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@phrohdoh
Last active August 29, 2015 14:07
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$ mono --debug SDL2TestGame.exe
Mono: Assembly Loader probing location: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll'.
Mono: Image addref mscorlib[0x7a620d30] -> /Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll[0x7aa21a00]: 2
Mono: Assembly Loader probing location: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll'.
Mono: AOT loaded AOT Module for /Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll.
Mono: Assembly Loader loaded assembly from location: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll.config'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/assemblies/mscorlib/mscorlib.config'.
Mono: AOT FOUND method System.OutOfMemoryException:.ctor (string) [0x14bd320 - 0x14bd360 0x182dea7]
Mono: AOT FOUND method System.NullReferenceException:.ctor (string) [0x14b5fd0 - 0x14b6010 0x182dc2d]
Mono: AOT FOUND method System.StackOverflowException:.ctor (string) [0x14c15c0 - 0x14c15f0 0x182e09e]
Mono: Assembly mscorlib[0x7a620d30] added to domain SDL2TestGame.exe, ref_count=1
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/config'.
Mono: Config attempting to parse: '/Users/thill/.mono/config'.
Mono: Assembly Loader probing location: 'SDL2TestGame.exe'.
Mono: Image addref SDL2TestGame[0x7a717130] -> /Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe[0x7aa21600]: 3
Mono: Assembly SDL2TestGame[0x7a717130] added to domain SDL2TestGame.exe, ref_count=1
Mono: AOT module '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.dylib' not found: dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.dylib, 9): image not found
Mono: Assembly Loader loaded assembly from location: 'SDL2TestGame.exe'.
Mono: Config attempting to parse: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.config'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/assemblies/SDL2TestGame/SDL2TestGame.config'.
Mono: Assembly Loader probing location: 'SDL2TestGame.exe'.
Mono: AOT module '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.dylib' not found: dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.dylib, 9): image not found
Mono: Assembly Ref addref SDL2TestGame[0x7a717130] -> mscorlib[0x7a620d30]: 2
Mono: Assembly Loader probing location: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll'.
Mono: Image addref SDL2TestGame.Renderer[0x7a717f60] -> /Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll[0x7c21e200]: 2
Mono: Assembly SDL2TestGame.Renderer[0x7a717f60] added to domain SDL2TestGame.exe, ref_count=1
Mono: AOT module '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll.dylib' not found: dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll.dylib, 9): image not found
Mono: Assembly Loader loaded assembly from location: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll'.
Mono: Config attempting to parse: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.Renderer.dll.config'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/assemblies/SDL2TestGame.Renderer/SDL2TestGame.Renderer.config'.
Mono: Assembly Ref addref SDL2TestGame[0x7a717130] -> SDL2TestGame.Renderer[0x7a717f60]: 2
Mono: Assembly Ref addref SDL2TestGame.Renderer[0x7a717f60] -> mscorlib[0x7a620d30]: 3
Mono: Config attempting to parse: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2TestGame.exe.config'.
Mono: Assembly Loader probing location: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll'.
Mono: Image addref System.Drawing[0x7a7190a0] -> /Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll[0x7c225a00]: 2
Mono: Assembly System.Drawing[0x7a7190a0] added to domain SDL2TestGame.exe, ref_count=1
Mono: AOT module '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.dylib' not found: dlopen(/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.dylib, 9): image not found
Mono: Assembly Loader loaded assembly from location: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.config'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/assemblies/System.Drawing/System.Drawing.config'.
Mono: Assembly Ref addref SDL2TestGame.Renderer[0x7a717f60] -> System.Drawing[0x7a7190a0]: 2
Mono: Assembly Ref addref System.Drawing[0x7a7190a0] -> mscorlib[0x7a620d30]: 4
Mono: Assembly Loader probing location: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll'.
