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@phire
Created February 15, 2022 06:20
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experiments/smc.py output on m1 max 64G runnign 12.2
m1n1 base: 0x10002134000
Fetching ADT (0x00078000 bytes)...
[mgmt] Starting via message
[mgmt] Supported versions 11 .. 12
[mgmt] Adding endpoint 0x0
[mgmt] Adding endpoint 0x1
[mgmt] Adding endpoint 0x2
[mgmt] Adding endpoint 0x3
[mgmt] Adding endpoint 0x20
Starting endpoint #0x1 (crash)
Starting endpoint #0x2 (syslog)
Starting endpoint #0x3 (kdebug)
[crash] buf prealloc at dva 0x291e68000
[mgmt] IOP power state is now 0x20
[syslog] count 32, entrysize 96
[syslog] buf prealloc at dva 0x291e69000
[mgmt] AP power state is now 0x20
[mgmt] startup complete
Starting endpoint #0x20 (smcep)
[smcep] Starting up
Key count: 1841
#0: #KEY = (ui32, 0x80) 822542336
#1: AC-B = (si8 , 0xc0) -1
#2: AC-C = (flag, 0xc0) 0
#3: AC-E = (flag, 0x50) <not available>
#4: AC-F = (ui8 , 0x50) <not available>
#5: AC-I = (ui16, 0x80) 5376
#6: AC-M = (hex_, 0xd4) 01 01
#7: AC-N = (ui8 , 0x80) 4
#8: AC-P = (ui8 , 0xd0) 0
#9: AC-Q = (ui8 , 0xd0) 0
#10: AC-R = (ui8 , 0xd0) 0
#11: AC-S = (flag, 0x81) 1
#12: AC-T = (ui8 , 0xd0) 0
#13: AC-U = (flag, 0xd0) 0
#14: AC-W = (si8 , 0x90) 3
#15: AC-X = (hex_, 0x13) <not available>
#16: AC-h = (ui8 , 0xc0) 1
#17: AC-i = (ui16, 0x84) 1650
#18: AC-l = (ui8 , 0xc0) 0
#19: AC-m = (ui16, 0x84) 0
#20: AC-n = (ui16, 0x84) 20000
#21: AC-p = (ui8 , 0xc0) 0
#22: AC-w = (ui32, 0x84) 0
#23: AC-x = (ui16, 0x84) 0
#24: ACDI = (ui16, 0x84) 1569
#25: ACFP = (flag, 0x94) 0
#26: ACKG = (hex_, 0x54) <not available>
#27: ACKL = (hex_, 0x80) 00
#28: ACKR = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#29: ACKS = (hex_, 0xc4) 00 00
#30: ACLC = (ui8 , 0xd4) 3
#31: ACLM = (ui32, 0x95) 0
#32: ACMg = (ui8 , 0x80) 4
#33: ACPK = (ui8 , 0x95) 0
#34: ACPO = (ui32, 0x94) 0
#35: ACPW = (ui32, 0x95) 31380
#36: ACSt = (hex_, 0xd4) 1f 00 00 00
#37: ACVS = (ui8 , 0x80) 0
#38: AOPb = (ui64, 0x84) 11037745408
#39: AP-N = (ui8 , 0x80) 4
#40: AP1A = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#41: AP1F = (si16, 0x84) 0
#42: AP1I = (si16, 0x84) 0
#43: AP1P = (ui16, 0xc4) 0
#44: AP1S = (ui8 , 0x84) 0
#45: AP1V = (si16, 0x84) 0
#46: AP1i = (ui16, 0xc4) 0
#47: AP2A = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#48: AP2F = (si16, 0x84) 0
#49: AP2I = (si16, 0x84) 0
#50: AP2P = (ui16, 0xc4) 0
#51: AP2S = (ui8 , 0x84) 0
#52: AP2V = (si16, 0x84) 0
#53: AP2i = (ui16, 0xc4) 0
#54: AP3A = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#55: AP3F = (si16, 0x84) 0
#56: AP3I = (si16, 0x84) 0
#57: AP3P = (ui16, 0xc4) 0
#58: AP3S = (ui8 , 0x84) 0
#59: AP3V = (si16, 0x84) 0
#60: AP3i = (ui16, 0xc4) 0
#61: AP4A = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#62: AP4F = (si16, 0x84) 0
#63: AP4I = (si16, 0x84) 0
#64: AP4P = (ui16, 0xc4) 0
#65: AP4S = (ui8 , 0x84) 0
#66: AP4V = (si16, 0x84) 0
#67: AP4i = (ui16, 0xc4) 0
#68: B0AC = (si16, 0x84) 0
#69: B0AP = (si32, 0x84) 0
#70: B0AT = (ui16, 0x84) 2975
#71: B0AV = (ui16, 0x84) 12944
#72: B0BL = (ui16, 0x84) 0
#73: B0CA = (ui16, 0x84) 0
#74: B0CC = (ui16, 0x84) 6100
#75: B0CF = (ui16, 0x84) 6100
#76: B0CH = (si16, 0x84) 0
#77: B0CI = (hex_, 0x84) 92 51 00 00
#78: B0CJ = (hex_, 0x84) 92 51 00 00
#79: B0CM = (ui16, 0x84) 100
#80: B0CS = (ui16, 0x84) 0
#81: B0CT = (ui16, 0x84) 12
#82: B0CU = (ui16, 0x84) 1000
#83: B0DC = (ui16, 0x84) 6075
#84: B0ET = (ui32, 0x85) 0
#85: B0FC = (ui16, 0x84) 6043
#86: B0FD = (ui16, 0x85) 0
#87: B0FG = (hex_, 0x84) 01 02 00 01 00 00 00 00
#88: B0FH = (hex_, 0x84) 01 02 f8 7f 00 00 00 00
#89: B0FI = (hex_, 0x84) e0 00
#90: B0FU = (hex_, 0x84) 00
#91: B0FV = (hex_, 0x94) 02 00 00 00
#92: B0HM = (ui16, 0x84) 0
#93: B0I2 = (si16, 0x84) 0
#94: B0IF = (si16, 0x84) 0
#95: B0IM = (si16, 0x84) 0
#96: B0IS = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#97: B0IV = (si16, 0x84) 0
#98: B0MS = (ui16, 0x84) 0
#99: B0NC = (ui16, 0x84) 6075
#100: B0OC = (si16, 0x84) 0
#101: B0OS = (hex_, 0x84) c3 e4
#102: B0OV = (ui16, 0x84) 0
#103: B0PS = (hex_, 0x84) 00 00
#104: B0QD = (ui16, 0x84) 0
#105: B0QS = (si16, 0x84) 0
#106: B0R1 = (hex_, 0x84) 00 00 00 83 00 25 00 28 00 35 00 3d 00 2b 00 35 00 33 00 36 00 3c 00 40 00 49 00 7c 01 31 01 fd
#107: B0R2 = (hex_, 0x84) 00 00 00 95 00 27 00 2c 00 39 00 3d 00 2b 00 37 00 34 00 38 00 3d 00 3f 00 4a 00 79 01 20 01 e2
#108: B0R3 = (hex_, 0x84) 00 55 00 87 00 25 00 29 00 35 00 3d 00 32 00 3b 00 39 00 3a 00 40 00 41 00 4b 00 83 01 37 02 0b
#109: B0RC = (ui16, 0x84) 150
#110: B0RI = (ui16, 0x84) 0
#111: B0RM = (ui16, 0x91) 39703
#112: B0RS = (si16, 0x84) 0
#113: B0RV = (ui16, 0x84) 12999
#114: B0S1 = (si16, 0x84) 0
#115: B0SC = (si8 , 0x84) 0
#116: B0SR = (si16, 0x84) 0
#117: B0SS = (ui16, 0x84) 0
#118: B0TC = (si16, 0x84) 0
#119: B0TE = (ui16, 0x84) 65535
#120: B0TF = (ui16, 0x84) 65535
#121: B0TI = (ui32, 0x85) 65535
#122: B0Ti = (ui32, 0x85) 0
#123: B0UC = (ui16, 0x84) 100
#124: B1AT = (ui16, 0x84) 243
#125: B1SS = (ui16, 0x84) 0
#126: B1TI = (flt , 0x84) 1.2000000476837158
#127: B1WI = (flt , 0x84) 10.0
#128: B2AT = (ui16, 0x84) 242
#129: BAAC = (si64, 0x84) -761
#130: BACC = (ui64, 0x84) 60
#131: BAPS = (flag, 0x95) 1
#132: BAST = (hex_, 0x84) 00 00 00 00 00 00 00 00 c3 e4 40 12 44 02 00 02
#133: BBAD = (flag, 0x94) 0
#134: BC1A = (si64, 0x84) 0
#135: BC1I = (si32, 0x84) 0
#136: BC1V = (ui16, 0x84) 4315
#137: BC2A = (si64, 0x84) 0
#138: BC2I = (si32, 0x84) 0
#139: BC2V = (ui16, 0x84) 4316
#140: BC3I = (si32, 0x84) 0
#141: BC3V = (ui16, 0x84) 4314
#142: BC4I = (si32, 0x84) 0
#143: BC5I = (si32, 0x84) 0
#144: BC6I = (si32, 0x84) 0
#145: BCBL = (ui32, 0x84) 65535
#146: BCCA = (ui64, 0x84) 0
#147: BCDC = (ui8 , 0x84) 0
#148: BCDD = (flag, 0x84) 0
#149: BCDW = (ui8 , 0x84) 0
#150: BCF0 = (ui32, 0x94) 0
#151: BCFB = (ui32, 0x85) 0
#152: BCFD = (ui32, 0x85) 0
#153: BCFO = (ui32, 0x85) 0
#154: BCFP = (ui32, 0x84) 0
#155: BCFR = (hex_, 0x84) 00
#156: BCFS = (ui32, 0x85) 0
#157: BCFT = (ui32, 0x85) 0
#158: BCFV = (ui32, 0x85) 0
#159: BCHT = (hex_, 0x84) 00
#160: BCMV = (ui16, 0x84) 4316
#161: BCMW = (ui16, 0x84) 4314
#162: BCSS = (ui8 , 0x15) <not available>
#163: BCST = (ui8 , 0x84) 0
#164: BDD1 = (ui8 , 0x84) 1
#165: BDD2 = (ui8 , 0x84) 1
#166: BDD3 = (ui8 , 0x84) 1
#167: BDLB = (hex_, 0x94) <error ('SMC error 0x404089 (RESULT=0x89, ID=0x4, SIZE=0x40, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x4, SIZE=0x40, VALUE=0x0))>
#168: BDLC = (ui8 , 0x85) 0
#169: BDLI = (ui64, 0x84) 60
#170: BFC1 = (ui16, 0x84) 6053
#171: BFC2 = (ui16, 0x84) 6043
#172: BFCT = (ui16, 0x80) 0
#173: BFLO = (ui8 , 0x80) 0
#174: BFLV = (ui8 , 0x84) 0
#175: BFS0 = (ui8 , 0x94) 1
#176: BFWC = (ui16, 0x84) 1752
#177: BHT0 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#178: BHT1 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#179: BHT2 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#180: BHT3 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#181: BHT4 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#182: BHT5 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#183: BHT6 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#184: BHT7 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#185: BHT8 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#186: BHT9 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#187: BHTA = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#188: BHTB = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#189: BHTL = (flag, 0xc4) 0
#190: BIMX = (ui16, 0x84) 32767
#191: BIPD = (ui16, 0x84) 68
#192: BISS = (si16, 0x84) 0
#193: BITV = (ui16, 0x84) 9000
#194: BL0A = (hex_, 0x84) 00 b4 d2 80 00 00 1a ba 00 00 00 00 00 00 00 00 00 b4 ed 3a 00 00 c7 e4 40 12 00 00 00 00 00 00
#195: BL0B = (hex_, 0x84) 00 27 00 10 10 f7 0d ba 32 e3 29 4e 19 f2 db 59 20 10 d5 b7 db 59 d5 b7 00 ea 00 00 cd da 00 01
#196: BLCC = (ui16, 0x84) 9
#197: BLCM = (si16, 0x84) 3514
#198: BLCR = (ui8 , 0x84) 0
#199: BLCX = (si16, 0x84) 4343
#200: BLH0 = (ui32, 0x84) 0
#201: BLH1 = (ui32, 0x84) 1369
#202: BLH2 = (ui32, 0x84) 398
#203: BLH3 = (ui32, 0x84) 0
#204: BLIC = (si16, 0x84) 6642
#205: BLID = (si16, 0x84) -9383
#206: BLPM = (si16, 0x84) 10574
#207: BLPX = (si16, 0x84) 13027
#208: BLTA = (si8 , 0x84) -22
#209: BLTM = (si16, 0x84) 16
#210: BLTO = (ui32, 0x85) 3293
#211: BLTP = (hex_, 0x85) 00 00 00 00 59 05 00 00 8e 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3d 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e3 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9a 04 00 00 35 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#212: BLTS = (si32, 0x84) 52698
#213: BLTX = (si16, 0x84) 39
#214: BMCD = (ui16, 0x84) 0
#215: BMDA = (ch8*, 0x84) b''
#216: BMDB = (ch8*, 0x84) b''
#217: BMDN = (ch8*, 0x84) b'bq40z651'
#218: BMDT = (ch8*, 0x84) b'290930'
#219: BMSC = (ui8 , 0x84) 100
#220: BMSN = (ch8*, 0x84) b'F8Y140103KWQ1LTAF'
#221: BMSQ = (ui32, 0x17) <not available>
#222: BMW1 = (ch8*, 0x84) b''
#223: BMW2 = (ch8*, 0x84) b''
#224: BNCB = (si8 , 0x84) 3
#225: BNSC = (ui8 , 0x84) 100
#226: BQCC = (si16, 0x84) 1
#227: BQD1 = (ui16, 0x84) 232
