Created
April 20, 2015 16:38
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public interface IWarhead | |
{ | |
[Desc("How much (raw) damage to deal.")] | |
int Damage { get; } | |
[Desc("Infantry death animation to use.")] | |
string DeathType { get; } | |
[Desc("Whether we should prevent prone response for infantry.")] | |
bool PreventProne { get; } | |
[Desc("By what percentage should damage be modified against prone infantry.")] | |
int ProneModifier { get; } | |
} |
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