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Physically Based Example shader that works with Lightweight Render Pipeline (LWRP) 4.X.X-preview
Use https://gist.github.com/phi-lira/225cd7c5e8545be602dca4eb5ed111ba instead.
@EIZENHORN91

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EIZENHORN91 commented Oct 12, 2018

Hey just FYI - line 300 "lightmapUV" must be renamed to uvLM (as in Varyings) :)

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