Draw a native progressbar - FIVEM Lua
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| --put this along a __resource.lua file | |
| Citizen.CreateThread(function() | |
| while true do | |
| local playerArmour = GetPedArmour(GetPlayerPed(-1)) --get player armor level (0-100) | |
| --x, y, width, height | |
| --Color must be passed as parameter as: {R, G, B, ALPHA} | |
| --percent must be passed from 0 to 100 | |
| drawProgressBar(0.120, 0.975, 0.0690, 0.0085, {33, 78, 106, 255}, playerArmour) --armour progressbar | |
| Citizen.Wait(0) -- at every frame | |
| end | |
| end) | |
| --Draw this at every frame | |
| function drawProgressBar(x, y, width, height, colour, percent) | |
| local w = width * (percent/100) | |
| local x = (x - (width * (percent/100))/2)-width/2 | |
| DrawRect(x+w, y, w, height, colour[1], colour[2], colour[3], colour[4]) | |
| end |
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