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@pennyworth12345
Last active June 13, 2016 17:00
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//shows values for the surface you are currently standing on
//friction, maxSpeedCoef, surfaceFriction, rough, dust, impact, soundEnviron, soundHit
_surface = surfaceType getPosWorld (vehicle player);
_surface = _surface select [1, count _surface - 1];
_config = configFile >> "CfgSurfaces" >> _surface;
_friction = [_config, "friction", -69] call BIS_fnc_returnConfigEntry;
_maxSpeedCoef = [_config, "maxSpeedCoef", -69] call BIS_fnc_returnConfigEntry;
_surfaceFriction = [_config, "surfaceFriction", -69] call BIS_fnc_returnConfigEntry;
_rough = [_config, "rough", -69] call BIS_fnc_returnConfigEntry;
_dust = [_config, "dust", -69] call BIS_fnc_returnConfigEntry;
_impact = [_config, "impact", -69] call BIS_fnc_returnConfigEntry;
_soundEnviron = [_config, "soundEnviron", -69] call BIS_fnc_returnConfigEntry;
_soundHit = [_config, "soundHit", -69] call BIS_fnc_returnConfigEntry;
hint formatText [
"%1%2%3%4%5%6%7%8%9%10%11",
parseText format ["<t align='left'>Surface:</t><t align='right'>%1</t><br /><br />", _surface],
parseText "<t color='#00ff00'>Handling Effects</t><br />",
parseText format ["<t align='left'>friciton:</t><t align='right'>%1</t><br />", _friction],
parseText format ["<t align='left'>maxSpeedCoef:</t><t align='right'>%1</t><br />", _maxSpeedCoef],
parseText format ["<t align='left'>surfaceFriction:</t><t align='right'>%1</t><br />", _surfaceFriction],
parseText format ["<t align='left'>rough:</t><t align='right'>%1</t><br />", _rough],
parseText "<t color='#ff0000'>Visual Effects</t><br />",
parseText format ["<t align='left'>dust:</t><t align='right'>%1</t><br />", _dust],
parseText format ["<t align='left'>impact:</t><t align='right'>%1</t><br />", _impact],
parseText format ["<t align='left'>soundEnviron:</t><t align='right'>%1</t><br />", _soundEnviron],
parseText format ["<t align='left'>soundHit:</t><t align='right'>%1</t><br />", _soundHit]
];
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