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teensy lowpass breath controller
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#include <Audio.h> | |
#include <Wire.h> | |
#include <SPI.h> | |
#include <SD.h> | |
#include <SerialFlash.h> | |
#include <Adafruit_NeoPixel.h> | |
#ifdef __AVR__ | |
#include <avr/power.h> | |
#endif | |
// GUItool: begin automatically generated code | |
AudioInputI2S i2s1; //xy=429,350 | |
AudioFilterStateVariable filter1; //xy=677,374 | |
AudioOutputI2S i2s2; //xy=988,390 | |
AudioConnection patchCord1(i2s1, 0, filter1, 0); | |
AudioConnection patchCord2(filter1, 0, i2s2, 0); | |
AudioConnection patchCord3(filter1, 0, i2s2, 1); | |
AudioControlSGTL5000 sgtl5000_1; //xy=825,587 | |
// GUItool: end automatically generated code | |
#define PIN 6 | |
#define NUMPIXELS 12 | |
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800); | |
void setup() | |
{ | |
AudioMemory(256); | |
pixels.begin(); | |
Serial.begin(115200); | |
sgtl5000_1.enable(); | |
sgtl5000_1.volume(0.8); | |
delay(50); | |
} | |
unsigned long safeMap(int data, int min, int max, int out1, int out2) | |
{ | |
if (data < min) | |
{ | |
data = min; | |
} | |
if (data > max) | |
{ | |
data = max; | |
} | |
return map(data, min, max, out1, out2); | |
} | |
void loop() | |
{ | |
unsigned long resonanceKnob = analogRead(A3); | |
//filter is working | |
if (resonanceKnob > 20) | |
{ | |
unsigned long pressure = analogRead(A1); | |
int min = 90; | |
int max = 700; | |
unsigned long fre = safeMap(pressure, min, max, 1000, 20000); | |
int res = map(resonanceKnob, 0, 1024, 1, 5); | |
filter1.frequency(fre); | |
filter1.resonance(res); | |
int led = map(fre, 0, 20000, 0, NUMPIXELS); | |
for (int i = 1; i < NUMPIXELS; i++) | |
{ | |
if (i < led) | |
{ | |
pixels.setPixelColor(i, pixels.Color(0, 255, 25)); | |
} | |
else | |
{ | |
pixels.setPixelColor(i, pixels.Color(0, 0, 0)); | |
} | |
} | |
pixels.setPixelColor(0, pixels.Color(0, 25, 255)); | |
pixels.show(); | |
} | |
else | |
{ | |
filter1.frequency(20000); | |
filter1.resonance(5); | |
for (int i = 1; i < NUMPIXELS; i++) | |
{ | |
pixels.setPixelColor(i, pixels.Color(0, 0, 0)); | |
} | |
pixels.setPixelColor(0, pixels.Color(255, 0, 0)); | |
pixels.show(); | |
delay(150); | |
pixels.setPixelColor(0, pixels.Color(0, 0, 0)); | |
pixels.show(); | |
delay(150); | |
} | |
delay(8); | |
} |
Author
pelcarlo
commented
Dec 26, 2020
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