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@oberhamsi
oberhamsi / collision.js
Last active October 12, 2015 09:37
tmx collision map
var gamejs = require('gamejs');
var $v = require('gamejs/utils/vectors');
/*
* · Each tile can hold a "block" property detailing its desired
* blocking behaviour. Possible blocking data values are:
* - "none" -> Tile does not block.
* - "always" -> Tile blocks.
* - "north" -> Tile does not allow to go through its north border.
* - "east" -> Tile does not allow to go through its east border.
class Hospitalizations::TransfersController < BaseController
defaults :resource_class => Hospitalization::Transfer
def list
@transfer_requests = Hospitalization::Transfer::Request.waiting.ordered
end
def new
transfer_request = Hospitalization::Transfer::Request.find(params[:request_id])
@transfer_request = HospitalizationTransferRequestPresenter.new(transfer_request)