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@phase
Created June 15, 2020 02:00
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1.16-pre5 Level FernFlower vs ForgeFlower
--- net/minecraft/world/level/Level.java
+++ net/minecraft/world/level/Level.java
@@ -1,11 +1,10 @@
package net.minecraft.world.level;
import com.google.common.collect.Lists;
import com.mojang.serialization.Codec;
import java.io.IOException;
-import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.function.Consumer;
@@ -66,15 +65,15 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
public abstract class Level implements LevelAccessor, AutoCloseable {
protected static final Logger LOGGER = LogManager.getLogger();
- public static final Codec<ResourceKey<Level>> RESOURCE_KEY_CODEC;
- public static final ResourceKey<Level> OVERWORLD;
- public static final ResourceKey<Level> NETHER;
- public static final ResourceKey<Level> END;
- private static final Direction[] DIRECTIONS;
+ public static final Codec<ResourceKey<Level>> RESOURCE_KEY_CODEC = ResourceLocation.CODEC.xmap(ResourceKey.elementKey(Registry.DIMENSION_REGISTRY), ResourceKey::location);
+ public static final ResourceKey<Level> OVERWORLD = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("overworld"));
+ public static final ResourceKey<Level> NETHER = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("the_nether"));
+ public static final ResourceKey<Level> END = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("the_end"));
+ private static final Direction[] DIRECTIONS = Direction.values();
public final List<BlockEntity> blockEntityList = Lists.newArrayList();
public final List<BlockEntity> tickableBlockEntities = Lists.newArrayList();
protected final List<BlockEntity> pendingBlockEntities = Lists.newArrayList();
protected final List<BlockEntity> blockEntitiesToUnload = Lists.newArrayList();
private final Thread thread;
@@ -96,17 +95,17 @@
private final BiomeManager biomeManager;
private final ResourceKey<Level> dimension;
private final ResourceKey<DimensionType> dimensionTypeKey;
protected Level(WritableLevelData var1, ResourceKey<Level> var2, ResourceKey<DimensionType> var3, DimensionType var4, Supplier<ProfilerFiller> var5, boolean var6, boolean var7, long var8) {
- this.profiler = var5;
- this.levelData = var1;
- this.dimensionType = var4;
- this.dimension = var2;
- this.dimensionTypeKey = var3;
- this.isClientSide = var6;
- if (var4.shrunk()) {
+ this.profiler = ☃;
+ this.levelData = ☃;
+ this.dimensionType = ☃;
+ this.dimension = ☃;
+ this.dimensionTypeKey = ☃;
+ this.isClientSide = ☃;
+ if (☃.shrunk()) {
this.worldBorder = new WorldBorder() {
public double getCenterX() {
return super.getCenterX() / 8.0D;
}
@@ -117,12 +116,12 @@
} else {
this.worldBorder = new WorldBorder();
}
this.thread = Thread.currentThread();
- this.biomeManager = new BiomeManager(this, var8, var4.getBiomeZoomer());
- this.isDebug = var7;
+ this.biomeManager = new BiomeManager(this, ☃, ☃.getBiomeZoomer());
+ this.isDebug = ☃;
}
public boolean isClientSide() {
return this.isClientSide;
}
@@ -131,131 +130,129 @@
public MinecraftServer getServer() {
return null;
}
public static boolean isInWorldBounds(BlockPos var0) {
- return !isOutsideBuildHeight(var0) && isInWorldBoundsHorizontal(var0);
+ return !isOutsideBuildHeight(☃) && isInWorldBoundsHorizontal(☃);
}
public static boolean isInSpawnableBounds(BlockPos var0) {
- return !isOutsideSpawnableHeight(var0.getY()) && isInWorldBoundsHorizontal(var0);
+ return !isOutsideSpawnableHeight(☃.getY()) && isInWorldBoundsHorizontal(☃);
}
private static boolean isInWorldBoundsHorizontal(BlockPos var0) {
- return var0.getX() >= -30000000 && var0.getZ() >= -30000000 && var0.getX() < 30000000 && var0.getZ() < 30000000;
+ return ☃.getX() >= -30000000 && ☃.getZ() >= -30000000 && ☃.getX() < 30000000 && ☃.getZ() < 30000000;
}
private static boolean isOutsideSpawnableHeight(int var0) {
- return var0 < -20000000 || var0 >= 20000000;
+ return ☃ < -20000000 || ☃ >= 20000000;
}
public static boolean isOutsideBuildHeight(BlockPos var0) {
- return isOutsideBuildHeight(var0.getY());
+ return isOutsideBuildHeight(☃.getY());
}
public static boolean isOutsideBuildHeight(int var0) {
- return var0 < 0 || var0 >= 256;
+ return ☃ < 0 || ☃ >= 256;
}
public double getRelativeFloorHeight(BlockPos var1) {
- return this.getRelativeFloorHeight(var1, (var0) -> {
- return false;
- });
+ return this.getRelativeFloorHeight(☃, (var0) -> false);
}
public double getRelativeFloorHeight(BlockPos var1, Predicate<BlockState> var2) {
- BlockState var3 = this.getBlockState(var1);
- VoxelShape var4 = var2.test(var3) ? Shapes.empty() : var3.getCollisionShape(this, var1);
- if (var4.isEmpty()) {
- BlockPos var5 = var1.below();
- BlockState var6 = this.getBlockState(var5);
- VoxelShape var7 = var2.test(var6) ? Shapes.empty() : var6.getCollisionShape(this, var5);
- double var8 = var7.max(Direction.Axis.Y);
- return var8 >= 1.0D ? var8 - 1.0D : Double.NEGATIVE_INFINITY;
+ BlockState blockstate = this.getBlockState(☃);
+ VoxelShape voxelshape = ☃.test(blockstate) ? Shapes.empty() : blockstate.getCollisionShape(this, ☃);
+ if (voxelshape.isEmpty()) {
+ BlockPos blockpos = ☃.below();
+ BlockState blockstate1 = this.getBlockState(blockpos);
+ VoxelShape voxelshape1 = ☃.test(blockstate1) ? Shapes.empty() : blockstate1.getCollisionShape(this, blockpos);
+ double d0 = voxelshape1.max(Direction.Axis.Y);
+ return d0 >= 1.0D ? d0 - 1.0D : Double.NEGATIVE_INFINITY;
} else {
- return var4.max(Direction.Axis.Y);
+ return voxelshape.max(Direction.Axis.Y);
}
}
public double getRelativeCeilingHeight(BlockPos var1, double var2) {
- BlockPos.MutableBlockPos var4 = var1.mutable();
- int var5 = Mth.ceil(var2);
- int var6 = 0;
