Created
September 10, 2014 13:22
-
-
Save oyvindrobertsen/eb8b9c64dafab8df8e97 to your computer and use it in GitHub Desktop.
Bilde makefile
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#OBJS specifies which files to compile as part of the project | |
OBJS = main.cpp visuals.cpp | |
#CC specifies which compiler we're using | |
CC = g++ | |
#INCLUDE_PATHS specifies the additional include paths we'll need | |
INCLUDE_PATHS = -I/usr/local/include -I/opt/X11/include | |
#LIBRARY_PATHS specifies the additional library paths we'll need | |
LIBRARY_PATHS = -L/usr/local/lib -I/opt/X11/lib | |
#COMPILER_FLAGS specifies the additional compilation options we're using | |
# -w suppresses all warnings | |
COMPILER_FLAGS = -w | |
#LINKER_FLAGS specifies the libraries we're linking against | |
LINKER_FLAGS = -framework OpenGL -lGLUT | |
#OBJ_NAME specifies the name of our exectuable | |
OBJ_NAME = bin/hello_gl | |
#This is the target that compiles our executable | |
all: $(OBJS) | |
$(CC) $(OBJS) $(INCLUDE_PATHS) $(LIBRARY_PATHS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME) | |
./bin/hello_gl |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment