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@phit /changelog.txt Secret
Created Feb 24, 2018

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FTB Revelation 1.4.0 to FTB Revelation 1.5.0
FTB Revelation 1.4.0 to FTB Revelation 1.5.0
Updated:
/dank/null (went from DankNull-1.12-1.3.30.jar to DankNull-1.12-1.4.31.jar):
DankNull-1.12-1.4.31.jar:
Implemented [#39](https://github.com/p455w0rd/DankNull/issues/39), [#67](https://github.com/p455w0rd/DankNull/issues/67), & [#77](https://github.com/p455w0rd/DankNull/issues/77)
Fixed [#74](https://github.com/p455w0rd/DankNull/issues/74)
Also added a bit a chisel support when hovering a chiseled block within the /dank/null GUI, the variant name is now the first piece of info listed
Actually Additions (went from ActuallyAdditions-1.12.2-r128.jar to ActuallyAdditions-1.12.2-r130.jar):
Changlog retrieved from GitHub:
# 1.12.2-r130
* Fixes the drill not breaking blocks of similar hardness in 3x3 or 5x5 mode.
* Fixes the default farmer casting every IPlantable to a BlockBush.
# 1.12.2-r129
* Dalapo: Added an extra null check to canFillFluidType
* Biocoal burn time is now 800 again, instead of 80. Whoops.
* Worms shouldn't show up from areas that cannot be tilled.
* (Hopefully) fixed desync issues with the 5x5 and 3x3 drill.
* Feeder has gained +5 INT.
* Config added for the fur ball drop chance.
* Greenhouse Glass recipe now makes 2 glass, and uses a single empowered palis crystal.
Advanced Rocketry (went from AdvancedRocketry 1.12.2-1.2.6-50-UNSTABLE build -50 for 1.12.2 to AdvancedRocketry 1.12.2-1.2.6-54-UNSTABLE build -54 for 1.12.2):
AdvancedRocketry 1.12.2-1.2.6-54-UNSTABLE build -54 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-1.2.6-54
* [ fixes #1106](https://github.com/zmaster587/AdvancedRocketry/commit/2fe8d8acc768c7c)
* [ fix #800, #1103](https://github.com/zmaster587/AdvancedRocketry/commit/19c92ba3b3b8cea)
* [ use up to date libvulpes](https://github.com/zmaster587/AdvancedRocketry/commit/ef6b1f6dabe38bd)
* [ fix #1104](https://github.com/zmaster587/AdvancedRocketry/commit/e6adea65848ab17)
* [ implement #1068](https://github.com/zmaster587/AdvancedRocketry/commit/139845b04c5db85)
* [ Fix 'wenttothemoon' advancement](https://github.com/zmaster587/AdvancedRocketry/commit/7ea351ec8c62378)
* [ fix #1081](https://github.com/zmaster587/AdvancedRocketry/commit/8c6a4b22a44be81)
* [ fix #1069](https://github.com/zmaster587/AdvancedRocketry/commit/67922db3d7cb6c3)
* [ fix sunset not existing, new sun texture](https://github.com/zmaster587/AdvancedRocketry/commit/e11282fb8a40b26)
* [ artifacts can now have minimum stacksize](https://github.com/zmaster587/AdvancedRocketry/commit/432337568162920)
* [ Add oredict entry for lunar soil, #1087](https://github.com/zmaster587/AdvancedRocketry/commit/c5eef8f532ec371)
* [ fix #1088](https://github.com/zmaster587/AdvancedRocketry/commit/1dac50ec6aad1b2)
* [ fix badly implemented patch for #1077](https://github.com/zmaster587/AdvancedRocketry/commit/3836c56ce0e216d)
* [ fix #1080](https://github.com/zmaster587/AdvancedRocketry/commit/27f055371f85407)
* [ address #1077](https://github.com/zmaster587/AdvancedRocketry/commit/766442b1e176576)
* [ possible fix for #1074](https://github.com/zmaster587/AdvancedRocketry/commit/b02f692d98546a3)
* [ fix moon size](https://github.com/zmaster587/AdvancedRocketry/commit/54437f34379672d)
* [ add advancements back in](https://github.com/zmaster587/AdvancedRocketry/commit/7e089cddde76cd9)
* [ fix rocket newline](https://github.com/zmaster587/AdvancedRocketry/commit/4faab8c843b0333)
* [ update German translation, thanks Jummit!](https://github.com/zmaster587/AdvancedRocketry/commit/be0104615de8a00)
* [ fix newlines in locale](https://github.com/zmaster587/AdvancedRocketry/commit/b894ad2c67c3b6a)
* [ fix #1066, CMe](https://github.com/zmaster587/AdvancedRocketry/commit/6aca49c320bd164)
* [ fix bug with O2 vent were the seal status was not properly set, add O2 tracing for finding leaks](https://github.com/zmaster587/AdvancedRocketry/commit/36a9932f88199e3)
* [ make sure seal blocks unregister properly, fix for #1038](https://github.com/zmaster587/AdvancedRocketry/commit/db6dbb509facbba)
* [ Update ru_RU.lang](https://github.com/zmaster587/AdvancedRocketry/commit/2291e8577e80777)
* [ Update ru_RU.lang Updated full russian desc. Added new items and corrected untranslated words.](https://github.com/zmaster587/AdvancedRocketry/commit/bad27887bdd0765)
* [ remove spaces from biome names, resolve #1061](https://github.com/zmaster587/AdvancedRocketry/commit/55a4b815cc34dc7)
* [ Massive localization changes, progress for #1012](https://github.com/zmaster587/AdvancedRocketry/commit/9e1b0fec7e14c22)
* [ implement #1052](https://github.com/zmaster587/AdvancedRocketry/commit/dea20a838cdd670)
* [ fix #1056](https://github.com/zmaster587/AdvancedRocketry/commit/155cb23354c17a3)
* [ fix for #1049](https://github.com/zmaster587/AdvancedRocketry/commit/26e64f28ffa3837)
* [ resolve #1044](https://github.com/zmaster587/AdvancedRocketry/commit/64ecf0fdb420858)
* [ possible fix for #911](https://github.com/zmaster587/AdvancedRocketry/commit/2dcf58dfcfee28b)
* [ attempt to fix NPE with buildcraft, #992, #972](https://github.com/zmaster587/AdvancedRocketry/commit/3d8fd79f1c7a88d)
* [ Sneaky debug thingy you, scram](https://github.com/zmaster587/AdvancedRocketry/commit/b44b50cfe46cee2)
* [ Curse this plauge of mispellings, die once and for all! Tonight you will be struck down](https://github.com/zmaster587/AdvancedRocketry/commit/4d3dc5f8acc7efa)
* [ fix #958](https://github.com/zmaster587/AdvancedRocketry/commit/1cfda23ac5bb173)
* [ add localization for #960](https://github.com/zmaster587/AdvancedRocketry/commit/d2ad731cb9cd863)
* [ resolve #925](https://github.com/zmaster587/AdvancedRocketry/commit/ae2e948760f1018)
* [ handle and print debug for cable CME, addresses #1032](https://github.com/zmaster587/AdvancedRocketry/commit/9ab47e2685cddca)
* [ add support for itemCapability handlers for rockets, resolves #1001](https://github.com/zmaster587/AdvancedRocketry/commit/325f9f834c91d80)
* [ fix getting booted from invs #1001](https://github.com/zmaster587/AdvancedRocketry/commit/ce6a32add519679)
* [ Rockets now notify landing pad when dismantled #1038](https://github.com/zmaster587/AdvancedRocketry/commit/40bb52132ccf086)
* [ Add iridum ore gen option #964](https://github.com/zmaster587/AdvancedRocketry/commit/ce2e20f35e4cc5b)
* [ fix #1031](https://github.com/zmaster587/AdvancedRocketry/commit/15aa500e1cf13e1)
* [ fix #1029](https://github.com/zmaster587/AdvancedRocketry/commit/9b609e597ed265b)
* [ Mitigate #1004 #941 #956 #816 #760, prevent world save in case of corruption](https://github.com/zmaster587/AdvancedRocketry/commit/5f9c19c21c2542e)
* [ fix #1030](https://github.com/zmaster587/AdvancedRocketry/commit/ffb992ef7c56be5)
* [ resolves #1023](https://github.com/zmaster587/AdvancedRocketry/commit/a9d5bcc80251c2c)
* [ sea level is 63 not 64](https://github.com/zmaster587/AdvancedRocketry/commit/5f2ca793a06de56)
* [ add config to change oceantype and sealevel](https://github.com/zmaster587/AdvancedRocketry/commit/84ecc08b74c6548)
* [ fix same world docking pads #1019](https://github.com/zmaster587/AdvancedRocketry/commit/31d634391abac7a)
* [ goto command no longer dumps players underground](https://github.com/zmaster587/AdvancedRocketry/commit/449c4099d0171b4)
* [ Fix more null stack checks](https://github.com/zmaster587/AdvancedRocketry/commit/6dc3f2027fd8375)
* [ fix #1019, fire rocket land event on clients](https://github.com/zmaster587/AdvancedRocketry/commit/ad48931941ab081)
* [ fix the fix for #1005 wrong load event](https://github.com/zmaster587/AdvancedRocketry/commit/e036fb405b84718)
* [ possible fix to #1005](https://github.com/zmaster587/AdvancedRocketry/commit/be21436edc4a6ac)
* [ fix mistake in fixing #1007 causing rockets to crash too, fix #1011](https://github.com/zmaster587/AdvancedRocketry/commit/2fc8ec95c85a8b0)
* [ Commands can be used in console](https://github.com/zmaster587/AdvancedRocketry/commit/3f645e4942b0cf8)
* [ add configurable power multiplier for oxygen vent, implements #1010](https://github.com/zmaster587/AdvancedRocketry/commit/415a22f46fc80f2)
* [ Fixes #1007](https://github.com/zmaster587/AdvancedRocketry/commit/7e84d1d4130a945)
* [ Biome Loader now uses resource locations for biomes](https://github.com/zmaster587/AdvancedRocketry/commit/cff635b5031bb72)
* [ fix space elevator failing to update client](https://github.com/zmaster587/AdvancedRocketry/commit/6b878e8e6b45d8d)
* [ warp times now vary between planets](https://github.com/zmaster587/AdvancedRocketry/commit/de4eeaf56e2f4eb)
* [ min battery size of 1](https://github.com/zmaster587/AdvancedRocketry/commit/7caea0afa1c6b02)
* [ Update fr_FR.lang](https://github.com/zmaster587/AdvancedRocketry/commit/1ff7847af0faf5d)
* [ Fixes #995 in vanilla dimensions and low gravity dimensions](https://github.com/zmaster587/AdvancedRocketry/commit/0950322e192f219)
* [ Fix #998](https://github.com/zmaster587/AdvancedRocketry/commit/47c2beae8221c3a)
* [ fix chemical reactor crash in #999 and #997](https://github.com/zmaster587/AdvancedRocketry/commit/15dec4e856e4ae5)
* [ fix typo, 4192, 4096 and 8192 had a baby somehow](https://github.com/zmaster587/AdvancedRocketry/commit/84b80585d364536)