#228: BQD2 = (ui16, 0x84) 224
#229: BQD3 = (ui16, 0x84) 232
#230: BQX1 = (ui16, 0x84) 6417
#231: BQX2 = (ui16, 0x84) 6463
#232: BQX3 = (ui16, 0x84) 6410
#233: BR00 = (ui16, 0x84) 0
#234: BR01 = (ui16, 0x84) 0
#235: BR02 = (ui16, 0x84) 0
#236: BR03 = (ui16, 0x84) 0
#237: BR04 = (ui16, 0x84) 0
#238: BR05 = (ui16, 0x84) 0
#239: BR06 = (ui16, 0x84) 0
#240: BR07 = (ui16, 0x84) 0
#241: BR08 = (ui16, 0x84) 0
#242: BR09 = (ui16, 0x84) 0
#243: BR0C = (ui16, 0x84) 0
#244: BR0W = (ui16, 0x84) 0
#245: BR10 = (ui16, 0x84) 0
#246: BR11 = (ui16, 0x84) 0
#247: BR12 = (ui16, 0x84) 0
#248: BR13 = (ui16, 0x84) 0
#249: BR14 = (ui16, 0x84) 0
#250: BRC0 = (ui32, 0x84) 0
#251: BRC1 = (ui32, 0x84) 0
#252: BROS = (ui32, 0x85) 0
#253: BRSC = (ui16, 0x84) 100
#254: BSFC = (flag, 0x84) 1
#255: BT0C = (flag, 0x84) 0
#256: BT0L = (flag, 0x84) 0
#257: BT0V = (flag, 0x84) 0
#258: BTFU = (flag, 0x7) <not available>
#259: BTHC = (ui8 , 0x85) 0
#260: BTHW = (ui8 , 0x85) 0
#261: BTIL = (ui32, 0x84) 0
#262: BTRA = (hex_, 0x94) 0a 0a 0a 0a 0a 0a 19 19 19 19 0a 55 32 32 19 0a 78 64 46 2d 0a 78 64 46 2d
#263: BTRO = (ui8 , 0x95) 0
#264: BTRP = (ui8 , 0x95) 0
#265: BTRS = (ui8 , 0x84) 100
#266: BTRT = (ui8 , 0x84) 0
#267: BTSI = (ui32, 0x84) 0
#268: BTSV = (ui32, 0x84) 0
#269: BTTA = (hex_, 0x94) 0c 00 0f 00 14 00 23 00 2d 00
#270: BTTC = (ui8 , 0x84) 5
#271: BTTI = (ui8 , 0x84) 255
#272: BTTS = (flag, 0x84) 0
#273: BTVA = (hex_, 0x94) b8 0b 27 10 59 10 8b 10 ef 10
#274: BTVC = (ui8 , 0x84) 5
#275: BTVI = (ui8 , 0x84) 255
#276: BTVL = (ui32, 0x84) 0
#277: BUIC = (ui8 , 0x84) 100
#278: BUPT = (hex_, 0x84) 3c 00 00 00 00 00 00 00
#279: BVCA = (hex_, 0x94) 64 00 96 00 c8 00 fa 00 e8 03 ff ff
#280: BVHA = (hex_, 0x94) 00 00 00 00 00 00 00 00 00 00 00 00
#281: BVTC = (ui8 , 0x84) 6
#282: BVVA = (hex_, 0x84) fd 7b bf a9 fd 03 00 91 3a bf 00 94
#283: BVVI = (ui8 , 0x84) 0
#284: BVVL = (ui16, 0x84) 4333
#285: BVVM = (ui16, 0x84) 4333
#286: BVVN = (ui16, 0x84) 4335
#287: BVVO = (ui16, 0x84) 4335
#288: BVVP = (ui16, 0x84) 4335
#289: BVVQ = (ui16, 0x84) 4333
#290: BVVR = (ui16, 0x84) 4333
#291: BZTC = (si32, 0x85) 0
#292: BZTG = (si32, 0x85) 0
#293: Bvt0 = (ui8 , 0x85) 1
#294: Bvt1 = (ui32, 0x85) 3293
#295: Bvt2 = (flt , 0x85) 0.8800405263900757
#296: Bvt3 = (flt , 0x85) 0.0
#297: Bvt4 = (flt , 0x85) -0.1695713996887207
#298: Bvt5 = (flt , 0x85) 0.004072129726409912
#299: Bvt6 = (flt , 0x85) 8.159875869750977e-05
#300: Bvt7 = (flt , 0x85) 4.332500457763672
#301: Bvt8 = (flt , 0x85) 4.330846309661865
#302: Bvt9 = (ui8 , 0x85) 0
#303: Bvta = (hex_, 0x85) 00 00 00 00 54 05 00 00 8e 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#304: Bvtb = (ui32, 0x85) 11
#305: Bvtc = (ui8 , 0x6) <not available>
#306: Bvtd = (ui32, 0x6) <not available>
#307: Bvte = (hex_, 0x6) <not available>
#308: Bvtf = (flt , 0x6) <not available>
#309: Bvtg = (flt , 0x6) <not available>
#310: Bvth = (flt , 0x6) <not available>
#311: Bvti = (flt , 0x6) <not available>
#312: Bvtj = (flt , 0x6) <not available>
#313: Bvtk = (flt , 0x6) <not available>
#314: Bvtl = (flt , 0x6) <not available>
#315: Bvtm = (flt , 0x6) <not available>
#316: Bvtn = (flt , 0x6) <not available>
#317: Bvto = (hex_, 0x6) <not available>
#318: CBCL = (ui32, 0x84) 0
#319: CBD0 = (hex_, 0x54) <not available>
#320: CBD1 = (hex_, 0x54) <not available>
#321: CBD2 = (hex_, 0x54) <not available>
#322: CBD3 = (hex_, 0x54) <not available>
#323: CBD4 = (hex_, 0x54) <not available>
#324: CBIV = (hex_, 0x54) <not available>
#325: CBPL = (hex_, 0x54) <not available>
#326: CBSC = (ui32, 0xd4) 6
#327: CBSV = (ui32, 0xd4) 4
#328: CBTC = (ui8 , 0xd4) 1
#329: CC0E = (ui8 , 0x85) 3
#330: CC0S = (ui8 , 0x85) 255
#331: CC0T = (ui8 , 0x85) 255
#332: CC0V = (i16 , 0x85) b'\xc0\xd4'
#333: CC0X = (i16 , 0x85) b'\xc0\xd4'
#334: CH0B = (hex_, 0xd4) 00
#335: CH0C = (hex_, 0xd4) 00
#336: CH0D = (hex_, 0x94) 0c 00 00 00
#337: CH0E = (hex_, 0x84) 00 00 00 00 00 00 00 00
#338: CH0H = (ui32, 0x84) 0
#339: CH0I = (ui8 , 0xd4) 0
#340: CH0J = (ui8 , 0xd4) 0
#341: CH0K = (ui8 , 0xd4) 0
#342: CH0R = (hex_, 0x84) 00 00 00 00
#343: CH0V = (ui32, 0x94) 12945
#344: CHA1 = (ui32, 0x94) 1568
#345: CHA2 = (ui32, 0x94) 0
#346: CHAI = (ui32, 0x94) 0
#347: CHAS = (ui32, 0x94) 1568
#348: CHBI = (ui32, 0x84) 0
#349: CHBV = (ui32, 0x84) 4350
#350: CHCC = (ui8 , 0x94) 1
#351: CHCE = (ui8 , 0x94) 1
#352: CHCF = (hex_, 0x94) 03
#353: CHCR = (ui8 , 0x94) 1
#354: CHDB = (hex_, 0x84) 00 00
#355: CHFC = (ui8 , 0x95) 0
#356: CHFS = (ui32, 0x85) 0
#357: CHHC = (ui16, 0x84) 0
#358: CHHF = (ui8 , 0xc4) 0
#359: CHHV = (ui64, 0x15) <not available>
#360: CHI1 = (ui32, 0x95) 1569
#361: CHI2 = (ui32, 0x95) 4294967295
#362: CHIB = (ui8 , 0x84) 0
#363: CHIE = (hex_, 0xd4) 00
#364: CHIF = (ui32, 0x84) 1
#365: CHIL = (flag, 0x84) 0
#366: CHIM = (ui32, 0x84) 5000
#367: CHIO = (flag, 0x84) 0
#368: CHIS = (ui32, 0x84) 1
#369: CHKD = (ui8 , 0x85) 0
#370: CHKG = (ui32, 0x85) 0
#371: CHKH = (hex_, 0x85) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#372: CHKK = (ui8 , 0x85) 0
#373: CHKL = (ui16, 0x95) 0
#374: CHKM = (ui8 , 0x95) 0
#375: CHKO = (ui32, 0x95) 0
#376: CHKP = (ui8 , 0x85) 0
#377: CHKQ = (ui8 , 0x85) 0
#378: CHKR = (ui8 , 0x85) 0
#379: CHKS = (ui8 , 0x85) 0
#380: CHKT = (ui8 , 0x85) 0
#381: CHKU = (ui8 , 0x85) 0
#382: CHKV = (ui8 , 0x84) 0
#383: CHKW = (ui32, 0x84) 0
#384: CHNC = (hex_, 0x85) 01 00 40 00 00 00 00 00
#385: CHNI = (si32, 0x84) 0
#386: CHOC = (ui32, 0x85) 0
#387: CHP1 = (ui32, 0x15) <not available>
#388: CHP2 = (ui32, 0x15) <not available>
#389: CHPP = (ui32, 0x95) 0
#390: CHPS = (ui32, 0x84) 1
#391: CHSC = (ui8 , 0x84) 0
#392: CHSE = (ui8 , 0x84) 0
#393: CHSL = (hex_, 0x94) 8a b8 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#394: CHST = (ui8 , 0x84) 0
#395: CHTE = (ui32, 0xc4) 0
#396: CHTL = (ui32, 0xc4) 3600
#397: CHTM = (ui32, 0x84) 0
#398: CHTU = (ui32, 0xc4) 4100
#399: CIBL = (ui32, 0x84) 0
#400: CLBT = (ui64, 0x94) 9303135088317
#401: CLKM = (hex_, 0x94) e2 11 ed b3 47 00
#402: CLKU = (ui64, 0x94) 9398234143890
#403: CLSD = (ui64, 0x94) 9301584848815
#404: CLSP = (ui64, 0x84) 0
#405: CLWK = (ui64, 0x84) 9398172786529
#406: CMCR = (hex_, 0xc4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#407: CMDR = (hex_, 0x54) <not available>
#408: CMR0 = (si32, 0x84) 0
#409: CMR1 = (si32, 0x84) 0
#410: CMR2 = (si32, 0x84) 0
#411: CMR3 = (si32, 0x84) 0
#412: CS0D = (ui8 , 0xc4) 0
#413: CSBI = (flt , 0x84) 0.0
#414: CSBV = (flt , 0x84) 0.0
#415: CSCI = (si32, 0x84) 0
#416: CSCV = (si32, 0x84) 4350
#417: CSFI = (flt , 0x84) 0.0
#418: CSFV = (flt , 0x84) 4350.0
#419: CSIC = (si32, 0x84) 0
#420: CSIE = (si32, 0x84) 0
#421: CSIL = (ui32, 0x84) 0
#422: CSIM = (si32, 0x84) 0
#423: CSIP = (ui32, 0x84) 0
#424: CSIX = (si32, 0x84) 0
#425: CSRD = (flt , 0x84) 0.0
#426: CSST = (hex_, 0x84) 06 00 00 00
#427: CSTI = (ui32, 0x85) 65535
#428: CSTV = (ui32, 0x85) 65535
#429: CSVC = (si32, 0x84) 0
#430: CSVL = (ui32, 0x84) 0
#431: CSVM = (si32, 0x84) 0
#432: CSVX = (si32, 0x84) 0
#433: D1Au = (ui8 , 0xd4) 0
#434: D1BD = (ui32, 0x80) 201326592
#435: D1BI = (ui16, 0xd4) 0
#436: D1CA = (ui16, 0x85) 0
#437: D1CD = (ui16, 0x85) 0
#438: D1CR = (ui16, 0xc0) 0
#439: D1Ca = (ui8 , 0xc4) 0
#440: D1Cb = (ui8 , 0xc4) 0
#441: D1Cc = (ui16, 0xc4) 0
#442: D1Ci = (ui16, 0xc4) 0
#443: D1Cm = (ui16, 0xc0) 256
#444: D1Cn = (ui16, 0xc4) 0
#445: D1Cr = (ui16, 0xc4) 0
#446: D1Cs = (ui16, 0xc4) 0
#447: D1Cv = (ui16, 0xc4) 0
#448: D1Cw = (ui16, 0xc4) 0
#449: D1DA = (hex_, 0x94) 01 70
#450: D1DE = (ch8*, 0x84) b''
#451: D1DI = (ui8 , 0x80) 2
#452: D1DP = (hex_, 0x80) 00 00 00 00 00 00 00 00
#453: D1DR = (flag, 0x80) 1
#454: D1EC = (ui8 , 0x80) 0
#455: D1FC = (ui32, 0x84) 0
#456: D1FV = (hex_, 0x80) 00 21 38 00
#457: D1IC = (ui16, 0xd0) 65535
#458: D1IR = (ui16, 0x84) 0
#459: D1JA = (ui32, 0x94) 7500
#460: D1JB = (ui32, 0x94) 7500
#461: D1JD = ({jst, 0x94) b'L\x1d\x00\x00L\x1d\x00\x00L\x1dL\x1d\x00\x00\x00\x00L\x1d\x00\x00\x00'
#462: D1JI = (flt , 0x84) 0.0
#463: D1JR = (si32, 0xd4) 7500
#464: D1JS = (si32, 0xd4) 7500
#465: D1JV = (flt , 0x84) 0.0
#466: D1LR = (ui8 , 0x80) 1
#467: D1PI = (si8 , 0x80) 0
#468: D1PR = (ui8 , 0x80) 0
#469: D1PS = (ui8 , 0x84) 255
#470: D1PT = (ui8 , 0x80) 0
#471: D1ST = (ui8 , 0x80) 0
#472: D1St = (hex_, 0x84) 11 00
#473: D1VC = (ui16, 0xd0) 0
#474: D1VD = (flt , 0x84) 0.0
#475: D1VM = (ui16, 0x80) 0
#476: D1VR = (ui16, 0x84) 0
#477: D1VX = (ui16, 0x80) 0
#478: D1if = (ch8*, 0x80) b''
#479: D1ih = (ch8*, 0x80) b''
#480: D1ii = (ch8*, 0x80) b''
#481: D1im = (ch8*, 0x80) b''
#482: D1in = (ch8*, 0x80) b''
#483: D1is = (ch8*, 0x80) b''
#484: D2Au = (ui8 , 0xd4) 0
#485: D2BD = (ui8 , 0x80) 0
#486: D2BI = (ui16, 0xd4) 0
#487: D2CA = (ui16, 0x85) 0
#488: D2CD = (ui16, 0x85) 0
#489: D2CR = (ui16, 0xc0) 0
#490: D2Ca = (ui8 , 0xc4) 0
#491: D2Cb = (ui8 , 0xc4) 0
#492: D2Cc = (ui16, 0xc4) 0
#493: D2Ci = (ui16, 0xc4) 0
#494: D2Cm = (ui16, 0xc0) 256
#495: D2Cn = (ui16, 0xc4) 0
#496: D2Cr = (ui16, 0xc4) 0
#497: D2Cs = (ui16, 0xc4) 0
#498: D2Cv = (ui16, 0xc4) 0
#499: D2Cw = (ui16, 0xc4) 0
#500: D2DA = (hex_, 0x94) 01 7e
#501: D2DE = (ch8*, 0x84) b''
#502: D2DI = (ui8 , 0x80) 2
#503: D2DP = (hex_, 0x80) 00 00 00 00 00 00 00 00
