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@rgcottrell
rgcottrell / gist:5b876d9c5eea4c9e411c
Created September 21, 2014 17:38
An FM Synthesizer in Swift using AVAudioEngine
import AVFoundation
import Foundation
// The maximum number of audio buffers in flight. Setting to two allows one
// buffer to be played while the next is being written.
private let kInFlightAudioBuffers: Int = 2
// The number of audio samples per buffer. A lower value reduces latency for
// changes but requires more processing but increases the risk of being unable
// to fill the buffers in time. A setting of 1024 represents about 23ms of