+ BlockPos.MutableBlockPos blockpos$mutableblockpos = ☃.mutable();
+ int i = Mth.ceil(☃);
+ int j = 0;
- while(var6 < var5) {
- VoxelShape var7 = this.getBlockState(var4).getCollisionShape(this, var4);
- if (!var7.isEmpty()) {
- return (double)var6 + var7.min(Direction.Axis.Y);
+ while(j < i) {
+ VoxelShape voxelshape = this.getBlockState(blockpos$mutableblockpos).getCollisionShape(this, blockpos$mutableblockpos);
+ if (!voxelshape.isEmpty()) {
+ return (double)j + voxelshape.min(Direction.Axis.Y);
}
- ++var6;
- var4.move(Direction.UP);
+ ++j;
+ blockpos$mutableblockpos.move(Direction.UP);
}
return Double.POSITIVE_INFINITY;
}
public LevelChunk getChunkAt(BlockPos var1) {
- return this.getChunk(var1.getX() >> 4, var1.getZ() >> 4);
+ return this.getChunk(☃.getX() >> 4, ☃.getZ() >> 4);
}
public LevelChunk getChunk(int var1, int var2) {
- return (LevelChunk)this.getChunk(var1, var2, ChunkStatus.FULL);
+ return (LevelChunk)this.getChunk(☃, ☃, ChunkStatus.FULL);
}
public ChunkAccess getChunk(int var1, int var2, ChunkStatus var3, boolean var4) {
- ChunkAccess var5 = this.getChunkSource().getChunk(var1, var2, var3, var4);
- if (var5 == null && var4) {
+ ChunkAccess chunkaccess = this.getChunkSource().getChunk(☃, ☃, ☃, ☃);
+ if (chunkaccess == null && ☃) {
throw new IllegalStateException("Should always be able to create a chunk!");
} else {
- return var5;
+ return chunkaccess;
}
}
public boolean setBlock(BlockPos var1, BlockState var2, int var3) {
- if (isOutsideBuildHeight(var1)) {
+ if (isOutsideBuildHeight(☃)) {
return false;
} else if (!this.isClientSide && this.isDebug()) {
return false;
} else {
- LevelChunk var4 = this.getChunkAt(var1);
- Block var5 = var2.getBlock();
- BlockState var6 = var4.setBlockState(var1, var2, (var3 & 64) != 0);
- if (var6 == null) {
+ LevelChunk levelchunk = this.getChunkAt(☃);
+ Block block = ☃.getBlock();
+ BlockState blockstate = levelchunk.setBlockState(☃, ☃, (☃ & 64) != 0);
+ if (blockstate == null) {
return false;
} else {
- BlockState var7 = this.getBlockState(var1);
- if (var7 != var6 && (var7.getLightBlock(this, var1) != var6.getLightBlock(this, var1) || var7.getLightEmission() != var6.getLightEmission() || var7.useShapeForLightOcclusion() || var6.useShapeForLightOcclusion())) {
+ BlockState blockstate1 = this.getBlockState(☃);
+ if (blockstate1 != blockstate && (blockstate1.getLightBlock(this, ☃) != blockstate.getLightBlock(this, ☃) || blockstate1.getLightEmission() != blockstate.getLightEmission() || blockstate1.useShapeForLightOcclusion() || blockstate.useShapeForLightOcclusion())) {
this.getProfiler().push("queueCheckLight");
- this.getChunkSource().getLightEngine().checkBlock(var1);
+ this.getChunkSource().getLightEngine().checkBlock(☃);
this.getProfiler().pop();
}
- if (var7 == var2) {
- if (var6 != var7) {
- this.setBlocksDirty(var1, var6, var7);
+ if (blockstate1 == ☃) {
+ if (blockstate != blockstate1) {
+ this.setBlocksDirty(☃, blockstate, blockstate1);
}
- if ((var3 & 2) != 0 && (!this.isClientSide || (var3 & 4) == 0) && (this.isClientSide || var4.getFullStatus() != null && var4.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING))) {
- this.sendBlockUpdated(var1, var6, var2, var3);
+ if ((☃ & 2) != 0 && (!this.isClientSide || (☃ & 4) == 0) && (this.isClientSide || levelchunk.getFullStatus() != null && levelchunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING))) {
+ this.sendBlockUpdated(☃, blockstate, ☃, ☃);
}
- if ((var3 & 1) != 0) {
- this.blockUpdated(var1, var6.getBlock());
- if (!this.isClientSide && var2.hasAnalogOutputSignal()) {
- this.updateNeighbourForOutputSignal(var1, var5);
+ if ((☃ & 1) != 0) {
+ this.blockUpdated(☃, blockstate.getBlock());
+ if (!this.isClientSide && ☃.hasAnalogOutputSignal()) {
+ this.updateNeighbourForOutputSignal(☃, block);
}
}
- if ((var3 & 16) == 0) {
- int var8 = var3 & -34;
- var6.updateIndirectNeighbourShapes(this, var1, var8);
- var2.updateNeighbourShapes(this, var1, var8);
- var2.updateIndirectNeighbourShapes(this, var1, var8);
+ if ((☃ & 16) == 0) {
+ int i = ☃ & -34;
+ blockstate.updateIndirectNeighbourShapes(this, ☃, i);
+ ☃.updateNeighbourShapes(this, ☃, i);
+ ☃.updateIndirectNeighbourShapes(this, ☃, i);
}
- this.onBlockStateChange(var1, var6, var7);
+ this.onBlockStateChange(☃, blockstate, blockstate1);
}
return true;
}
}
@@ -263,134 +260,134 @@
public void onBlockStateChange(BlockPos var1, BlockState var2, BlockState var3) {
}
public boolean removeBlock(BlockPos var1, boolean var2) {
- FluidState var3 = this.getFluidState(var1);
- return this.setBlock(var1, var3.createLegacyBlock(), 3 | (var2 ? 64 : 0));
+ FluidState fluidstate = this.getFluidState(☃);
+ return this.setBlock(☃, fluidstate.createLegacyBlock(), 3 | (☃ ? 64 : 0));
}
public boolean destroyBlock(BlockPos var1, boolean var2, @Nullable Entity var3) {
- BlockState var4 = this.getBlockState(var1);
- if (var4.isAir()) {
+ BlockState blockstate = this.getBlockState(☃);
+ if (blockstate.isAir()) {
return false;
} else {
- FluidState var5 = this.getFluidState(var1);
- if (!(var4.getBlock() instanceof BaseFireBlock)) {
- this.levelEvent(2001, var1, Block.getId(var4));
+ FluidState fluidstate = this.getFluidState(☃);
+ if (!(blockstate.getBlock() instanceof BaseFireBlock)) {
+ this.levelEvent(2001, ☃, Block.getId(blockstate));
}
- if (var2) {
- BlockEntity var6 = var4.getBlock().isEntityBlock() ? this.getBlockEntity(var1) : null;
- Block.dropResources(var4, this, var1, var6, var3, ItemStack.EMPTY);
+ if (☃) {
+ BlockEntity blockentity = blockstate.getBlock().isEntityBlock() ? this.getBlockEntity(☃) : null;
+ Block.dropResources(blockstate, this, ☃, blockentity, ☃, ItemStack.EMPTY);
}
- return this.setBlock(var1, var5.createLegacyBlock(), 3);
+ return this.setBlock(☃, fluidstate.createLegacyBlock(), 3);
}
}
public boolean setBlockAndUpdate(BlockPos var1, BlockState var2) {
- return this.setBlock(var1, var2, 3);
+ return this.setBlock(☃, ☃, 3);
}
public abstract void sendBlockUpdated(BlockPos var1, BlockState var2, BlockState var3, int var4);
public void setBlocksDirty(BlockPos var1, BlockState var2, BlockState var3) {
}
public void updateNeighborsAt(BlockPos var1, Block var2) {
- this.neighborChanged(var1.west(), var2, var1);
- this.neighborChanged(var1.east(), var2, var1);
- this.neighborChanged(var1.below(), var2, var1);
- this.neighborChanged(var1.above(), var2, var1);
- this.neighborChanged(var1.north(), var2, var1);
- this.neighborChanged(var1.south(), var2, var1);
+ this.neighborChanged(☃.west(), ☃, ☃);
+ this.neighborChanged(☃.east(), ☃, ☃);
+ this.neighborChanged(☃.below(), ☃, ☃);
+ this.neighborChanged(☃.above(), ☃, ☃);
+ this.neighborChanged(☃.north(), ☃, ☃);
+ this.neighborChanged(☃.south(), ☃, ☃);
}
public void updateNeighborsAtExceptFromFacing(BlockPos var1, Block var2, Direction var3) {
- if (var3 != Direction.WEST) {
- this.neighborChanged(var1.west(), var2, var1);
+ if (☃ != Direction.WEST) {
+ this.neighborChanged(☃.west(), ☃, ☃);
}
- if (var3 != Direction.EAST) {
- this.neighborChanged(var1.east(), var2, var1);
+ if (☃ != Direction.EAST) {
+ this.neighborChanged(☃.east(), ☃, ☃);
}
- if (var3 != Direction.DOWN) {
- this.neighborChanged(var1.below(), var2, var1);
+ if (☃ != Direction.DOWN) {
+ this.neighborChanged(☃.below(), ☃, ☃);
}
- if (var3 != Direction.UP) {
- this.neighborChanged(var1.above(), var2, var1);
+ if (☃ != Direction.UP) {
+ this.neighborChanged(☃.above(), ☃, ☃);
}
- if (var3 != Direction.NORTH) {
- this.neighborChanged(var1.north(), var2, var1);
+ if (☃ != Direction.NORTH) {
+ this.neighborChanged(☃.north(), ☃, ☃);
}
- if (var3 != Direction.SOUTH) {
- this.neighborChanged(var1.south(), var2, var1);
+ if (☃ != Direction.SOUTH) {
+ this.neighborChanged(☃.south(), ☃, ☃);
}
}
public void neighborChanged(BlockPos var1, Block var2, BlockPos var3) {
if (!this.isClientSide) {
- BlockState var4 = this.getBlockState(var1);
+ BlockState blockstate = this.getBlockState(☃);
try {
- var4.neighborChanged(this, var1, var2, var3, false);
- } catch (Throwable var8) {
- CrashReport var6 = CrashReport.forThrowable(var8, "Exception while updating neighbours");
- CrashReportCategory var7 = var6.addCategory("Block being updated");
- var7.setDetail("Source block type", () -> {
+ blockstate.neighborChanged(this, ☃, ☃, ☃, false);
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.forThrowable(throwable, "Exception while updating neighbours");
+ CrashReportCategory crashreportcategory = crashreport.addCategory("Block being updated");
+ crashreportcategory.setDetail("Source block type", () -> {
try {
- return String.format("ID #%s (%s // %s)", Registry.BLOCK.getKey(var2), var2.getDescriptionId(), var2.getClass().getCanonicalName());
- } catch (Throwable var2x) {
- return "ID #" + Registry.BLOCK.getKey(var2);
+ return String.format("ID #%s (%s // %s)", Registry.BLOCK.getKey(☃), ☃.getDescriptionId(), ☃.getClass().getCanonicalName());
+ } catch (Throwable throwable1) {
+ return "ID #" + Registry.BLOCK.getKey(☃);
}
});
- CrashReportCategory.populateBlockDetails(var7, var1, var4);
- throw new ReportedException(var6);
+ CrashReportCategory.populateBlockDetails(crashreportcategory, ☃, blockstate);
+ throw new ReportedException(crashreport);
}
}
}
public int getHeight(Heightmap.Types var1, int var2, int var3) {
- int var4;
- if (var2 >= -30000000 && var3 >= -30000000 && var2 < 30000000 && var3 < 30000000) {
- if (this.hasChunk(var2 >> 4, var3 >> 4)) {
- var4 = this.getChunk(var2 >> 4, var3 >> 4).getHeight(var1, var2 & 15, var3 & 15) + 1;
+ int i;
+ if (☃ >= -30000000 && ☃ >= -30000000 && ☃ < 30000000 && ☃ < 30000000) {
+ if (this.hasChunk(☃ >> 4, ☃ >> 4)) {
+ i = this.getChunk(☃ >> 4, ☃ >> 4).getHeight(☃, ☃ & 15, ☃ & 15) + 1;
} else {
- var4 = 0;
+ i = 0;
}
} else {
- var4 = this.getSeaLevel() + 1;
+ i = this.getSeaLevel() + 1;
}
- return var4;
+ return i;
}
public LevelLightEngine getLightEngine() {
return this.getChunkSource().getLightEngine();
}
public BlockState getBlockState(BlockPos var1) {
- if (isOutsideBuildHeight(var1)) {
+ if (isOutsideBuildHeight(☃)) {
return Blocks.VOID_AIR.defaultBlockState();
} else {
- LevelChunk var2 = this.getChunk(var1.getX() >> 4, var1.getZ() >> 4);
- return var2.getBlockState(var1);
+ LevelChunk levelchunk = this.getChunk(☃.getX() >> 4, ☃.getZ() >> 4);
+ return levelchunk.getBlockState(☃);
}
}
public FluidState getFluidState(BlockPos var1) {
- if (isOutsideBuildHeight(var1)) {
+ if (isOutsideBuildHeight(☃)) {
return Fluids.EMPTY.defaultFluidState();
} else {
- LevelChunk var2 = this.getChunkAt(var1);
- return var2.getFluidState(var1);
+ LevelChunk levelchunk = this.getChunkAt(☃);
+ return levelchunk.getFluidState(☃);
}
}
public boolean isDay() {
return !this.dimensionType().hasFixedTime() && this.skyDarken < 4;
@@ -399,11 +396,11 @@
public boolean isNight() {
return !this.dimensionType().hasFixedTime() && !this.isDay();
}
public void playSound(@Nullable Player var1, BlockPos var2, SoundEvent var3, SoundSource var4, float var5, float var6) {
- this.playSound(var1, (double)var2.getX() + 0.5D, (double)var2.getY() + 0.5D, (double)var2.getZ() + 0.5D, var3, var4, var5, var6);
+ this.playSound(☃, (double)☃.getX() + 0.5D, (double)☃.getY() + 0.5D, (double)☃.getZ() + 0.5D, ☃, ☃, ☃, ☃);
}
public abstract void playSound(@Nullable Player var1, double var2, double var4, double var6, SoundEvent var8, SoundSource var9, float var10, float var11);
public abstract void playSound(@Nullable Player var1, Entity var2, SoundEvent var3, SoundSource var4, float var5, float var6);
@@ -422,254 +419,247 @@