#504: D2DR = (flag, 0x80) 1
#505: D2EC = (ui8 , 0x80) 0
#506: D2FC = (ui32, 0x84) 0
#507: D2FV = (hex_, 0x80) 00 21 38 00
#508: D2IC = (ui16, 0xd0) 65535
#509: D2IR = (ui16, 0x84) 0
#510: D2JA = (ui32, 0x94) 7500
#511: D2JB = (ui32, 0x94) 7500
#512: D2JD = ({jst, 0x94) b'\x00\x00\x00\x00\x00\x00\x00\x00L\x1dL\x1d\x00\x00\x00\x00L\x1d\x00\x00\x00'
#513: D2JI = (flt , 0x84) 0.0
#514: D2JR = (si32, 0xd4) 7500
#515: D2JS = (si32, 0xd4) 7500
#516: D2JV = (flt , 0x84) 0.0
#517: D2LR = (ui8 , 0x80) 1
#518: D2PI = (si8 , 0x80) 0
#519: D2PS = (ui8 , 0x84) 255
#520: D2PT = (ui8 , 0x80) 0
#521: D2ST = (ui8 , 0x80) 0
#522: D2St = (hex_, 0x84) 00 00
#523: D2VC = (ui16, 0xd0) 0
#524: D2VD = (flt , 0x84) 0.0
#525: D2VM = (ui16, 0x80) 0
#526: D2VR = (ui16, 0x84) 0
#527: D2VX = (ui16, 0x80) 0
#528: D2if = (ch8*, 0x80) b''
#529: D2ih = (ch8*, 0x80) b''
#530: D2ii = (ch8*, 0x80) b''
#531: D2im = (ch8*, 0x80) b''
#532: D2in = (ch8*, 0x80) b''
#533: D2is = (ch8*, 0x80) b''
#534: D3Au = (ui8 , 0xd4) 0
#535: D3BD = (ui8 , 0x80) 12
#536: D3BI = (ui16, 0xd4) 0
#537: D3CA = (ui16, 0x85) 0
#538: D3CD = (ui16, 0x85) 0
#539: D3CR = (ui16, 0xc0) 256
#540: D3Ca = (ui8 , 0xc4) 0
#541: D3Cb = (ui8 , 0xc4) 0
#542: D3Cc = (ui16, 0xc4) 0
#543: D3Ci = (ui16, 0xc4) 0
#544: D3Cm = (ui16, 0xc0) 256
#545: D3Cn = (ui16, 0xc4) 0
#546: D3Cr = (ui16, 0xc4) 0
#547: D3Cs = (ui16, 0xc4) 0
#548: D3Cv = (ui16, 0xc4) 0
#549: D3Cw = (ui16, 0xc4) 0
#550: D3DA = (hex_, 0x94) 01 76
#551: D3DE = (ch8*, 0x84) b'pd charger'
#552: D3DI = (ui8 , 0x80) 2
#553: D3DP = (hex_, 0x80) 00 00 ff 01 99 a4 00 00
#554: D3DR = (flag, 0x80) 1
#555: D3EC = (ui8 , 0x80) 0
#556: D3FC = (ui32, 0x84) 3758112778
#557: D3FV = (hex_, 0x80) 00 21 38 00
#558: D3IC = (ui16, 0xd0) 65535
#559: D3IR = (ui16, 0x84) 1650
#560: D3JA = (ui32, 0x94) 7500
#561: D3JB = (ui32, 0x94) 7500
#562: D3JD = ({jst, 0x94) b'\x00\x00\x00\x00\x00\x00\x00\x00L\x1dL\x1d\x00\x00\x00\x00L\x1d\x00\x00\x00'
#563: D3JI = (flt , 0x84) 0.0
#564: D3JR = (si32, 0xd4) 7500
#565: D3JS = (si32, 0xd4) 7500
#566: D3JV = (flt , 0x84) 0.0
#567: D3LR = (ui8 , 0x80) 0
#568: D3PI = (si8 , 0x80) 3
#569: D3PS = (ui8 , 0x84) 255
#570: D3PT = (ui8 , 0x80) 2
#571: D3ST = (ui8 , 0x80) 1
#572: D3St = (hex_, 0x84) 13 00
#573: D3VC = (ui16, 0xd0) 0
#574: D3VD = (flt , 0x84) 0.0
#575: D3VM = (ui16, 0x80) 8270
#576: D3VR = (ui16, 0x84) 20000
#577: D3VX = (ui16, 0x80) 8270
#578: D3if = (ch8*, 0x80) b''
#579: D3ih = (ch8*, 0x80) b''
#580: D3ii = (ch8*, 0x80) b''
#581: D3im = (ch8*, 0x80) b''
#582: D3in = (ch8*, 0x80) b''
#583: D3is = (ch8*, 0x80) b''
#584: D4Au = (ui8 , 0xd4) 0
#585: D4BD = (ui8 , 0x80) 0
#586: D4BI = (ui16, 0xd4) 0
#587: D4CA = (ui16, 0x85) 0
#588: D4CD = (ui16, 0x85) 0
#589: D4CR = (ui16, 0xc0) 0
#590: D4Ca = (ui8 , 0xc4) 0
#591: D4Cb = (ui8 , 0xc4) 0
#592: D4Cc = (ui16, 0xc4) 0
#593: D4Ci = (ui16, 0xc4) 0
#594: D4Cm = (ui16, 0xc0) 256
#595: D4Cn = (ui16, 0xc4) 0
#596: D4Cr = (ui16, 0xc4) 0
#597: D4Cs = (ui16, 0xc4) 0
#598: D4Cv = (ui16, 0xc4) 0
#599: D4Cw = (ui16, 0xc4) 0
#600: D4DA = (hex_, 0x94) 01 74
#601: D4DE = (ch8*, 0x84) b''
#602: D4DI = (ui8 , 0x80) 2
#603: D4DP = (hex_, 0x80) 00 00 00 00 00 00 00 00
#604: D4DR = (flag, 0x80) 1
#605: D4EC = (ui8 , 0x80) 0
#606: D4FC = (ui32, 0x84) 0
#607: D4FV = (hex_, 0x80) 00 21 34 00
#608: D4IC = (ui16, 0xd0) 65535
#609: D4IR = (ui16, 0x84) 0
#610: D4JA = (ui32, 0x94) 7500
#611: D4JB = (ui32, 0x94) 7500
#612: D4JD = ({jst, 0x94) b'\x00\x00\x00\x00\x00\x00\x00\x00L\x1dL\x1d\x00\x00\x00\x00L\x1d\x00\x00\x00'
#613: D4JI = (flt , 0x84) 0.0
#614: D4JR = (si32, 0xd4) 7500
#615: D4JS = (si32, 0xd4) 7500
#616: D4JV = (flt , 0x84) 0.0
#617: D4LR = (ui8 , 0x80) 1
#618: D4PI = (si8 , 0x80) 0
#619: D4PS = (ui8 , 0x84) 255
#620: D4PT = (ui8 , 0x80) 0
#621: D4ST = (ui8 , 0x80) 0
#622: D4St = (hex_, 0x84) 00 00
#623: D4VC = (ui16, 0xd0) 0
#624: D4VD = (flt , 0x84) 0.0
#625: D4VM = (ui16, 0x80) 0
#626: D4VR = (ui16, 0x84) 0
#627: D4VX = (ui16, 0x80) 0
#628: D4if = (ch8*, 0x80) b''
#629: D4ih = (ch8*, 0x80) b''
#630: D4ii = (ch8*, 0x80) b''
#631: D4im = (ch8*, 0x80) b''
#632: D4in = (ch8*, 0x80) b''
#633: D4is = (ch8*, 0x80) b''
#634: DBCF = (ui8 , 0xd0) 134
#635: DBTE = (ui8 , 0xd0) 1
#636: DCAL = (hex_, 0xd4) 98 99 19 50 ae 83 b1 49 db f5 ef 37 f7 25 9f 3c 7e 01 00 00 46 4e 07 fc 1a ca d8 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#637: DICT = (flag, 0xd0) 0
#638: DRAM = (hex_, 0x50) <not available>
#639: DULT = (ui8 , 0x80) 47
#640: DUST = (ui8 , 0x90) 0
#641: DUTC = (flag, 0x80) 0
#642: DUTT = (ui8 , 0x80) 45
#643: EVPF = (hex_, 0x84) 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#644: F0Ac = (flt , 0x85) 0.0
#645: F0Dc = (flt , 0x95) 0.0
#646: F0Fb = (ui8 , 0x80) 8
#647: F0Fc = (ui16, 0x80) 0
#648: F0Md = (ui8 , 0xd0) 0
#649: F0Mn = (flt , 0x84) 1200.0
#650: F0Mx = (flt , 0x85) 5779.0
#651: F0Sf = (ui16, 0x80) 0
#652: F0St = (ui8 , 0x80) 3
#653: F0Tg = (flt , 0xd4) 0.0
#654: F1Ac = (flt , 0x85) 0.0
#655: F1Dc = (flt , 0x95) 0.0
#656: F1Fb = (ui8 , 0x80) 8
#657: F1Fc = (ui16, 0x80) 0
#658: F1Md = (ui8 , 0xd0) 0
#659: F1Mn = (flt , 0x84) 1200.0
#660: F1Mx = (flt , 0x85) 6241.0
#661: F1Sf = (ui16, 0x80) 0
#662: F1St = (ui8 , 0x80) 3
#663: F1Tg = (flt , 0xd4) 0.0
#664: FBAD = (hex_, 0xd0) 00 00 00 00
#665: FNum = (ui8 , 0x80) 2
#666: FOFC = (ui32, 0xc0) 0
#667: FOff = (ui8 , 0x81) 1
#668: FRmp = (ui16, 0x80) 0
#669: I5SR = (flt , 0x85) 0.021380988880991936
#670: IA1R = (flt , 0x85) 0.0
#671: ICMC = (flt , 0x85) 0.0
#672: ID0R = (flt , 0x85) 0.45306459069252014
#673: ID3C = (flt , 0x85) 0.0
#674: IDBC = (flt , 0x85) 0.0
#675: IDBR = (flt , 0x85) 0.055131182074546814
#676: IDHC = (flt , 0x85) 0.0
#677: IH0R = (flt , 0x85) 0.0
#678: IH1R = (flt , 0x85) 0.0
#679: IHCR = (flt , 0x85) 0.0
#680: IHDR = (flt , 0x85) 0.0
#681: IINC = (flt , 0x85) 0.0
#682: IKBC = (flt , 0x85) 0.0
#683: IMVC = (flt , 0x85) 1.7004754543304443
#684: IMVR = (flt , 0x85) 0.4614410996437073
#685: IP0b = (flt , 0x85) 0.0
#686: IP0s = (flt , 0x85) 0.0
#687: IP1b = (flt , 0x85) 0.160736083984375
#688: IP1l = (flt , 0x85) 0.0015869140625
#689: IP2b = (flt , 0x85) 0.0
#690: IP2l = (flt , 0x85) 0.010498046875
#691: IP3b = (flt , 0x85) 0.2359619140625
#692: IP3l = (flt , 0x85) 0.0001220703125
#693: IP4b = (flt , 0x85) 0.4731903076171875
#694: IP5b = (flt , 0x85) 0.0
#695: IP5l = (flt , 0x85) 0.0126953125
#696: IP6b = (flt , 0x85) 0.0
#697: IP7b = (flt , 0x85) 0.0
#698: IP8b = (flt , 0x85) 0.0
#699: IP9b = (flt , 0x85) 0.1487579345703125
#700: IPBR = (flt , 0x85) 0.08476647734642029
#701: IPMC = (flt , 0x85) 0.3194361627101898
#702: IPSC = (flt , 0x85) 0.7474875450134277
#703: IPab = (flt , 0x85) 0.0
#704: IR0b = (flt , 0x85) 0.5407867431640625
#705: IR0l = (flt , 0x85) 0.02099609375
#706: IR0s = (flt , 0x85) 0.0214080810546875
#707: IR1b = (flt , 0x85) 0.0
#708: IR1l = (flt , 0x85) 0.0
#709: IR2b = (flt , 0x85) 0.0
#710: IR3b = (flt , 0x85) 0.1385040283203125
#711: IR4b = (flt , 0x85) 0.0
#712: IR5b = (flt , 0x85) 0.0
#713: IR6b = (flt , 0x85) 0.025634765625
#714: IR8b = (flt , 0x85) 0.0974578857421875
#715: IR9b = (flt , 0x85) 0.066680908203125
#716: IRab = (flt , 0x85) 0.490509033203125
#717: ISDR = (flt , 0x85) 0.0
#718: ISVC = (flt , 0x85) 1.0101743936538696
#719: ISVR = (flt , 0x85) 0.131491556763649
#720: IU1C = (flt , 0x85) 0.0
#721: IU1R = (flt , 0x85) 0.0047038341872394085
#722: IU2C = (flt , 0x85) 0.0
#723: IU2R = (flt , 0x85) 0.0027881937567144632
#724: IW3C = (flt , 0x85) 0.0
#725: Ib0f = (flt , 0x85) 0.08480117470026016
#726: Ib8f = (flt , 0x85) 0.0070834350772202015
#727: KDD0 = (hex_, 0x80) 14 8b 3b 8c 03 65 9d b8 00 00 6b 77 b8 6b de c9 b5 04 6e a6 7a 86 c9 ac af ac c5 9b d4 1c ce 0d
#728: KDD1 = (hex_, 0x80) b2 cc 0e 6d a6 cf 81 8d 79 aa 00 00 c7 83 30 27 00 00 43 b0 00 00 00 00 fc 29 00 00 a1 06 00 00
#729: KDTP = (ui8 , 0x80) 1
#730: KINC = (ui16, 0x80) 512
#731: KINV = (ch8*, 0xd0) b'WAFC'
#732: KINX = (hex_, 0x80) 57 41 46 43
#733: LDKN = (ui8 , 0x80) 3
#734: LGDA = (ui64, 0x94) 11037749248
#735: LGDB = (ui64, 0x54) <not available>
#736: LGDC = (ui64, 0x54) <not available>
#737: LGDS = (ui64, 0x94) 1024
#738: LGPE = (flag, 0xd0) 0
#739: MBSE = (hex_, 0xd4) 2f 00 00 00
#740: MBSW = (hex_, 0xd4) 00 00 00 00 00 00 00 00
#741: MBSe = (hex_, 0xd4) 00 00 00 00 00 d4 00 00
#742: MBSw = (hex_, 0xd4) 00 00 00 00 00 00 00 00
#743: MDSV = (hex_, 0xc0) 00 06 06 01 04 01 20 00
#744: MEKV = (ui16, 0x80) 256
#745: MEPS = (hex_, 0xd0) 00 04 00 01 02 01
#746: MEWE = (ui8 , 0xd0) 1
#747: MFIC = (hex_, 0xc0) 00 00 00 00
#748: MFIX = (flag, 0xd0) 0
#749: MPPR = (ui32, 0xc0) 16777216
#750: MSAL = (hex_, 0x91) 08
#751: MSAM = (ui8 , 0x80) 3
#752: MSFL = (ch8*, 0x91) b''
#753: MSFN = (ui8 , 0x91) 0
#754: MSKT = (ui32, 0xd4) 0
#755: MSLD = (ui8 , 0xd0) 0
#756: MSLm = (flt , 0xd4) 1.0
#757: MSLn = (flt , 0xd4) 0.0
#758: MSMR = (ui8 , 0xd4) 0
#759: MSMV = (flt , 0x85) 27.0
#760: MSOC = (si32, 0x80) 385875968
#761: MSOP = (si32, 0x80) 117440512
#762: MSOR = (si32, 0x80) 100663296
#763: MSSC = (flag, 0x90) 0
#764: MST3 = (ui32, 0xc0) 0
#765: MST6 = (ui64, 0xc0) 0
#766: MSTC = (ui16, 0xc0) 0
#767: MSTD = (ui16, 0xc0) 0
#768: MSX0 = (ui16, 0xc0) 0
