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add_library('video') | |
add_library('opencv_processing') | |
import collections | |
contours_over_time = collections.deque(maxlen=10) | |
video = Capture(this, 640/2, 480/2) | |
opencv = OpenCV(this, 640/2, 480/2); |
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add_library('video') | |
add_library('opencv_processing') | |
import collections | |
contours_over_time = collections.deque(maxlen=10) | |
video = Capture(this, 640/2, 480/2) | |
opencv = OpenCV(this, 640/2, 480/2); |
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add_library('video') | |
add_library('opencv_processing') | |
import collections | |
video = Capture(this, 640/2, 480/2) | |
opencv = OpenCV(this, 640/2, 480/2); | |
rects_over_time = collections.deque(maxlen=30) |
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// ================================================================== | |
// Persistence of Vision Ray Tracer Scene Description File | |
// | |
// You can use this POV scene to make cube map. This is done | |
// by using the POV animation clock to create a 6 frame animation | |
// where the camera points each axis in the positive and negative | |
// directions. | |
// ================================================================== | |
// | |
// POV will need an INI entry to define size, antialiasing |