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phoriah / main.md
Created April 22, 2024 16:16 — forked from TheGreatSageEqualToHeaven/main.md
bypassing blocked function protections using corescripts

bypassing blocked function protections using corescripts

author: James Napora.


roblox and exploit fundamentals

  • corescripts have RobloxScript permissions on Roblox.
  • exploit function protections do not run on any threads except exploit threads.
  • roblox has several permission levels: None, Plugin, LocalUser, RobloxScript and Roblox.
  • actors on Roblox run whenever a script under it has a client run context, e.g local scripts, scripts with RunContext.Client and corescripts.
  • scripts under actors share the same global state
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phoriah / WOAH.md
Created April 22, 2024 16:16 — forked from fissurectomy/WOAH.md
every way possible to achieve RCE or robux stealers in roblox executors

Author: https://github.com/fissurectomy Telegram: https://t.me/fissurectomy Discord: fissurectomy

This will include every way possible to abuse a Roblox Executor to cookie log accounts, steal robux, or even achieve Remote Code Execution.

I found all these vulnerabilities while testing the security of mobile executors and I found them in under an hour. I wanted to show just how shit of a developer rexidtc is. Rexi contributed to most mobile executors (Codex, Hydrogen, Delta and more.)

I recommend you to avoid using the executors that I have mentioned above. Rexidtc was the owner of KittenMilk, which was known to be a malicious executor in the past. In the other hand, Furky, the owner of Codex, was suspected by the exploiting community to be using the user's device to mine cryptocurrency, resulting in a significant performance decrease. Oh and, a funny fact about Furky is that he once tried to argue that DLLs existed on mobile, and it shows how much of a script kiddie he is.

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phoriah / Auto Charcoal.json
Last active March 10, 2024 00:51
Rust Conveyor Configs, each is generalized currently, meaning it works for any furnace etc. Copy these and HOLD SHIFT IN CONVEYOR MENU TO PASTE JSON
[
{
"TargetCategory": null,
"MaxAmountInOutput": 6,
"BufferAmount": 0,
"MinAmountInInput": 0,
"IsBlueprint": false,
"BufferTransferRemaining": 0,
"TargetItemName": "wood"
}
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phoriah / IY_EMOTES+.luau
Last active March 18, 2024 12:49
PublicWork
-- ! This script has to be placed into workspace folder of your executor ([EXECUTOR_FOLDER] \\ workspace) and then added to Infinite Yield by typing command: addplugin iy_emotes+
-- * Got questions/long messages? Contact on Discord [deuces#1961] - *Copy Insides of brackets*
-- ! Some Toggles that you can set before using emote (only has to be set once to affect all)
-- getgenv().preloadEmotes = true (Has to be set before launching Infinite Yield and this Plugin)
-- Preloads Emotes' Animations (it will lag / freeze upon launch for a moment) so that using any emote wont lag a bit
-- getgenv().stopEmoteMoving = true
-- It will automatically stop current emote after moving