#769: MSX2 = (ui8 , 0xd0) 0
#770: MSX9 = (ui8 , 0x80) 0
#771: MSXA = (ch8*, 0xc4) b''
#772: MSXC = (ui32, 0x80) 0
#773: MSXD = (ch8*, 0x90) b''
#774: MSXH = (ch8*, 0x90) b''
#775: MSXK = (ch8*, 0x90) b'\x01\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x0e\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f '
#776: MSXL = (ch8*, 0x90) b'(knN(knN(knN(knN'
#777: MSXN = (ui8 , 0x80) 179
#778: MSXP = (ui32, 0xc0) 0
#779: MSXS = (ch8*, 0xd0) b'\x01\x02\x03\x04'
#780: MSXT = (ui32, 0xc0) 4294967295
#781: MSXU = (hex_, 0xc0) 00 00
#782: MSXZ = (flt , 0x94) 0.0
#783: MSXb = (ui8 , 0xd0) 0
#784: MSXc = (ui32, 0x80) 0
#785: MSXd = (ch8*, 0x90) b''
#786: MSXh = (ch8*, 0x90) b''
#787: MSXk = (ch8*, 0x90) b'\x01\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x0e\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f '
#788: MSXl = (ch8*, 0x90) b'(knN(knN(knN(knN'
#789: MSXm = (ui16, 0xd0) 2048
#790: MSXn = (ui8 , 0x80) 97
#791: MSXs = (ui32, 0xd0) 67305985
#792: MSXt = (ch8*, 0x90) b''
#793: MSxb = (hex_, 0xd0) 00 00
#794: MSxd = (hex_, 0x90) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#795: MSxs = (hex_, 0x90) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#796: MpPC = (ui16, 0x3) <not available>
#797: MpPD = (ui16, 0x3) <not available>
#798: MpPI = (ui8 , 0x3) <not available>
#799: MpPM = (ui8 , 0x3) <not available>
#800: MpPP = (ui8 , 0x3) <not available>
#801: MpPU = (ui8 , 0x3) <not available>
#802: MpPV = (ui8 , 0x3) <not available>
#803: N0Tr = (ui8 , 0x91) 0
#804: N0Tw = (ui8 , 0x91) 0
#805: NESN = (hex_, 0x50) <not available>
#806: NTAP = (flag, 0xc0) 0
#807: Ns0T = (ui8 , 0x80) 1
#808: Ns1T = (ui8 , 0x80) 0
#809: NsNL = (ui8 , 0x80) 1
#810: P5SR = (flt , 0x85) 0.27869442105293274
#811: PA1R = (flt , 0x85) 0.0
#812: PBAT = (flt , 0x85) 0.0
#813: PCMC = (flt , 0x85) 0.0
#814: PD3C = (flt , 0x85) 0.0
#815: PDBC = (flt , 0x85) 0.0
#816: PDBR = (flt , 0x85) 0.7186160087585449
#817: PDHC = (flt , 0x85) 0.0
#818: PDTR = (flt , 0x85) 9.207728385925293
#819: PH0R = (flt , 0x85) 0.0
#820: PH1R = (flt , 0x85) 0.0
#821: PHCR = (flt , 0x85) 0.0
#822: PHDR = (flt , 0x85) 0.0
#823: PHPB = (flt , 0x85) 200.0
#824: PHPC = (flt , 0x85) 5.084064960479736
#825: PHPM = (flt , 0x85) 0.8899999856948853
#826: PHPS = (flt , 0x85) 0.0
#827: PHPV = (flt , 0x85) 200.0
#828: PINC = (flt , 0x85) 0.0
#829: PKBC = (flt , 0x85) 0.0
#830: PMVC = (flt , 0x85) 6.468517780303955
#831: PMVR = (flt , 0x85) 6.014727592468262
#832: PP0b = (flt , 0x85) 0.0
#833: PP0s = (flt , 0x85) 0.0
#834: PP1b = (flt , 0x85) 0.0
#835: PP1l = (flt , 0x85) 0.01169634610414505
#836: PP2b = (flt , 0x85) 0.056728146970272064
#837: PP2l = (flt , 0x85) 0.015630103647708893
#838: PP3b = (flt , 0x85) 0.12941105663776398
#839: PP3l = (flt , 0x85) 1.4901161193847656e-07
#840: PP4b = (flt , 0x85) 0.0
#841: PP5b = (flt , 0x85) 0.0
#842: PP5l = (flt , 0x85) 0.011636875569820404
#843: PP6b = (flt , 0x85) 0.07500889897346497
#844: PP7b = (flt , 0x85) 0.4608432948589325
#845: PP8b = (flt , 0x85) 0.02515004575252533
#846: PP9b = (flt , 0x85) 0.12474031001329422
#847: PPBR = (flt , 0x85) 1.0992381572723389
#848: PPMC = (flt , 0x85) 1.214504599571228
#849: PPSC = (flt , 0x85) 2.8395638465881348
#850: PPab = (flt , 0x85) 0.0
#851: PR0b = (flt , 0x85) 0.45715123414993286
#852: PR0l = (flt , 0x85) 0.01773051545023918
#853: PR0s = (flt , 0x85) 0.02830069325864315
#854: PR1b = (flt , 0x85) 0.0
#855: PR1l = (flt , 0x85) 0.0
#856: PR2b = (flt , 0x85) 0.0
#857: PR3b = (flt , 0x85) 0.10155414044857025
#858: PR4b = (flt , 0x85) 0.0
#859: PR5b = (flt , 0x85) 0.0
#860: PR6b = (flt , 0x85) 0.02207564190030098
#861: PR8b = (flt , 0x85) 0.23304694890975952
#862: PR9b = (flt , 0x85) 0.0
#863: PRab = (flt , 0x85) 0.3997735381126404
#864: PSDR = (flt , 0x85) 0.0
#865: PSTR = (flt , 0x85) 9.207728385925293
#866: PSVC = (flt , 0x85) 1.8261765241622925
#867: PSVR = (flt , 0x85) 1.7056421041488647
#868: PU1C = (flt , 0x85) 0.0
#869: PU1R = (flt , 0x85) 0.06256786733865738
#870: PU2C = (flt , 0x85) 0.0
#871: PU2R = (flt , 0x85) 0.036298830062150955
#872: PW3C = (flt , 0x85) 0.0
#873: PZC0 = (flt , 0x85) 0.0
#874: PZC1 = (flt , 0x85) 0.0
#875: PZCB = (flt , 0x85) 0.0
#876: PZCU = (flt , 0x85) 0.0
#877: Pb0f = (flt , 0x85) 1.1086411476135254
#878: RBID = (ui32, 0x80) 134217728
#879: RBRV = (ui32, 0x80) 100663296
#880: RCID = (ui32, 0x80) 23068672
#881: RCRV = (ui32, 0x80) 285212672
#882: RECI = (ui64, 0x80) 2197761069511872512
#883: RESV = (ch8*, 0xc4) b''
#884: RGEN = (ui8 , 0x80) 4
#885: RPF0 = (ui8 , 0x80) 0
#886: RPlt = (ch8*, 0x84) b'j314c'
#887: SBA1 = (flt , 0x85) 4.315999984741211
#888: SBA2 = (flt , 0x85) 4.315999984741211
#889: SBA3 = (flt , 0x85) 4.315999984741211
#890: SBAA = (flt , 0x85) 1.0
#891: SBAC = (flt , 0x85) -0.0
#892: SBAL = (flt , 0x85) 0.0
#893: SBAP = (flt , 0x85) -0.0
#894: SBAR = (flt , 0x85) 6043.0
#895: SBAS = (flt , 0x85) 100.0
#896: SBAV = (flt , 0x85) 12.944000244140625
#897: SBAm = (flt , 0x85) 1.0
#898: SBAn = (flt , 0x85) 0.0
#899: SDM0 = (flt , 0x85) 0.0
#900: SDM1 = (flt , 0x85) 0.0
#901: SDM2 = (flt , 0x85) 0.0
#902: SDM3 = (flt , 0x85) 0.0
#903: SDM4 = (flt , 0x85) 0.0
#904: SDM5 = (flt , 0x85) 0.0
#905: SDM6 = (flt , 0x85) 0.0
#906: SDM7 = (flt , 0x85) 0.0
#907: SDM8 = (flt , 0x85) 0.0
#908: SDM9 = (flt , 0x85) 0.0
#909: SDMA = (flt , 0x85) 0.0
#910: SDMB = (flt , 0x85) 0.0
#911: SDMC = (flt , 0x85) 0.0
#912: SDMD = (flt , 0x85) 0.0
#913: SDME = (flt , 0x85) 0.0
#914: SDMF = (flt , 0x85) 0.0
#915: SDMX = (flt , 0x85) 0.0
#916: SDN0 = (flt , 0x85) 0.0
#917: SDN1 = (flt , 0x85) 0.0
#918: SDN2 = (flt , 0x85) 0.0
#919: SDN3 = (flt , 0x85) 0.0
#920: SDN4 = (flt , 0x85) 0.0
#921: SDN5 = (flt , 0x85) 0.0
#922: SDN6 = (flt , 0x85) 0.0
#923: SDN7 = (flt , 0x85) 0.0
#924: SDN8 = (flt , 0x85) 0.0
#925: SDN9 = (flt , 0x85) 0.0
#926: SDNA = (flt , 0x85) 0.0
#927: SDNB = (flt , 0x85) 0.0
#928: SDNC = (flt , 0x85) 0.0
#929: SDND = (flt , 0x85) 0.0
#930: SDNE = (flt , 0x85) 0.0
#931: SDNF = (flt , 0x85) 0.0
#932: SDTo = (flt , 0x85) 0.0
#933: SDTp = (flt , 0x85) 0.0
#934: SEB0 = (hex_, 0x81) 00 00 00 00
#935: SEB1 = (hex_, 0x81) 00 00 00 00
#936: SEB2 = (hex_, 0x81) 00 00 00 00
#937: SEB3 = (hex_, 0x81) 00 00 00 00
#938: SEB4 = (hex_, 0x81) 00 00 00 00
#939: SEB5 = (hex_, 0x81) 00 00 00 00
#940: SEB6 = (hex_, 0x81) 00 00 00 00
#941: SEB7 = (hex_, 0x81) 00 00 00 00
#942: SEB8 = (hex_, 0x81) 00 00 00 00
#943: SEB9 = (hex_, 0x81) 00 00 00 00
#944: SEBA = (hex_, 0x81) 00 00 00 00
#945: SEC0 = (hex_, 0x81) 00 00 00 00
#946: SEC1 = (hex_, 0x81) 00 00 00 00
#947: SEC2 = (hex_, 0x81) 00 00 00 00
#948: SEC3 = (hex_, 0x81) 00 00 00 00
#949: SEF0 = (hex_, 0x81) 00 00 00 00
#950: SEF1 = (hex_, 0x81) 00 00 00 00
#951: SEF2 = (hex_, 0x81) 00 00 00 00
#952: SEF3 = (hex_, 0x81) 00 00 00 00
#953: SES0 = (hex_, 0x81) 00 00 00 00
#954: SES1 = (hex_, 0x81) 00 00 00 00
#955: SES2 = (hex_, 0x81) 00 00 00 00
#956: SES3 = (hex_, 0x81) 00 00 00 00
#957: SES4 = (hex_, 0x81) 00 00 00 00
#958: SES5 = (hex_, 0x81) 00 00 00 00
#959: SES6 = (hex_, 0x81) fe 00 00 00
#960: SES7 = (hex_, 0x81) 00 00 1f ff
#961: SES8 = (hex_, 0x81) 00 00 00 00
#962: SES9 = (hex_, 0x81) 00 00 00 00
#963: SESA = (hex_, 0x81) 00 00 00 00
#964: SEb0 = (hex_, 0x81) 00 00 00 00
#965: SEb1 = (hex_, 0x81) 00 00 00 00
#966: SEb2 = (hex_, 0x81) 00 00 00 00
#967: SEb3 = (hex_, 0x81) 00 00 00 00
#968: SEb4 = (hex_, 0x81) 00 00 00 00
#969: SEb5 = (hex_, 0x81) 00 00 00 00
#970: SEb6 = (hex_, 0x81) 00 00 00 00
#971: SEb7 = (hex_, 0x81) 00 00 00 00
#972: SEb8 = (hex_, 0x81) 00 00 00 00
#973: SEb9 = (hex_, 0x81) 00 00 00 00
#974: SEbA = (hex_, 0x81) 00 00 00 00
#975: SEc0 = (hex_, 0x81) 00 00 00 00
#976: SEc1 = (hex_, 0x81) 00 00 00 00
#977: SEc2 = (hex_, 0x81) 00 00 00 00
#978: SEc3 = (hex_, 0x81) 00 00 00 00
#979: SEf0 = (hex_, 0x81) 00 00 00 00
#980: SEf1 = (hex_, 0x81) 00 00 00 00
#981: SEf2 = (hex_, 0x81) 00 00 00 00
#982: SEf3 = (hex_, 0x81) 00 00 00 00
#983: SEs0 = (hex_, 0x81) 00 00 00 00
#984: SEs1 = (hex_, 0x81) 00 00 00 00
#985: SEs2 = (hex_, 0x81) 00 00 7e 00
#986: SEs3 = (hex_, 0x81) 00 00 00 00
#987: SEs4 = (hex_, 0x81) 00 00 00 00
#988: SEs5 = (hex_, 0x81) 00 00 00 00
#989: SEs6 = (hex_, 0x81) fe 00 00 00
#990: SEs7 = (hex_, 0x81) 00 00 1f ff
#991: SEs8 = (hex_, 0x81) 00 00 00 00
#992: SEs9 = (hex_, 0x81) 00 00 00 00
#993: SEsA = (hex_, 0x81) 00 00 00 00
#994: SFBN = (hex_, 0x81) 00 00 00 00
#995: SFBS = (hex_, 0x81) 00 00 00 00
#996: SFF0 = (hex_, 0x85) 00 00 00 00
#997: SFF1 = (hex_, 0x85) 00 00 00 00
#998: SFF2 = (hex_, 0x85) 00 00 00 00
#999: SFF3 = (hex_, 0x85) 00 00 00 00
#1000: SFF4 = (hex_, 0x85) 00 00 00 00
#1001: SFF5 = (hex_, 0x85) 00 00 00 00
#1002: SFF6 = (hex_, 0x85) 00 00 00 00
#1003: SFF7 = (hex_, 0x85) 00 00 00 00
#1004: SFF8 = (hex_, 0x85) 00 00 00 00
#1005: SFI0 = (hex_, 0x85) 00 00 00 00
#1006: SMB0 = (hex_, 0xd4) b4 0e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1007: SMB1 = (hex_, 0xd4) 68 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1008: SMB2 = (hex_, 0xd4) d9 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 09 f0 00 10
