Skip to content

Instantly share code, notes, and snippets.

View pauloxnet's full-sized avatar
🐍
https://www.paulox.net

Paolo Melchiorre pauloxnet

🐍
https://www.paulox.net
View GitHub Profile
@pauloxnet
pauloxnet / external_link_arrow.txt
Created November 10, 2023 08:58 — forked from miguelmota/external_link_arrow.txt
Unicode UTF-8 external link arrow symbol (closest thing to it)
@pauloxnet
pauloxnet / README.md
Created November 14, 2017 16:34 — forked from zhiguangwang/README.md
Building Unreal Engine Game Client and Dedicated Server on Linux.

Building Unreal Engine Game Client and Dedicated Server on Linux

Because the build tools of UE4 works across platforms (Windows, Mac OS, Linux), steps in this article can be applied to Mac OS and Windows as well.

On Windows, You need to replace RunUAT.sh with RunUAT.bat though.

Prerequisites

First, get Unreal Engine 4 sourcecode and export the following environment variables:

@pauloxnet
pauloxnet / upgrade-postgresql-9.5-to-9.6.md
Last active September 20, 2017 18:33 — forked from delameko/upgrade-postgres-9.5-to-9.6.md
Upgrading PostgreSQL from 9.5 to 9.6 on Ubuntu 17.04

TL;DR

After upgrade to Ubuntu 17.04:

sudo pg_dropcluster 9.6 main --stop
sudo pg_upgradecluster 9.5 main
sudo pg_dropcluster 9.5 main
@pauloxnet
pauloxnet / signals.py
Last active April 1, 2016 08:45 — forked from jefftriplett/signals.py
Django management command to trace / list all signals. My fork is just a few cleanups where CommandError wasn't referenced, etc.
# coding:utf-8
import gc
import inspect
import weakref
from django.core.management.base import BaseCommand, CommandError
from django.dispatch import Signal
from django.dispatch.weakref_backports import WeakMethod
from optparse import make_option