Created
April 9, 2022 11:06
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include "VG/openvg.h" | |
#include "VG/vgu.h" | |
#include "fontinfo.h" | |
#include "shapes.h" | |
#include <math.h> | |
void MakeArc(VGfloat x, VGfloat y, VGfloat r, VGfloat sa, VGfloat ext, | |
VGubyte **segments, int *seg_size, | |
VGfloat **coordinates, int *coord_size) | |
{ | |
VGfloat xpos(VGfloat x, VGfloat r, VGfloat a) | |
{ | |
VGfloat t = a * M_PI / 180.0f; | |
return x + r * cosf(t); | |
} | |
VGfloat ypos(VGfloat y, VGfloat r, VGfloat a) | |
{ | |
VGfloat t = a * M_PI / 180.0f; | |
return y + r * sinf(t); | |
} | |
const int divs = 20; | |
VGubyte *segs = malloc(sizeof(VGubyte) * (divs + 1)); | |
VGfloat *coords = malloc(sizeof(VGfloat) * (divs + 1) * 2); | |
segs[0] = VG_MOVE_TO; | |
coords[0] = xpos(x, r, sa); coords[1] = ypos(y, r, sa); | |
int ss = 1, cs = 2; | |
for (int i = 0; i < divs; i++) { | |
sa += ext / divs; | |
if (sa < 0.0f) sa += 360.0f; | |
else if (sa >= 360.0f) sa -= 360.0f; | |
segs[ss++] = VG_LINE_TO; | |
coords[cs++] = xpos(x, r, sa); | |
coords[cs++] = ypos(y, r, sa); | |
} | |
*segments = segs; | |
*coordinates = coords; | |
*seg_size = ss; | |
*coord_size = cs; | |
} | |
void DrawObj(VGubyte *inSegments, int inSegments_size, | |
VGfloat *inCoords, int inCoords_size, | |
VGubyte *outSegments, int outSegments_size, | |
VGfloat *outCoords, int outCoords_size) | |
{ | |
int AllSegments_size = outSegments_size + 1 + 1 + 1 + inSegments_size; | |
int AllCoords_size = outCoords_size + 2 + 2 + 2 + inCoords_size; | |
VGubyte *AllSegments = (VGubyte*)malloc(sizeof(VGubyte) * AllSegments_size); | |
VGfloat *AllCoords = (VGfloat*)malloc(sizeof(VGfloat) * AllCoords_size); | |
int AllSegments_index = 0; | |
int AllCoords_index = 0; | |
for (int i = 0; i < outSegments_size; i ++) { | |
AllSegments[AllSegments_index] = outSegments[i]; | |
AllSegments_index ++; | |
} | |
for (int j = 0; j < outCoords_size; j ++) { | |
AllCoords[AllCoords_index] = outCoords[j]; | |
AllCoords_index ++; | |
} | |
inSegments[0] = VG_LINE_TO; | |
for (int i = 0; i < inSegments_size; i ++) { | |
AllSegments[AllSegments_index] = inSegments[i]; | |
AllSegments_index ++; | |
} | |
for (int j = 0; j < inCoords_size; j ++) { | |
AllCoords[AllCoords_index] = inCoords[j]; | |
AllCoords_index ++; | |
} | |
AllSegments[AllSegments_index] = VG_CLOSE_PATH; | |
VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_APPEND_TO); | |
vgAppendPathData(path, AllSegments_size, AllSegments, AllCoords); | |
vgRemovePathCapabilities(path, VG_PATH_CAPABILITY_APPEND_FROM | VG_PATH_CAPABILITY_APPEND_TO | | |
VG_PATH_CAPABILITY_MODIFY | VG_PATH_CAPABILITY_TRANSFORM_FROM | | |
VG_PATH_CAPABILITY_TRANSFORM_TO | VG_PATH_CAPABILITY_INTERPOLATE_FROM | | |
VG_PATH_CAPABILITY_INTERPOLATE_TO); | |
free(AllSegments); | |
free(AllCoords); | |
vgDrawPath(path, VG_STROKE_PATH | VG_FILL_PATH); | |
vgDestroyPath(path); | |
} | |
int main() { | |
int width, height; | |
char s[3]; | |
init(&width, &height); | |
Start(width, height); | |
Background(0, 0, 0); | |
Fill(44, 77, 232, 1); | |
Stroke(255, 255, 255, 1); | |
StrokeWidth(2); | |
VGubyte *outSeg, *inSeg; | |
VGfloat *outCoord, *inCoord; | |
int outSeg_size, inSeg_size, outCoord_size, inCoord_size; | |
MakeArc(width / 2.0f, height / 2.0f, height / 4.0f, 200.0f, -160.0f, &outSeg, &outSeg_size, &outCoord, &outCoord_size); | |
VGPath outerArc = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, outSeg_size, outCoord_size, VG_PATH_CAPABILITY_APPEND_TO); | |
vgAppendPathData(outerArc, outSeg_size, outSeg, outCoord); | |
MakeArc(width / 2.0f , height / 2.0f, height / 4.5f, 40.0f, 160.0f, &inSeg, &inSeg_size, &inCoord, &inCoord_size); | |
VGPath inArc = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, inSeg_size, inCoord_size, VG_PATH_CAPABILITY_APPEND_TO); | |
vgAppendPathData(inArc, inSeg_size, inSeg, inCoord); | |
DrawObj(inSeg, inSeg_size, inCoord, inCoord_size, outSeg, | |
outSeg_size, outCoord, outCoord_size); | |
// vgDrawPath(outerArc, VG_STROKE_PATH); | |
// vgDrawPath(inArc, VG_STROKE_PATH); | |
End(); | |
fgets(s, 2, stdin); | |
finish(); | |
} |
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