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@parzibyte
Created May 19, 2021 16:41
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void limpiar_bosque(char bosque[medidaGlobalBosque][medidaGlobalBosque]) {
for (int y = 0; y < medidaGlobalBosque; y++) {
for (int x = 0; x < medidaGlobalBosque; x++) {
bosque[y][x] = ESPACIO_VACIO;
}
}
}
void colocar_arboles_en_bosque(char bosque[medidaGlobalBosque][medidaGlobalBosque]) {
int contador = 0;
while (contador < medidaGlobalBosque) {
int x = aleatorio_en_rango(0, medidaGlobalBosque - 1);
int y = aleatorio_en_rango(0, medidaGlobalBosque - 1);
// Colocar árboles solo si no hay nada (en especial no debemos colocarlos en donde haya jugadores)
if (bosque[y][x] == ESPACIO_VACIO) {
bosque[y][x] = ARBOL;
contador++;
}
}
}
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