* [ Fix observatory #928](https://github.com/zmaster587/AdvancedRocketry/commit/8b17c76da840281)
* [ fix client method called on server in biomeScanner #985](https://github.com/zmaster587/AdvancedRocketry/commit/6b2ccaff8cf76d5)
* [ Disable seal enchant recipe if oxygen is disabled](https://github.com/zmaster587/AdvancedRocketry/commit/45742b2e606a24b)
* [ Move recipe registration to init from post init, possible fix for https://github.com/Darkosto/SevTech-Ages/issues/284](https://github.com/zmaster587/AdvancedRocketry/commit/9d157ede15c3012)
* [ fix libvulpes dep](https://github.com/zmaster587/AdvancedRocketry/commit/b123213f06b106e)
* [ Adding the spaceBreathing enchant in the chemical reactor no longer removes existing NBT data, sorry for your loss of items MushroomDynamo](https://github.com/zmaster587/AdvancedRocketry/commit/02ffbed265cb322)
* [ fix crash on client when in invalid space station location](https://github.com/zmaster587/AdvancedRocketry/commit/f71106e830c016c)
* [ Rethrow exceptions instead of calling System.exit With Forge, you're never supposed to call System.exit. It won't work anyway (they disable it), and even having it in your code makes a big warning in the log. Change this to the right way of dealing with a checked exception you can't just propagate: wrap it in an unchecked exception.](https://github.com/zmaster587/AdvancedRocketry/commit/a161c412782a791)
* [ Fixes #961](https://github.com/zmaster587/AdvancedRocketry/commit/5a4aa7d44ff1b95)
* [ Fix expand to grow for BB boxes](https://github.com/zmaster587/AdvancedRocketry/commit/58a71d5db4d3032)
* [ "expand" method name changed to "grow" in 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/a375fe35e79f9cc)
* [ update build data](https://github.com/zmaster587/AdvancedRocketry/commit/6a23ffc38429f29)
* [ Band-aid for chisel crash in #952](https://github.com/zmaster587/AdvancedRocketry/commit/344682a31c5d62d)
* [ sync](https://github.com/zmaster587/AdvancedRocketry/commit/0a3ca715fdc8298)
* [ remove need to get bambooShortPlanName](https://github.com/zmaster587/AdvancedRocketry/commit/a3f818274141093)
* [ update curseforge task to have deobf jar and libvulpes dependency](https://github.com/zmaster587/AdvancedRocketry/commit/df248149dd42a76)
* [ move gradle tasks to one line](https://github.com/zmaster587/AdvancedRocketry/commit/b75dac22f1a1fc7)
* [ add curseforge upload task to Jenkinsfile](https://github.com/zmaster587/AdvancedRocketry/commit/7d8c3a4dec99a56)
* [ possible fix for #937](https://github.com/zmaster587/AdvancedRocketry/commit/49d7cd18f783ec0)
* [ Fix snow on observetory](https://github.com/zmaster587/AdvancedRocketry/commit/783f117483572dc)
* [ fixes #934](https://github.com/zmaster587/AdvancedRocketry/commit/70a6b58e6e7a9b6)
* [ Avoiding lookup of GitHub issues (#936) Not looking for GitHub issue titles when creating changelog.](https://github.com/zmaster587/AdvancedRocketry/commit/045aa429224a1df)
* [ sync](https://github.com/zmaster587/AdvancedRocketry/commit/2215a1218681562)
* [ Move block/item registration over to events, fix load order issues with libvulpes, fix #908](https://github.com/zmaster587/AdvancedRocketry/commit/12705d308b8994c)
* [ Add config for discovery probability](https://github.com/zmaster587/AdvancedRocketry/commit/915a27a57510821)
* [ Add fuel indicator, #923](https://github.com/zmaster587/AdvancedRocketry/commit/1f0667fc9f4ea6d)
* [ Prevent players from changing direction midflight, #923](https://github.com/zmaster587/AdvancedRocketry/commit/b0887a9e839150f)
* [ fix nulls when should be checking for empty](https://github.com/zmaster587/AdvancedRocketry/commit/e5746664794a912)
* [ update build number](https://github.com/zmaster587/AdvancedRocketry/commit/052d1237d14e83c)
* [ Add thermite torches](https://github.com/zmaster587/AdvancedRocketry/commit/df0167c296ad977)
* [ fix datatype issue, i expect this from C, but not java](https://github.com/zmaster587/AdvancedRocketry/commit/3ed985db99e173a)
* [ Add config to change number of blocks per tick during terraform #909](https://github.com/zmaster587/AdvancedRocketry/commit/c5d489f87fd4270)
* [ fix mining missions](https://github.com/zmaster587/AdvancedRocketry/commit/02fb83223475c11)
* [ Fix https://github.com/zmaster587/libVulpes/issues/25 locally O2 warning](https://github.com/zmaster587/AdvancedRocketry/commit/c28c79d20ecf743)
* [ fix misnamed function](https://github.com/zmaster587/AdvancedRocketry/commit/9a22b6fe621aff0)
* [ Fix order of operations](https://github.com/zmaster587/AdvancedRocketry/commit/44d843f264d686c)
* [ potential fix for #917](https://github.com/zmaster587/AdvancedRocketry/commit/d75684dba09c574)
* [ fixes #916](https://github.com/zmaster587/AdvancedRocketry/commit/0c9fab0c6ddeffa)
* [ change default biome IDs #910](https://github.com/zmaster587/AdvancedRocketry/commit/30185a43ee619d2)
* [ Don't apply gravity to entities with no gravity entities with no gravity shouldn't have their gravity modified](https://github.com/zmaster587/AdvancedRocketry/commit/916a4f5dad40e40)
* [ Revert "fix biome registration for pumpkin" This reverts commit ffb38181c79109c659589884c7b5e78c541d705d.](https://github.com/zmaster587/AdvancedRocketry/commit/9a948d8c8ca0663)
* [ Revert "Add holiday event" This reverts commit 308bae71576f47c39efcda58b6f842ec38b2fd43.](https://github.com/zmaster587/AdvancedRocketry/commit/428440fcc708e88)
* [ update textures for blast furnace](https://github.com/zmaster587/AdvancedRocketry/commit/32a8396c41f0235)
* [ update build num](https://github.com/zmaster587/AdvancedRocketry/commit/38124122f75788b)
* [ fix #875](https://github.com/zmaster587/AdvancedRocketry/commit/666ef429400798c)
* [ Fix #892](https://github.com/zmaster587/AdvancedRocketry/commit/bdce5d0725bd415)
* [ fix biome registration for pumpkin](https://github.com/zmaster587/AdvancedRocketry/commit/ffb38181c79109c)
* [ Add holiday event](https://github.com/zmaster587/AdvancedRocketry/commit/308bae71576f47c)
* [ remember the resources](https://github.com/zmaster587/AdvancedRocketry/commit/2f3f8596ca588e0)
* [ possible fix for #883](https://github.com/zmaster587/AdvancedRocketry/commit/8602681c36865c9)
* [ fix #880](https://github.com/zmaster587/AdvancedRocketry/commit/83a75fd11ce1bc4)
* [ Fix insane speed in prec assembler #881](https://github.com/zmaster587/AdvancedRocketry/commit/f03b74e348f2ede)
* [ Fixes #885, Fix crash when trying to add recipe for mod compat where an ingot exists but a plate does not](https://github.com/zmaster587/AdvancedRocketry/commit/305526d23ef4316)
* [ fix #871](https://github.com/zmaster587/AdvancedRocketry/commit/4d4fe9cc518a9f6)
* [ fix broken cartrige recipes, I blame datatypes](https://github.com/zmaster587/AdvancedRocketry/commit/b274a50865319b2)
* [ Fix fluid tooltips JEI](https://github.com/zmaster587/AdvancedRocketry/commit/4e7b6b0e1a30a23)
* [ fixes the auto-genned recipes, removed the manual ones added last commit Currently seems to have a bug where it registers the ingot rolling twice though.](https://github.com/zmaster587/AdvancedRocketry/commit/c934be60f5b0296)
* [ fixes a bunch of missing rolling machine recipes.](https://github.com/zmaster587/AdvancedRocketry/commit/0c6a81c13e6e23e)
* [ Add more documention to ASM calls](https://github.com/zmaster587/AdvancedRocketry/commit/d0a899b99c54625)
* [ Fixes #860](https://github.com/zmaster587/AdvancedRocketry/commit/747ca9589dd8517)
* [ Fix ASM mappings for 1.12.2](https://github.com/zmaster587/AdvancedRocketry/commit/f5dc4c43d29ccba)
* [ fixes reference to wrong inventory from previous commit. Also cleans up some un-needed imports.](https://github.com/zmaster587/AdvancedRocketry/commit/ae0159b320ddac6)
* [ Fixes some null references to itemstacks.](https://github.com/zmaster587/AdvancedRocketry/commit/6921f6f2035f15f)
* [ Build scripts for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/11cd098fb8f7b37)
* [ re-arrange some ore dictionary and recipe stuff. this fixes an issue with precision assembler ore dictionary support for circuit making.](https://github.com/zmaster587/AdvancedRocketry/commit/1acc2246f65f2b0)
* [ fixes some ore registry locations. This was causing some crashes due to where libvulpes registers items in the item registry events. Should probably move the item and block registrtations here to the proper events as well.](https://github.com/zmaster587/AdvancedRocketry/commit/82b1de54cb09304)
* [ fixes crashing while loading dedicated server, fixes some gravity issues fixes double gravity on overworld on dedicated servers, this fix might need to be reworked if ASM is used again for non-item gravity.](https://github.com/zmaster587/AdvancedRocketry/commit/ce920eb74a00f73)
* [ cleanup access transformers. Will figure out which will be needed later, currently Entity * seems to be sufficient in my tests.](https://github.com/zmaster587/AdvancedRocketry/commit/e3b1549ab8012ca)
* [ remove some debug spam.](https://github.com/zmaster587/AdvancedRocketry/commit/4993eecd9df51ca)
* [ implement recipes for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/b9c585906db0b94)
* [ make non-item gravity use update event instead of asm](https://github.com/zmaster587/AdvancedRocketry/commit/52148f986f0a4be)