public void addAlwaysVisibleParticle(ParticleOptions var1, boolean var2, double var3, double var5, double var7, double var9, double var11, double var13) {
}
public float getSunAngle(float var1) {
- float var2 = this.getTimeOfDay(var1);
- return var2 * 6.2831855F;
+ float f = this.getTimeOfDay(☃);
+ return f * ((float)Math.PI * 2F);
}
public boolean addBlockEntity(BlockEntity var1) {
if (this.updatingBlockEntities) {
- LOGGER.error("Adding block entity while ticking: {} @ {}", new org.apache.logging.log4j.util.Supplier[]{() -> {
- return Registry.BLOCK_ENTITY_TYPE.getKey(var1.getType());
- }, var1::getBlockPos});
+ LOGGER.error("Adding block entity while ticking: {} @ {}", new org.apache.logging.log4j.util.Supplier[]{() -> Registry.BLOCK_ENTITY_TYPE.getKey(☃.getType()), ☃::getBlockPos});
}
- boolean var2 = this.blockEntityList.add(var1);
- if (var2 && var1 instanceof TickableBlockEntity) {
- this.tickableBlockEntities.add(var1);
+ boolean flag = this.blockEntityList.add(☃);
+ if (flag && ☃ instanceof TickableBlockEntity) {
+ this.tickableBlockEntities.add(☃);
}
if (this.isClientSide) {
- BlockPos var3 = var1.getBlockPos();
- BlockState var4 = this.getBlockState(var3);
- this.sendBlockUpdated(var3, var4, var4, 2);
+ BlockPos blockpos = ☃.getBlockPos();
+ BlockState blockstate = this.getBlockState(blockpos);
+ this.sendBlockUpdated(blockpos, blockstate, blockstate, 2);
}
- return var2;
+ return flag;
}
public void addAllPendingBlockEntities(Collection<BlockEntity> var1) {
if (this.updatingBlockEntities) {
- this.pendingBlockEntities.addAll(var1);
+ this.pendingBlockEntities.addAll(☃);
} else {
- Iterator var2 = var1.iterator();
-
- while(var2.hasNext()) {
- BlockEntity var3 = (BlockEntity)var2.next();
- this.addBlockEntity(var3);
+ for(BlockEntity blockentity : ☃) {
+ this.addBlockEntity(blockentity);
}
}
}
public void tickBlockEntities() {
- ProfilerFiller var1 = this.getProfiler();
- var1.push("blockEntities");
+ ProfilerFiller profilerfiller = this.getProfiler();
+ profilerfiller.push("blockEntities");
if (!this.blockEntitiesToUnload.isEmpty()) {
this.tickableBlockEntities.removeAll(this.blockEntitiesToUnload);
this.blockEntityList.removeAll(this.blockEntitiesToUnload);
this.blockEntitiesToUnload.clear();
}
this.updatingBlockEntities = true;
- Iterator var2 = this.tickableBlockEntities.iterator();
+ Iterator iterator = this.tickableBlockEntities.iterator();
- while(var2.hasNext()) {
- BlockEntity var3 = (BlockEntity)var2.next();
- if (!var3.isRemoved() && var3.hasLevel()) {
- BlockPos var4 = var3.getBlockPos();
- if (this.getChunkSource().isTickingChunk(var4) && this.getWorldBorder().isWithinBounds(var4)) {
+ while(iterator.hasNext()) {
+ BlockEntity blockentity = iterator.next();
+ if (!blockentity.isRemoved() && blockentity.hasLevel()) {
+ BlockPos blockpos = blockentity.getBlockPos();
+ if (this.getChunkSource().isTickingChunk(blockpos) && this.getWorldBorder().isWithinBounds(blockpos)) {
try {
- var1.push(() -> {
- return String.valueOf(BlockEntityType.getKey(var3.getType()));
- });
- if (var3.getType().isValid(this.getBlockState(var4).getBlock())) {
- ((TickableBlockEntity)var3).tick();
+ profilerfiller.push(() -> String.valueOf((Object)BlockEntityType.getKey(blockentity.getType())));
+ if (blockentity.getType().isValid(this.getBlockState(blockpos).getBlock())) {
+ ((TickableBlockEntity)blockentity).tick();
} else {
- var3.logInvalidState();
+ blockentity.logInvalidState();
}
- var1.pop();
- } catch (Throwable var8) {
- CrashReport var6 = CrashReport.forThrowable(var8, "Ticking block entity");
- CrashReportCategory var7 = var6.addCategory("Block entity being ticked");
- var3.fillCrashReportCategory(var7);
- throw new ReportedException(var6);
+ profilerfiller.pop();
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking block entity");
+ CrashReportCategory crashreportcategory = crashreport.addCategory("Block entity being ticked");
+ blockentity.fillCrashReportCategory(crashreportcategory);
+ throw new ReportedException(crashreport);
}
}
}
- if (var3.isRemoved()) {
- var2.remove();
- this.blockEntityList.remove(var3);
- if (this.hasChunkAt(var3.getBlockPos())) {
- this.getChunkAt(var3.getBlockPos()).removeBlockEntity(var3.getBlockPos());
+ if (blockentity.isRemoved()) {
+ iterator.remove();
+ this.blockEntityList.remove(blockentity);
+ if (this.hasChunkAt(blockentity.getBlockPos())) {
+ this.getChunkAt(blockentity.getBlockPos()).removeBlockEntity(blockentity.getBlockPos());
}
}
}
this.updatingBlockEntities = false;
- var1.popPush("pendingBlockEntities");
+ profilerfiller.popPush("pendingBlockEntities");
if (!this.pendingBlockEntities.isEmpty()) {
- for(int var9 = 0; var9 < this.pendingBlockEntities.size(); ++var9) {
- BlockEntity var10 = (BlockEntity)this.pendingBlockEntities.get(var9);
- if (!var10.isRemoved()) {
- if (!this.blockEntityList.contains(var10)) {
- this.addBlockEntity(var10);
+ for(int i = 0; i < this.pendingBlockEntities.size(); ++i) {
+ BlockEntity blockentity1 = this.pendingBlockEntities.get(i);
+ if (!blockentity1.isRemoved()) {
+ if (!this.blockEntityList.contains(blockentity1)) {
+ this.addBlockEntity(blockentity1);
}
- if (this.hasChunkAt(var10.getBlockPos())) {
- LevelChunk var5 = this.getChunkAt(var10.getBlockPos());
- BlockState var11 = var5.getBlockState(var10.getBlockPos());
- var5.setBlockEntity(var10.getBlockPos(), var10);
- this.sendBlockUpdated(var10.getBlockPos(), var11, var11, 3);
+ if (this.hasChunkAt(blockentity1.getBlockPos())) {
+ LevelChunk levelchunk = this.getChunkAt(blockentity1.getBlockPos());
+ BlockState blockstate = levelchunk.getBlockState(blockentity1.getBlockPos());
+ levelchunk.setBlockEntity(blockentity1.getBlockPos(), blockentity1);
+ this.sendBlockUpdated(blockentity1.getBlockPos(), blockstate, blockstate, 3);
