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December 15, 2015 11:59
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Idea for a standard approach to setting up the basics of a RubyMotion app
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class AppController < UIViewController | |
def loadView | |
self.view = AppView.alloc.init | |
end | |
def viewDidLoad | |
super | |
view.viewDidLoad | |
end | |
end |
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class AppDelegate | |
def application(application, didFinishLaunchingWithOptions:launchOptions) | |
@window = AppWindow.alloc.initWithFrame | |
true | |
end | |
end |
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class AppView < UIView | |
def viewDidLoad | |
self.addSubview(label) | |
# ... | |
end | |
def label | |
@label ||= CustomLabel.alloc.initWithFrame | |
end | |
end |
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class AppWindow < UIWindow | |
def initWithFrame | |
super(UIScreen.mainScreen.bounds) | |
self.send(:initialize) | |
self | |
end | |
def initialize | |
self.makeKeyAndVisible | |
self.rootViewController = appController | |
end | |
def appController | |
@appController ||= AppController.alloc.init | |
end | |
end |
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class CustomLabel < UILabel | |
def initWithFrame | |
super([[10,60], [300,80]]) | |
self.send(:initialize) | |
self | |
end | |
def initialize | |
self.backgroundColor = UIColor.lightGrayColor | |
self.text = "Some text..." | |
# ... | |
end | |
end |
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