* [ initial update for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/622a14f26761ecc)
* [ fix changelog](https://github.com/zmaster587/AdvancedRocketry/commit/7aae76af57b5261)
AdvancedRocketry 1.12.2-1.2.6-52-UNSTABLE build -52 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-1.2.6-52
* [ fix #1081](https://github.com/zmaster587/AdvancedRocketry/commit/8c6a4b22a44be81)
* [ fix #1069](https://github.com/zmaster587/AdvancedRocketry/commit/67922db3d7cb6c3)
* [ fix sunset not existing, new sun texture](https://github.com/zmaster587/AdvancedRocketry/commit/e11282fb8a40b26)
* [ artifacts can now have minimum stacksize](https://github.com/zmaster587/AdvancedRocketry/commit/432337568162920)
* [ Add oredict entry for lunar soil, #1087](https://github.com/zmaster587/AdvancedRocketry/commit/c5eef8f532ec371)
* [ fix #1088](https://github.com/zmaster587/AdvancedRocketry/commit/1dac50ec6aad1b2)
* [ fix badly implemented patch for #1077](https://github.com/zmaster587/AdvancedRocketry/commit/3836c56ce0e216d)
* [ fix #1080](https://github.com/zmaster587/AdvancedRocketry/commit/27f055371f85407)
* [ address #1077](https://github.com/zmaster587/AdvancedRocketry/commit/766442b1e176576)
* [ possible fix for #1074](https://github.com/zmaster587/AdvancedRocketry/commit/b02f692d98546a3)
* [ fix moon size](https://github.com/zmaster587/AdvancedRocketry/commit/54437f34379672d)
* [ add advancements back in](https://github.com/zmaster587/AdvancedRocketry/commit/7e089cddde76cd9)
* [ fix rocket newline](https://github.com/zmaster587/AdvancedRocketry/commit/4faab8c843b0333)
* [ update German translation, thanks Jummit!](https://github.com/zmaster587/AdvancedRocketry/commit/be0104615de8a00)
* [ fix newlines in locale](https://github.com/zmaster587/AdvancedRocketry/commit/b894ad2c67c3b6a)
* [ fix #1066, CMe](https://github.com/zmaster587/AdvancedRocketry/commit/6aca49c320bd164)
* [ fix bug with O2 vent were the seal status was not properly set, add O2 tracing for finding leaks](https://github.com/zmaster587/AdvancedRocketry/commit/36a9932f88199e3)
* [ make sure seal blocks unregister properly, fix for #1038](https://github.com/zmaster587/AdvancedRocketry/commit/db6dbb509facbba)
* [ Update ru_RU.lang](https://github.com/zmaster587/AdvancedRocketry/commit/2291e8577e80777)
* [ Update ru_RU.lang Updated full russian desc. Added new items and corrected untranslated words.](https://github.com/zmaster587/AdvancedRocketry/commit/bad27887bdd0765)
* [ remove spaces from biome names, resolve #1061](https://github.com/zmaster587/AdvancedRocketry/commit/55a4b815cc34dc7)
* [ Massive localization changes, progress for #1012](https://github.com/zmaster587/AdvancedRocketry/commit/9e1b0fec7e14c22)
* [ implement #1052](https://github.com/zmaster587/AdvancedRocketry/commit/dea20a838cdd670)
* [ fix #1056](https://github.com/zmaster587/AdvancedRocketry/commit/155cb23354c17a3)
* [ fix for #1049](https://github.com/zmaster587/AdvancedRocketry/commit/26e64f28ffa3837)
* [ resolve #1044](https://github.com/zmaster587/AdvancedRocketry/commit/64ecf0fdb420858)
* [ possible fix for #911](https://github.com/zmaster587/AdvancedRocketry/commit/2dcf58dfcfee28b)
* [ attempt to fix NPE with buildcraft, #992, #972](https://github.com/zmaster587/AdvancedRocketry/commit/3d8fd79f1c7a88d)
* [ Sneaky debug thingy you, scram](https://github.com/zmaster587/AdvancedRocketry/commit/b44b50cfe46cee2)
* [ Curse this plauge of mispellings, die once and for all! Tonight you will be struck down](https://github.com/zmaster587/AdvancedRocketry/commit/4d3dc5f8acc7efa)
* [ fix #958](https://github.com/zmaster587/AdvancedRocketry/commit/1cfda23ac5bb173)
* [ add localization for #960](https://github.com/zmaster587/AdvancedRocketry/commit/d2ad731cb9cd863)
* [ resolve #925](https://github.com/zmaster587/AdvancedRocketry/commit/ae2e948760f1018)
* [ handle and print debug for cable CME, addresses #1032](https://github.com/zmaster587/AdvancedRocketry/commit/9ab47e2685cddca)
* [ add support for itemCapability handlers for rockets, resolves #1001](https://github.com/zmaster587/AdvancedRocketry/commit/325f9f834c91d80)
* [ fix getting booted from invs #1001](https://github.com/zmaster587/AdvancedRocketry/commit/ce6a32add519679)
* [ Rockets now notify landing pad when dismantled #1038](https://github.com/zmaster587/AdvancedRocketry/commit/40bb52132ccf086)
* [ Add iridum ore gen option #964](https://github.com/zmaster587/AdvancedRocketry/commit/ce2e20f35e4cc5b)
* [ fix #1031](https://github.com/zmaster587/AdvancedRocketry/commit/15aa500e1cf13e1)
* [ fix #1029](https://github.com/zmaster587/AdvancedRocketry/commit/9b609e597ed265b)
* [ Mitigate #1004 #941 #956 #816 #760, prevent world save in case of corruption](https://github.com/zmaster587/AdvancedRocketry/commit/5f9c19c21c2542e)
* [ fix #1030](https://github.com/zmaster587/AdvancedRocketry/commit/ffb992ef7c56be5)
* [ resolves #1023](https://github.com/zmaster587/AdvancedRocketry/commit/a9d5bcc80251c2c)
* [ sea level is 63 not 64](https://github.com/zmaster587/AdvancedRocketry/commit/5f2ca793a06de56)
* [ add config to change oceantype and sealevel](https://github.com/zmaster587/AdvancedRocketry/commit/84ecc08b74c6548)
* [ fix same world docking pads #1019](https://github.com/zmaster587/AdvancedRocketry/commit/31d634391abac7a)
* [ goto command no longer dumps players underground](https://github.com/zmaster587/AdvancedRocketry/commit/449c4099d0171b4)
* [ Fix more null stack checks](https://github.com/zmaster587/AdvancedRocketry/commit/6dc3f2027fd8375)
* [ fix #1019, fire rocket land event on clients](https://github.com/zmaster587/AdvancedRocketry/commit/ad48931941ab081)
* [ fix the fix for #1005 wrong load event](https://github.com/zmaster587/AdvancedRocketry/commit/e036fb405b84718)
* [ possible fix to #1005](https://github.com/zmaster587/AdvancedRocketry/commit/be21436edc4a6ac)
* [ fix mistake in fixing #1007 causing rockets to crash too, fix #1011](https://github.com/zmaster587/AdvancedRocketry/commit/2fc8ec95c85a8b0)
* [ Commands can be used in console](https://github.com/zmaster587/AdvancedRocketry/commit/3f645e4942b0cf8)
* [ add configurable power multiplier for oxygen vent, implements #1010](https://github.com/zmaster587/AdvancedRocketry/commit/415a22f46fc80f2)
* [ Fixes #1007](https://github.com/zmaster587/AdvancedRocketry/commit/7e84d1d4130a945)
* [ Biome Loader now uses resource locations for biomes](https://github.com/zmaster587/AdvancedRocketry/commit/cff635b5031bb72)
* [ fix space elevator failing to update client](https://github.com/zmaster587/AdvancedRocketry/commit/6b878e8e6b45d8d)
* [ warp times now vary between planets](https://github.com/zmaster587/AdvancedRocketry/commit/de4eeaf56e2f4eb)
* [ min battery size of 1](https://github.com/zmaster587/AdvancedRocketry/commit/7caea0afa1c6b02)
* [ Update fr_FR.lang](https://github.com/zmaster587/AdvancedRocketry/commit/1ff7847af0faf5d)
* [ Fixes #995 in vanilla dimensions and low gravity dimensions](https://github.com/zmaster587/AdvancedRocketry/commit/0950322e192f219)
* [ Fix #998](https://github.com/zmaster587/AdvancedRocketry/commit/47c2beae8221c3a)
* [ fix chemical reactor crash in #999 and #997](https://github.com/zmaster587/AdvancedRocketry/commit/15dec4e856e4ae5)
* [ fix typo, 4192, 4096 and 8192 had a baby somehow](https://github.com/zmaster587/AdvancedRocketry/commit/84b80585d364536)
* [ Fix observatory #928](https://github.com/zmaster587/AdvancedRocketry/commit/8b17c76da840281)
* [ fix client method called on server in biomeScanner #985](https://github.com/zmaster587/AdvancedRocketry/commit/6b2ccaff8cf76d5)
* [ Disable seal enchant recipe if oxygen is disabled](https://github.com/zmaster587/AdvancedRocketry/commit/45742b2e606a24b)
* [ Move recipe registration to init from post init, possible fix for https://github.com/Darkosto/SevTech-Ages/issues/284](https://github.com/zmaster587/AdvancedRocketry/commit/9d157ede15c3012)
* [ fix libvulpes dep](https://github.com/zmaster587/AdvancedRocketry/commit/b123213f06b106e)
* [ Adding the spaceBreathing enchant in the chemical reactor no longer removes existing NBT data, sorry for your loss of items MushroomDynamo](https://github.com/zmaster587/AdvancedRocketry/commit/02ffbed265cb322)
* [ fix crash on client when in invalid space station location](https://github.com/zmaster587/AdvancedRocketry/commit/f71106e830c016c)
* [ Rethrow exceptions instead of calling System.exit With Forge, you're never supposed to call System.exit. It won't work anyway (they disable it), and even having it in your code makes a big warning in the log. Change this to the right way of dealing with a checked exception you can't just propagate: wrap it in an unchecked exception.](https://github.com/zmaster587/AdvancedRocketry/commit/a161c412782a791)
* [ Fixes #961](https://github.com/zmaster587/AdvancedRocketry/commit/5a4aa7d44ff1b95)
* [ Fix expand to grow for BB boxes](https://github.com/zmaster587/AdvancedRocketry/commit/58a71d5db4d3032)
* [ "expand" method name changed to "grow" in 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/a375fe35e79f9cc)
* [ update build data](https://github.com/zmaster587/AdvancedRocketry/commit/6a23ffc38429f29)
* [ Band-aid for chisel crash in #952](https://github.com/zmaster587/AdvancedRocketry/commit/344682a31c5d62d)
* [ sync](https://github.com/zmaster587/AdvancedRocketry/commit/0a3ca715fdc8298)