}
}
}
this.pendingBlockEntities.clear();
}
- var1.pop();
+ profilerfiller.pop();
}
public void guardEntityTick(Consumer<Entity> var1, Entity var2) {
try {
- var1.accept(var2);
- } catch (Throwable var6) {
- CrashReport var4 = CrashReport.forThrowable(var6, "Ticking entity");
- CrashReportCategory var5 = var4.addCategory("Entity being ticked");
- var2.fillCrashReportCategory(var5);
- throw new ReportedException(var4);
+ ☃.accept(☃);
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking entity");
+ CrashReportCategory crashreportcategory = crashreport.addCategory("Entity being ticked");
+ ☃.fillCrashReportCategory(crashreportcategory);
+ throw new ReportedException(crashreport);
}
}
public Explosion explode(@Nullable Entity var1, double var2, double var4, double var6, float var8, Explosion.BlockInteraction var9) {
- return this.explode(var1, (DamageSource)null, (ExplosionDamageCalculator)null, var2, var4, var6, var8, false, var9);
+ return this.explode(☃, (DamageSource)null, (ExplosionDamageCalculator)null, ☃, ☃, ☃, ☃, false, ☃);
}
public Explosion explode(@Nullable Entity var1, double var2, double var4, double var6, float var8, boolean var9, Explosion.BlockInteraction var10) {
- return this.explode(var1, (DamageSource)null, (ExplosionDamageCalculator)null, var2, var4, var6, var8, var9, var10);
+ return this.explode(☃, (DamageSource)null, (ExplosionDamageCalculator)null, ☃, ☃, ☃, ☃, ☃, ☃);
}
public Explosion explode(@Nullable Entity var1, @Nullable DamageSource var2, @Nullable ExplosionDamageCalculator var3, double var4, double var6, double var8, float var10, boolean var11, Explosion.BlockInteraction var12) {
- Explosion var13 = new Explosion(this, var1, var2, var3, var4, var6, var8, var10, var11, var12);
- var13.explode();
- var13.finalizeExplosion(true);
- return var13;
+ Explosion explosion = new Explosion(this, ☃, ☃, ☃, ☃, ☃, ☃, ☃, ☃, ☃);
+ explosion.explode();
+ explosion.finalizeExplosion(true);
+ return explosion;
}
public String gatherChunkSourceStats() {
return this.getChunkSource().gatherStats();
}
@Nullable
public BlockEntity getBlockEntity(BlockPos var1) {
- if (isOutsideBuildHeight(var1)) {
+ if (isOutsideBuildHeight(☃)) {
return null;
} else if (!this.isClientSide && Thread.currentThread() != this.thread) {
return null;
} else {
- BlockEntity var2 = null;
+ BlockEntity blockentity = null;
if (this.updatingBlockEntities) {
- var2 = this.getPendingBlockEntityAt(var1);
+ blockentity = this.getPendingBlockEntityAt(☃);
}
- if (var2 == null) {
- var2 = this.getChunkAt(var1).getBlockEntity(var1, LevelChunk.EntityCreationType.IMMEDIATE);
+ if (blockentity == null) {
+ blockentity = this.getChunkAt(☃).getBlockEntity(☃, LevelChunk.EntityCreationType.IMMEDIATE);
}
- if (var2 == null) {
- var2 = this.getPendingBlockEntityAt(var1);
+ if (blockentity == null) {
+ blockentity = this.getPendingBlockEntityAt(☃);
}
- return var2;
+ return blockentity;
}
}
@Nullable
private BlockEntity getPendingBlockEntityAt(BlockPos var1) {
- for(int var2 = 0; var2 < this.pendingBlockEntities.size(); ++var2) {
- BlockEntity var3 = (BlockEntity)this.pendingBlockEntities.get(var2);
- if (!var3.isRemoved() && var3.getBlockPos().equals(var1)) {
- return var3;
+ for(int i = 0; i < this.pendingBlockEntities.size(); ++i) {
+ BlockEntity blockentity = this.pendingBlockEntities.get(i);
+ if (!blockentity.isRemoved() && blockentity.getBlockPos().equals(☃)) {
+ return blockentity;
}
}
return null;
}
public void setBlockEntity(BlockPos var1, @Nullable BlockEntity var2) {
- if (!isOutsideBuildHeight(var1)) {
- if (var2 != null && !var2.isRemoved()) {
+ if (!isOutsideBuildHeight(☃)) {
+ if (☃ != null && !☃.isRemoved()) {
if (this.updatingBlockEntities) {
- var2.setLevelAndPosition(this, var1);
- Iterator var3 = this.pendingBlockEntities.iterator();
+ ☃.setLevelAndPosition(this, ☃);
+ Iterator iterator = this.pendingBlockEntities.iterator();
- while(var3.hasNext()) {
- BlockEntity var4 = (BlockEntity)var3.next();
- if (var4.getBlockPos().equals(var1)) {
- var4.setRemoved();
- var3.remove();
+ while(iterator.hasNext()) {
+ BlockEntity blockentity = iterator.next();
+ if (blockentity.getBlockPos().equals(☃)) {
+ blockentity.setRemoved();
+ iterator.remove();
}
}
- this.pendingBlockEntities.add(var2);
+ this.pendingBlockEntities.add(☃);
} else {
- this.getChunkAt(var1).setBlockEntity(var1, var2);
- this.addBlockEntity(var2);
+ this.getChunkAt(☃).setBlockEntity(☃, ☃);
+ this.addBlockEntity(☃);
}
}
}
}
public void removeBlockEntity(BlockPos var1) {
- BlockEntity var2 = this.getBlockEntity(var1);
- if (var2 != null && this.updatingBlockEntities) {
- var2.setRemoved();
- this.pendingBlockEntities.remove(var2);
+ BlockEntity blockentity = this.getBlockEntity(☃);
+ if (blockentity != null && this.updatingBlockEntities) {
+ blockentity.setRemoved();
+ this.pendingBlockEntities.remove(blockentity);
} else {
- if (var2 != null) {
- this.pendingBlockEntities.remove(var2);
- this.blockEntityList.remove(var2);
- this.tickableBlockEntities.remove(var2);
+ if (blockentity != null) {
+ this.pendingBlockEntities.remove(blockentity);
+ this.blockEntityList.remove(blockentity);
+ this.tickableBlockEntities.remove(blockentity);
}
- this.getChunkAt(var1).removeBlockEntity(var1);
+ this.getChunkAt(☃).removeBlockEntity(☃);
}
}
public boolean isLoaded(BlockPos var1) {
- return isOutsideBuildHeight(var1) ? false : this.getChunkSource().hasChunk(var1.getX() >> 4, var1.getZ() >> 4);
+ return isOutsideBuildHeight(☃) ? false : this.getChunkSource().hasChunk(☃.getX() >> 4, ☃.getZ() >> 4);
}
public boolean loadedAndEntityCanStandOnFace(BlockPos var1, Entity var2, Direction var3) {
- if (isOutsideBuildHeight(var1)) {
+ if (isOutsideBuildHeight(☃)) {
return false;