Mono: Image addref SDL2-CS[0x7a71abe0] -> /Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll[0x7c22a000]: 2
Mono: Assembly SDL2-CS[0x7a71abe0] added to domain SDL2TestGame.exe, ref_count=1
Mono: AOT module '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll.dylib' not found: dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll.dylib, 9): image not found
Mono: Assembly Loader loaded assembly from location: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll'.
Mono: Config attempting to parse: '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/SDL2-CS.dll.config'.
Mono: Config attempting to parse: '/Library/Frameworks/Mono.framework/Versions/3.8.0/etc/mono/assemblies/SDL2-CS/SDL2-CS.config'.
Mono: Assembly Ref addref SDL2TestGame.Renderer[0x7a717f60] -> SDL2-CS[0x7a71abe0]: 2
Mono: Assembly Ref addref SDL2-CS[0x7a71abe0] -> mscorlib[0x7a620d30]: 5
Mono: DllImport attempting to load: 'libSDL2.dylib'.
Mono: DllImport loaded library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_Init'.
Mono: Probing 'SDL_Init'.
Mono: Found as 'SDL_Init'.
Mono: DllImport attempting to load: 'SDL2_image.dll'.
Mono: DllImport error loading library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll': 'dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll, 9): image not found'.
Mono: DllImport error loading library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.dylib': 'dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.dylib, 9): image not found'.
Mono: DllImport error loading library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.so': 'dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.so, 9): image not found'.
Mono: DllImport error loading library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.bundle': 'dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dll.bundle, 9): image not found'.
Mono: DllImport error loading library 'libSDL2_image.dll': 'dlopen(libSDL2_image.dll, 9): image not found'.
Mono: DllImport error loading library 'libSDL2_image.dll.dylib': 'dlopen(libSDL2_image.dll.dylib, 9): image not found'.
Mono: DllImport error loading library 'libSDL2_image.dll.so': 'dlopen(libSDL2_image.dll.so, 9): image not found'.
Mono: DllImport error loading library 'libSDL2_image.dll.bundle': 'dlopen(libSDL2_image.dll.bundle, 9): image not found'.
Mono: DllImport error loading library 'SDL2_image.dll': 'dlopen(SDL2_image.dll, 9): image not found'.
Mono: DllImport error loading library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image': 'dlopen(/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image, 9): image not found'.
Mono: DllImport loaded library '/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dylib'.
Mono: DllImport searching in: 'SDL2_image.dll' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dylib').
Mono: Searching for 'IMG_Init'.
Mono: Probing 'IMG_Init'.
Mono: Found as 'IMG_Init'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_GL_SetAttribute'.
Mono: Probing 'SDL_GL_SetAttribute'.
Mono: Found as 'SDL_GL_SetAttribute'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_CreateWindow'.
Mono: Probing 'SDL_CreateWindow'.
Mono: Found as 'SDL_CreateWindow'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_CreateRenderer'.
Mono: Probing 'SDL_CreateRenderer'.
Mono: Found as 'SDL_CreateRenderer'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_ShowCursor'.
Mono: Probing 'SDL_ShowCursor'.
Mono: Found as 'SDL_ShowCursor'.
Mono: AOT FOUND method System.BitConverter:.cctor () [0x1471150 - 0x1471190 0x182bb96]
Mono: AOT FOUND method string:op_Equality (string,string) [0x14c17f0 - 0x14c1820 0x182e0aa]
Mono: AOT FOUND method string:.cctor () [0x14cb6c0 - 0x14cb700 0x182e48a]
Mono: AOT NOT FOUND: string:GetLOSLimit ().
Mono: AOT FOUND method System.Text.Encoding:.cctor () [0x16c2c30 - 0x16c2c70 0x183c97e]
Mono: AOT FOUND method System.Text.Encoding:get_UTF8 () [0x16c2120 - 0x16c21f0 0x183c8ff]
Mono: AOT FOUND method System.Threading.Monitor:Enter (object,bool&) [0x16d1680 - 0x16d16b0 0x183cdb3]
Mono: AOT NOT FOUND: System.Threading.Monitor:try_enter_with_atomic_var (object,int,bool&).