* [ remove need to get bambooShortPlanName](https://github.com/zmaster587/AdvancedRocketry/commit/a3f818274141093)
* [ update curseforge task to have deobf jar and libvulpes dependency](https://github.com/zmaster587/AdvancedRocketry/commit/df248149dd42a76)
* [ move gradle tasks to one line](https://github.com/zmaster587/AdvancedRocketry/commit/b75dac22f1a1fc7)
* [ add curseforge upload task to Jenkinsfile](https://github.com/zmaster587/AdvancedRocketry/commit/7d8c3a4dec99a56)
* [ possible fix for #937](https://github.com/zmaster587/AdvancedRocketry/commit/49d7cd18f783ec0)
* [ Fix snow on observetory](https://github.com/zmaster587/AdvancedRocketry/commit/783f117483572dc)
* [ fixes #934](https://github.com/zmaster587/AdvancedRocketry/commit/70a6b58e6e7a9b6)
* [ Avoiding lookup of GitHub issues (#936) Not looking for GitHub issue titles when creating changelog.](https://github.com/zmaster587/AdvancedRocketry/commit/045aa429224a1df)
* [ sync](https://github.com/zmaster587/AdvancedRocketry/commit/2215a1218681562)
* [ Move block/item registration over to events, fix load order issues with libvulpes, fix #908](https://github.com/zmaster587/AdvancedRocketry/commit/12705d308b8994c)
* [ Add config for discovery probability](https://github.com/zmaster587/AdvancedRocketry/commit/915a27a57510821)
* [ Add fuel indicator, #923](https://github.com/zmaster587/AdvancedRocketry/commit/1f0667fc9f4ea6d)
* [ Prevent players from changing direction midflight, #923](https://github.com/zmaster587/AdvancedRocketry/commit/b0887a9e839150f)
* [ fix nulls when should be checking for empty](https://github.com/zmaster587/AdvancedRocketry/commit/e5746664794a912)
* [ update build number](https://github.com/zmaster587/AdvancedRocketry/commit/052d1237d14e83c)
* [ Add thermite torches](https://github.com/zmaster587/AdvancedRocketry/commit/df0167c296ad977)
* [ fix datatype issue, i expect this from C, but not java](https://github.com/zmaster587/AdvancedRocketry/commit/3ed985db99e173a)
* [ Add config to change number of blocks per tick during terraform #909](https://github.com/zmaster587/AdvancedRocketry/commit/c5d489f87fd4270)
* [ fix mining missions](https://github.com/zmaster587/AdvancedRocketry/commit/02fb83223475c11)
* [ Fix https://github.com/zmaster587/libVulpes/issues/25 locally O2 warning](https://github.com/zmaster587/AdvancedRocketry/commit/c28c79d20ecf743)
* [ fix misnamed function](https://github.com/zmaster587/AdvancedRocketry/commit/9a22b6fe621aff0)
* [ Fix order of operations](https://github.com/zmaster587/AdvancedRocketry/commit/44d843f264d686c)
* [ potential fix for #917](https://github.com/zmaster587/AdvancedRocketry/commit/d75684dba09c574)
* [ fixes #916](https://github.com/zmaster587/AdvancedRocketry/commit/0c9fab0c6ddeffa)
* [ change default biome IDs #910](https://github.com/zmaster587/AdvancedRocketry/commit/30185a43ee619d2)
* [ Don't apply gravity to entities with no gravity entities with no gravity shouldn't have their gravity modified](https://github.com/zmaster587/AdvancedRocketry/commit/916a4f5dad40e40)
* [ Revert "fix biome registration for pumpkin" This reverts commit ffb38181c79109c659589884c7b5e78c541d705d.](https://github.com/zmaster587/AdvancedRocketry/commit/9a948d8c8ca0663)
* [ Revert "Add holiday event" This reverts commit 308bae71576f47c39efcda58b6f842ec38b2fd43.](https://github.com/zmaster587/AdvancedRocketry/commit/428440fcc708e88)
* [ update textures for blast furnace](https://github.com/zmaster587/AdvancedRocketry/commit/32a8396c41f0235)
* [ update build num](https://github.com/zmaster587/AdvancedRocketry/commit/38124122f75788b)
* [ fix #875](https://github.com/zmaster587/AdvancedRocketry/commit/666ef429400798c)
* [ Fix #892](https://github.com/zmaster587/AdvancedRocketry/commit/bdce5d0725bd415)
* [ fix biome registration for pumpkin](https://github.com/zmaster587/AdvancedRocketry/commit/ffb38181c79109c)
* [ Add holiday event](https://github.com/zmaster587/AdvancedRocketry/commit/308bae71576f47c)
* [ remember the resources](https://github.com/zmaster587/AdvancedRocketry/commit/2f3f8596ca588e0)
* [ possible fix for #883](https://github.com/zmaster587/AdvancedRocketry/commit/8602681c36865c9)
* [ fix #880](https://github.com/zmaster587/AdvancedRocketry/commit/83a75fd11ce1bc4)
* [ Fix insane speed in prec assembler #881](https://github.com/zmaster587/AdvancedRocketry/commit/f03b74e348f2ede)
* [ Fixes #885, Fix crash when trying to add recipe for mod compat where an ingot exists but a plate does not](https://github.com/zmaster587/AdvancedRocketry/commit/305526d23ef4316)
* [ fix #871](https://github.com/zmaster587/AdvancedRocketry/commit/4d4fe9cc518a9f6)
* [ fix broken cartrige recipes, I blame datatypes](https://github.com/zmaster587/AdvancedRocketry/commit/b274a50865319b2)
* [ Fix fluid tooltips JEI](https://github.com/zmaster587/AdvancedRocketry/commit/4e7b6b0e1a30a23)
* [ fixes the auto-genned recipes, removed the manual ones added last commit Currently seems to have a bug where it registers the ingot rolling twice though.](https://github.com/zmaster587/AdvancedRocketry/commit/c934be60f5b0296)
* [ fixes a bunch of missing rolling machine recipes.](https://github.com/zmaster587/AdvancedRocketry/commit/0c6a81c13e6e23e)
* [ Add more documention to ASM calls](https://github.com/zmaster587/AdvancedRocketry/commit/d0a899b99c54625)
* [ Fixes #860](https://github.com/zmaster587/AdvancedRocketry/commit/747ca9589dd8517)
* [ Fix ASM mappings for 1.12.2](https://github.com/zmaster587/AdvancedRocketry/commit/f5dc4c43d29ccba)
* [ fixes reference to wrong inventory from previous commit. Also cleans up some un-needed imports.](https://github.com/zmaster587/AdvancedRocketry/commit/ae0159b320ddac6)
* [ Fixes some null references to itemstacks.](https://github.com/zmaster587/AdvancedRocketry/commit/6921f6f2035f15f)
* [ Build scripts for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/11cd098fb8f7b37)
* [ re-arrange some ore dictionary and recipe stuff. this fixes an issue with precision assembler ore dictionary support for circuit making.](https://github.com/zmaster587/AdvancedRocketry/commit/1acc2246f65f2b0)
* [ fixes some ore registry locations. This was causing some crashes due to where libvulpes registers items in the item registry events. Should probably move the item and block registrtations here to the proper events as well.](https://github.com/zmaster587/AdvancedRocketry/commit/82b1de54cb09304)
* [ fixes crashing while loading dedicated server, fixes some gravity issues fixes double gravity on overworld on dedicated servers, this fix might need to be reworked if ASM is used again for non-item gravity.](https://github.com/zmaster587/AdvancedRocketry/commit/ce920eb74a00f73)
* [ cleanup access transformers. Will figure out which will be needed later, currently Entity * seems to be sufficient in my tests.](https://github.com/zmaster587/AdvancedRocketry/commit/e3b1549ab8012ca)
* [ remove some debug spam.](https://github.com/zmaster587/AdvancedRocketry/commit/4993eecd9df51ca)
* [ implement recipes for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/b9c585906db0b94)
* [ make non-item gravity use update event instead of asm](https://github.com/zmaster587/AdvancedRocketry/commit/52148f986f0a4be)
* [ initial update for 1.12](https://github.com/zmaster587/AdvancedRocketry/commit/622a14f26761ecc)
* [ fix changelog](https://github.com/zmaster587/AdvancedRocketry/commit/7aae76af57b5261)
Applied Energistics 2 (went from appliedenergistics2-rv5-stable-5.jar to appliedenergistics2-rv5-stable-8.jar):
appliedenergistics2-rv5-stable-8.jar:
Fixes #3367: Rework fuzzy comparison for 99 percent threshold to be identical in all cases. - yueh
Fixes #3370: Avoid caching the model for facades locally and keep a ModelLoader reference around. - yueh
appliedenergistics2-rv5-stable-7.jar:
Fixes #3363: Energy providers/requesters incorrectly removed on simulate. - yueh
appliedenergistics2-rv5-stable-6.jar:
Fixes #3239: Torches should not be placeable on cranks. - yueh
Fixes #3338: Upgrade inventory dupe bug due to ignoring player hand. - yueh
Fixes #3345: Added missing sky stone brick recipes. - yueh
Update ru_RU.lang - Foxgreat
Update zh_TW.lang - sfs131010
ArchitectureCraft - ElytraDev Version (went from Alpha 1.12-1.20 to Alpha 1.12-2.68):
Alpha 1.12-2.68:
Please make sure to backup your world before updating to confirm that things work as expected, if your world doesn't update properly please make an issue on github.
* Rename .smeg files to .objson as its a bit more descriptive
* Add support for BlockColors, FlatColoredBlocks now works
* Add oredict support to recipes
* Add converter for old tile names (1.10 maps should port fine now)
* Overall codebase has been refactored and made cleaner
* Add support for ProbeData/FruitPhone
* Probably some more things that I forgot
Astral Sorcery (went from AstralSorcery-1.12.2-1.8.4.jar to AstralSorcery-1.12.2-1.8.5.jar):
AstralSorcery-1.12.2-1.8.5.jar:
The-big-new-year-bugfix-update
Important: After updating to this version, keep in mind to visit all of your dimensions that contain celestial gateways in them again before they can continue to work properly. This is due to the new loading mechanism/filter.
Additions:
- Shift-right-clicking a crystal lens or prism will now unlink it from all destinations instantly.