#1009: SMB3 = (hex_, 0xd4) 7c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1010: SMB4 = (hex_, 0xd4) b2 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1011: SMB5 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1012: SMB6 = (hex_, 0xd4) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1013: SMBC = (hex_, 0x7) <not available>
#1014: SMBD = (hex_, 0x2) <not available>
#1015: SMBG = (ui8 , 0x11) <not available>
#1016: SMBR = (hex_, 0x2) <not available>
#1017: SMBS = (hex_, 0x7) <not available>
#1018: SMBU = (hex_, 0x3) <not available>
#1019: SMBW = (hex_, 0x3) <not available>
#1020: TAOL = (flt , 0x85) 0.0
#1021: TB0T = (flt , 0x85) 24.29998779296875
#1022: TB1T = (flt , 0x85) 24.29998779296875
#1023: TB2T = (flt , 0x85) 24.199996948242188
#1024: TC10 = (flt , 0x85) 33.646244049072266
#1025: TC11 = (flt , 0x85) 34.28691864013672
#1026: TC12 = (flt , 0x85) 34.41149139404297
#1027: TC13 = (flt , 0x85) 34.21573257446289
#1028: TC20 = (flt , 0x85) 33.041168212890625
#1029: TC21 = (flt , 0x85) 33.53946304321289
#1030: TC22 = (flt , 0x85) 33.25472640991211
#1031: TC23 = (flt , 0x85) 33.11235046386719
#1032: TC30 = (flt , 0x85) 33.32590866088867
#1033: TC31 = (flt , 0x85) 33.53946304321289
#1034: TC32 = (flt , 0x85) 33.4860725402832
#1035: TC33 = (flt , 0x85) 33.058963775634766
#1036: TC40 = (flt , 0x85) 33.397098541259766
#1037: TC41 = (flt , 0x85) 35.016571044921875
#1038: TC42 = (flt , 0x85) 34.12675476074219
#1039: TC43 = (flt , 0x85) 33.610652923583984
#1040: TC50 = (flt , 0x85) 33.85980224609375
#1041: TC51 = (flt , 0x85) 34.25132751464844
#1042: TC52 = (flt , 0x85) 34.50047302246094
#1043: TC53 = (flt , 0x85) 34.73182678222656
#1044: TCDX = (flt , 0x85) 35.05216598510742
#1045: TCHP = (flt , 0x85) 29.162734985351562
#1046: TCMb = (flt , 0x85) 45.07190704345703
#1047: TCMz = (flt , 0x85) 51.51062774658203
#1048: TD00 = (flt , 0x85) 0.0
#1049: TD01 = (flt , 0x85) 0.0
#1050: TD02 = (flt , 0x85) 0.0
#1051: TD03 = (flt , 0x85) 0.0
#1052: TD04 = (flt , 0x85) 0.0
#1053: TD10 = (flt , 0x85) 0.0
#1054: TD11 = (flt , 0x85) 0.0
#1055: TD12 = (flt , 0x85) 0.0
#1056: TD13 = (flt , 0x85) 0.0
#1057: TD14 = (flt , 0x85) 0.0
#1058: TD20 = (flt , 0x85) 0.0
#1059: TD21 = (flt , 0x85) 0.0
#1060: TD22 = (flt , 0x85) 0.0
#1061: TD23 = (flt , 0x85) 0.0
#1062: TD24 = (flt , 0x85) 0.0
#1063: TDBP = (flt , 0x85) 24.625
#1064: TDEL = (flt , 0x85) 24.375
#1065: TDER = (flt , 0x85) 24.25
#1066: TDTC = (flt , 0x85) 26.5625
#1067: TDTP = (flt , 0x85) 25.9375
#1068: TDVx = (flt , 0x85) 0.0
#1069: TDeL = (flt , 0x85) 24.0
#1070: TDeR = (flt , 0x85) 23.875
#1071: TG0B = (ioft, 0x94) 1592524
#1072: TG0C = (ioft, 0x94) 1572864
#1073: TG0H = (ioft, 0x94) 1572864
#1074: TG0V = (ioft, 0x94) 1592524
#1075: TG1B = (ioft, 0x94) 1592524
#1076: TG2B = (ioft, 0x94) 1585971
#1077: TH0a = (flt , 0x85) 26.8046875
#1078: TH0b = (flt , 0x85) 26.44140625
#1079: TH0x = (flt , 0x85) 26.8046875
#1080: TH1a = (flt , 0x85) 0.0
#1081: TH1b = (flt , 0x85) 0.0
#1082: TMVR = (flt , 0x85) 28.74853515625
#1083: TPD0 = (flt , 0x85) 31.180007934570312
#1084: TPD1 = (flt , 0x85) 31.446409225463867
#1085: TPD2 = (flt , 0x85) 31.002410888671875
#1086: TPD3 = (flt , 0x85) 31.268814086914062
#1087: TPD4 = (flt , 0x85) 31.624008178710938
#1088: TPD5 = (flt , 0x85) 31.535202026367188
#1089: TPD6 = (flt , 0x85) 31.091201782226562
#1090: TPD7 = (flt , 0x85) 31.535202026367188
#1091: TPD8 = (flt , 0x85) 31.446409225463867
#1092: TPD9 = (flt , 0x85) 31.268814086914062
#1093: TPDX = (flt , 0x85) 31.624008178710938
#1094: TPDa = (flt , 0x85) 31.091201782226562
#1095: TPDb = (flt , 0x85) 31.002410888671875
#1096: TPDc = (flt , 0x85) 31.091201782226562
#1097: TPDd = (flt , 0x85) 31.268814086914062
#1098: TPDe = (flt , 0x85) 31.268814086914062
#1099: TPDf = (flt , 0x85) 31.268814086914062
#1100: TPDg = (flt , 0x85) 31.180007934570312
#1101: TPDh = (flt , 0x85) 31.002410888671875
#1102: TPDi = (flt , 0x85) 31.446409225463867
#1103: TPDj = (flt , 0x85) 31.35760498046875
#1104: TPMP = (flt , 0x85) 30.55474853515625
#1105: TPSP = (flt , 0x85) 31.8941650390625
#1106: TPVD = (flt , 0x85) 31.506343841552734
#1107: TR0Z = (ioft, 0x94) 3398042
#1108: TR1d = (ioft, 0x94) 1996457
#1109: TR2d = (ioft, 0x94) 2147142
#1110: TRD0 = (flt , 0x85) 34.376800537109375
#1111: TRD1 = (flt , 0x85) 33.93280029296875
#1112: TRD2 = (flt , 0x85) 34.11041259765625
#1113: TRD3 = (flt , 0x85) 34.0216064453125
#1114: TRD4 = (flt , 0x85) 34.28800964355469
#1115: TRD5 = (flt , 0x85) 33.93280029296875
#1116: TRD6 = (flt , 0x85) 33.84400939941406
#1117: TRD7 = (flt , 0x85) 33.93280029296875
#1118: TRD8 = (flt , 0x85) 33.84400939941406
#1119: TRD9 = (flt , 0x85) 33.666412353515625
#1120: TRDX = (flt , 0x85) 34.376800537109375
#1121: TRDa = (flt , 0x85) 33.93280029296875
#1122: TRDb = (flt , 0x85) 33.666412353515625
#1123: TRDc = (flt , 0x85) 33.577606201171875
#1124: TRDd = (flt , 0x85) 33.577606201171875
#1125: TRDe = (flt , 0x85) 33.93280029296875
#1126: TRDf = (flt , 0x85) 33.488800048828125
#1127: TRDg = (flt , 0x85) 33.666412353515625
#1128: TRDh = (flt , 0x85) 33.488800048828125
#1129: TRDi = (flt , 0x85) 34.11041259765625
#1130: TRDj = (flt , 0x85) 33.84400939941406
#1131: TS0P = (flt , 0x85) 29.810653686523438
#1132: TSVR = (flt , 0x85) 29.914215087890625
#1133: TSWR = (flt , 0x85) 30.284683227539062
#1134: TSXR = (flt , 0x85) 31.010955810546875
#1135: TVA0 = (flt , 0x85) 22.646638870239258
#1136: TVD0 = (flt , 0x85) 45.07190704345703
#1137: TVMD = (flt , 0x85) 0.0
#1138: TVS0 = (flt , 0x85) 26.010292053222656
#1139: TVS1 = (flt , 0x85) 25.576250076293945
#1140: TVS2 = (flt , 0x85) 23.836307525634766
#1141: TVSx = (flt , 0x85) 26.010292053222656
#1142: TVV0 = (flt , 0x85) 35.016571044921875
#1143: TW0P = (flt , 0x85) 31.372268676757812
#1144: Ta00 = (flt , 0x85) 0.0
#1145: Ta01 = (flt , 0x85) 0.0
#1146: Ta02 = (flt , 0x85) 0.0
#1147: Ta04 = (flt , 0x85) 0.0
#1148: Ta05 = (flt , 0x85) 8.48799991607666
#1149: Ta06 = (flt , 0x85) 10.895999908447266
#1150: Ta08 = (flt , 0x85) 0.0
#1151: Ta09 = (flt , 0x85) 0.0
#1152: Ta0A = (flt , 0x85) 0.0
#1153: Ta0C = (flt , 0x85) 0.0
#1154: Ta0D = (flt , 0x85) 8.401000022888184
#1155: Ta0E = (flt , 0x85) 10.807000160217285
#1156: TaLP = (flt , 0x85) 28.603561401367188
#1157: TaLT = (flt , 0x85) 25.414215087890625
#1158: TaLW = (flt , 0x85) 25.988174438476562
#1159: TaRF = (flt , 0x85) 29.878707885742188
#1160: TaRT = (flt , 0x85) 28.547348022460938
#1161: TaRW = (flt , 0x85) 25.295867919921875
#1162: TaTP = (flt , 0x85) 32.33576965332031
#1163: Td00 = (flt , 0x85) 31.91374969482422
#1164: Td01 = (flt , 0x85) 31.91374969482422
#1165: Td02 = (flt , 0x85) 32.96875
#1166: Td04 = (flt , 0x85) 32.57468795776367
#1167: Td05 = (flt , 0x85) 32.57468795776367
#1168: Td06 = (flt , 0x85) 33.59375
#1169: Td08 = (flt , 0x85) 31.042343139648438
#1170: Td09 = (flt , 0x85) 31.042343139648438
#1171: Td0A = (flt , 0x85) 31.859375
#1172: Td0C = (flt , 0x85) 29.461563110351562
#1173: Td0D = (flt , 0x85) 29.461563110351562
#1174: Td0E = (flt , 0x85) 30.6875
#1175: Td0G = (flt , 0x85) 32.47281265258789
#1176: Td0H = (flt , 0x85) 32.47281265258789
#1177: Td0I = (flt , 0x85) 34.296875
#1178: Td0K = (flt , 0x85) 29.9364070892334
#1179: Td0L = (flt , 0x85) 29.9364070892334
#1180: Td0M = (flt , 0x85) 30.96875
#1181: Te00 = (flt , 0x85) 31.713905334472656
#1182: Te01 = (flt , 0x85) 45.07190704345703
#1183: Te02 = (flt , 0x85) 51.51062774658203
#1184: Tg04 = (flt , 0x85) 0.0
#1185: Tg05 = (flt , 0x85) 9.199999809265137
#1186: Tg0C = (flt , 0x85) 0.0
#1187: Tg0D = (flt , 0x85) 9.199999809265137
#1188: Tg0K = (flt , 0x85) 0.0
#1189: Tg0L = (flt , 0x85) 9.199999809265137
#1190: Tg0S = (flt , 0x85) 0.0
#1191: Tg0T = (flt , 0x85) 9.199999809265137
#1192: Th00 = (flt , 0x85) 31.34113311767578
#1193: Th01 = (flt , 0x85) 38.67413330078125
#1194: Th02 = (flt , 0x85) 40.609375
#1195: Th04 = (flt , 0x85) 31.267187118530273
#1196: Th05 = (flt , 0x85) 31.267187118530273
#1197: Th06 = (flt , 0x85) 31.515625
#1198: Th08 = (flt , 0x85) 31.561601638793945
#1199: Th09 = (flt , 0x85) 31.561601638793945
#1200: Th0A = (flt , 0x85) 31.78125
#1201: Th0C = (flt , 0x85) 31.219100952148438
#1202: Th0D = (flt , 0x85) 38.552101135253906
#1203: Th0E = (flt , 0x85) 40.5
#1204: Th0G = (flt , 0x85) 30.981407165527344
#1205: Th0H = (flt , 0x85) 30.981407165527344
#1206: Th0I = (flt , 0x85) 31.28125
#1207: Tm00 = (flt , 0x85) 29.022031784057617
#1208: Tm01 = (flt , 0x85) 29.022031784057617
#1209: Tm02 = (flt , 0x85) 30.625
#1210: Tm04 = (flt , 0x85) 31.39031219482422
#1211: Tm05 = (flt , 0x85) 31.39031219482422
#1212: Tm06 = (flt , 0x85) 32.65625
#1213: Tm08 = (flt , 0x85) 31.839374542236328
#1214: Tm09 = (flt , 0x85) 31.839374542236328
#1215: Tm0A = (flt , 0x85) 33.0
#1216: Tm0C = (flt , 0x85) 29.0145320892334
#1217: Tm0D = (flt , 0x85) 29.0145320892334
#1218: Tm0E = (flt , 0x85) 30.21875
#1219: Tp00 = (flt , 0x85) 31.973468780517578
#1220: Tp01 = (flt , 0x85) 40.96946716308594
#1221: Tp02 = (flt , 0x85) 45.326499938964844
#1222: Tp04 = (flt , 0x85) 32.21139144897461
#1223: Tp05 = (flt , 0x85) 41.188392639160156
#1224: Tp06 = (flt , 0x85) 45.5103759765625
#1225: Tp08 = (flt , 0x85) 31.676193237304688
