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peazz / gist:c7e347654a9d24363a2e8490c03aaf2c
Created February 27, 2024 16:02
Remove Visual Studio Code console Android Jank in Windows
Run the project
` flutter run | Select-String -Pattern "D/EGL_emulation" -NotMatch | Select-String -Pattern "D/TrafficStats" -NotMatch `
@peazz
peazz / ohm-stetp-6.cs
Created August 15, 2021 18:21
OHM Step 6
// Targets AMD & Nvidia GPUS
if (hardware.HardwareType == HardwareType.GpuAti || hardware.HardwareType == HardwareType.GpuNvidia)
{
// only fire the update when found
hardware.Update();
// loop through the data
foreach (var sensor in hardware.Sensors)
if (sensor.SensorType == SensorType.Temperature && sensor.Name.Contains("GPU Core"))
{
@peazz
peazz / ohm-step-5.cs
Created August 15, 2021 18:20
OHM Step 5
if (hardware.HardwareType == HardwareType.CPU)
{
// only fire the update when found
hardware.Update();
// loop through the data
foreach (var sensor in hardware.Sensors)
if (sensor.SensorType == SensorType.Temperature && sensor.Name.Contains("CPU Package"))
{
// store
@peazz
peazz / ohm-step-4.cs
Created August 15, 2021 18:19
OHM Step 4
static void Main(string[] args)
{
c.Open();
// loop
while (true)
{
ReportSystemInfo();
}
@peazz
peazz / ohm-step-3.cs
Created August 15, 2021 18:18
OHM Step 3
computer.Open();
@peazz
peazz / add-computer.css
Created August 15, 2021 18:17
OHM Step Two
/**
* Init OpenHardwareMonitor.dll Computer Object
**/
static Computer c = new Computer()
{
GPUEnabled = true,
CPUEnabled = true,
//RAMEnabled = true, // uncomment for RAM reports
//MainboardEnabled = true, // uncomment for Motherboard reports
@peazz
peazz / Ohm-step-1.cs
Last active August 15, 2021 18:16
OHM Step One
using System;
using OpenHardwareMonitor.Hardware; // add the reference
@peazz
peazz / delay_adsense_analytics.js
Last active August 11, 2021 11:12
Delay AdSense & Google Analytics Until After DOM Loaded
/**
* Delay Adnsense & Google Analytics Until After DOM Loaded
* by: Andy Cresswell (@andy_ppsu)
* https://twitter.com/andy_ppsu
* #JavaScript #JS #AdSense #Analytics #CWV #CoreWebVitals #PageExperience
*
* This script, written in pure javascript, will help your improve your Core Web Vitals by delaying Javascript
* until after the DOM has loaded. Use with caution as some site may see an earnings
* drop. This is because adverts above the fold will be slight delayed.
*
@peazz
peazz / svg-to-css-clip-path-polygon.js
Created March 27, 2019 17:37 — forked from lostfictions/svg-to-css-clip-path-polygon.js
convert an svg to a css clip-path polygon
// why do this? clip-path accepts a `url` reference to an svg element, right?
// the difference is that anything defined as a `basic-shape` can be animated:
// https://developer.mozilla.org/en-US/docs/Web/CSS/clip-path
const input = `121.151,20.761 170.165,55.885 200.872,3.816 231.145,55.884 280.592,20.762 286.854,80.687 346.526,68.666
327.657,126.005 387.276,139.247 346.502,184 395.796,220.302 340.127,244.647 370.611,297.814 309.636,297.457 316.076,358.381
260.303,333.3 241.622,391.529 200.655,345.979 160.121,391.53 141.008,333.302 85.666,358.381 91.673,297.456 31.131,297.813
61.183,244.647 5.947,220.302 54.81,184 14.466,139.248 73.652,126.004 55.216,68.667 114.457,80.688 `
const viewBoxScale = 4
@peazz
peazz / gulpfile.js
Created April 1, 2017 01:14 — forked from gaspanik/gulpfile.js
automate optimize images w/ gulp
var gulp = require('gulp')
, imagemin = require('gulp-imagemin');
var paths = {
srcDir: 'src/*',
destDir: 'images'
}
gulp.task('imagemin', function() {
gulp.src(paths.srcDir)