Fixes:
- Grindstone now can be emptied with shift-right-click while having item in offhand
- Fix random-bounding issues with several ritual effects
- Fix issues with crafttweaker recipe removals not removing recipes
- Fix minor crafttweaker method naming typos (the old methods still remain btw, so you don't have to change stuff)
- Fix keyboard-key zoom in journal not working
- Fix skybox/constellation-appearance & telescope desync weirdness
- Fix evorsio ritual breaking its own anchor-block when not yet linked
- Fix bleeding perk applying itself to the player who causes the bleeding
- Allow for journal item-lookup to redirect to the exact same page
- Fix lightbeam vanishing when worlds don't unload correctly (should hopefully fix that weird bug where lightbeams randomly vanish thanks to certain chunkloading mods that don't wanna fix their stuff on their end)
- Fix altar slots for higher tiers being accessible even if the altar is on a lower tier
- Fix cave illuminator occasionally causing chunkloading
- Fix tank logic for chalice overfilling
- Fix treasue shrine crash if there's no stronghold in the world and/or the worldprovider doesn't handle the lookup properly
- Fix chalices sometimes randomly stopping their interactions
- Fix ritual pedestal sometimes losing its lens-positions for no apparent reason
- Fix ritual pedestal not stopping its effect after removing the catalyst crystal
- Fix ritual pedestal constant-effects not working properly (i.e. lucerna) and stacking-effects of certain rituals not working as intended (i.e. discidia)
- Fix 2 constellation papers occasionally assigning itself twice to the same constellations if picked up in very quick succession
- Fix gateway cache only loading worlds that previously got a gateway loaded in them.
- Fix teleport-event not firing for gateway teleportation
- Fix incompatibility with universal remote's player override
- Add missing check to confirm starlight transmutation actually transmutes the correct block into the desired result shortly before doing so
- Fix aevitas-breedables crash with animania animals
B.A.S.E (went from base-1.12.2-3.5.1.jar to base-1.12.2-3.6.1.jar):
base-1.12.2-3.6.1.jar:
Fix:
Material System:
When using Max Size 1, all Items had the Same Registry Name, which crashes the game.
base-1.12.2-3.6.0.jar:
Additions:
Added Russian Translation (Foxgreat)
Added Turkish Translation (RoCoKo)
Wrench now Rotates Blocks (Thenecron)
Material System:
Added Ore Sample part (Thenecron)
Added config option for max item part size
Bookshelf (went from Bookshelf-1.12.2-2.3.522.jar to Bookshelf-1.12.2-2.3.523.jar):
Bookshelf-1.12.2-2.3.523.jar:
* Fixed dropBlockSafely not being static. - Tyler Hancock
Botania (went from Botania r1.10-352.jar to Botania r1.10-353.jar):
Botania r1.10-353.jar:
See [http://botaniamod.net/changelog.php#r1.10-353](http://botaniamod.net/changelog.php#r1.10-353)
Career Bees (went from Career Bees 0.2.0 to Career Bees 0.3.0):
Career Bees 0.3.0:
- Added Business bees (sells items for emeralds)
- Added Junk Seller bees (sells emeralds for items)
- Added Bensen bees (plays 'jazz')
- Plague bees will now cure zombie villagers
- Fix render issues with bee gun
- Optimize memory handling on clients
Chest Transporter (went from ChestTransporter-1.12-2.8.7.jar to ChestTransporter-1.12.2-2.8.8.jar):
ChestTransporter-1.12.2-2.8.8.jar:
- added support for YABBA, Dungeon Tactics and Binnie Core
Chisels & Bits (went from chiselsandbits-14.11.jar to chiselsandbits-14.13.jar):
chiselsandbits-14.13.jar:
* Added two new configuration options, voidExcessBits and requireBagSpace (#365) Thanks to MineDaveXD
* Fix a crash when using incorrect logic to determine Item Names. (#367)
chiselsandbits-14.12.jar:
* Fix issue where C&B detects non-lit model faces as being lit in certain instances. ( #315 ) Thanks to ShicKla for immense help in testing to track down a fix for this.
* C&B will now convert supported little tiles blocks into C&B Blocks when you interact with them with C&B Tools. ( #357 ) Thanks to CreativeMD for API and idea.
* Post EntityItemPickupEvent's when adding items to player inventory.
* #352 - on server always return false for block rendering.
* #355 - Add support of IItemHandlers in for bit extraction logic.
* new method in API, getParameter to retrieves runtime values. (#350)
* added a new setting to enable/disable face compression for C&B models. ( Defaults to on, this just allows you to turn it off if you want. )
* Add several trouble shooting options we used for ( #315 )
Compact Machines (went from compactmachines3-1.12.2-3.0.5-b184.jar to compactmachines3-1.12.2-3.0.6-b192.jar):
compactmachines3-1.12.2-3.0.6-b192.jar:
- Improved rendering of TE ducts
- Fixed rendering of e.g. Botania and some other TESRs
- Added rendering of TileEntities/TESRs in Recipes
- Fixed rendering of TE machines breaking if they are first seen in a Machine View
- Fixed Machine View rendering when some types of mobs are present
- Added command to copy the currently held item to the clipboard. This is useful when creating custom recipes for items containing NBT data etc.
- Added the ability to specify these kind of stacks in the first place
- Copying the shape of new recipes to the clipboard has been reworked and now accounts for Tile Entity data: You might need to recreate your recipes containing Tile Entities, sorry about that. But they render now, which is nice :)
- Example Recipes with some of the new features mentioned here are included, but disabled.
- Recipes are now being rendered using GL display lists significantly improving performance. The same method is used when rendering recipes in JEI and during crafting operations.
CraftTweaker (went from CraftTweaker2-1.12-4.1.0 to CraftTweaker2-1.12-4.1.2):
CraftTweaker2-1.12-4.1.2:
Fixed oredict matching
CraftTweaker2-1.12-4.1.1:
Fixed SymbolScriptReference
Changed again how the scriptReference works, now uses the "scripts" keyword
Fixed CME error with removebyname
Fixed shaped recipe being removed
Now all string methods should work, except for those with chars as they are not in ZS!
fixed block hardness (#431)
IItemDefinitions' subItems getter
Added method to get subitems using the creativeTab, if the subItems getter doesnt work
Fixed CTGUI misplaced commas
Globals in subfolders work now.
Generated Files now generate for files in subfolders as well (they use the same folder structure)
Made oredict matching more efficient
Fixed getHarvestTool returning null, now returns an empty string instead
getFirstItem now doesn't throw an exception if the item list is empty
Fixed furnace.removeAll()
ET Lunar (went from etlunar-1.12.2-2.0.6a.jar to etlunar-1.12.2-2.0.7a.jar):
etlunar-1.12.2-2.0.7a.jar:
No changelog provided.
Environmental Tech (went from environmentaltech-1.12.2-2.0.6b.jar to environmentaltech-1.12.2-2.0.7b.jar):
environmentaltech-1.12.2-2.0.7b.jar:
No changelog provided.
Extra Utilities (went from Extra Utilities 2 - 1.12 - 1.7.2 to Extra Utilities 2 - 1.12 - 1.7.3):
Extra Utilities 2 - 1.12 - 1.7.3:
- Add Transfer Node (Energy) that can transfer up to 10,000 RF/Tick
- Buff Magic Wood to break much less often
- Mining upgrade no longer requires GP
Extreme Reactors (went from ExtremeReactors-1.12.2-0.4.5.45.jar to ExtremeReactors-1.12.2-0.4.5.46.jar):
ExtremeReactors-1.12.2-0.4.5.46.jar:
Temporary fix for OC interface slowness. Close #152 -- YOU MUST BREAK AND REPLACE YOUR COMPUTER PORTS --
Removed duplicated registration of blockManyullyn turbine's coils
Bumped version to 0.4.5.46
Flux Networks (went from Flux-Networks-1.12.X-3.0.2 to Flux-Networks-1.12.X-3.0.3):
Flux-Networks-1.12.X-3.0.3:
Additions
- Flux Storages now show their maximum storage in Tool Tip
- Before networks are deleted, you must confirm their deletion, to avoid accidental deletion.
- New config option to limit the number of networks players are allowed, this is disabled by default.
Changes
- More efficient packet handling.
- Players in creative mode can now view and connect to all networks on a server.
- Players in creative mode can also access/delete networks regardless of ownership.
Fixes
- Fixes Plugs/Points will now connect to Immersive Engineering connectors
- Fixed being unable to create a new network if one is already selected.
- Fixed Flux Storage rendering weirdly, and disturbing nearby blocks also.
Forestry (went from forestry_1.12.2-5.7.0.238.jar to forestry_1.12.2-5.8.0.242.jar):
Changelog retrieved from forestry_1.12.2-5.8.0.242.jar:
Please help the Forestry project by [reporting issues here.](https://github.com/ForestryMC/ForestryMC/issues)
Current release 5.8.0.242
* Fix #1969 Multiblock farms server-crash - Nedelosk
GraveStone Mod (went from [1.12.2] Gravestone Mod 1.10.0 to [1.12.2] Gravestone Mod 1.10.1):
[1.12.2] Gravestone Mod 1.10.1:
- SpongeForge duplicate grave workaround
- Fix crash on start
- Snow layers can no longer be placed on top of a grave
Immersive Petroleum (went from immersivepetroleum-1.12.2-1.1.6.jar to immersivepetroleum-1.12.2-1.1.7.jar):
immersivepetroleum-1.12.2-1.1.7.jar:
1.1.7
---------------------------------------
+ Added Napalm, created using Gasoline and Aluminum Grit
+ Added CraftTweaker support, thanks to Lanse505!
! Corrected resource amounts needed for the Distillation Tower in the Engineer's Manual
1.1.6
---------------------------------------
+ Added ability to have multiple solid item outputs from the Distillation Tower
~ Altered the Distillation Tower's texture slightly
! Alter Distillation Tower fluid routing behavior to make outputs easier to manage
1.1.5
---------------------------------------
~ Distillation Tower now requires scaffolding slabs instead of full-block scaffolding
! Fix rendering of Distillation Tower and Pumpjack in Engineer's Manual
! Fix potential crash related to FakePlayers and changing dimensions
! Fix crash related to Automatic Lubricator
! Fix graphical issues with Distillation Tower GUI
! Fix problems related to accessing the Distillation Tower and Pumpjack with other mod's pipes (ie Thermal Dynamics)
1.1.4
---------------------------------------
! Fix crash related to the Motorboat on newer versions of Immersive Engineering
~ Update Russian translation, thanks to lBlitzl!
