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Extra methods and properties to UIViews
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- (void)setFrameSize:(CGSize)size; | |
- (void)setFrameSizeWidth:(CGFloat)width; | |
- (void)setFrameSizeHeight:(CGFloat)height; | |
- (void)setFrameOrigin:(CGPoint)point; | |
- (void)setFrameOriginX:(CGFloat)x; | |
- (void)setFrameOriginY:(CGFloat)y; | |
- (void)centerVerticallyInParentFrame; | |
- (void)centerHorizontallyInParentFrame; | |
- (void)centerInParentFrame; | |
@property (nonatomic, getter=frameBottom,setter=setFrameBottom:) CGFloat frameBottom; | |
@property (nonatomic, getter=frameTop,setter=setFrameTop:) CGFloat frameTop; | |
@property (nonatomic, getter=frameRight,setter=setFrameRight:) CGFloat frameRight; | |
@property (nonatomic, getter=frameLeft,setter=setFrameLeft:) CGFloat frameLeft; | |
@property (nonatomic, getter=frameWidth,setter=setFrameWidth:) CGFloat frameWidth; | |
@property (nonatomic, getter=frameHeight,setter=setFrameHeight:) CGFloat frameHeight; | |
@property (nonatomic, setter=setCenterX:, getter=centerX) CGFloat centerX; | |
@property (nonatomic, setter=setCenterY:, getter=centerY) CGFloat centerY; | |
@property (nonatomic, setter=setCenter:, getter=center) CGPoint center; |
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@implementation centerInParentFrameUIView (Additions) | |
- (void)setFrameSize:(CGSize)size | |
{ | |
[self setFrame:CGRectMake(self.frame.origin.x, self.frame.origin.y, size.width, size.height)]; | |
} | |
- (void)setFrameSizeWidth:(CGFloat)width | |
{ | |
[self setFrame:CGRectMake(self.frame.origin.x, self.frame.origin.y, width, self.frame.size.height)]; | |
} | |
- (void)setFrameSizeHeight:(CGFloat)height | |
{ | |
[self setFrame:CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, height)]; | |
} | |
- (void)setFrameOrigin:(CGPoint)point | |
{ | |
[self setFrame:CGRectMake(point.x, point.y, self.frame.size.width, self.frame.size.height)]; | |
} | |
- (void)setFrameOriginX:(CGFloat)x | |
{ | |
[self setFrame:CGRectMake(x, self.frame.origin.y, self.frame.size.width, self.frame.size.height)]; | |
} | |
- (void)setFrameOriginY:(CGFloat)y | |
{ | |
[self setFrame:CGRectMake(self.frame.origin.x, y, self.frame.size.width, self.frame.size.height)]; | |
} | |
- (CGFloat)frameBottom | |
{ | |
return self.frame.origin.y + self.frame.size.height; | |
} | |
- (CGFloat)frameTop | |
{ | |
return self.frame.origin.y; | |
} | |
- (CGFloat)frameLeft | |
{ | |
return self.frame.origin.x; | |
} | |
- (CGFloat)frameRight | |
{ | |
return self.frame.origin.x + self.frame.size.width; | |
} | |
- (CGFloat)frameWidth | |
{ | |
return self.frame.size.width; | |
} | |
- (CGFloat)frameHeight | |
{ | |
return self.frame.size.height; | |
} | |
- (void)setFrameBottom:(CGFloat)frameBottom | |
{ | |
if (frameBottom >= self.frameTop) { | |
self.frame = CGRectMake(self.frameLeft, frameBottom - self.frameHeight, self.frameWidth, self.frameHeight); | |
} | |
} | |
- (void)setFrameTop:(CGFloat)frameTop | |
{ | |
self.frame = CGRectMake(self.frameLeft, frameTop, self.frameWidth, self.frameHeight); | |
} | |
- (void)setFrameRight:(CGFloat)frameRight | |
{ | |
self.frame = CGRectMake(frameRight - self.frameWidth, self.frameTop, self.frameWidth , self.frameHeight); | |
} | |
- (void)setFrameLeft:(CGFloat)frameLeft | |
{ | |
self.frame = CGRectMake(frameLeft, self.frameTop, self.frameWidth , self.frameHeight); | |
} | |
- (void)setFrameHeight:(CGFloat)frameHeight | |
{ | |
self.frame = CGRectMake(self.frameLeft, self.frameTop, self.frameWidth , frameHeight); | |
} | |
- (void)setFrameWidth:(CGFloat)frameWidth | |
{ | |
self.frame = CGRectMake(self.frameLeft, self.frameTop, frameWidth , self.frameHeight); | |
} | |
- (void)centerVerticallyInParentFrame{ | |
if ( self.superview ) { | |
CGRect superFrame = self.superview.frame; | |
self.frame = CGRectMake(self.frameLeft, superFrame.size.height/2 - self.frameHeight/2, self.frameWidth, self.frameHeight); | |
} | |
} | |
- (void)centerHorizontallyInParentFrame{ | |
if ( self.superview ) { | |
CGRect superFrame = self.superview.frame; | |
self.frame = CGRectMake(superFrame.size.width/2 - self.frameWidth/2, self.frameTop, self.frameWidth, self.frameHeight); | |
} | |
} | |
- (void)centerInParentFrame { | |
[self centerHorizontallyInParentFrame]; | |
[self centerVerticallyInParentFrame]; | |
} | |
- (void)setCenterX:(CGFloat)centerX | |
{ | |
self.frame = CGRectMake(centerX-self.frame.size.width/2, self.frameTop, self.frame.size.width, self.frame.size.height); | |
} | |
- (void)setCenterY:(CGFloat)centerY | |
{ | |
self.frame = CGRectMake(self.frameLeft, centerY - self.frame.size.height/2, self.frame.size.width, self.frame.size.height); | |
} | |
- (CGFloat)centerX | |
{ | |
return self.frameLeft + self.frame.size.width/2; | |
} | |
- (CGFloat)centerY | |
{ | |
return self.frameTop + self.frame.size.height/2; | |
} | |
- (void)setCenter:(CGPoint)center | |
{ | |
self.centerX = center.x; | |
self.centerY = center.y; | |
} | |
- (CGPoint)center | |
{ | |
return CGPointMake(self.centerX, self.centerY); | |
} | |
@end |
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