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Custom Shortcut Toggle #Blender #BSE
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# for http://blender.stackexchange.com/questions/58486/add-toggle-hotkey-to-custom-checkbox | |
bl_info = { | |
"name": "Add-on Template", | |
"description": "", | |
"author": "poor", | |
"version": (0, 0, 2), | |
"blender": (2, 70, 0), | |
"location": "3D View > Tools", | |
"warning": "", # used for warning icon and text in addons panel | |
"wiki_url": "", | |
"tracker_url": "", | |
"category": "Development" | |
} | |
import bpy | |
# ------------------------------------------------------------------------ | |
# my properties | |
# ------------------------------------------------------------------------ | |
class MySettings(bpy.types.PropertyGroup): | |
my_bool = bpy.props.BoolProperty( | |
name="Enable or Disable", | |
description="A bool property", | |
default = False | |
) | |
# ------------------------------------------------------------------------ | |
# operators | |
# ------------------------------------------------------------------------ | |
class ToggleOperator(bpy.types.Operator): | |
bl_idname = "view3d.toggle_mybool" | |
bl_label = "Toggle My Bool" | |
bl_options = {'REGISTER', 'UNDO'} | |
def execute(self, context): | |
context.scene.my_tool.my_bool = not context.scene.my_tool.my_bool | |
# report silent | |
self.report({'OPERATOR'}, str(context.scene.my_tool.my_bool)) | |
# report info | |
self.report({'INFO'}, "my bool = " + str(context.scene.my_tool.my_bool)) | |
context.area.tag_redraw() | |
return {'FINISHED'} | |
# ------------------------------------------------------------------------ | |
# my tool in objectmode | |
# ------------------------------------------------------------------------ | |
class OBJECT_PT_my_panel(bpy.types.Panel): | |
bl_idname = "OBJECT_PT_my_panel" | |
bl_label = "My Panel" | |
bl_space_type = "VIEW_3D" | |
bl_region_type = "UI" | |
bl_context = "objectmode" | |
@classmethod | |
def poll(self,context): | |
return context.object is not None | |
def draw(self, context): | |
layout = self.layout | |
scene = context.scene | |
mytool = scene.my_tool | |
layout.prop(mytool, "my_bool") | |
# ------------------------------------------------------------------------ | |
# register and unregister | |
# ------------------------------------------------------------------------ | |
addon_keymaps = [] | |
def register(): | |
bpy.utils.register_module(__name__) | |
bpy.types.Scene.my_tool = bpy.props.PointerProperty(type=MySettings) | |
# handle the keymap | |
wm = bpy.context.window_manager | |
kc = wm.keyconfigs.addon | |
if kc: | |
km = wm.keyconfigs.addon.keymaps.new(name='3D View', space_type='VIEW_3D') | |
kmi = km.keymap_items.new(ToggleOperator.bl_idname, type='Q', value='PRESS', shift=True) | |
addon_keymaps.append((km, kmi)) | |
def unregister(): | |
for km, kmi in addon_keymaps: | |
km.keymap_items.remove(kmi) | |
addon_keymaps.clear() | |
bpy.utils.unregister_module(__name__) | |
del bpy.types.Scene.my_tool | |
if __name__ == "__main__": | |
register() |
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