Mono: AOT FOUND method System.Text.EncoderFallback:.cctor () [0x16bf0e0 - 0x16bf180 0x183c6e5]
Mono: AOT FOUND method System.Text.EncoderReplacementFallback:.ctor () [0x16bf430 - 0x16bf470 0x183c70f]
Mono: AOT FOUND method System.Text.DecoderFallback:.cctor () [0x16be090 - 0x16be130 0x183c659]
Mono: AOT FOUND method System.Text.DecoderReplacementFallback:.ctor () [0x16be2e0 - 0x16be320 0x183c67b]
Mono: AOT FOUND method System.Text.UTF8Encoding:.ctor (bool,bool) [0x16ca0e0 - 0x16ca200 0x183cbd0]
Mono: AOT FOUND method System.Text.Encoding:.ctor (int) [0x16bf8e0 - 0x16bfa40 0x183c737]
Mono: AOT FOUND method System.EmptyArray`1<byte>:.cctor () [0x175e9c0 - 0x175ea00 0x1840605]
Mono: AOT FOUND method System.Text.Encoding:GetBytes (string) [0x16c02b0 - 0x16c03c0 0x183c781]
Mono: AOT FOUND method System.Text.UTF8Encoding:GetByteCount (string) [0x16ccab0 - 0x16ccae0 0x183cc31]
Mono: AOT FOUND method System.Text.UTF8Encoding:GetByteCount (char*,int) [0x16ca740 - 0x16ca7c0 0x183cbe7]
Mono: AOT FOUND method System.Text.UTF8Encoding:GetBytes (char*,int,byte*,int) [0x16cb1a0 - 0x16cb300 0x183cbf1]
Mono: AOT FOUND method System.Runtime.InteropServices.Marshal:AllocHGlobal (int) [0x15ca470 - 0x15ca4a0 0x18352a5]
Mono: AOT FOUND method System.Runtime.InteropServices.Marshal:.cctor () [0x15cdd00 - 0x15cdd40 0x183553e]
Mono: AOT NOT FOUND: System.Runtime.InteropServices.Marshal:AllocHGlobal (intptr).
Mono: AOT FOUND method System.Runtime.InteropServices.Marshal:Copy (byte[],int,intptr,int) [0x15ca520 - 0x15ca550 0x18352b1]
Mono: AOT NOT FOUND: System.Runtime.InteropServices.Marshal:copy_to_unmanaged (System.Array,int,intptr,int).
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_PollEvent'.
Mono: Probing 'SDL_PollEvent'.
Mono: Found as 'SDL_PollEvent'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_DestroyRenderer'.
Mono: Probing 'SDL_DestroyRenderer'.
Mono: Found as 'SDL_DestroyRenderer'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_DestroyWindow'.
Mono: Probing 'SDL_DestroyWindow'.
Mono: Found as 'SDL_DestroyWindow'.
Mono: DllImport searching in: 'SDL2_image.dll' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2_image.dylib').
Mono: Searching for 'IMG_Quit'.
Mono: Probing 'IMG_Quit'.
Mono: Found as 'IMG_Quit'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_Quit'.
Mono: Probing 'SDL_Quit'.
Mono: Found as 'SDL_Quit'.
Mono: AOT FOUND method string:memset (byte*,int,int) [0x14caf10 - 0x14caff0 0x182e43e]
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_SetRenderDrawColor'.
Mono: Probing 'SDL_SetRenderDrawColor'.
Mono: Found as 'SDL_SetRenderDrawColor'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderClear'.
Mono: Probing 'SDL_RenderClear'.
Mono: Found as 'SDL_RenderClear'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderDrawRect'.
Mono: Probing 'SDL_RenderDrawRect'.
Mono: Found as 'SDL_RenderDrawRect'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderFillRect'.
Mono: Probing 'SDL_RenderFillRect'.
Mono: Found as 'SDL_RenderFillRect'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderDrawLine'.
