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Starter code for a minimal win32 application with idle processing
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#include <windows.h> | |
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); | |
void RunMessageLoop(const MSG& msg); | |
void OnIdle(const MSG& msg); | |
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) | |
{ | |
const wchar_t szClassName[] = L"myWindowClass"; | |
WNDCLASSEX wc; | |
HWND hwnd; | |
MSG msg; | |
wc.cbSize = sizeof(WNDCLASSEX); | |
wc.style = 0; | |
wc.lpfnWndProc = WndProc; | |
wc.cbClsExtra = 0; | |
wc.cbWndExtra = 0; | |
wc.hInstance = hInstance; | |
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); | |
wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); | |
wc.lpszMenuName = NULL; | |
wc.lpszClassName = szClassName; | |
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); | |
RegisterClassEx(&wc); | |
hwnd = CreateWindowEx(WS_EX_CLIENTEDGE, szClassName, L"myWindowName", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 240, 120, NULL, NULL, hInstance, NULL); | |
ShowWindow(hwnd, nCmdShow); | |
UpdateWindow(hwnd); | |
RunMessageLoop(msg); | |
return msg.wParam; | |
} | |
void OnIdle(const MSG& msg) | |
{ | |
// Idle state processing | |
} | |
void RunMessageLoop(const MSG& msg) | |
{ | |
while (WM_QUIT != msg.message) | |
{ | |
while (PeekMessage(const_cast<LPMSG>(&msg), NULL, 0, 0, PM_REMOVE) > 0) //Or use an if statement | |
{ | |
if (msg.message == WM_QUIT) | |
return; | |
TranslateMessage(&msg); | |
DispatchMessage(&msg); | |
} | |
OnIdle(msg); | |
} | |
} | |
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
{ | |
switch (message) | |
{ | |
case WM_CREATE: | |
break; | |
case WM_CLOSE: | |
PostQuitMessage(0); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
return 0; | |
} |
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