#1226: Tp09 = (flt , 0x85) 40.65419387817383
#1227: Tp0A = (flt , 0x85) 44.59487533569336
#1228: Tp0C = (flt , 0x85) 32.948265075683594
#1229: Tp0D = (flt , 0x85) 42.0982666015625
#1230: Tp0E = (flt , 0x85) 46.70124816894531
#1231: Tp0G = (flt , 0x85) 32.45095443725586
#1232: Tp0H = (flt , 0x85) 41.552955627441406
#1233: Tp0I = (flt , 0x85) 46.41087341308594
#1234: Tp0K = (flt , 0x85) 29.574222564697266
#1235: Tp0L = (flt , 0x85) 38.41522216796875
#1236: Tp0M = (flt , 0x85) 43.43462371826172
#1237: Tp0O = (flt , 0x85) 31.09437370300293
#1238: Tp0P = (flt , 0x85) 39.98937225341797
#1239: Tp0Q = (flt , 0x85) 44.456626892089844
#1240: Tp0S = (flt , 0x85) 33.38201141357422
#1241: Tp0T = (flt , 0x85) 42.43949508666992
#1242: Tp0U = (flt , 0x85) 45.753501892089844
#1243: Tp0W = (flt , 0x85) 32.26681137084961
#1244: Tp0X = (flt , 0x85) 41.197811126708984
#1245: Tp0Y = (flt , 0x85) 45.96662521362305
#1246: Tp0a = (flt , 0x85) 33.368797302246094
#1247: Tp0b = (flt , 0x85) 42.35779571533203
#1248: Tp0c = (flt , 0x85) 46.632625579833984
#1249: Ts00 = (flt , 0x85) 32.325538635253906
#1250: Ts01 = (flt , 0x85) 32.325538635253906
#1251: Ts02 = (flt , 0x85) 33.609375
#1252: Ts04 = (flt , 0x85) 31.44893455505371
#1253: Ts05 = (flt , 0x85) 31.44893455505371
#1254: Ts06 = (flt , 0x85) 32.953125
#1255: Ts0P = (flt , 0x85) 24.99609375
#1256: Ts1P = (flt , 0x85) 22.99609375
#1257: Tz11 = (flt , 0x85) 0.0
#1258: Tz12 = (flt , 0x85) 0.0
#1259: Tz13 = (flt , 0x85) 0.0
#1260: Tz14 = (flt , 0x85) 0.0
#1261: Tz15 = (flt , 0x85) 0.0
#1262: Tz16 = (flt , 0x85) 0.0
#1263: Tz17 = (flt , 0x85) 0.0
#1264: Tz18 = (flt , 0x85) 0.0
#1265: Tz1j = (flt , 0x85) 0.0
#1266: UB0C = (ui8 , 0x54) <not available>
#1267: UB0T = (ui64, 0xd4) 0
#1268: UBAC = (si16, 0x84) 0
#1269: UBAT = (si16, 0x84) 0
#1270: UBAV = (ui16, 0x84) 0
#1271: UBCR = (hex_, 0x94) 01
#1272: UBD0 = (ui16, 0x84) 0
#1273: UBDD = (si16, 0x84) 0
#1274: UBFC = (ui16, 0x84) 0
#1275: UBHR = (hex_, 0x94) 01
#1276: UBID = (si16, 0x84) 0
#1277: UBIS = (si16, 0x84) 0
#1278: UBNC = (ui16, 0x84) 0
#1279: UBPC = (si16, 0x84) 0
#1280: UBPF = (ui16, 0x84) 0
#1281: UBPI = (si16, 0x84) 0
#1282: UBPN = (ui16, 0x84) 0
#1283: UBPR = (ui16, 0x84) 0
#1284: UBPV = (ui16, 0x84) 0
#1285: UBRA = (hex_, 0x84) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1286: UBRM = (ui16, 0x84) 0
#1287: UBRS = (si16, 0x84) 0
#1288: UBSS = (ui16, 0x84) 0
#1289: UBUI = (ui8 , 0x84) 0
#1290: UCFG = (hex_, 0x80) 04 14
#1291: UPOC = (ui16, 0xd4) 0
#1292: UPOF = (hex_, 0x84) 00
#1293: UPOR = (flag, 0x84) 0
#1294: UPOS = (ui8 , 0x94) 0
#1295: VBUS = (ui32, 0x94) 1
#1296: VC10 = (flt , 0x85) 0.7475433349609375
#1297: VC11 = (flt , 0x85) 0.8667144775390625
#1298: VC12 = (flt , 0x85) 0.7554168701171875
#1299: VC13 = (flt , 0x85) 0.8667144775390625
#1300: VC20 = (flt , 0x85) 0.0
#1301: VC21 = (flt , 0x85) 0.0011138916015625
#1302: VC22 = (flt , 0x85) 0.0
#1303: VC23 = (flt , 0x85) 0.0011138916015625
#1304: VC30 = (flt , 0x85) 0.0
#1305: VC31 = (flt , 0x85) 0.0
#1306: VC32 = (flt , 0x85) 0.0
#1307: VC33 = (flt , 0x85) 0.0
#1308: VC40 = (flt , 0x85) 0.5766754150390625
#1309: VC41 = (flt , 0x85) 0.779022216796875
#1310: VC42 = (flt , 0x85) 0.7823944091796875
#1311: VC43 = (flt , 0x85) 0.0
#1312: VC50 = (flt , 0x85) 0.0011138916015625
#1313: VC51 = (flt , 0x85) 0.0
#1314: VC52 = (flt , 0x85) 0.6317596435546875
#1315: VC53 = (flt , 0x85) 0.0
#1316: VD0R = (flt , 0x85) 20.325363159179688
#1317: VDMA = (flt , 0x85) 3.7979249954223633
#1318: VDMM = (flt , 0x85) 3.8101351261138916
#1319: VMVC = (flt , 0x85) 3.8039331436157227
#1320: VP0R = (flt , 0x85) 13.033219337463379
#1321: VP0b = (flt , 0x85) 0.8556671142578125
#1322: VP0s = (flt , 0x85) 1.2289276123046875
#1323: VP1b = (flt , 0x85) 0.79193115234375
#1324: VP1l = (flt , 0x85) 3.29913330078125
#1325: VP2b = (flt , 0x85) 0.926361083984375
#1326: VP2l = (flt , 0x85) 1.80096435546875
#1327: VP3b = (flt , 0x85) 1.80462646484375
#1328: VP3l = (flt , 0x85) 0.0
#1329: VP4b = (flt , 0x85) 1.0574951171875
#1330: VP5b = (flt , 0x85) 0.6201324462890625
#1331: VP5l = (flt , 0x85) 0.80072021484375
#1332: VP6b = (flt , 0x85) 1.1223297119140625
#1333: VP7b = (flt , 0x85) 0.8234405517578125
#1334: VP8b = (flt , 0x85) 1.2263641357421875
#1335: VP9b = (flt , 0x85) 0.80877685546875
#1336: VPab = (flt , 0x85) 0.5813140869140625
#1337: VR0b = (flt , 0x85) 0.8644561767578125
#1338: VR0l = (flt , 0x85) 0.7483367919921875
#1339: VR0s = (flt , 0x85) 1.4981536865234375
#1340: VR1b = (flt , 0x85) 0.5754547119140625
#1341: VR1l = (flt , 0x85) 0.0048828125
#1342: VR2b = (flt , 0x85) 1.054931640625
#1343: VR3b = (flt , 0x85) 1.80096435546875
#1344: VR4b = (flt , 0x85) 1.05419921875
#1345: VR5b = (flt , 0x85) 0.628936767578125
#1346: VR6b = (flt , 0x85) 0.8626251220703125
#1347: VR8b = (flt , 0x85) 1.2263641357421875
#1348: VR9b = (flt , 0x85) 1.1248931884765625
#1349: VRab = (flt , 0x85) 0.8190460205078125
#1350: VSVR = (flt , 0x85) 1.8051388263702393
#1351: Vb0f = (flt , 0x85) 13.033656120300293
#1352: Vb1f = (flt , 0x85) 13.03246784210205
#1353: WKTP = (ui8 , 0xd0) 0
#1354: aDC! = (ui32, 0xf4) <error ('SMC error 0x40089 (RESULT=0x89, ID=0x0, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x0, SIZE=0x4, VALUE=0x0))>
#1355: aDC# = (ui32, 0x84) 162
#1356: aDC? = (ui32, 0xf4) <error ('SMC error 0x46089 (RESULT=0x89, ID=0x6, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x6, SIZE=0x4, VALUE=0x0))>
#1357: aDCR = (ioft, 0xf4) <error ('SMC error 0x89089 (RESULT=0x89, ID=0x9, SIZE=0x8, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x9, SIZE=0x8, VALUE=0x0))>
#1358: aP00 = (ui32, 0x94) 8
#1359: aP01 = (ui32, 0x94) 13
#1360: aP02 = (ui32, 0x94) 2125
#1361: aP58 = (ui32, 0x94) <error ('SMC error 0x450c7 (RESULT=0xc7, ID=0x5, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0xc7, ID=0x5, SIZE=0x4, VALUE=0x0))>
#1362: aP59 = (ui32, 0x94) <error ('SMC error 0x480c7 (RESULT=0xc7, ID=0x8, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0xc7, ID=0x8, SIZE=0x4, VALUE=0x0))>
#1363: aP5a = (ui32, 0x94) 3430
#1364: aP5b = (ui32, 0x94) 3430
#1365: aP5c = (ui32, 0x94) 3432
#1366: aP5d = (ui32, 0x94) 3433
#1367: aP5e = (ui32, 0x94) 3430
#1368: aP70 = (ui32, 0x94) 2533
#1369: aP71 = (ui32, 0x94) 1475
#1370: aP72 = (ui32, 0x94) 2881
#1371: aP73 = (ui32, 0x94) 1679
#1372: aP74 = (ui32, 0x94) 3081
#1373: aP75 = (ui32, 0x94) 2243
#1374: aP76 = (ui32, 0x94) 3370
#1375: aP77 = (ui32, 0x94) 2210
#1376: aP78 = (ui32, 0x94) 1592
#1377: aP79 = (ui32, 0x94) 3285
#1378: aP7a = (ui32, 0x94) 0
#1379: aP7b = (ui32, 0x94) 59
#1380: aP7c = (ui32, 0x94) 0
#1381: aP7d = (ui32, 0x94) 28
#1382: aP7e = (ui32, 0x94) 0
#1383: aP7f = (ui32, 0x94) 0
#1384: aP80 = (ui32, 0x94) 2
#1385: aPMX = (ui8 , 0x54) <not available>
#1386: bHLD = (ui32, 0x90) 0
#1387: bPHD = (flag, 0x80) 0
#1388: bRIN = (ui32, 0x90) <error ('SMC error 0x45089 (RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0))>
#1389: bVDN = (ui32, 0x90) <error ('SMC error 0x48089 (RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0))>
#1390: bVUP = (ui32, 0x90) <error ('SMC error 0x4b089 (RESULT=0x89, ID=0xb, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0xb, SIZE=0x4, VALUE=0x0))>
#1391: ceD1 = (flt , 0x85) 0.0
#1392: ceF0 = (flt , 0x85) 0.0
#1393: ceF1 = (flt , 0x85) 0.0
#1394: ceF2 = (flt , 0x85) 0.0
#1395: ceFa = (flt , 0x85) 0.0
#1396: ceFn = (flt , 0x85) 0.0
#1397: ceFv = (flt , 0x85) 0.0
#1398: ceNn = (flt , 0x85) 0.0
#1399: ceP0 = (flt , 0x85) 0.0
#1400: ceP1 = (flt , 0x85) 0.0
#1401: ceP2 = (flt , 0x85) 0.0
#1402: cePB = (flt , 0x85) 0.0
#1403: cePC = (flt , 0x85) 0.0
#1404: cePD = (flt , 0x85) 0.0
#1405: cePa = (flt , 0x85) 0.0
#1406: cePv = (flt , 0x85) 0.0
#1407: cePw = (flt , 0x85) 0.0
#1408: cePz = (flt , 0x85) 0.0
#1409: ceU0 = (flt , 0x85) 0.0
#1410: ceU1 = (flt , 0x85) 0.0
#1411: ceU2 = (flt , 0x85) 0.0
#1412: ceUR = (flt , 0x85) 0.0
#1413: cef0 = (flt , 0x85) 0.0
#1414: cef1 = (flt , 0x85) 0.0
#1415: cef2 = (flt , 0x85) 0.0
#1416: cmF0 = (flt , 0x85) 0.0
#1417: cmF1 = (flt , 0x85) 0.0
#1418: cmF2 = (flt , 0x85) 0.0
#1419: cmFa = (flt , 0x85) 0.0
#1420: cmFs = (flt , 0x85) 100.0
#1421: cmFv = (flt , 0x85) 0.0
#1422: cmPC = (flt , 0x85) 7.0
#1423: cmPN = (flt , 0x85) 0.0
#1424: cmPS = (flt , 0x85) 100.0
#1425: cmPz = (flt , 0x85) 0.0
#1426: cmTa = (flt , 0x85) 100.0
#1427: cmTb = (flt , 0x85) 100.0
#1428: cmTl = (flt , 0x85) 100.0
#1429: cmTv = (flt , 0x85) 100.0
#1430: csF0 = (flt , 0x85) 0.0
#1431: csF1 = (flt , 0x85) 0.0
#1432: csF2 = (flt , 0x85) 0.0
#1433: csFa = (flt , 0x85) 0.0
#1434: csFn = (flt , 0x85) 0.0
#1435: csFv = (flt , 0x85) 0.0
#1436: csP0 = (flt , 0x85) 0.0
#1437: csP1 = (flt , 0x85) 0.0
#1438: csP2 = (flt , 0x85) 0.0
#1439: csPB = (flt , 0x85) 0.0
#1440: csPC = (flt , 0x85) 0.0
#1441: csPD = (flt , 0x85) 0.0
#1442: csPa = (flt , 0x85) 0.0
#1443: csPv = (flt , 0x85) 0.0
#1444: csPw = (flt , 0x85) 0.0
#1445: csU0 = (flt , 0x85) 0.0
#1446: csU1 = (flt , 0x85) 0.0
#1447: csU2 = (flt , 0x85) 0.0
#1448: csf0 = (flt , 0x85) 0.0
#1449: csf1 = (flt , 0x85) 0.0
#1450: csf2 = (flt , 0x85) 0.0
#1451: fSX3 = (flt , 0x85) 0.0
#1452: fc0S = (si32, 0x85) 1
#1453: fc0T = (flt , 0x85) 0.0
