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@phikal
Created August 15, 2015 13:11
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scattering project for Petnica Pi (Monte Carlo Radiative Transfer Simulation)
////// PROCESS //////
// How many photons to calc
#define SROUND 1e6
////// PHYSICAL //////
// starting angel 1(°)
#define ANGLE1 300
// starting angel 2(°)
#define ANGLE2 0
// number density of atmosphere (particles per L²)
#define NDENS 0.025e27
// wave length (nm)
#define WAVEL 450
////// GEOMETRY //////
#define HEIGHT 80000
////// STOCHASTIC //////
// delta wave length
#define WAVED 200
// step for wave length
#define WAVES 25
// angle to hit at OFFSET
#define HANGLE1 0
// delta for angel
#define ANGELD1 90
// step of angel
#define ANGELS1 5
// angle to hit at OFFSET
#define ANGELOFF1 5
// angle to hit at OFFSET
#define HANGLE2 0
// delta for angel
#define ANGELD2 360
// step of angel
#define ANGELS2 5
// angle to hit at OFFSET
#define ANGELOFF2 5
////// LOGGING //////
// log only right angle
#define LOGh 1
// log stats
#define LOGr 1
// log stats (csv)
#define LOGrc 1
// log chance data
#define LOGc 0
// log more info with stats
#define LOGar 0
// log z over time
#define LOGz 0
all: $(ALL)
cc scatter.c -O9 -lm -o scatter
/** 3D Modular Phonon Scattering Simulation - scatter.c
*
* "config.h" contains all physical, geometrical, stochastical process
* and logging information and values.
**/
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <math.h>
#include "config.h"
double sigma(int l) {
return 3.4E-32 * pow((589.3/l), 4);
}
double ndens(double h) {
return NDENS * pow(M_E, -(h)/HEIGHT);
}
int c = 0;
// simulate photon path with specified wave length and angle
void run(double taumax, double* Z, double *A1, double *A2) {
// One loop = One movement calculation
while (1) {
double tau = -log(1-fmod(rand(), 1e5)*1e-5);
#if LOGc != 0
printf("%d\t%f - %f\n",tau < taumax, chan, comp);
#endif
*Z = tau*HEIGHT/taumax;
#if LOGz != 0
printf("%d, %f\n", c++, *Z);
#endif
// Quit for overstepping Y-boundaries
if (*Z < 0 || *Z > HEIGHT)
return;
// Calculate new angle
if (tau < taumax) {
*A1 = fmod(rand()*1e-2, 360);
*A2 = fmod(rand()*1e-2, 360);
}
}
}
int main() {
srand(abs(time(NULL)*getpid())*10);
// for counter and hit counter for X positions within
int A1, A2, W, i;
double z, a1, a2;
#if LOGr != 0
int hits = 0;
#endif
for (A1 = HANGLE1; A1 <= HANGLE1+ANGELD1; A1 += ANGELS1)
for (A2 = HANGLE2; A2 <= HANGLE2+ANGELD2; A2 += ANGELS2) {
for (W = WAVEL; W <= WAVEL+WAVED; W += WAVES) {
#if LOGr != 0
hits = 0;
#endif
for (i = 0; i < SROUND; i++) {
z = 0;
a1 = ANGLE1;
a2 = ANGLE2;
run(NDENS * sigma(W) * HEIGHT, &z, &a1, &a2);
#if LOGr != 0
if (1
#if LOGh != 0
&& a1 > A1 && a1 < A1 + ANGELOFF1
&& a2 > A2 && a2 < A2 + ANGELOFF2
#endif
) hits++;
#if LOGar != 0
printf("z: %f, a1: %f, a2: %f\n",
z, a1, a2);
#endif
#endif
}
#if LOGr != 0
#if LOGrc != 0
printf("%d, %d, %d, %d\n",
hits, W, A1, A2);
#else
printf("P(h): %f%%, h: %d, λ: %dnm, °₁: %d, °₂: %d\n",
((double) hits/SROUND)*1e2, hits, W, A1, A2);
#endif
#endif
}
#if LOGr != 0 && LOGrc == 0
printf("=====================================\n");
#endif
}
return 0;
}
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