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Illustration of flip flags for Tiled working incorrectly
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import "dart:typed_data"; | |
import 'dart:convert'; | |
void main() { | |
const int FLIPPED_HORIZONTALLY_FLAG = 0x80000000; | |
const int FLIPPED_VERTICALLY_FLAG = 0x40000000; | |
const int FLIPPED_DIAGONALLY_FLAG = 0x20000000; | |
String data = "PAAAAAAAAAAAAAAAAAAAADsAAAA7AAAAOgAAADEAAAA8AAAALgAAADsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADoAAAA7A" + | |
"AAAAAAAAAAAAAAAAAAAOwAAADMAAAA0AAAANwAAAAAAAAA2AAAAOAAAAAAAAAAAAAAAAAAAAAAAAAA9AAAANQAAAD0AAAA0AAAAAAAAAAAAAA" + | |
"AyAAAAAAAAAAAAAAAAAAAAOAAAADkAAAAAAAAAAAAAAAAAAAAAAAAAMgAAADYAAAA4AAAANwAAAAAAAAAAAAAAAAAAADUAAAAAAAAAAA" + | |
"AAAAAAAAAvAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOgAAAAAAAAAAAAAAHgAAAB4AAAAAAAAAMgAAADMAAAAxAAAAAAAAAAAAAAA" + | |
"sAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkAADgKgAAICQAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAlAAAAJAAAAAAAAAAAAAAAAAAAAAA" + | |
"AAAAsAADgKgAAUAAAAAAAAAAAHgAAIB4AACAAAAAAAAAAAAAAAAAkAADgJQAAwCQAAAAAAAAAAAAAAAAAAAAkAAAgJAAAIAAAAAAkAAAQJAA" + | |
"AEAAAAAAAAAAAHgAAICAAAAAkAADgAAAAAAAAAAAmAAAgAAAAAAAAAAAkAAAgJAAAICUAACAkAAAQAAAAAAAAAAAkAAAQJQAAEAAAAAAAAA" + | |
"AAAAAAACQAACAkAAAgAAAAACQAABAeAAAgJAAAIAAAAAAAAAAAAAAAACQAABAkAAAQAAAAACQAAAAAAAAAHgAAAB4AAAAAAAAAAAAAAAAAA" + | |
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACQAABAtAADgJAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" + | |
"AAAAAAAAAAAAAAAAAACQAACAkAAAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACUAAAAAA" + | |
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAiAAAAAAAAAAAAAAAAAAAAAAAAAAA" + | |
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIQAAgCAAAAAfAAAAJAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" + | |
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkAAAQJQAA4CUAACAkAAAQAAAAAAAAAAAAAAAAAAAAAA=="; | |
var bytes = _decodeBase64(data); | |
var tileIndex = 0; | |
for (var y = 0; y < 16; ++y) { | |
for (var x = 0; x < 16; ++x) { | |
var globalTileId = bytes[tileIndex] | | |
bytes[tileIndex + 1] << 8 | | |
bytes[tileIndex + 2] << 16 | | |
bytes[tileIndex + 3] << 24; | |
var unadjustedGid = globalTileId; | |
tileIndex += 4; | |
// Read out the flags | |
final flippedHorizontally = (globalTileId & FLIPPED_HORIZONTALLY_FLAG) == | |
FLIPPED_HORIZONTALLY_FLAG; | |
final flippedVertically = | |
(globalTileId & FLIPPED_VERTICALLY_FLAG) == FLIPPED_VERTICALLY_FLAG; | |
final flippedDiagonally = | |
(globalTileId & FLIPPED_DIAGONALLY_FLAG) == FLIPPED_DIAGONALLY_FLAG; | |
// Save rotation flags | |
// tileFlips[y][x] = Flips( | |
// flippedHorizontally, | |
// flippedVertically, | |
// flippedDiagonally, | |
// ); | |
// Clear the flags | |
globalTileId &= ~(FLIPPED_HORIZONTALLY_FLAG | | |
FLIPPED_VERTICALLY_FLAG | | |
FLIPPED_DIAGONALLY_FLAG); | |
if (globalTileId != unadjustedGid) { | |
print('[${tileIndex}:] gid: $globalTileId (before: $unadjustedGid)'); | |
} | |
if (globalTileId > 100) { | |
print( | |
'[${tileIndex}:] *Incorrect id* after: $globalTileId (before: $unadjustedGid)'); | |
} | |
if (flippedHorizontally || flippedVertically || flippedDiagonally) { | |
print( | |
'[${tileIndex}:] horizontal: $flippedHorizontally, vertical: $flippedVertically, diagonal: $flippedDiagonally'); | |
} | |
} | |
} | |
} | |
Uint8List _decodeBase64(String input) { | |
final sanitized = input.trim(); | |
return base64.decode(sanitized); | |
} |
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