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@pbzona
Created May 13, 2021 13:36
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Weird wave band animation
package main
import (
"image"
"image/color"
"image/gif"
"io"
"math"
"math/rand"
"os"
)
var fgColor = color.RGBA{0x00, 0xff, 0x00, 0xff}
var bgColor = color.Black
var palette = []color.Color{bgColor, fgColor}
const (
bgIndex = 0 // first color in palette
fgIndex = 1 // next color in palette
)
func main() {
lissajous(os.Stdout)
}
func lissajous(out io.Writer) {
const (
cycles = 3 // number of complete x osc revolutions
res = 0.001 // angular resolution
size = 100 // image canvas covers [-size .. +size]
nframes = 64 // number of animation frames
delay = 8 // delay between frames in 10ms units
)
freq := rand.Float64() * 6.0 // relative frequency of y osc
anim := gif.GIF{LoopCount: nframes}
phase := 1.0 // phase difference
for i := 0; i < nframes; i++ {
rect := image.Rect(0, 0, 2 * size + 1, 2 * size + 1)
img := image.NewPaletted(rect, palette)
for t := 0.0; t < cycles * 2 * math.Pi; t += res {
x := math.Tan(t)
y := math.Tan(t * freq + phase)
img.SetColorIndex(size + int(x*size+0.5), size + int(y*size+0.5), fgIndex)
}
phase += 0.1
anim.Delay = append(anim.Delay, delay)
anim.Image = append(anim.Image, img)
}
gif.EncodeAll(out, &anim) // Ignoring encoding errors
}
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