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Grayscale Using Fieldler Vector
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# %% | |
import bpy | |
import networkx as nx # /path/to/blender's/python -m pip install scipy networkx | |
obj = bpy.data.objects['Armadillo'] | |
mesh = obj.data | |
edges = [(e.vertices[0], e.vertices[1]) for e in mesh.edges] | |
G = nx.Graph(edges) | |
S = [G.subgraph(c).copy() for c in nx.connected_components(G)] | |
fiedler_vector = nx.fiedler_vector(S[0]) | |
minV = min(fiedler_vector) | |
maxV = max(fiedler_vector) | |
node2fiedler_value = dict(zip(S[0].nodes, fiedler_vector)) | |
name = 'GrayscaleUsingFieldlerVector' | |
if name not in mesh.vertex_colors: | |
mesh.vertex_colors.new(name=name) | |
vc = mesh.vertex_colors[name].data | |
for polygon in mesh.polygons: | |
for i, v in zip(polygon.loop_indices, polygon.vertices): | |
if v in node2fiedler_value: | |
ratio = (node2fiedler_value[v]-minV) / (maxV-minV) | |
vc[i].color = [ratio, ratio, ratio, 1] | |
else: | |
vc[i].color = [0, 0, 0, 0] |
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