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Loren(t)zing

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Loren(t)zing
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// Terrain offset thing
// Offsets terrain height, splats, details, trees
// I place this code in the public domain. I accept no responsibility for broken terrains or any other bad things.
// Version 1
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
public class TerrainFixer : MonoBehaviour {