This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const lightMachine = Machine({ | |
// not a parallel machine | |
id: 'parallel', | |
// initial: 'green', | |
// states: { | |
// green: { | |
// on: { TIMER: 'yellow' } | |
// }, | |
// yellow: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const wizardMachine = Machine({ | |
id: 'wizard', | |
initial: 'open', | |
states: { | |
open: { | |
initial: 'step1', | |
states: { | |
step1: { | |
on: { NEXT: 'step2' } | |
}, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const addToUpload = assign({ | |
uploadAmount: (context, event) => context.uploadAmount + 2 | |
}); | |
const addToDownload = assign({ | |
downloadAmount: (context, event) => context.downloadAmount + 2 | |
}); | |
const fileMachine = Machine({ | |
id: 'file', |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const fetchMachine = Machine({ | |
id: 'fetch', | |
// Initial state | |
initial: 'idle', | |
// States | |
states: { | |
idle: { | |
on: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const fetchMachine = Machine({ | |
id: 'fetch', | |
// Initial state | |
initial: 'idle', | |
// States | |
states: { | |
idle: { | |
on: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const factoryViewing = Machine({ | |
id: 'factoryViewing', | |
initial: 'idle', | |
states: { | |
idle: { | |
on: { | |
LOAD: 'loading' | |
} | |
}, | |
loading: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const lightMachine = Machine({ | |
id: 'light', | |
initial: 'green', | |
states: { | |
green: { | |
on: { TIMER: 'yellow' } | |
}, | |
yellow: { | |
on: { TIMER: 'red' } | |
}, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const fetchMachine = Machine({ | |
id: 'fetch', | |
// Initial state | |
initial: 'idle', | |
// States | |
states: { | |
idle: { | |
on: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const pedestrianStates = { | |
initial: 'walk', | |
states: { | |
walk: { | |
on: { | |
PED_COUNTDOWN: 'wait' | |
} | |
}, | |
wait: { | |
on: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const fetchMachine = Machine({ | |
id: 'fetch', | |
// Initial state | |
initial: 'idle', | |
// States | |
states: { | |
idle: { | |
on: { |
NewerOlder