} else {
- ChunkAccess var4 = this.getChunk(var1.getX() >> 4, var1.getZ() >> 4, ChunkStatus.FULL, false);
- return var4 == null ? false : var4.getBlockState(var1).entityCanStandOnFace(this, var1, var2, var3);
+ ChunkAccess chunkaccess = this.getChunk(☃.getX() >> 4, ☃.getZ() >> 4, ChunkStatus.FULL, false);
+ return chunkaccess == null ? false : chunkaccess.getBlockState(☃).entityCanStandOnFace(this, ☃, ☃, ☃);
}
}
public boolean loadedAndEntityCanStandOn(BlockPos var1, Entity var2) {
- return this.loadedAndEntityCanStandOnFace(var1, var2, Direction.UP);
+ return this.loadedAndEntityCanStandOnFace(☃, ☃, Direction.UP);
}
public void updateSkyBrightness() {
- double var1 = 1.0D - (double)(this.getRainLevel(1.0F) * 5.0F) / 16.0D;
- double var3 = 1.0D - (double)(this.getThunderLevel(1.0F) * 5.0F) / 16.0D;
- double var5 = 0.5D + 2.0D * Mth.clamp((double)Mth.cos(this.getTimeOfDay(1.0F) * 6.2831855F), -0.25D, 0.25D);
- this.skyDarken = (int)((1.0D - var5 * var1 * var3) * 11.0D);
+ double d0 = 1.0D - (double)(this.getRainLevel(1.0F) * 5.0F) / 16.0D;
+ double d1 = 1.0D - (double)(this.getThunderLevel(1.0F) * 5.0F) / 16.0D;
+ double d2 = 0.5D + 2.0D * Mth.clamp((double)Mth.cos(this.getTimeOfDay(1.0F) * ((float)Math.PI * 2F)), -0.25D, 0.25D);
+ this.skyDarken = (int)((1.0D - d2 * d0 * d1) * 11.0D);
}
public void setSpawnSettings(boolean var1, boolean var2) {
- this.getChunkSource().setSpawnSettings(var1, var2);
+ this.getChunkSource().setSpawnSettings(☃, ☃);
}
protected void prepareWeather() {
if (this.levelData.isRaining()) {
this.rainLevel = 1.0F;
@@ -684,102 +674,102 @@
this.getChunkSource().close();
}
@Nullable
public BlockGetter getChunkForCollisions(int var1, int var2) {
- return this.getChunk(var1, var2, ChunkStatus.FULL, false);
+ return this.getChunk(☃, ☃, ChunkStatus.FULL, false);
}
public List<Entity> getEntities(@Nullable Entity var1, AABB var2, @Nullable Predicate<? super Entity> var3) {
this.getProfiler().incrementCounter("getEntities");
- ArrayList var4 = Lists.newArrayList();
- int var5 = Mth.floor((var2.minX - 2.0D) / 16.0D);
- int var6 = Mth.floor((var2.maxX + 2.0D) / 16.0D);
- int var7 = Mth.floor((var2.minZ - 2.0D) / 16.0D);
- int var8 = Mth.floor((var2.maxZ + 2.0D) / 16.0D);
- ChunkSource var9 = this.getChunkSource();
+ List list = Lists.newArrayList();
+ int i = Mth.floor((☃.minX - 2.0D) / 16.0D);
+ int j = Mth.floor((☃.maxX + 2.0D) / 16.0D);
+ int k = Mth.floor((☃.minZ - 2.0D) / 16.0D);
+ int l = Mth.floor((☃.maxZ + 2.0D) / 16.0D);
+ ChunkSource chunksource = this.getChunkSource();
- for(int var10 = var5; var10 <= var6; ++var10) {
- for(int var11 = var7; var11 <= var8; ++var11) {
- LevelChunk var12 = var9.getChunk(var10, var11, false);
- if (var12 != null) {
- var12.getEntities((Entity)var1, var2, var4, var3);
+ for(int i1 = i; i1 <= j; ++i1) {
+ for(int j1 = k; j1 <= l; ++j1) {
+ LevelChunk levelchunk = chunksource.getChunk(i1, j1, false);
+ if (levelchunk != null) {
+ levelchunk.getEntities(☃, ☃, list, ☃);
}
}
}
- return var4;
+ return list;
}
public <T extends Entity> List<T> getEntities(@Nullable EntityType<T> var1, AABB var2, Predicate<? super T> var3) {
this.getProfiler().incrementCounter("getEntities");
- int var4 = Mth.floor((var2.minX - 2.0D) / 16.0D);
- int var5 = Mth.ceil((var2.maxX + 2.0D) / 16.0D);
- int var6 = Mth.floor((var2.minZ - 2.0D) / 16.0D);
- int var7 = Mth.ceil((var2.maxZ + 2.0D) / 16.0D);
- ArrayList var8 = Lists.newArrayList();
+ int i = Mth.floor((☃.minX - 2.0D) / 16.0D);
+ int j = Mth.ceil((☃.maxX + 2.0D) / 16.0D);
+ int k = Mth.floor((☃.minZ - 2.0D) / 16.0D);
+ int l = Mth.ceil((☃.maxZ + 2.0D) / 16.0D);
+ List list = Lists.newArrayList();
- for(int var9 = var4; var9 < var5; ++var9) {
- for(int var10 = var6; var10 < var7; ++var10) {
- LevelChunk var11 = this.getChunkSource().getChunk(var9, var10, false);
- if (var11 != null) {
- var11.getEntities((EntityType)var1, var2, var8, var3);
+ for(int i1 = i; i1 < j; ++i1) {
+ for(int j1 = k; j1 < l; ++j1) {
+ LevelChunk levelchunk = this.getChunkSource().getChunk(i1, j1, false);
+ if (levelchunk != null) {
+ levelchunk.getEntities(☃, ☃, list, ☃);
}
}
}
- return var8;
+ return list;
}
public <T extends Entity> List<T> getEntitiesOfClass(Class<? extends T> var1, AABB var2, @Nullable Predicate<? super T> var3) {
this.getProfiler().incrementCounter("getEntities");
- int var4 = Mth.floor((var2.minX - 2.0D) / 16.0D);
- int var5 = Mth.ceil((var2.maxX + 2.0D) / 16.0D);
- int var6 = Mth.floor((var2.minZ - 2.0D) / 16.0D);
- int var7 = Mth.ceil((var2.maxZ + 2.0D) / 16.0D);
- ArrayList var8 = Lists.newArrayList();
- ChunkSource var9 = this.getChunkSource();
+ int i = Mth.floor((☃.minX - 2.0D) / 16.0D);
+ int j = Mth.ceil((☃.maxX + 2.0D) / 16.0D);
+ int k = Mth.floor((☃.minZ - 2.0D) / 16.0D);
+ int l = Mth.ceil((☃.maxZ + 2.0D) / 16.0D);
+ List list = Lists.newArrayList();
+ ChunkSource chunksource = this.getChunkSource();
- for(int var10 = var4; var10 < var5; ++var10) {
- for(int var11 = var6; var11 < var7; ++var11) {
- LevelChunk var12 = var9.getChunk(var10, var11, false);
- if (var12 != null) {
- var12.getEntitiesOfClass(var1, var2, var8, var3);
+ for(int i1 = i; i1 < j; ++i1) {
+ for(int j1 = k; j1 < l; ++j1) {
+ LevelChunk levelchunk = chunksource.getChunk(i1, j1, false);
+ if (levelchunk != null) {
+ levelchunk.getEntitiesOfClass(☃, ☃, list, ☃);
}
}
}
- return var8;
+ return list;
}
public <T extends Entity> List<T> getLoadedEntitiesOfClass(Class<? extends T> var1, AABB var2, @Nullable Predicate<? super T> var3) {
this.getProfiler().incrementCounter("getLoadedEntities");
- int var4 = Mth.floor((var2.minX - 2.0D) / 16.0D);
- int var5 = Mth.ceil((var2.maxX + 2.0D) / 16.0D);
- int var6 = Mth.floor((var2.minZ - 2.0D) / 16.0D);
- int var7 = Mth.ceil((var2.maxZ + 2.0D) / 16.0D);