#1454: fcB0 = (flt , 0x85) 100.0
#1455: fcMN = (flt , 0x85) 2317.0
#1456: fcMX = (flt , 0x85) 5779.0
#1457: fcdx = (flt , 0x85) 27.88450050354004
#1458: fchx = (flt , 0x85) 0.0
#1459: fclx = (flt , 0x85) 27.88450050354004
#1460: fcof = (flt , 0x85) 150.0
#1461: fdBA = (flt , 0x85) 0.0
#1462: fdS0 = (flt , 0x85) 0.0
#1463: fdS1 = (flt , 0x85) 0.0
#1464: fdS2 = (flt , 0x85) 0.0
#1465: fdS3 = (flt , 0x85) 0.0
#1466: fiB0 = (flt , 0x85) 0.0
#1467: fiiz = (flt , 0x85) 0.007105447817593813
#1468: fpC0 = (flt , 0x85) 9.205169677734375
#1469: fpS0 = (flt , 0x85) 5.127325057983398
#1470: fpS1 = (flt , 0x85) 5.114241123199463
#1471: ftA0 = (flt , 0x85) 8.48799991607666
#1472: ftA1 = (flt , 0x85) 8.401000022888184
#1473: ftB0 = (flt , 0x85) 24.29523277282715
#1474: ftE0 = (flt , 0x85) 44.99721908569336
#1475: ftF0 = (flt , 0x85) 28.733978271484375
#1476: ftF1 = (flt , 0x85) 31.00694465637207
#1477: ftF2 = (flt , 0x85) 25.302091598510742
#1478: ftF3 = (flt , 0x85) 29.24776840209961
#1479: ftF4 = (flt , 0x85) 28.258840560913086
#1480: ftG0 = (flt , 0x85) 9.300000190734863
#1481: ftG1 = (flt , 0x85) 9.300000190734863
#1482: ftG2 = (flt , 0x85) 9.300000190734863
#1483: ftG3 = (flt , 0x85) 9.300000190734863
#1484: ftH0 = (flt , 0x85) 26.284282684326172
#1485: ftLx = (flt , 0x85) 2.0
#1486: ftN0 = (flt , 0x85) 26.802043914794922
#1487: ftP0 = (flt , 0x85) 40.99449920654297
#1488: ftP1 = (flt , 0x85) 40.819580078125
#1489: ftP2 = (flt , 0x85) 40.81499481201172
#1490: ftP3 = (flt , 0x85) 42.09849548339844
#1491: ftP4 = (flt , 0x85) 41.666221618652344
#1492: ftP5 = (flt , 0x85) 38.370140075683594
#1493: ftP6 = (flt , 0x85) 39.86509704589844
#1494: ftP7 = (flt , 0x85) 42.10658645629883
#1495: ftP8 = (flt , 0x85) 41.369937896728516
#1496: ftP9 = (flt , 0x85) 42.288734436035156
#1497: ftS0 = (flt , 0x85) 44.861328125
#1498: ftS1 = (flt , 0x85) 44.57670593261719
#1499: ftSa = (flt , 0x85) 44.861328125
#1500: ftV0 = (flt , 0x85) 28.587711334228516
#1501: ftV1 = (flt , 0x85) 33.63368225097656
#1502: ftV2 = (flt , 0x85) 34.32041549682617
#1503: ftV3 = (flt , 0x85) 34.42091751098633
#1504: ftV4 = (flt , 0x85) 34.353912353515625
#1505: ftV5 = (flt , 0x85) 33.030696868896484
#1506: ftV6 = (flt , 0x85) 33.49968338012695
#1507: ftV7 = (flt , 0x85) 33.18144226074219
#1508: ftV8 = (flt , 0x85) 33.231693267822266
#1509: ftV9 = (flt , 0x85) 33.41593551635742
#1510: ftVV = (flt , 0x85) 34.56973648071289
#1511: ftVa = (flt , 0x85) 33.5499382019043
#1512: ftVb = (flt , 0x85) 33.39918899536133
#1513: ftVc = (flt , 0x85) 32.9134521484375
#1514: ftVd = (flt , 0x85) 33.415931701660156
#1515: ftVe = (flt , 0x85) 35.12439727783203
#1516: ftVf = (flt , 0x85) 34.152923583984375
#1517: ftVg = (flt , 0x85) 33.566680908203125
#1518: ftVh = (flt , 0x85) 33.834678649902344
#1519: ftVi = (flt , 0x85) 34.3371696472168
#1520: ftVj = (flt , 0x85) 34.571659088134766
#1521: ftVk = (flt , 0x85) 34.73915481567383
#1522: ftVv = (flt , 0x85) 34.56973648071289
#1523: ftlx = (flt , 0x85) 0.0
#1524: ftm0 = (flt , 0x85) 30.797565460205078
#1525: ftt0 = (flt , 0x85) 24.99609375
#1526: ftt1 = (flt , 0x85) 23.827890396118164
#1527: ftvx = (flt , 0x85) 35.51805114746094
#1528: fuF0 = (flt , 0x85) 255.0
#1529: fuF1 = (flt , 0x85) 255.0
#1530: fuF2 = (flt , 0x85) 255.0
#1531: fuP0 = (flt , 0x85) 47.0
#1532: fuP1 = (flt , 0x85) 45.0
#1533: fuP2 = (flt , 0x85) 45.0
#1534: gP01 = (ui32, 0xf0) 862549252
#1535: gP02 = (ui32, 0xf0) 862549252
#1536: gP03 = (ui32, 0xf0) 862549252
#1537: gP04 = (ui32, 0xf0) 862549252
#1538: gP05 = (ui32, 0xf0) 862549252
#1539: gP06 = (ui32, 0xf0) 862549252
#1540: gP07 = (ui32, 0xf0) 862549252
#1541: gP08 = (ui32, 0xf0) 862549252
#1542: gP09 = (ui32, 0xf0) 862549252
#1543: gP0a = (ui32, 0xf0) 862549252
#1544: gP0b = (ui32, 0xf0) 862549252
#1545: gP0c = (ui32, 0xf0) 862549252
#1546: gP0d = (ui32, 0xf0) 862549252
#1547: gP0e = (ui32, 0xf0) 862549252
#1548: gP0f = (ui32, 0xf0) 862549252
#1549: gP10 = (ui32, 0xf0) 862549252
#1550: gP11 = (ui32, 0xf0) 862549252
#1551: gP12 = (ui32, 0xf0) 862549252
#1552: gP13 = (ui32, 0xf0) 862549252
#1553: gP14 = (ui32, 0xf0) 862549252
#1554: gP15 = (ui32, 0xf0) 862549252
#1555: gP16 = (ui32, 0xf0) 862549252
#1556: gP17 = (ui32, 0xf0) 862549252
#1557: gP18 = (ui32, 0xf0) 862549252
#1558: gP19 = (ui32, 0xf0) 862549252
#1559: gP1a = (ui32, 0xf0) 862549252
#1560: iaFh = (flt , 0x85) 5629.0
#1561: iaFl = (flt , 0x85) 2467.0
#1562: isD1 = (flt , 0x85) 0.0
#1563: isF0 = (flt , 0x85) 0.0
#1564: isF1 = (flt , 0x85) 0.0
#1565: isF2 = (flt , 0x85) 0.0
#1566: isFa = (flt , 0x85) 0.0
#1567: isFn = (flt , 0x85) 0.0
#1568: isFv = (flt , 0x85) 0.0
#1569: isNn = (flt , 0x85) 0.0
#1570: isP0 = (flt , 0x85) 0.0
#1571: isP1 = (flt , 0x85) 0.0
#1572: isP2 = (flt , 0x85) 0.0
#1573: isPB = (flt , 0x85) 0.0
#1574: isPC = (flt , 0x85) 0.0
#1575: isPD = (flt , 0x85) 0.0
#1576: isPa = (flt , 0x85) 0.0
#1577: isPv = (flt , 0x85) 0.0
#1578: isPw = (flt , 0x85) 0.0
#1579: isPz = (flt , 0x85) 0.0
#1580: isU0 = (flt , 0x85) 0.0
#1581: isU1 = (flt , 0x85) 0.0
#1582: isU2 = (flt , 0x85) 0.0
#1583: isUR = (flt , 0x85) 0.0
#1584: isf0 = (flt , 0x85) 0.0
#1585: isf1 = (flt , 0x85) 0.0
#1586: isf2 = (flt , 0x85) 0.0
#1587: mTPL = (si32, 0x85) 0
#1588: mUTL = (flt , 0x85) 0.0
#1589: maF0 = (si32, 0x85) 0
#1590: maF1 = (si32, 0x85) 0
#1591: maF2 = (si32, 0x85) 0
#1592: maFa = (si32, 0x85) 0
#1593: maFn = (si32, 0x85) 0
#1594: maFv = (si32, 0x85) 0
#1595: maP0 = (si32, 0x85) 0
#1596: maP1 = (si32, 0x85) 0
#1597: maP2 = (si32, 0x85) 0
#1598: maPB = (si32, 0x85) 0
#1599: maPC = (si32, 0x85) 0
#1600: maPD = (si32, 0x85) 0
#1601: maPa = (si32, 0x85) 0
#1602: maPv = (si32, 0x85) 0
#1603: maPw = (si32, 0x85) 0
#1604: maU0 = (si32, 0x85) 0
#1605: maU1 = (si32, 0x85) 0
#1606: maU2 = (si32, 0x85) 0
#1607: maf0 = (si32, 0x85) 0
#1608: maf1 = (si32, 0x85) 0
#1609: maf2 = (si32, 0x85) 0
#1610: mlD1 = (flt , 0x85) 100.0
#1611: mlF0 = (flt , 0x85) 0.0
#1612: mlF1 = (flt , 0x85) 0.0
#1613: mlF2 = (flt , 0x85) 0.0
#1614: mlFa = (flt , 0x85) 0.0
#1615: mlFn = (flt , 0x85) 0.0
#1616: mlFv = (flt , 0x85) 0.0
#1617: mlP0 = (flt , 0x85) 100.0
#1618: mlP1 = (flt , 0x85) 100.0
#1619: mlP2 = (flt , 0x85) 100.0
#1620: mlPB = (flt , 0x85) 100.0
#1621: mlPC = (flt , 0x85) 15.0
#1622: mlPD = (flt , 0x85) 100.0
#1623: mlPa = (flt , 0x85) 100.0
#1624: mlPv = (flt , 0x85) 100.0
#1625: mlPw = (flt , 0x85) 100.0
#1626: mlT0 = (flt , 0x85) 100.0
#1627: mlT1 = (flt , 0x85) 100.0
#1628: mlT2 = (flt , 0x85) 100.0
#1629: mlTh = (flt , 0x85) 100.0
#1630: mlTp = (flt , 0x85) 100.0
#1631: mlU0 = (flt , 0x85) 100.0
#1632: mlU1 = (flt , 0x85) 100.0
#1633: mlU2 = (flt , 0x85) 100.0
#1634: mlUR = (flt , 0x85) 100.0
#1635: mlf0 = (flt , 0x85) 0.0
#1636: mlf1 = (flt , 0x85) 0.0
#1637: mlf2 = (flt , 0x85) 0.0
#1638: mlt0 = (flt , 0x85) 100.0
#1639: mlt1 = (flt , 0x85) 100.0
#1640: mlt2 = (flt , 0x85) 100.0
#1641: mmLA = (si32, 0x85) 0
#1642: mmPN = (si32, 0x85) 0
#1643: mxT0 = (flt , 0x85) 100.0
#1644: mxTs = (flt , 0x85) 100.0
#1645: nn00 = (flt , 0x85) 0.0
#1646: oF00 = (si32, 0x85) 1
#1647: oF01 = (si32, 0x85) 5
#1648: oKI4 = (flt , 0x85) 0.0006150000263005495
#1649: oKI5 = (flt , 0x85) 0.0006150000263005495
#1650: oKI6 = (flt , 0x85) 0.008999999612569809
#1651: oKI7 = (flt , 0x85) 0.008999999612569809
#1652: oKP4 = (flt , 0x85) 0.00521499989554286
#1653: oKP5 = (flt , 0x85) 0.00521499989554286
#1654: oKP6 = (flt , 0x85) 0.007000000216066837
#1655: oKP7 = (flt , 0x85) 0.007000000216066837
#1656: ocer = (flt , 0x85) 100.0
#1657: ocex = (flt , 0x85) 76.0
#1658: ocey = (flt , 0x85) 76.0
#1659: ocez = (flt , 0x85) 76.0
#1660: of00 = (si32, 0x85) 5
#1661: of01 = (si32, 0x85) 20
#1662: of10 = (si32, 0x85) 5
#1663: of11 = (si32, 0x85) 30
#1664: of12 = (si32, 0x85) 1
#1665: of13 = (si32, 0x85) 1
#1666: of20 = (si32, 0x85) 300
#1667: of21 = (si32, 0x85) 20
#1668: ofc0 = (flt , 0x85) 0.0
#1669: ofc1 = (flt , 0x85) 100.0
#1670: ofc2 = (flt , 0x85) 200.0
#1671: ofc3 = (flt , 0x85) 0.0
#1672: ofc4 = (flt , 0x85) 100.0
#1673: ofc5 = (flt , 0x85) 200.0
#1674: ofl0 = (flt , 0x85) 0.0
#1675: ofl1 = (flt , 0x85) 100.0
#1676: ofl2 = (flt , 0x85) 200.0
#1677: ofl3 = (flt , 0x85) 0.0
#1678: ofl4 = (flt , 0x85) 100.0
#1679: ofl5 = (flt , 0x85) 200.0
#1680: oisr = (flt , 0x85) 100.0
#1681: oisu = (flt , 0x85) 76.0
#1682: oisy = (flt , 0x85) 76.0
#1683: oisz = (flt , 0x85) 76.0
#1684: okeA = (flt , 0x85) 0.0
#1685: okeV = (flt , 0x85) 10.0
#1686: oki0 = (flt , 0x85) 0.02160000056028366
#1687: oki1 = (flt , 0x85) 0.02160000056028366
#1688: oki2 = (flt , 0x85) 0.02160000056028366
#1689: oki3 = (flt , 0x85) 0.03849999979138374
#1690: oki4 = (flt , 0x85) 0.03849999979138374
#1691: oki5 = (flt , 0x85) 0.03849999979138374
#1692: oki6 = (flt , 0x85) 0.03849999979138374
#1693: oki7 = (flt , 0x85) 0.03849999979138374
#1694: oki8 = (flt , 0x85) 0.03849999979138374
#1695: okiA = (flt , 0x85) 0.20000000298023224
#1696: okiN = (flt , 0x85) 0.05000000074505806
#1697: okiV = (flt , 0x85) 0.05999999865889549
#1698: okia = (flt , 0x85) 0.035999998450279236
#1699: okib = (flt , 0x85) 0.05999999865889549
#1700: okic = (flt , 0x85) 0.10000000149011612
