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@patroza
Created January 15, 2010 17:19
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changelog:
h2. CBA
h2. Fri Jan 15 18:04:29 +0100 2010
Build 50
Updated to source:@d07aa385d491e403ece1334f69ee7c36af58389b
h3. Fixed
* Cba_fnc_debug network didn't work [Sickboy]
h2. ACE
h2. Fri Jan 15 18:10:11 +0100 2010
Build 218
Updated to source:@07b6de16a9d9ee0cb352bb57d9437076d8fc980c
h3. Changed
* Bigger char size for roundcount and different text colors for different weights [Xeno]
* When default getin-action is not available on staticweapons, ACE Interaction Menu can be used instead [rocko]
h3. Fixed
* Error message caused by roundcount, fixes #8091 [Xeno]
* RF strings [tcp]
* Random deaths by un-synced tail rotor position. [rommel]
* Removed the black/white flicker when firing ear sensitive weaponry. [rommel]
* Tail rotor would kill someone after only 1second of operation [rommel]
* Zero divisor error in flashlight, fixes #8046. Switching to CQB mode doesn't change flashlight dir anymore [Xeno]
h3. Added
* Combat deafness for Rocket launchers [rommel]
* More russian localization, thanks to Eagleone [rocko]
* Sys map [Xeno]
h2. ACEX
h2. Fri Jan 15 18:13:21 +0100 2010
Build 172
Updated to source:@5e834507012b253969741cb078c4bcaac7427d6a
h3. Changed
* Reworked/new weapon sounds [tpM]
h3. Fixed
* Armory [rocko]
* Attempt to fix weapon loudness issue http://dev-heaven.net/issues/show/7407 [tpM]
* Tac50 sd mags not being suppressed [q1184]
h2. ACEX_SM
h2. Fri Jan 15 18:16:19 +0100 2010
Build 17
Updated to source:@76e24a88d35545accd54dcfad3e2c924ec25feea
h3. Changed
* Reworked/new weapon sounds [tpM]
h3. Fixed
* Attempt to fix weapon loudness issue http://dev-heaven.net/issues/show/7407 [tpM]
h2. ACEX_PLA
h2. Fri Jan 15 18:17:53 +0100 2010
Build 10
Updated to source:@a2e4d763bb2bea284f8d89d0de0f96634393e271
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