- ArrayList var8 = Lists.newArrayList();
- ChunkSource var9 = this.getChunkSource();
+ int i = Mth.floor((☃.minX - 2.0D) / 16.0D);
+ int j = Mth.ceil((☃.maxX + 2.0D) / 16.0D);
+ int k = Mth.floor((☃.minZ - 2.0D) / 16.0D);
+ int l = Mth.ceil((☃.maxZ + 2.0D) / 16.0D);
+ List list = Lists.newArrayList();
+ ChunkSource chunksource = this.getChunkSource();
- for(int var10 = var4; var10 < var5; ++var10) {
- for(int var11 = var6; var11 < var7; ++var11) {
- LevelChunk var12 = var9.getChunkNow(var10, var11);
- if (var12 != null) {
- var12.getEntitiesOfClass(var1, var2, var8, var3);
+ for(int i1 = i; i1 < j; ++i1) {
+ for(int j1 = k; j1 < l; ++j1) {
+ LevelChunk levelchunk = chunksource.getChunkNow(i1, j1);
+ if (levelchunk != null) {
+ levelchunk.getEntitiesOfClass(☃, ☃, list, ☃);
}
}
}
- return var8;
+ return list;
}
@Nullable
public abstract Entity getEntity(int var1);
public void blockEntityChanged(BlockPos var1, BlockEntity var2) {
- if (this.hasChunkAt(var1)) {
- this.getChunkAt(var1).markUnsaved();
+ if (this.hasChunkAt(☃)) {
+ this.getChunkAt(☃).markUnsaved();
}
}
public int getSeaLevel() {
@@ -789,84 +779,81 @@
public Level getLevel() {
return this;
}
public int getDirectSignalTo(BlockPos var1) {
- byte var2 = 0;
- int var3 = Math.max(var2, this.getDirectSignal(var1.below(), Direction.DOWN));
- if (var3 >= 15) {
- return var3;
+ int i = 0;
+ i = Math.max(i, this.getDirectSignal(☃.below(), Direction.DOWN));
+ if (i >= 15) {
+ return i;
} else {
- var3 = Math.max(var3, this.getDirectSignal(var1.above(), Direction.UP));
- if (var3 >= 15) {
- return var3;
+ i = Math.max(i, this.getDirectSignal(☃.above(), Direction.UP));
+ if (i >= 15) {
+ return i;
} else {
- var3 = Math.max(var3, this.getDirectSignal(var1.north(), Direction.NORTH));
- if (var3 >= 15) {
- return var3;
+ i = Math.max(i, this.getDirectSignal(☃.north(), Direction.NORTH));
+ if (i >= 15) {
+ return i;
} else {
- var3 = Math.max(var3, this.getDirectSignal(var1.south(), Direction.SOUTH));
- if (var3 >= 15) {
- return var3;
+ i = Math.max(i, this.getDirectSignal(☃.south(), Direction.SOUTH));
+ if (i >= 15) {
+ return i;
} else {
- var3 = Math.max(var3, this.getDirectSignal(var1.west(), Direction.WEST));
- if (var3 >= 15) {
- return var3;
+ i = Math.max(i, this.getDirectSignal(☃.west(), Direction.WEST));
+ if (i >= 15) {
+ return i;
} else {
- var3 = Math.max(var3, this.getDirectSignal(var1.east(), Direction.EAST));
- return var3 >= 15 ? var3 : var3;
+ i = Math.max(i, this.getDirectSignal(☃.east(), Direction.EAST));
+ return i >= 15 ? i : i;
}
}
}
}
}
}
public boolean hasSignal(BlockPos var1, Direction var2) {
- return this.getSignal(var1, var2) > 0;
+ return this.getSignal(☃, ☃) > 0;
}
public int getSignal(BlockPos var1, Direction var2) {
- BlockState var3 = this.getBlockState(var1);
- int var4 = var3.getSignal(this, var1, var2);
- return var3.isRedstoneConductor(this, var1) ? Math.max(var4, this.getDirectSignalTo(var1)) : var4;
+ BlockState blockstate = this.getBlockState(☃);
+ int i = blockstate.getSignal(this, ☃, ☃);
+ return blockstate.isRedstoneConductor(this, ☃) ? Math.max(i, this.getDirectSignalTo(☃)) : i;
}
public boolean hasNeighborSignal(BlockPos var1) {
- if (this.getSignal(var1.below(), Direction.DOWN) > 0) {
+ if (this.getSignal(☃.below(), Direction.DOWN) > 0) {
return true;
- } else if (this.getSignal(var1.above(), Direction.UP) > 0) {
+ } else if (this.getSignal(☃.above(), Direction.UP) > 0) {
return true;
- } else if (this.getSignal(var1.north(), Direction.NORTH) > 0) {
+ } else if (this.getSignal(☃.north(), Direction.NORTH) > 0) {
return true;
- } else if (this.getSignal(var1.south(), Direction.SOUTH) > 0) {
+ } else if (this.getSignal(☃.south(), Direction.SOUTH) > 0) {
return true;
- } else if (this.getSignal(var1.west(), Direction.WEST) > 0) {
+ } else if (this.getSignal(☃.west(), Direction.WEST) > 0) {
return true;
} else {
- return this.getSignal(var1.east(), Direction.EAST) > 0;
+ return this.getSignal(☃.east(), Direction.EAST) > 0;
}
}
public int getBestNeighborSignal(BlockPos var1) {
- int var2 = 0;
- Direction[] var3 = DIRECTIONS;
- int var4 = var3.length;
+ int i = 0;
- for(int var5 = 0; var5 < var4; ++var5) {
- Direction var6 = var3[var5];
- int var7 = this.getSignal(var1.relative(var6), var6);
- if (var7 >= 15) {
+ for(Direction direction : DIRECTIONS) {
+ int j = this.getSignal(☃.relative(direction), direction);
+ if (j >= 15) {
return 15;
}
- if (var7 > var2) {
- var2 = var7;
+ if (j > i) {
+ i = j;
}
}
- return var2;
+ return i;
}
public void disconnect() {
}
@@ -884,11 +871,11 @@
public void broadcastEntityEvent(Entity var1, byte var2) {
}
public void blockEvent(BlockPos var1, Block var2, int var3, int var4) {
- this.getBlockState(var1).triggerEvent(this, var1, var3, var4);
+ this.getBlockState(☃).triggerEvent(this, ☃, ☃, ☃);
}
public LevelData getLevelData() {
return this.levelData;
}
@@ -896,25 +883,25 @@
public GameRules getGameRules() {
return this.levelData.getGameRules();
}
public float getThunderLevel(float var1) {
- return Mth.lerp(var1, this.oThunderLevel, this.thunderLevel) * this.getRainLevel(var1);
+ return Mth.lerp(☃, this.oThunderLevel, this.thunderLevel) * this.getRainLevel(☃);
}
public void setThunderLevel(float var1) {
- this.oThunderLevel = var1;
- this.thunderLevel = var1;
+ this.oThunderLevel = ☃;
+ this.thunderLevel = ☃;
}
public float getRainLevel(float var1) {
- return Mth.lerp(var1, this.oRainLevel, this.rainLevel);
+ return Mth.lerp(☃, this.oRainLevel, this.rainLevel);
}
public void setRainLevel(float var1) {
- this.oRainLevel = var1;
- this.rainLevel = var1;
+ this.oRainLevel = ☃;
+ this.rainLevel = ☃;
}
public boolean isThundering() {
if (this.dimensionType().hasSkyLight() && !this.dimensionType().hasCeiling()) {
