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@paavohuhtala
Created August 13, 2014 20:06
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PhysX references in VPhysics2.dll
.?AU?$CAtomicManipulator@V?$CResourceArray@UVPhysXBodyPart_t@@@@@@
.?AU?$CAtomicManipulator@V?$CResourceArray@UVPhysXCollisionAttributes_t@@@@@@
.?AU?$CAtomicManipulator@V?$CResourceArray@UVPhysXConstraint2_t@@@@@@
.?AU?$CAtomicManipulator@V?$CResourceArray@UVPhysXJoint_t@@@@@@
.?AU?$CAtomicManipulator@V?$CResourceArray@VCVPhysXMesh@@@@@@
.?AV?$CSchemaClassBinding@UInfoForResourceTypeCVPhysXLevelData@@@@
.?AV?$CSchemaClassBinding@UInfoForResourceTypeCVPhysXSurfacePropertiesList@@@@
.?AV?$CSchemaClassBinding@UVPhysXAggregateData_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXBodyPart_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXCollisionAttributes_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXConstraint2_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXConstraintParams_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXDiskCapsule_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXDiskMesh2_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXDiskShapeHeader_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXJoint_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXRange_t@@@@
.?AV?$CSchemaClassBinding@UVPhysXShapeCompoundHeader2_t@@@@
.?AV?$CSchemaClassBinding@VCVPhysXLevelData@@@@
.?AV?$CSchemaClassBinding@VCVPhysXMesh@@@@
.?AV?$CSchemaClassBinding@VCVPhysXSurfaceAudioParams@@@@
.?AV?$CSchemaClassBinding@VCVPhysXSurfaceAudioSounds@@@@
.?AV?$CSchemaClassBinding@VCVPhysXSurfaceGameProperties@@@@
.?AV?$CSchemaClassBinding@VCVPhysXSurfacePhysicsParams@@@@
.?AV?$CSchemaClassBinding@VCVPhysXSurfacePropertiesList@@@@
.?AV?$CSchemaEnumBinding@W4EnumFlags0_t@VPhysXConstraintParams_t@@@@
.?AV?$CSchemaEnumBinding@W4VersinEnum_t@VPhysXDiskShapeHeader_t@@@@
.?AV?$CSchemaEnumBinding@W4VPhysXFlagEnum_t@VPhysXAggregateData_t@@@@
.?AV?$CSchemaEnumBinding@W4VPhysXFlagEnum_t@VPhysXBodyPart_t@@@@
.?AV?$CSchemaManipulator@V?$CResourceArray@UVPhysXBodyPart_t@@@@@@
.?AV?$CSchemaManipulator@V?$CResourceArray@UVPhysXCollisionAttributes_t@@@@@@
.?AV?$CSchemaManipulator@V?$CResourceArray@UVPhysXConstraint2_t@@@@@@
.?AV?$CSchemaManipulator@V?$CResourceArray@UVPhysXJoint_t@@@@@@
.?AV?$CSchemaManipulator@V?$CResourceArray@VCVPhysXMesh@@@@@@
CAtomicManipulator<class CResourceArray<class CVPhysXMesh> >::Allocate
CAtomicManipulator<class CResourceArray<class CVPhysXMesh> >::AllocateAndCopy
CAtomicManipulator<class CResourceArray<class CVPhysXMesh> >::Copy
CAtomicManipulator<class CResourceArray<class CVPhysXMesh> >::Deallocate
CAtomicManipulator<class CResourceArray<struct VPhysXBodyPart_t> >::Allocate
CAtomicManipulator<class CResourceArray<struct VPhysXBodyPart_t> >::AllocateAndCopy
CAtomicManipulator<class CResourceArray<struct VPhysXBodyPart_t> >::Copy
CAtomicManipulator<class CResourceArray<struct VPhysXBodyPart_t> >::Deallocate
CAtomicManipulator<class CResourceArray<struct VPhysXCollisionAttributes_t> >::Allocate
CAtomicManipulator<class CResourceArray<struct VPhysXCollisionAttributes_t> >::AllocateAndCopy
CAtomicManipulator<class CResourceArray<struct VPhysXCollisionAttributes_t> >::Copy
CAtomicManipulator<class CResourceArray<struct VPhysXCollisionAttributes_t> >::Deallocate
CAtomicManipulator<class CResourceArray<struct VPhysXConstraint2_t> >::Allocate
CAtomicManipulator<class CResourceArray<struct VPhysXConstraint2_t> >::AllocateAndCopy
CAtomicManipulator<class CResourceArray<struct VPhysXConstraint2_t> >::Copy
CAtomicManipulator<class CResourceArray<struct VPhysXConstraint2_t> >::Deallocate
CAtomicManipulator<class CResourceArray<struct VPhysXJoint_t> >::Allocate
CAtomicManipulator<class CResourceArray<struct VPhysXJoint_t> >::AllocateAndCopy
CAtomicManipulator<class CResourceArray<struct VPhysXJoint_t> >::Copy
CAtomicManipulator<class CResourceArray<struct VPhysXJoint_t> >::Deallocate
CVPhysXLevelData
CVPhysXMesh
CVPhysXSurfaceAudioParams
CVPhysXSurfaceAudioSounds
CVPhysXSurfaceGameProperties
CVPhysXSurfacePhysicsParams
CVPhysXSurfacePropertiesList
DmeVPhysXLevel
DmeVPhysXMesh
HVPhysXSurfacePropertiesList
InfoForResourceTypeCVPhysXLevelData
InfoForResourceTypeCVPhysXSurfacePropertiesList
RESOURCE_TYPE_VPHYSX_PHYSICSDATA
RESOURCE_TYPE_VPHYSX_SURFACE_PROPERTIES
VPhysX Interface ResourceMgr v0.1
VPhysXAggregateData_t
VPhysXAggregateData_t::FLAG_IGNORE_SCALE
VPhysXAggregateData_t::FLAG_IS_POLYSOUP_GEOMETRY
VPhysXAggregateData_t::FLAG_LEVEL_COLLISION
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::FLAG_JOINT
VPhysXBodyPart_t::FLAG_KINEMATIC
VPhysXBodyPart_t::FLAG_MASS
VPhysXBodyPart_t::FLAG_STATIC
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXConstraintParams_t::FLAG0_SHIFT_BREAKABLE_FORCE
VPhysXConstraintParams_t::FLAG0_SHIFT_BREAKABLE_TORQUE
VPhysXConstraintParams_t::FLAG0_SHIFT_CONSTRAIN
VPhysXConstraintParams_t::FLAG0_SHIFT_INTERPENETRATE
VPhysXDiskCapsule_t
VPhysXDiskMesh2_t
VPhysXDiskShapeHeader_t
VPhysXDiskShapeHeader_t::VersinEnum_t
VPhysXDiskShapeHeader_t::VERSION
VPhysXJoint_t
VPhysXRange_t
VPhysXShapeCompoundHeader2_t
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