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package sudoku; | |
import java.util.Random; | |
public class Puzzle { | |
// 9x9 puzzle | |
private int puzzle[][] = new int[9][9]; | |
// generate a completely solved sudoku board | |
public int[][] generate() { | |
Random gen = new Random(); | |
// add each number to the board | |
for (int x = 0; x < 9; x++) { | |
for (int y = 0; y < 9; y++) { | |
boolean isValid = false; | |
// keep generating new numbers until a valid number is found | |
while (isValid == false) { | |
// generate random number 1-9 | |
int num = gen.nextInt(9) + 1; | |
// check if number is valid | |
if (checkRow(num, x) && checkCol(num, y) | |
&& checkSection(num, x, y)) { | |
// add number to the board | |
puzzle[x][y] = num; | |
// exit loop | |
isValid = true; | |
} | |
} | |
} | |
} | |
return puzzle; | |
} | |
// check each element of the row for num, if num is found return false | |
private boolean checkRow(int num, int row) { | |
for (int i = 0; i < 9; i++) { | |
if (puzzle[row][i] == num) { | |
return false; | |
} | |
} | |
return true; | |
} | |
// check each element of the column for num, if num is found return false | |
private boolean checkCol(int num, int col) { | |
for (int i = 0; i < 9; i++) { | |
if (puzzle[i][col] == num) { | |
return false; | |
} | |
} | |
return true; | |
} | |
// check each element of the section for num, if num is found return false | |
private boolean checkSection(int num, int xPos, int yPos) { | |
int[][] section = new int[3][3]; | |
section = getSection(xPos, yPos); | |
for (int i = 0; i < 3; i++) { | |
for (int j = 0; j < 3; j++) { | |
if (section[i][j] == num) | |
return false; | |
} | |
} | |
return true; | |
} | |
// return the 3x3 section the given coordinates are in | |
private int[][] getSection(int xPos, int yPos) { | |
int[][] section = new int[3][3]; | |
int xIndex = 3 * (xPos / 3); | |
int yIndex = 3 * (yPos / 3); | |
for (int i = 0; i < 3; i++) { | |
for (int j = 0; j < 3; j++) { | |
section[i][j] = puzzle[xIndex + i][yIndex + j]; | |
} | |
} | |
return section; | |
} | |
} |
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