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@oubiwann /appify.sh forked from advorak/appify.sh
Last active Nov 13, 2018

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appify — create the simplest possible Mac app from a shell script (adds an application icon)
#!/usr/bin/env bash
VERSION=4.0.1
SCRIPT=`basename "$0"`
APPNAME="My App"
APPICONS="/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/GenericApplicationIcon.icns"
OSX_VERSION=`sw_vers -productVersion`
PWD=`pwd`
function usage {
cat <<EOF
$SCRIPT v${VERSION} for for Mac OS X - https://gist.github.com/oubiwann/453744744da1141ccc542ff75b47e0cf
Usage:
$SCRIPT [options]
Options:
-h, --help Prints this help message, then exits
-s, --script Name of the script to 'appify' (required)
-n, --name Name of the application (default "$APPNAME")
-i, --icons Name of the icons file to use when creating the app
(defaults to $APPICONS)
-v, --version Prints the version of this script, then exits
Description:
Creates the simplest possible Mac app from a shell script.
Appify has one required parameter, the script to appify:
$SCRIPT --script my-app-script.sh
Note that you cannot rename appified apps. If you want to give your app
a custom name, use the '--name' option
$SCRIPT --script my-app-script.sh --name "Sweet"
Copyright:
Copyright (c) Thomas Aylott <http://subtlegradient.com/>
Modified by Mathias Bynens <http://mathiasbynens.be/>
Modified by Andrew Dvorak <http://OhReally.net/>
Rewritten by Duncan McGreggor <http://github.com/oubiwann/>
EOF
exit 1
}
function version {
echo "v${VERSION}"
exit 1
}
function error {
echo
echo "ERROR: $1"
echo
usage
}
while :; do
case $1 in
-h | --help ) usage;;
-s | --script ) APPSCRIPT="$2"; shift ;;
-n | --name ) APPNAME="$2"; shift ;;
-i | --icons ) APPICONS="$2"; shift ;;
-v | --version ) version;;
-- ) shift; break ;;
* ) break ;;
esac
shift
done
if [ -z ${APPSCRIPT+nil} ]; then
error "the script to appify must be provided!"
fi
if [ ! -f "$APPSCRIPT" ]; then
error "the can't find the script '$APPSCRIPT'"
fi
if [ -a "$APPNAME.app" ]; then
error "the bundle '$PWD/$APPNAME.app' already exists"
fi
APPDIR="$APPNAME.app/Contents"
mkdir -vp "$APPDIR"/{MacOS,Resources}
cp -v "$APPICONS" "$APPDIR/Resources/$APPNAME.icns"
cp -v "$APPSCRIPT" "$APPDIR/MacOS/$APPNAME"
chmod +x "$APPDIR/MacOS/$APPNAME"
cat <<EOF > "$APPDIR/Info.plist"
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>$APPNAME</string>
<key>CFBundleGetInfoString</key>
<string>$APPNAME</string>
<key>CFBundleIconFile</key>
<string>$APPNAME</string>
<key>CFBundleName</key>
<string>$APPNAME</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>4242</string>
</dict>
</plist>
EOF
echo "Application bundle created at '$PWD/$APPNAME.app'"
echo
@rogierlommers

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rogierlommers commented Jan 23, 2017

Thanks! One question though, I use the bash script below as a test, but where can I find the output of the script?

#!/bin/bash
echo "$(date) - start backup" > /Users/me/Dropbox/backup.log
ls
sleep 10
echo "$(date) - start backup" >> /Users/me/Dropbox/backup.log
@rogierlommers

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rogierlommers commented Jan 23, 2017

Or do I need to open a terminal window in the shell script?

@BarryMode

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BarryMode commented Sep 1, 2017

@oubiwann, considered making this brewable? I like your version the best, because it includes the additional options like icon (which I was going to add as well prior to finding your fork).

brew install appify

https://apple.stackexchange.com/questions/97065/how-do-i-write-a-homebrew-recipe

I've never done it before, but it appears to be simple enough.

@pablonosh

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pablonosh commented Jul 24, 2018

I get

"The application cannot be opened because it has an incorrect executable format." on High Sierra.

You can’t open the application “iPhone Bitrise Build” because it is not supported on this type of Mac.

@dlpigpen

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dlpigpen commented Nov 13, 2018

The icon does not update if I replace by new one?

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