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Using Swift Package Manager with iOS

Step 1:

File > New > Project...

Step 2:

Create a Package.swift file in your root project directory, add dependencies, then run swift package fetch on the command line in the same directory. We’re not going to run swift build because it will just complain.

@samsalisbury
samsalisbury / .gitconfig
Last active June 22, 2022 19:30
Git diff and merge with p4merge (OSX)
[merge]
keepBackup = false
tool = p4merge
[mergetool "p4merge"]
cmd = /Applications/p4merge.app/Contents/Resources/launchp4merge "\"$PWD/$BASE\"" "\"$PWD/$REMOTE\"" "\"$PWD/$LOCAL\"" "\"$PWD/$MERGED\""
keepTemporaries = false
trustExitCode = false
keepBackup = false
[diff]
tool = p4merge
/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister -kill -r -domain local -domain user;killall Finder;echo "Open With has been rebuilt, Finder will relaunch"
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)