return (double)this.getThunderLevel(1.0F) > 0.9D;
@@ -928,23 +915,23 @@
}
public boolean isRainingAt(BlockPos var1) {
if (!this.isRaining()) {
return false;
- } else if (!this.canSeeSky(var1)) {
+ } else if (!this.canSeeSky(☃)) {
return false;
- } else if (this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, var1).getY() > var1.getY()) {
+ } else if (this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, ☃).getY() > ☃.getY()) {
return false;
} else {
- Biome var2 = this.getBiome(var1);
- return var2.getPrecipitation() == Biome.Precipitation.RAIN && var2.getTemperature(var1) >= 0.15F;
+ Biome biome = this.getBiome(☃);
+ return biome.getPrecipitation() == Biome.Precipitation.RAIN && biome.getTemperature(☃) >= 0.15F;
}
}
public boolean isHumidAt(BlockPos var1) {
- Biome var2 = this.getBiome(var1);
- return var2.isHumid();
+ Biome biome = this.getBiome(☃);
+ return biome.isHumid();
}
@Nullable
public abstract MapItemSavedData getMapData(String var1);
@@ -954,67 +941,59 @@
public void globalLevelEvent(int var1, BlockPos var2, int var3) {
}
public CrashReportCategory fillReportDetails(CrashReport var1) {
- CrashReportCategory var2 = var1.addCategory("Affected level", 1);
- var2.setDetail("All players", () -> {
- return this.players().size() + " total; " + this.players();
- });
- ChunkSource var10002 = this.getChunkSource();
- var2.setDetail("Chunk stats", var10002::gatherStats);
- var2.setDetail("Level dimension", () -> {
- return this.dimension().location().toString();
- });
+ CrashReportCategory crashreportcategory = ☃.addCategory("Affected level", 1);
+ crashreportcategory.setDetail("All players", () -> this.players().size() + " total; " + this.players());
+ crashreportcategory.setDetail("Chunk stats", this.getChunkSource()::gatherStats);
+ crashreportcategory.setDetail("Level dimension", () -> this.dimension().location().toString());
try {
- this.levelData.fillCrashReportCategory(var2);
- } catch (Throwable var4) {
- var2.setDetailError("Level Data Unobtainable", var4);
+ this.levelData.fillCrashReportCategory(crashreportcategory);
+ } catch (Throwable throwable) {
+ crashreportcategory.setDetailError("Level Data Unobtainable", throwable);
}
- return var2;
+ return crashreportcategory;
}
public abstract void destroyBlockProgress(int var1, BlockPos var2, int var3);
public void createFireworks(double var1, double var3, double var5, double var7, double var9, double var11, @Nullable CompoundTag var13) {
}
public abstract Scoreboard getScoreboard();
public void updateNeighbourForOutputSignal(BlockPos var1, Block var2) {
- Iterator var3 = Direction.Plane.HORIZONTAL.iterator();
-
- while(var3.hasNext()) {
- Direction var4 = (Direction)var3.next();
- BlockPos var5 = var1.relative(var4);
- if (this.hasChunkAt(var5)) {
- BlockState var6 = this.getBlockState(var5);
- if (var6.is(Blocks.COMPARATOR)) {
- var6.neighborChanged(this, var5, var2, var1, false);
- } else if (var6.isRedstoneConductor(this, var5)) {
- var5 = var5.relative(var4);
- var6 = this.getBlockState(var5);
- if (var6.is(Blocks.COMPARATOR)) {
- var6.neighborChanged(this, var5, var2, var1, false);
+ for(Direction direction : Direction.Plane.HORIZONTAL) {
+ BlockPos blockpos = ☃.relative(direction);
+ if (this.hasChunkAt(blockpos)) {
+ BlockState blockstate = this.getBlockState(blockpos);
+ if (blockstate.is(Blocks.COMPARATOR)) {
+ blockstate.neighborChanged(this, blockpos, ☃, ☃, false);
+ } else if (blockstate.isRedstoneConductor(this, blockpos)) {
+ blockpos = blockpos.relative(direction);
+ blockstate = this.getBlockState(blockpos);
+ if (blockstate.is(Blocks.COMPARATOR)) {
+ blockstate.neighborChanged(this, blockpos, ☃, ☃, false);
}
}
}
}
}
public DifficultyInstance getCurrentDifficultyAt(BlockPos var1) {
- long var2 = 0L;
- float var4 = 0.0F;
- if (this.hasChunkAt(var1)) {
- var4 = this.getMoonBrightness();
- var2 = this.getChunkAt(var1).getInhabitedTime();
+ long i = 0L;
+ float f = 0.0F;
+ if (this.hasChunkAt(☃)) {
+ f = this.getMoonBrightness();
+ i = this.getChunkAt(☃).getInhabitedTime();
}
- return new DifficultyInstance(this.getDifficulty(), this.getDayTime(), var2, var4);
+ return new DifficultyInstance(this.getDifficulty(), this.getDayTime(), i, f);
}
public int getSkyDarken() {
return this.skyDarken;
}
@@ -1045,29 +1024,29 @@
public Random getRandom() {
return this.random;
}
public boolean isStateAtPosition(BlockPos var1, Predicate<BlockState> var2) {
- return var2.test(this.getBlockState(var1));
+ return ☃.test(this.getBlockState(☃));
}
public abstract RecipeManager getRecipeManager();
public abstract TagManager getTagManager();
public BlockPos getBlockRandomPos(int var1, int var2, int var3, int var4) {
this.randValue = this.randValue * 3 + 1013904223;
- int var5 = this.randValue >> 2;
- return new BlockPos(var1 + (var5 & 15), var2 + (var5 >> 16 & var4), var3 + (var5 >> 8 & 15));
+ int i = this.randValue >> 2;
+ return new BlockPos(☃ + (i & 15), ☃ + (i >> 16 & ☃), ☃ + (i >> 8 & 15));
}
public boolean noSave() {
return false;
}
public ProfilerFiller getProfiler() {
- return (ProfilerFiller)this.profiler.get();
+ return this.profiler.get();
}
public Supplier<ProfilerFiller> getProfilerSupplier() {
return this.profiler;
}
@@ -1077,14 +1056,6 @@
}
public final boolean isDebug() {
return this.isDebug;
}
-
- static {
- RESOURCE_KEY_CODEC = ResourceLocation.CODEC.xmap(ResourceKey.elementKey(Registry.DIMENSION_REGISTRY), ResourceKey::location);
- OVERWORLD = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("overworld"));
- NETHER = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("the_nether"));
- END = ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("the_end"));
- DIRECTIONS = Direction.values();
- }
}
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