bpy ; bpy.ops.render.render(write_still=True)" | |
# Of course, if you want to setup bpy in somewhere else, | |
# you have to do something just like `mkdir ../Resources; mv 2.78 ../Resources`. |
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