1.1.3
---------------------------------------
+ Added Emergency Paddles for the Motorboat
+ Added config option to require pipes to Bedrock for pumpjacks (default off)
~ Lubricant extra ticks now consume power
~ Motorboat and Automatic Lubricator store fluids when broken
~ Distillation Tower no longer flickers during operation
~ Biome configs for reservoirs now use the biome type dictionary instead of biome names
! Added additional safechecks to config file
! Fixed typo
1.1.2
---------------------------------------
+ Added fuel meter to the Motorboat
! Fixed visual issue with Distillation Tower
1.1.1
---------------------------------------
! Remedied FPS drops related to Portable Generator and Automatic Lubricator
! Fixed visual artifact related to Automatic Lubricator
1.1.0
---------------------------------------
+ Distillation Tower now produces Gasoline and Lubricant
+ Added the Lubricant Can and lubricating ability to the Chemical Thrower
+ Added the Automatic Lubricator
+ Added the Portable Generator
+ Added the Motorboat and Motorboat upgrades
+ Distillation Tower recipes can now be configured through the config file
~ Made a number of large config changes to fluid consumption and output
! Fixed Distillation Tower flipping redstone status on creation
! Fixed IE manual related crash [1.12 only]
! Fixed IP items' creative menu placement [1.12 only]
1.0.12 [1.12 only]
---------------------------------------
! Fixed crash related to the IE manual
! Fixed a Pumpjack crash
1.0.11 [1.12 only]
---------------------------------------
! Fixed bug with Immersive Engineering build 67
1.0.10 [1.12 only]
---------------------------------------
! Fixed 1.12 server crash
1.0.9 [1.12 only]
---------------------------------------
! Fixed items appearing in the wrong creative tab in 1.12
1.0.8 [1.12 only]
---------------------------------------
Update to 1.12
1.0.7
---------------------------------------
! Fixed issue where empty chunks would display as having replenishing oil
1.0.6
---------------------------------------
! Fixed Distillation Tower not outputting correctly in some orientations
! Fixed crash related to Projectors
1.0.5
---------------------------------------
+ Added Multiblock Projectors, templates that show how to build specific multiblocks
+ Reworked fluid reservoir system, added Aquifers and Magma Chambers
+ Fluid reservoir system is now highly configurable for modpack makers
+ Core samples now display a chunk's liquids in their model
! Fixed distillation tower resource numbers in the manual
! Fixed mirrored multiblock I/O locations
1.0.4
---------------------------------------
+ Added default values to config files
+ Added Japanese and Russian localizations, thanks to aiun and McModder!
~ Changed default Pumpjack power consumption to 1024 flux/tick - make sure to change/reset config if using an older version of the mod.
! Update model render distance to match IE machines
1.0.3
---------------------------------------
! Fixed problem with mod's langfile
1.0.2
---------------------------------------
! Fixed lack of localization for multiblock blocks, seen in WAILA/TOP
! Fixed another dedicated server crash
1.0.1
---------------------------------------
+ Added German and Chinese localizations. Thanks to Vexatos and 3TUSK!
! Fixed a dedicated server crash
1.0.0
---------------------------------------
Initial release
Industrial Foregoing (went from industrialforegoing-1.12.2-1.7.0-114.jar to industrialforegoing-1.12.2-1.7.1-116.jar):
industrialforegoing-1.12.2-1.7.1-116.jar:
* Updated to forge 14.23.1.2594
* Fixed some NPE in the Fluid Crafter
* Allowed books in the enchantment factory
* Added a config option to disable the StoneWork integrations
* Fixed enchanted items not allowed in the Enchantment Applicator
* Improved Animal Feeder code to work properly and more efficient
* Mob Crusher doesn't void items if full, instead it will reduce the item lifespan to 1 minute
* Cleared fake player cache on world start so it doesn't stop working in world relog
* Changed BHTank to fill containers when right clicked
* Added some oredictionary entries to some items
* Mob Crusher doesn't void xp orbs if full, instead it will reduce the orb lifespan to 1 minute
* Fixed BHUnit accepting items that doesn't belong if empty
Iron Backpacks (went from IronBackpacks-1.12.2-3.0.4.jar to IronBackpacks-1.12.2-3.0.5-6.jar):
IronBackpacks-1.12.2-3.0.5-6.jar:
Version 1.12 - 3.0.5:
Additions
- None
Changes
- [Internal] Re-added build number to build script
Bug Fixes
- Fixed backpack being stuck when moved via number-keys into open backpack
Just Enough Items (JEI) (went from jei_1.12.2-4.8.5.138.jar to jei_1.12.2-4.8.5.147.jar):
Changelog retrieved from jei_1.12.2-4.8.5.147.jar:
Current release 4.8.5.147
* Use latest Forge getValuesCollection instead of getValues (#1113)
* Depend on latest Forge version to allow JEI to crash properly
* Fix crash with JEI Villagers and Primitive Mobs
* Improve zh_tw translation (#1102)
* Updated Russian translation (#1105)
* Update Polish translation (#1103)
* Update sv_se.lang (#1101)
* Add config for maximum width of the ingredient list
* Fix Error Info for null fluids
* Boolean to ignore set restriction when transferring recipe items. (#1068)
* Update pl_PL (#1092)
* Update sv_se.lang (#1090)
* Update ja_jp.lang (#1089)
* Improve error message when a recipeHandler.getRecipeWrapper fails
* Update zh_cn.lang (#1073)
* Improve tooltip message when item can't be crafted in player inventory
* Fix #1077 packet handler issue with latest Forge (14.23.1.2574+)
* Update sv_se.lang (#1070)
* Fix #1066 Item Hiding Mode not working with mouse clicks
* Use ClientConnectedToServerEvent instead of EntityJoinWorldEvent
* Check for disabled brewing recipes using a BrewingRecipeRegistry#hasOutput (#1065)
* Close #953 Hide item from client if it doesn't exist in the server
* Only subscribe to ClientTickEvent when needed
* Update Polish translation (#1062)
* Fix #1055 Crash when searching using OR(|) operator
LibVulpes (went from LibVulpes 1.12.2-0.2.7-25-UNSTABLE build -25 for 1.12.2 to LibVulpes 1.12.2-0.2.8-27-UNSTABLE build -27 for 1.12.2):
LibVulpes 1.12.2-0.2.8-27-UNSTABLE build -27 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-0.2.8-27
* [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
* [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
* [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
* [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
* [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
* [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
* [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
* [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
* [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
* [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
LibVulpes 1.12.2-0.2.7-26-UNSTABLE build -26 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-0.2.7-26
* [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
* [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
* [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
* [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
* [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
* [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
* [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
* [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
* [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
MalisisCore (went from malisiscore-1.12.2-6.3.2.jar to malisiscore-1.12.2-6.4.0.jar):
malisiscore-1.12.2-6.4.0.jar:
No changelog provided.
MalisisDoors (went from malisisdoors-1.12.2-7.2.4.jar to malisisdoors-1.12.2-7.3.0.jar):
malisisdoors-1.12.2-7.3.0.jar:
No changelog provided.
McJtyLib (went from mcjtylib-1.12-2.6.2.jar to mcjtylib-1.12-2.6.3.jar):
mcjtylib-1.12-2.6.3.jar:
2.6.3:
* Several fixes and updates by Joseph C. Sible
Minecraft Forge (went from 1.12.2-14.23.1.2601 to 1.12.2-14.23.2.2613):
Changelog retrieved from files.minecraftforge.net:
Build 2613:
LexManos:
Remove Mercurius from release JSON, Sadly it's dead we may address it at
a later date.
LexManos:
Initial implementation of JSON based annotation scanning. Disabled by
default for now, until proven to be fully function. Enable using
-Dfml.enableJsonAnnotations=true
Build 1.12.2-14.23.2.2612:
mezz: Update Github Stale bot message to better explain how to un-stale issues
Build 1.12.2-14.23.2.2611:
LexManos: Bump version for RB.
Build 1.12.2-14.23.1.2610:
bs2609: New hook in WorldProvider to control client lighting re-checks (#4645)
bjfccb: Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680)
bs2609:
Change chunk gen command to only keep the target dimension loaded
(#4705)
Build 1.12.2-14.23.1.2609:
CreativeMD:
New hook to delegate some liquid related physics to the blocks
themselves. (#4604)
Build 1.12.2-14.23.1.2608:
bartek.bok: Remove texture loads from SimpleModelFontRenderer (#4721)
Build 1.12.2-14.23.1.2607:
bs2609: Fix some shapeless recipes using damageable items not working (#4713)
Build 1.12.2-14.23.1.2606:
bs2609:
Use relative time offset, rather than absolute value, for animations
(#4635)
Build 1.12.2-14.23.1.2605:
malte0811:
Fixed UV contraction for the texture in the top-left corner of the
texture map (0, 0), see sp614x/optifine#1024 (#4703)
Build 1.12.2-14.23.1.2604:
Leviathan143:
Fix some test mods preventing Forge server-Vanilla client connections
(#4616)
Build 1.12.2-14.23.1.2603:
mezz:
Fix errors in preInit being lost when followed by a crash in
fireRegistryEvents or objectHolder
Build 1.12.2-14.23.1.2602:
SirWindfield: Added @Ignore to the annotation based Config system. (#4696)
Not Enough Wands (went from notenoughwands-1.12-1.6.0.jar to notenoughwands-1.12-1.6.1.jar):
notenoughwands-1.12-1.6.1.jar:
1.6.1:
* Fix a problem with some blocks not being swappable due to meta
* Blacklist Refined Storage blocks from moving/displacement wand (remove config file for this to actually work)
* Fixed the moving wand to not accidentally void blocks that don't take a full blockspace (like torches and conduits)
* Fixed the capturing wand not correctly restoring the NBT of the mob
* Use the non deprecated getPickBlock()
NuclearCraft (went from NuclearCraft-2.9--1.12.2 to NuclearCraft-2.9d--1.12.2):
NuclearCraft-2.9d--1.12.2:
* Fixed lithium and boron isotope melting recipes not working
NuclearCraft-2.9c--1.12.2:
* Fixed extension blocks such as Fission Ports dropping the contents of the machine they're connected to when broken
* Added config options for the spread and generation of glowing mushrooms
* Added crushed coal incase it is not added by other mods - it is required to make graphite
* Removed active cooler console spam
NuclearCraft-2.9b--1.12.2:
* Buffers will now only push items and fluids into particular machines, such as Active Coolers and Processors
* Fixed Active Coolers not using up coolant
* Increased rate of active water cooling in response to the new placement rules
* Fixed localisation errors
* Fixed fluid removal config option
NuclearCraft-2.9a--1.12.2:
* New fission reactor mechanics are now enabled by default
* All newly crafted controllers will use the new mechanics
* Old controllers will still use the old mechanics but can be updated through crafting
+ Added Fluid Extractor - extract Helium-3 from moon turf!
