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// The MIT License (MIT) | |
// Copyright (c) 2017 David Evans @phosphoer | |
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | |
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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using UnityEngine; | |
using UnityEngine.AI; | |
using System.Collections.Generic; | |
public class PathFindManager : Singleton<PathFindManager> | |
{ | |
public bool IsBuilt => _isBuilt; | |
[SerializeField] | |
private LayerMask _obstacleMask = Physics.DefaultRaycastLayers; |
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using UnityEngine; | |
public struct HexCoord | |
{ | |
public float q; | |
public float r; | |
public float s; | |
public HexCoord(float q, float r) | |
{ |
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using Unity.Collections; | |
using UnityEngine; | |
using UnityEngine.Rendering; | |
[System.Serializable] | |
public class RenderToCPU | |
{ | |
public event System.Action ErrorOccurred; | |
public int Width => _renderTarget.width; |
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using UnityEngine; | |
public class BoolStateStack | |
{ | |
public event System.Action StatePushed; | |
public event System.Action StatePopped; | |
public bool IsActive => _count > 0; | |
private int _count; |
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using UnityEngine; | |
using System.Collections.Generic; | |
public enum StatModifierTrait | |
{ | |
MaxHealth, | |
Damage, | |
Etc | |
} |
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using UnityEngine; | |
using UnityEngine.EventSystems; | |
public class PreventDeselectionGroup : MonoBehaviour | |
{ | |
private EventSystem evt; | |
private GameObject sel; | |
private void Start() | |
{ |
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using UnityEngine; | |
using System.Collections.Generic; | |
public class DestroyComponentsAtY : LazyUpdater<Component> | |
{ | |
public float YLevel = -100; | |
private bool _allBelow; | |
public DestroyComponentsAtY(IReadOnlyList<Component> objects, int updateCount = 1) : base(objects, updateCount) |
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public class PlayerPrefsHash | |
{ | |
// Returns the string property name Unity would generate for a player prefs registry key value | |
// e.g., "PlayerGold" -> "PlayerGold_hXXXXXXXXXXXXXX" | |
public static string Hash(string name) | |
{ | |
uint hash = 5381; | |
foreach (char c in name) | |
hash = hash * 33 ^ c; | |
string key = name + "_h" + hash; |
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// The MIT License (MIT) | |
// Copyright (c) 2021 David Evans @phosphoer | |
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | |
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |