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/** | |
* An script that can be used on Unity to manage multiple timers in an efficient way. | |
* | |
* How to use: | |
* - Attach the script into a GameObject on your Unity scene. | |
* - To use the timers, just use "Timers.Instance.{input}", where {input} is any method from the Timers class. | |
* - You have an example of some of the instructions that can be used on the "TimeUpdateExamples.cs" file. | |
* | |
* Scripted by https://github.com/oscardelgado02 | |
* |