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@pancelor
pancelor / readme.txt
Created May 12, 2022 00:25
Like a Hot Knife Through Butter v0.5 (Puzzlescript Plus Script)
Play this game by pasting the script in https://auroriax.github.io/PuzzleScript/editor.html
@pancelor
pancelor / readme.txt
Created May 1, 2022 02:33
Crimes against Centauri R-9, with apologies to Corey Hardt (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
@pancelor
pancelor / readme.txt
Last active April 30, 2022 08:10
tech demo -- optionals/maybe (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
@pancelor
pancelor / readme.txt
Last active December 29, 2022 19:45
like a hot knife through butter WIP
Play this game by pasting the script in https://auroriax.github.io/PuzzleScript/editor.html
@pancelor
pancelor / readme.txt
Last active February 5, 2022 23:01
bubblegum dog
work in progress
@pancelor
pancelor / readme.txt
Last active January 26, 2022 20:32
solver bullying (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
@pancelor
pancelor / px9_decomp.lua
Last active January 20, 2022 11:35
see lexaloffle BBS "bigmap" for context: https://www.lexaloffle.com/bbs/?tid=46225
-- px9 decompress
-- custom version for bigmap v1.1
-- (based on px9 v7)
-- x0,y0 where to draw to
-- vget read function (x,y)
-- vset write function (x,y,v)
-- str string full of compressed data
function
@pancelor
pancelor / serial.p8
Last active December 2, 2021 07:04
small demo of pico-8's runtime drag-and-drop interface
--[[
0x800 dropped file // stat(120) returns true when data is available
0x802 dropped image // stat(121) returns true when data is available
0x804 stdin
0x805 stdout
0x806 file specifed with: pico8 -i filename
0x807 file specifed with: pico8 -o filename
]]
function readline(maxlen)
@pancelor
pancelor / readme.txt
Created October 5, 2021 04:00
VelociCorp Warehouses (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
--[[
this is ~1400 characters and doesn't include auto-moving cards, sfx, proper card suits, etc.
(it's an earlier version of my pico1k jam entry)
It's not nearly as compressed as my <1024 character version (see https://pancelor.itch.io/free-cell-1k)
but it is similar enough that it might help you decipher the finished version.
Hopefully my comments help too.
]]
function rectwh(x,y,w,h,c) rect(x,y,x+w-1,y+h-1,c) end