#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
# Example of `builder' design pattern | |
# Copyright (C) 2011 Radek Pazdera | |
# This program is free software: you can redistribute it and/or modify | |
# it under the terms of the GNU General Public License as published by | |
# the Free Software Foundation, either version 3 of the License, or | |
# (at your option) any later version. | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# You should have received a copy of the GNU General Public License | |
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |
class Director: | |
""" Controls the construction process. | |
Director has a builder associated with him. Director then | |
delegates building of the smaller parts to the builder and | |
assembles them together. | |
""" | |
__builder = None | |
def setBuilder(self, builder): | |
self.__builder = builder | |
# The algorithm for assembling a car | |
def getCar(self): | |
car = Car() | |
# First goes the body | |
body = self.__builder.getBody() | |
car.setBody(body) | |
# Then engine | |
engine = self.__builder.getEngine() | |
car.setEngine(engine) | |
# And four wheels | |
i = 0 | |
while i < 4: | |
wheel = self.__builder.getWheel() | |
car.attachWheel(wheel) | |
i += 1 | |
return car | |
# The whole product | |
class Car: | |
""" The final product. | |
A car is assembled by the `Director' class from | |
parts made by `Builder'. Both these classes have | |
influence on the resulting object. | |
""" | |
def __init__(self): | |
self.__wheels = list() | |
self.__engine = None | |
self.__body = None | |
def setBody(self, body): | |
self.__body = body | |
def attachWheel(self, wheel): | |
self.__wheels.append(wheel) | |
def setEngine(self, engine): | |
self.__engine = engine | |
def specification(self): | |
print "body: %s" % self.__body.shape | |
print "engine horsepower: %d" % self.__engine.horsepower | |
print "tire size: %d\'" % self.__wheels[0].size | |
class Builder: | |
""" Creates various parts of a vehicle. | |
This class is responsible for constructing all | |
the parts for a vehicle. | |
""" | |
def getWheel(self): pass | |
def getEngine(self): pass | |
def getBody(self): pass | |
class JeepBuilder(Builder): | |
""" Concrete Builder implementation. | |
This class builds parts for Jeep's SUVs. | |
""" | |
def getWheel(self): | |
wheel = Wheel() | |
wheel.size = 22 | |
return wheel | |
def getEngine(self): | |
engine = Engine() | |
engine.horsepower = 400 | |
return engine | |
def getBody(self): | |
body = Body() | |
body.shape = "SUV" | |
return body | |
class NissanBuilder(Builder): | |
""" Concrete Builder implementation. | |
This class builds parts for Nissan's family cars. | |
""" | |
def getWheel(self): | |
wheel = Wheel() | |
wheel.size = 16 | |
return wheel | |
def getEngine(self): | |
engine = Engine() | |
engine.horsepower = 85 | |
return engine | |
def getBody(self): | |
body = Body() | |
body.shape = "hatchback" | |
return body | |
# Car parts | |
class Wheel: | |
size = None | |
class Engine: | |
horsepower = None | |
class Body: | |
shape = None | |
def main(): | |
jeepBuilder = JeepBuilder() | |
nissanBuilder = NissanBuilder() | |
director = Director() | |
# Build Jeep | |
print "Jeep" | |
director.setBuilder(jeepBuilder) | |
jeep = director.getCar() | |
jeep.specification() | |
print "" | |
# Build Nissan | |
print "Nissan" | |
director.setBuilder(nissanBuilder) | |
nissan = director.getCar() | |
nissan.specification() | |
if __name__ == "__main__": | |
main() |
I've got a class whose initialization is somewhat complex requiring method calls in a specific order and the generation of intermediate objects that are used in those methods. Trying to do all of this within the init method has been a real pain. And adding an initialization method that one must remember to call isn't an answer IMHO. Delegating construction of this object to another class looks to solve that problem as it allows one to transition class initialization through a number of different states easily.
Ah ! I see. Thanks
Can the builder pattern be used for a rest api client? I'm looking for a flexible way to develop a client for multiple api's.
I am new to design patterns. In the above example, is there any advantage having the Director declared as a class ?
For example, a method like this also works ?
(passing the builder directly to the directing method)
def getCar(self, builder):
car = Car()
# First goes the body
body = builder.getBody()
car.setBody(body)
# Then engine
engine = builder.getEngine()
car.setEngine(engine)
# And four wheels
i = 0
while i < 4:
wheel = builder.getWheel()
car.attachWheel(wheel)
i += 1
return car
Why would python developer need Builder Design Pattern ?
I read that builder pattern is helpful as languages like Java don't have
default named arguments
feature in constructors. So creating object of some class having lots of parameters (some of which might be optional), creates a problem. But I think this is not a problem in python. I wonder why would any python developer need to use this pattern. Any counter arguments to enlighten me ?@pazdera ?