Your contributions are always welcome!
- Add one link per Pull Request.
- Add the link:
* [project-name](http://example.com/) - A short description ends with a period.
- Keep descriptions concise.
- Add a section if needed.
require 'benchmark/ips' | |
my_array = [100, 101, 100, 102, 100, 100, 101, 100, 250, 251, 253, 260, 250, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 120] | |
index_and_repetitions = lambda { |my_array| | |
stk = {} | |
previous = my_array[0] | |
last_index = 0 | |
stk[last_index] = 1 | |
my_array.drop(0).each_with_index do |item, index| |
users_url = URI('https://jsonplaceholder.typicode.com/users') | |
calls = -> method_name, *args { | |
-> object { | |
object.public_send(method_name, *args) | |
} | |
} | |
gets_value = -> key_name { calls[:[], key_name] } | |
email_ends_with = -> what { | |
gets_value['email'] >> calls[:end_with?, what] | |
} |
http://www.gamasutra.com/view/feature/131472/game_design__theory_and_practice_.php | |
http://www.gamasutra.com/view/feature/132341/the_13_basic_principles_of_.php | |
http://www.paranoidproductions.com/gamedesign/about.html | |
https://github.com/hzoo/awesome-gametalks | |
https://github.com/ellisonleao/magictools#must-see | |
https://www.learning-theories.com/dopamine-games-motivation.html | |
https://github.com/petehouston/awesome-gamedev-series | |
1. whats he working for | |
2. demostration | |
3. creepy, awkward, weird - time span | |
4. how you quite | |
* your story; how you get | |
* what are you looking for | |
* evaluation | |
* brand |
http://people.brunel.ac.uk/~mastjjb/jeb/or/netpert.html | |
https://pmstudycircle.com/2013/08/pert-program-evaluation-and-review-technique/ | |
http://www.pondiuni.edu.in/sites/default/files/Part%20II%20Operations%20Management.pdf | |
file:///Users/oshanw/Downloads/B&T(part7).pdf | |
https://www.uky.edu/~dsianita/300/projmgt.html |
1. "I need your help." | |
2. "What do you need from me?" | |
3. "I noticed what you did." | |
4. "Thank you." | |
5. "Hey, everyone--listen to what Joe accomplished!" | |
6. "What would you like to do here?" | |
7. "I have bad news." | |
8. "What do you think?" | |
9. "That's OK. We all make mistakes." | |
10. "I know you can do it." |
Ensure that team results are disseminated rapidly and effectively | |
* Communication strategy with a long-term vision | |
* Initiate the dialogue as soon as possible | |
* Use smart goals in the communication strategy, which are specific, measurable, achievable, results-oriented and timely | |
* Perform quality control of the relationship with the various stakeholders. | |
It should be noted that this can change qualitatively over the project | |
* clear objectives, and allocated resources and budget | |
* avoid confusion, frustration, or anxiety | |
* manage risk |
Benchmark | |
https://rbspy.github.io/ | |
Profile |
* immediately put 10% of your money aside (on another account for example). | |
Before paying any rent, any taxes, any loan, food, clothes…” | |
* Earned vs. Passive Income | |
* "job security" myth | |
* credit cards | |
A low annual percentage rate (APR). The lower the rate, the less interest you have to pay. Low introductory |