* Multiple fission ports on a reactor will now output energy at the same rate
* Fixed machines' maximum energy input rate changing with their capacity
* Added config option to disable the registering of fission fluid blocks - useful if running out of block IDs
* Made localisation unique to avoid any conflicts
* Updated Chinese language file [thanks to YueLengM!]
* Added 'fixed' info option for language files that shows before shift is pressed
* Use the ".fixd" and ".fix#" suffixes
* Cleaned up logging to show only important information
* Minor recipe additions and tweaks
* Possible other things that I have forgotten
- Removed Paulobrine and Herobrian
Pam's HarvestCraft (went from Pam's HarvestCraft 1.12.2L.jar to Pam's HarvestCraft 1.12.2o.jar):
Pam's HarvestCraft 1.12.2o.jar:
HarvestCraft 1.12.2o
-----------------
- Added: Item: Garlic Coin: Made with one garlic, one gold nugget, can be set as currency for the Market/Shipping Bin (set Market currency to 8)
Pam's HarvestCraft 1.12.2m.jar:
HarvestCraft 1.12.2m
-----------------
Note: You will need to regen your Config file in order to get any changes to the Config file
- Fixed: Crops: AGE is now CROPS_AGE to fix issues with Hunger Overhaul (PR by alexbegt)
- Fixed: Config: All beekeeping config options should now show up properly under Beekeeping label and work correctly
- Added: Item: Raw Tofuduck (makes 5, toolCuttingboard, foodFirmtofu, cropSeaweed, bread, cropSpiceleaf) and Cooked Tofuduck
- Added: Item: Pork Rinds and Cracklins (uses materialPigskin from Pam's Pig Skin, recipes will still show up without mod but cannot be crafted without the mod installed)
- Added: Config: smeltsquidintocookedFish[Default:false]: Enable to have raw calamari smelt into cooked fish instead
- Added: Smelting: Green Heart Fish can now be smelted to cooked fish
- Changed: Recipe: All bait recipes are now 3 string, 1 item = 4 bait to make them more worth while
- Change: Recipe: Raw Tofurkey now uses bread OreDictionary label in recipe, now makes 5
- Removed: Recipe: Cooked Grub (now smelted like all other cooked meats)
Quark (went from Quark-r1.4-121.jar to Quark-r1.4-122.jar):
Quark-r1.4-122.jar:
- General: Quark walls will now connect properly to vanilla walls.
- General: The website config importer will no longer enable experimental features.
- Automation: Animania will now disable animals eating food from the ground.
- Vanity: Fixed a banner dupe with boat sails.
- World: Lush underground biomes will now
- World: Natural blazes can now spawn on every nether biome, even ones provided by mods.
RFTools (went from rftools-1.12-7.23.jar to rftools-1.12-7.27.jar):
rftools-1.12-7.27.jar:
7.27:
* Fixed crashes with elevator blocks
rftools-1.12-7.26.jar:
7.26:
* Another bugfix in relation to the logic blocks
rftools-1.12-7.25.jar:
7.25:
* Bugfix with placement of logic blocks
rftools-1.12-7.24.jar:
7.24:
(all changes done by Joseph C. Sible)
New features:
* Screens can now be placed facing up and down, and they can still be placed to face any of north/south/east/west while facing up or down
* Filled syringes will now be returned as empty syringes when used in crafting
* Creative screens can now connect to screen controllers if one of their modules needs it (like computer screen modules do). They still won’t consume power.
Enhancements:
* Made the machine base and wire block crafting recipes work anywhere in the crafting grid
* Converted to Minecraft’s new resource format (version 3)
* Made pick block, WAILA, and TOP handle large screens correctly
* Renamed a lot of things called “modules” to make it more clear what they’re each for
* Documented the computer screen module
* Made the builder play the correct sounds for blocks with state-sensitive sounds
* Added arrows to show which side the ender monitor, inventory checker, and sensor get their inputs from
Bug fixes:
* Fixed newly-placed blocks not recognizing pre-existing redstone signals until they received a block update
* Fixed dialing devices always showing up as dialed
* Fixed blocks briefly facing the wrong direction upon being placed
* Fixed startup logspam about OBJ models
* Fixed typos and errors in the manual
* Fixed the builder playing blocks’ break sounds instead of their place sounds when placing them
And some refactoring and code cleanup.
Reborn Core (went from RebornCore-1.12.2-3.6.4.194-universal.jar to RebornCore-1.12.2-3.6.5.197-universal.jar):
RebornCore-1.12.2-3.6.5.197-universal.jar:
(drcrazy) #releaseBuild
(drcrazy) Refactored onBlockActivated. Some work on TechReborn/TechReborn/#1417
(modmuss50) Add Turkish translation from RoCoKo
Reliquary v1.3 (went from Reliquary-1.12.2-1.3.4.728.jar to Reliquary-1.12.2-1.3.4.733.jar):
Reliquary-1.12.2-1.3.4.733.jar:
Fixed a dupe bug for mob charms that was possible because multiple Charm belts used to stack. now they are no longer going to stack.
Fixed blacklist of entities for both interdiction torch and rending gale.
Fixed issues with shots sometimes staying alive way too long - one issue with them not being set to dead when they hit ground and the other with the maximum live duration where they would be able to get into unloaded chunks.
Fixed glowstone and gunpowder witch hat recipes to not be mirrored and take over the recipe of one another based on recipe load order.
Emperor chalice can now fill and empty vanilla cauldron.
Potion map parser now checks the format of entries in the config and logs incorrect entries with a helpful message.
Changed from snow_layer to just snow block as a based of particles for rending gale and shears of winter. Hopefully fixes crashes some people had related to these.
Rustic (went from rustic-0.4.7.jar to rustic-0.4.8.jar):
rustic-0.4.8.jar:
* Fixed wildberry bushes not spreading when bonemealed
* Removed nbt tag check from crushing tub recipes
* Allowed desert type plants to grow on fertile soil
* Slightly tweaked wildberry bush color
* Made wildberries grow slightly slower
SecretRoomsMod (went from secretroomsmod-1.12.2-5.1.13.jar to secretroomsmod-1.12.2-5.2.7.jar):
secretroomsmod-1.12.2-5.2.7.jar:
New in this version
* Added an opt-in for blocks with tileentites, when it comes to Energized Paste. To add a block, simply add it into the config
secretroomsmod-1.12.2-5.2.6.jar:
New in this version
* Fixed issue when VBOS arnt enabled, or when the hardware doesnt support them
secretroomsmod-1.12.2-5.2.5.jar:
New in this version
* Fixed issues with Energized Paste recipe and other mods
* Fixed issues with Energized Paste removing 2 when used on another block
secretroomsmod-1.12.2-5.2.4.jar:
New in this version
* Fixed issues with Tile Entities and Energized Camoflage Paste
* Fixed issue with Energized Camoflage Paste recipe not always giving right amount
* Added customizable sounds for Energized Camoflage Paste
* Added JEI support for the recipe of Energized Camoflage Paste
* Energized Camoflage Paste now goes into your inventory when you remove it, rather than dropping it.
* Energized Camoflage Paste wont go into your inventory unless you're in survival
* Fixed issue with having to click twice on TileEntities to change the rendering
secretroomsmod-1.12.2-5.2.3.jar:
New in this version
* Polished Up Energized Paste, fixed issues with lighting
* Fixed issue with crash on startup
* Fixed issue with Exceptions being thrown into the log
* Finally Fixed issue with UV mapping (See below)
*
secretroomsmod-1.12.2-5.2.2.jar:
New in this version
* Fixed potential issues with some systems due to cache not being cleaned up properly(Credit goes to [Lordmau5](https://twitter.com/Lordmau5))
* Changed way to place and set Energized Camoflage Paste ([Consult Wiki](https:/linkout?remoteUrl=http%253a%252f%252fhexxit.wikia.com%252fwiki%252fEnergized_Camoflage_Paste))
* In survival, placing Energized Camoflage Paste will now decrease the stack size
* Added The one probe support for Energized Camoflage Paste
* More bug fixes
secretroomsmod-1.12.2-5.2.1.jar:
New in this version
* Performance fixes for new item
* Added way of getting new item (throw 5 camo paste into fire. Camo paste cant be killed by fire)
* Added Energized Paste to Menu
* Shift Right Click a block disguised with Energized Camo Paste to remove the paste
secretroomsmod-1.12.2-5.2.0.jar:
So whats new?
* Trying out new form of rendering, may cause some lag, may fix lag. If it causes lag, please make a issue on the issue tracker
* New Item, [Energized Camoflage Paste](https:/linkout?remoteUrl=http%253a%252f%252fhexxit.wikia.com%252fwiki%252fEnergized_Camoflage_Paste). Can change non secret room mod blocks while keeping the same functionality.
Sonar Core (went from Sonar-Core-1.12.X-5.0.4 to Sonar-Core-1.12.X-5.0.5):
Sonar-Core-1.12.X-5.0.5:
Additions
- Loads of work in preparation for PL2 and Bagelsmore releases, expect both in next two weeks.
Changes
- Increased Inventory Handling efficiency.
- Uniformed Sonar Core block registering.
Fixes
- Sonar Core mods will now transfer/connect to Immersive Engineering connectors properly.
TOP Addons (went from topaddons-1.12.2-1.2.1.jar to topaddons-1.12.2-1.3.0.jar):
topaddons-1.12.2-1.3.0.jar:
v1.12.2-1.3.0
* Fix double extended info when extendedInMain is true. (#44)
*
Create zh_cn language file (#42)
*
Create zh_cn.lang
*
Translated using Weblate (Chinese (Simplified))
Currently translated at 85.0% (97 of 114 strings)
Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/)
* Translated using Weblate (Chinese (Simplified))
Currently translated at 97.3% (111 of 114 strings)
Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/) - Moofluids support (override entity render)
v1.12.2-1.2.1
* Remove binnie dependency in ObjectHolder. Fixes #40.
v1.12.2-1.2.0
* Update gradle wrapper, changelog plugin
* Binnie's Mods support
* Genetics/Extra Trees machine progress
* Botany flowers and soil
* Thermal Expansion & Thermal Dynamics support
* Tank color refactor & cleanup
* Implemented json recipes
* Thermal foundation fluid colours
v1.12.2-1.1.3
* Update for forestry 204+ refactor (#38)
v1.12.2-1.1.2
* Fix recipe book crash (#37)
* Updated FUC.json
v1.12.2-1.1.1
* Fix ic2 dependency in advgenerators. (Curseforge comment 49)
* Don't hide default info on drawer when a probe is needed for extended info. (#36)
v1.12.2-1.1.0
* Port Lycanite's Mobs
v1.12-1.0.0
* Added OpenComputers, Advanced Generators support
* Updated and extended IC? support
* Refactoring, renaming, cleanup
* Smeltery widget for the Tinker Tank
v1.12-0.15.1
* Merge pull request #35 from codewarrior0/patch-1
Fix locked+empty drawers losing their item reservations - Fix locked+empty drawers losing their item reservations
Changing the stack size of the item prototype to zero causes it to become empty, making the drawer think it is no longer locked to an item. - Fixed some deprecations - Ported TiCo and Chisel support - Steve's Carts 2 support
v1.12-0.15.0
* 1.12 port
The Lost Cities (went from lostcities-1.12-1.0.2.jar to lostcities-1.12-2.0.0.jar):
lostcities-1.12-2.0.0.jar:
2.0.0:
Changelog:
*
New landscape types:
* Floating: this landscape type generates floating islands on which cities (buildings and streets) can generate. This landscape type is likely not suitable for general overworld play because villages and strongholds are not generated by default. This profile can be useful to set as a type for the Lost City dimension or for specialized packs
* Cavern: a nether-like world going up to 128 with bedrock on top. Cities generate in big caverns. This type of map is very dark and dangerous but otherwise useful as a replacement for the overworld. Good luck surviving the first days though
* Space: in this landscape type there are big spheres that generate through the world. These spheres can contain cities (but not always) and can optionally be connected with a monorail system. The landscape outside the spheres can be configured as well. There are three example profiles using this landscape type:
* biosphere: spheres containing jungles and cities and the outside world a wasteland with very badly damaged and ruined cities
* space: spheres floating in the void connected with monorails
* waterbubbles: spheres floating in a huge ocean connected with monorails
*
New configuration possibilities:
* It is now possible to completely disable highways and railways
* There are a few new client side configs for fog density, color and the height of the horizon. These configs only work if the client has Lost Cities installed as well
* Worlds using 'space' landscape type have an optional secondary profile that is used for the outside. That way the landscape in the spheres can be totally different (including different biomes) from the landscape outside
* New configuration options to avoid foliage of all types. You can now avoid mushrooms, flowers, trees, and so on
* New configuration option to avoid the vanilla fossil generation. Useful for void type worlds
* Supports for bridges and highways are optional and disabled in void style worlds
*
New asset system options:
* The 'dontconnect' meta flag for parts will now also avoid generating doorways for floors that are adjacent to a street outside section or the top of an adjacent building
* It is possible to define predefined spheres and disable the automatic generation of spheres. Useful for modpack makers. Every predefined sphere can have a different set of biomes
* New 'isbuilding', 'issphere', and 'inbiome' conditions. These conditions can be used (for example) to control loot. Using this you can make sure that loot in the wasteland is different from loot in the spheres
* It is now possible to use loot tables on dispeners, hoppers, shulker boxes as well as chests
* It is now possible to use torches or light sources from other mods and have Lost City orient them correctly based on where they are placed
* Added the ability to specify local named palettes in parts now
* Cleanup the palette a bit. All rails are now in a separate palette. Keep this in mind if you were using those in custom assets
* New 'nowater' boolean metadata for parts to make sure the ~ (air/water) never generates water even if under waterlevel. Used to avoid water in monorail system
*
Spawns and teleportation:
* It is now possible to make sure that players spawn in a certain biome, in a certain predefined bity or in a certain predefined sphere
* When spawning in a void type world Lost Cities will make sure the player spawns on solid ground
* When teleporting to a void type Lost City world (using the bed+skulls system) Lost Cities will find a valid spot to teleport too. In addition Lost Cities will teleport the player back to a spawn bed if it can find one
*
Various:
* Nicer profile selection gui. You can now see a small preview of the world you are about to create as well as a more verbose description
* Better error handling in case chunk generation causes a crash (can be caused by invalid configuration). You get a log entry telling what chunk caused the problem and some information about that chunk
* The API has been expanded with new support for the spheres
* Added more optional torches to park parts to ensure that the new dark level types (like cavern) are a bit more playable
lostcities-1.12-2.0.0beta2.jar:
2.0.0beta2:
* Better spawn control: you can now specify a predefined city or sphere to spawn in
* Teleporting to the LC dimension (and back) works better. No more spawning in the void and if it can find a spawn bed in the destination (diamond blocks, bed, 6 skulls) it will put you there
* Generalized the loottables so you can also use them for dispenser, shulker boxes, droppers, ...
* Better check to make sure we only do things if we are actually in a Lost City worldgen (dimension or overworld). Avoids some Lost City things leaking over into other dimensions when they shouldn't
* Small cleanups
lostcities-1.12-2.0.0beta1.jar:
2.0.0beta:
* Reduce height of buildings near sphere border
* Avoid cities and bridges at monorail stations
* Multi buildings (2x2 chunk buildings) will no longer generate if part of them is on a city sphere border
* The rails in monorail structures are now one lower
* The monorail crossing actually allows travel in both directions now
* The monorail station is rotatable in 4 directions and looks better now
* The entire monorail system is lowered 6 blocks to align better with the lower level of the cities
* New option to disable vanilla fossil generation. These looked really weird in void style world types
* Added the ability to specify local named palettes in parts now
* Cleanup the palette a bit. All rails are now in a separate palette. Keep this in mind if you were using those in custom assets
* Highways look better in cavern landscapes because they no longer clear the space above them
* Supports for bridges and highways are optional and disabled in void style worlds
* Improved street/park generation for floating, cavern, and space
* New 'nowater' boolean metadata for parts to make sure the ~ (air/water) never generates water even if under waterlevel. Used to avoid water in monorail system
lostcities-1.12-2.0.0alpha5.jar:
2.0.0alpha5:
* Fixed a bug that exiting a world would remember the last used profile without being able to override it
* Fixed predefined spheres so that they actually work
* New more general system to specify 'torches' and how they should be faced when placed
* Structure generation in chunks now uses the correct profile for that chunk
* Fixed dirt being generated in city sphere buildings in some profiles
lostcities-1.12-2.0.0alpha4.jar:
2.0.0alpha4:
* Fixed a bug where normal worlds and other dimensions would crash the game
lostcities-1.12-2.0.0alpha3.jar:
2.0.0alpha3:
* Note: it is recommended to remove all Lost City configuration files first!
* Limit cellars in biosphere/wasteland so that we don't accidentally generate cellars into the void (causing crashes)
* Better error handling in case chunk generation causes a crash. A proper error will be put in the log indicating what chunk went wrong and some data about that chunk
* New 'isbuilding', 'issphere', and 'inbiome' conditions. These conditions can be used (for example) to control loot. Using this you can make sure that loot in the wasteland is different from loot in the spheres
* The API has been expanded with new support for the spheres
* New configuration option to specify a spawn biome for the player. When this is present Lost Cities will find a spawn spot for new players that matches the given biome. The 'biosphere' profile uses this to make sure that the player always spawns inside a sphere
* Experimental new 'cavern' landscape type. This is similar to how the nether generates but then with regular stone and biomes. The height of this landscape is limited to 128 and there is a bedrock layer on top (like the nether). The 'cavern' profile that uses this new landscape type is by default configured so that buildings have torches in them and parks are lit up. This helps for safety and making sure there is some light around you. Note that this remains a dangerous profile and also slightly heavy on performance
* Added more optional torches to park parts to make the cavern type profile slightly less dark
* Lost Cities is still a mod that doesn't have to be present on clients. So you can use servers with this mod and let vanilla clients connect to that server. However, if Lost Cities is present on the client then there are now additional configuration options that you can set per profile. Options like the height of the horizon and the color of the distance fog
* New configuration options to avoid foliage of all types. You can now avoid mushrooms, flowers, trees, and so on
* The 'dontconnect' meta flag for parts will now also avoid generating doorways for floors that are adjacent to a street outside section or the top of an adjacent building
lostcities-1.12-2.0.0alpha2.jar:
2.0.0alpha2:
* Bug fix on some clients
lostcities-1.12-2.0.0alpha1.jar:
First alpha of Lost Cities 2.0.0:
* New floating island cities
* New sphere type worlds. There are three variants provided: biosphere (jungle spheres in a wasteland), waterbubbles (floating city spheres partially submerged in water), and space (floating city spheres in space)
* It is now possible to disable highways and railways completely
* The 'space' landscape type (used for sphere worlds) have the ability to use a child profile for the outside of the spheres. This is used by waterbubbles and biosphere)
* It is possible to completely disable the automatic generation of spheres and only use predefined spheres (configurable in the asset system)
* City spheres can have totally different biomes compared to the outside landscape
* In the new landscape types the player will always spawn on a valid spot. Either inside a sphere or on a floating island
* New monorail system to connect city spheres
* Nicer profile selection gui. You can now see a small preview of the world you are about to create as well as a more verbose description
Thut's Elevators (went from thuttech-1.12.2-6.0.13.jar to thuttech-1.12.2-6.0.14.jar):
thuttech-1.12.2-6.0.14.jar:
fixes controller blocks built into elevators not working properly.
ThutCore (went from thutcore-1.12.2-5.16.0.jar to thutcore-1.12.2-5.16.1.jar):
thutcore-1.12.2-5.16.1.jar:
minor tweaks to rendering of block entities (like elevators or crafts)
UniDict (went from UniDict-1.12.2-2.3.1.jar to UniDict-1.12.2-2.3.2.jar):
UniDict-1.12.2-2.3.2.jar:
Fixed:
* Immersive Engineering Integration changes were making JEI to not display the secondary outputs. [Issue#75](https://github.com/WanionCane/UniDict/issues/75).
* a mod name being misspelled on IntegrationModule.java [Issue#77](https://github.com/WanionCane/UniDict/issues/77).
ValkyrieLib (went from valkyrielib-1.12.2-2.0.6b.jar to valkyrielib-1.12.2-2.0.7a.jar):
valkyrielib-1.12.2-2.0.7a.jar:
No changelog provided.
Wireless Crafting Terminal (went from WirelessCraftingTerminal-1.12.2-3.8.55.jar to WirelessCraftingTerminal-1.12.2-3.9.58.jar):
WirelessCraftingTerminal-1.12.2-3.9.58.jar:
Fixed [#222](https://github.com/p455w0rd/WirelessCraftingTerminal/issues/222)
Implemented [#220](https://github.com/p455w0rd/WirelessCraftingTerminal/issues/220)
Updated to build against AE2 RV5-Stable-8
p455w0rd's Library (went from p455w0rdslib-1.12-2.0.25.jar to p455w0rdslib-1.12-2.0.26.jar):
p455w0rdslib-1.12-2.0.26.jar:
Added some new contrib stuff
* Generated using https://github.com/TheRandomLabs/ChangelogGenerator
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