#1701: okid = (flt , 0x85) 2.0
#1702: okif = (flt , 0x85) 0.10000000149011612
#1703: okin = (flt , 0x85) 0.05999999865889549
#1704: okir = (flt , 0x85) 0.0007999999797903001
#1705: okiv = (flt , 0x85) 0.20000000298023224
#1706: okix = (flt , 0x85) 0.05999999865889549
#1707: okiy = (flt , 0x85) 0.05999999865889549
#1708: okiz = (flt , 0x85) 0.05999999865889549
#1709: okp0 = (flt , 0x85) 5.381999969482422
#1710: okp1 = (flt , 0x85) 5.381999969482422
#1711: okp2 = (flt , 0x85) 5.381999969482422
#1712: okp3 = (flt , 0x85) 2.640000104904175
#1713: okp4 = (flt , 0x85) 2.640000104904175
#1714: okp5 = (flt , 0x85) 2.640000104904175
#1715: okp6 = (flt , 0x85) 2.640000104904175
#1716: okp7 = (flt , 0x85) 2.640000104904175
#1717: okp8 = (flt , 0x85) 2.640000104904175
#1718: okpA = (flt , 0x85) 2.3499999046325684
#1719: okpN = (flt , 0x85) 2.0999999046325684
#1720: okpV = (flt , 0x85) 2.4000000953674316
#1721: okpa = (flt , 0x85) 3.5999999046325684
#1722: okpb = (flt , 0x85) 3.0
#1723: okpc = (flt , 0x85) 10.0
#1724: okpd = (flt , 0x85) 5.0
#1725: okpf = (flt , 0x85) 0.0
#1726: okpn = (flt , 0x85) 2.0
#1727: okpr = (flt , 0x85) 0.019999999552965164
#1728: okpv = (flt , 0x85) 2.5
#1729: okpx = (flt , 0x85) 14.949999809265137
#1730: okpy = (flt , 0x85) 14.949999809265137
#1731: okpz = (flt , 0x85) 14.949999809265137
#1732: oof0 = (flt , 0x85) 8.48799991607666
#1733: oof1 = (flt , 0x85) 13.357999801635742
#1734: oof2 = (flt , 0x85) 8.996000289916992
#1735: oof3 = (flt , 0x85) 8.97700023651123
#1736: oof4 = (flt , 0x85) 8.977999687194824
#1737: oof5 = (flt , 0x85) 9.149999618530273
#1738: oof6 = (flt , 0x85) 9.10200023651123
#1739: oof7 = (flt , 0x85) 8.840999603271484
#1740: oof8 = (flt , 0x85) 8.895000457763672
#1741: oof9 = (flt , 0x85) 9.060999870300293
#1742: oofA = (flt , 0x85) 0.0
#1743: oofa = (flt , 0x85) 8.930999755859375
#1744: oofb = (flt , 0x85) 8.98900032043457
#1745: oofc = (flt , 0x85) 9.300000190734863
#1746: oofd = (flt , 0x85) 9.300000190734863
#1747: oofe = (flt , 0x85) 9.300000190734863
#1748: ooff = (flt , 0x85) 9.300000190734863
#1749: oofg = (flt , 0x85) 8.401000022888184
#1750: otSC = (flt , 0x85) 7.0
#1751: oumn = (flt , 0x85) 4.0
#1752: oumx = (flt , 0x85) 30.0
#1753: pmFC = (hex_, 0xd4) 00 00
#1754: pmHC = (ui8 , 0xd0) 3
#1755: pmVC = (ui32, 0xf0) 0
#1756: rARA = (ui32, 0xd4) <error ('SMC error 0x45089 (RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0))>
#1757: rARa = (ui32, 0xd4) <error ('SMC error 0x48089 (RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0))>
#1758: rASO = (ui32, 0xd4) <error ('SMC error 0x4b089 (RESULT=0x89, ID=0xb, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0xb, SIZE=0x4, VALUE=0x0))>
#1759: rASo = (ui32, 0xd4) <error ('SMC error 0x4e089 (RESULT=0x89, ID=0xe, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0xe, SIZE=0x4, VALUE=0x0))>
#1760: rBK0 = (ui32, 0xf0) <error ('SMC error 0x41082 (RESULT=0x82, ID=0x1, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x1, SIZE=0x4, VALUE=0x0))>
#1761: rBK1 = (ui32, 0xf0) <error ('SMC error 0x44082 (RESULT=0x82, ID=0x4, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x4, SIZE=0x4, VALUE=0x0))>
#1762: rBK2 = (ui32, 0xf0) <error ('SMC error 0x47082 (RESULT=0x82, ID=0x7, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x7, SIZE=0x4, VALUE=0x0))>
#1763: rBK3 = (ui32, 0xf0) <error ('SMC error 0x4a082 (RESULT=0x82, ID=0xa, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xa, SIZE=0x4, VALUE=0x0))>
#1764: rBK4 = (ui32, 0xf0) <error ('SMC error 0x4d082 (RESULT=0x82, ID=0xd, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xd, SIZE=0x4, VALUE=0x0))>
#1765: rBK5 = (ui32, 0xf0) <error ('SMC error 0x40082 (RESULT=0x82, ID=0x0, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x0, SIZE=0x4, VALUE=0x0))>
#1766: rBK6 = (ui32, 0xf0) <error ('SMC error 0x43082 (RESULT=0x82, ID=0x3, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x3, SIZE=0x4, VALUE=0x0))>
#1767: rBK7 = (ui32, 0xf0) <error ('SMC error 0x46082 (RESULT=0x82, ID=0x6, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x6, SIZE=0x4, VALUE=0x0))>
#1768: rBK8 = (ui32, 0xf0) <error ('SMC error 0x49082 (RESULT=0x82, ID=0x9, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x9, SIZE=0x4, VALUE=0x0))>
#1769: rBK9 = (ui32, 0xf0) <error ('SMC error 0x4c082 (RESULT=0x82, ID=0xc, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xc, SIZE=0x4, VALUE=0x0))>
#1770: rBKa = (ui32, 0xf0) <error ('SMC error 0x4f082 (RESULT=0x82, ID=0xf, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xf, SIZE=0x4, VALUE=0x0))>
#1771: rBSW = (ui32, 0xf0) <error ('SMC error 0x42089 (RESULT=0x89, ID=0x2, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x2, SIZE=0x4, VALUE=0x0))>
#1772: rCPU = (ui32, 0xd4) <error ('SMC error 0x45089 (RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0))>
#1773: rCTL = (ui32, 0xd0) <error ('SMC error 0x48089 (RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x8, SIZE=0x4, VALUE=0x0))>
#1774: rLD0 = (ui32, 0xf0) <error ('SMC error 0x4b082 (RESULT=0x82, ID=0xb, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xb, SIZE=0x4, VALUE=0x0))>
#1775: rLD1 = (ui32, 0xf0) <error ('SMC error 0x4e082 (RESULT=0x82, ID=0xe, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xe, SIZE=0x4, VALUE=0x0))>
#1776: rLD2 = (ui32, 0xf0) <error ('SMC error 0x41082 (RESULT=0x82, ID=0x1, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x1, SIZE=0x4, VALUE=0x0))>
#1777: rLD3 = (ui32, 0xf0) <error ('SMC error 0x44082 (RESULT=0x82, ID=0x4, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x4, SIZE=0x4, VALUE=0x0))>
#1778: rLD4 = (ui32, 0xf0) <error ('SMC error 0x47082 (RESULT=0x82, ID=0x7, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0x7, SIZE=0x4, VALUE=0x0))>
#1779: rLD5 = (ui32, 0xf0) <error ('SMC error 0x4a082 (RESULT=0x82, ID=0xa, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xa, SIZE=0x4, VALUE=0x0))>
#1780: rLD6 = (ui32, 0xf0) <error ('SMC error 0x4d082 (RESULT=0x82, ID=0xd, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x82, ID=0xd, SIZE=0x4, VALUE=0x0))>
#1781: rLOW = (ui32, 0xd4) <error ('SMC error 0x40089 (RESULT=0x89, ID=0x0, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x0, SIZE=0x4, VALUE=0x0))>
#1782: rRAM = (ui32, 0xd4) <error ('SMC error 0x43089 (RESULT=0x89, ID=0x3, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x3, SIZE=0x4, VALUE=0x0))>
#1783: rSOC = (ui32, 0xd4) <error ('SMC error 0x46089 (RESULT=0x89, ID=0x6, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x6, SIZE=0x4, VALUE=0x0))>
#1784: rVD2 = (ui32, 0xd4) 1050
#1785: rVDA = (ui32, 0xd4) <error ('SMC error 0x4c089 (RESULT=0x89, ID=0xc, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0xc, SIZE=0x4, VALUE=0x0))>
#1786: rVDB = (ui32, 0xd4) 784
#1787: rVDF = (ui32, 0xd4) <error ('SMC error 0x42089 (RESULT=0x89, ID=0x2, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x2, SIZE=0x4, VALUE=0x0))>
#1788: rWRM = (ui32, 0xd4) <error ('SMC error 0x45089 (RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0)', SMCResult(RESULT=0x89, ID=0x5, SIZE=0x4, VALUE=0x0))>
#1789: sEEC = (ui64, 0xd4) 11463633211655998912
#1790: sEOC = (ui16, 0xd4) 2
#1791: uu00 = (flt , 0x85) 0.0
#1792: uuD1 = (flt , 0x85) 55.0
#1793: uuF0 = (flt , 0x85) 255.0
#1794: uuF1 = (flt , 0x85) 255.0
#1795: uuF2 = (flt , 0x85) 255.0
#1796: uuFa = (flt , 0x85) 102.0
#1797: uuFn = (flt , 0x85) 72.0
#1798: uuFv = (flt , 0x85) 100.0
#1799: uuJM = (flt , 0x85) 0.0
#1800: uuLA = (flt , 0x85) 0.0
#1801: uuNn = (flt , 0x85) 74.0
#1802: uuP0 = (flt , 0x85) 47.0
#1803: uuP1 = (flt , 0x85) 45.0
#1804: uuP2 = (flt , 0x85) 45.0
#1805: uuPB = (flt , 0x85) 55.0
#1806: uuPa = (flt , 0x85) 200.0
#1807: uuPv = (flt , 0x85) 109.0
#1808: uuPw = (flt , 0x85) 200.0
#1809: uuPz = (flt , 0x85) 171.61000061035156
#1810: uuU0 = (flt , 0x85) 38.0
#1811: uuU1 = (flt , 0x85) 38.0
#1812: uuU2 = (flt , 0x85) 38.0
#1813: uuUR = (flt , 0x85) 2770.0
#1814: uuZ0 = (flt , 0x85) 0.0
#1815: uuf0 = (flt , 0x85) 45.0
#1816: uuf1 = (flt , 0x85) 44.0
#1817: uuf2 = (flt , 0x85) 44.0
#1818: uusn = (flt , 0x85) 0.0
#1819: voF0 = (flt , 0x85) 0.0
#1820: voP0 = (flt , 0x85) 100.0
#1821: voTS = (flt , 0x85) 100.0
#1822: voTl = (flt , 0x85) 100.0
#1823: voTn = (flt , 0x85) 100.0
#1824: voTp = (flt , 0x85) 100.0
#1825: voTs = (flt , 0x85) 100.0
#1826: voU0 = (flt , 0x85) 100.0
#1827: w000 = (si32, 0x85) 0
#1828: w001 = (si32, 0x85) 0
#1829: xDPE = (flt , 0x85) 0.0
#1830: xLPM = (flt , 0x85) 255.0
#1831: xMDr = (flt , 0x85) 100.0
#1832: xPDs = (flt , 0x85) 65535.0
#1833: xPPT = (flt , 0x85) 255.0
#1834: xUPT = (flt , 0x85) 30.0
#1835: zEAO = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1836: zED0 = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1837: zED1 = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1838: zES0 = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1839: zETD = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
#1840: zETM = (hex_, 0xc0) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
[mgmt] Stopping via message
[mgmt] AP power state is now 0x10
[mgmt] IOP power state is now 0x10
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