Mono: Probing 'SDL_RenderDrawLine'.
Mono: Found as 'SDL_RenderDrawLine'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderDrawPoint'.
Mono: Probing 'SDL_RenderDrawPoint'.
Mono: Found as 'SDL_RenderDrawPoint'.
Mono: DllImport searching in: 'libSDL2.dylib' ('/Users/thill/Projects/sdl2cs-template/SDL2TestGame/bin/Debug/libSDL2.dylib').
Mono: Searching for 'SDL_RenderPresent'.
Mono: Probing 'SDL_RenderPresent'.
Mono: Found as 'SDL_RenderPresent'.
Stacktrace:
at <unknown> <0xffffffff>
at (wrapper managed-to-native) SDL2.SDL.SDL_SetRenderDrawColor (intptr,byte,byte,byte,byte) <IL 0x0002a, 0xffffffff>
at SDL2TestGame.Renderer.Sdl2Window.DrawTestShapes () <IL 0x0000f, 0x0005b>
at SDL2TestGame.Game.Run (SDL2TestGame.Renderer.Sdl2Window) <IL 0x0001a, 0x0003b>
at SDL2TestGame.Game.Main (string[]) <IL 0x0001a, 0x0004b>
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <IL 0x00050, 0xffffffff>
Native stacktrace:
Debug info from gdb:
warning: (i386) /Library/Frameworks/Mono.framework/Versions/3.8.0/lib/mono/4.5/mscorlib.dll.dylib empty dSYM file detected, dSYM was created with an executable with no debug info.
warning: (i386) /Library/Frameworks/Mono.framework/Versions/Current/lib/libpng.dylib empty dSYM file detected, dSYM was created with an executable with no debug info.
Executing commands in '/tmp/mono-gdb-commands.KUWvES'.
(lldb) process attach --pid 4055
Process 4055 stopped
Executable module set to "/usr/bin/mono".
Architecture set to: i486-apple-macosx.
(lldb) thread list
Process 4055 stopped
* thread #1: tid = 0x23ff9, 0x9100efed libsystem_kernel.dylib`__wait4 + 5, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP
thread #2: tid = 0x23ffe, 0x91009fb6 libsystem_kernel.dylib`semaphore_wait_trap + 10
thread #3: tid = 0x23fff, 0x9100f992 libsystem_kernel.dylib`kevent64 + 10, queue = 'com.apple.libdispatch-manager'
thread #4: tid = 0x24000, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
thread #5: tid = 0x24001, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
thread #6: tid = 0x2400c, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
(lldb) thread backtrace all
* thread #1: tid = 0x23ff9, 0x9100efed libsystem_kernel.dylib`__wait4 + 5, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP
* frame #0: 0x9100efed libsystem_kernel.dylib`__wait4 + 5
frame #1: 0x90498ec5 libsystem_c.dylib`waitpid$UNIX2003 + 48
frame #2: 0x000c6769 mono`mono_handle_native_sigsegv + 489
frame #3: 0x0011b835 mono`mono_arch_handle_altstack_exception + 149
frame #4: 0x0001e74f mono`mono_sigsegv_signal_handler + 415
frame #5: 0x9acfddeb libsystem_platform.dylib`_sigtramp + 43
frame #6: 0x025f9a81 libSDL2.dylib`SDL_SetRenderDrawColor_REAL + 26
frame #7: 0x007ea7bc
frame #8: 0x007ea51c
frame #9: 0x007ea32c
frame #10: 0x007e8e2c
frame #11: 0x007e8eeb
frame #12: 0x00028812 mono`mono_jit_runtime_invoke + 706
frame #13: 0x001eaade mono`mono_runtime_invoke + 126
frame #14: 0x001ef0c8 mono`mono_runtime_exec_main + 376
frame #15: 0x001ef415 mono`mono_runtime_run_main + 725
frame #16: 0x00096f85 mono`mono_jit_exec + 149
frame #17: 0x00099133 mono`mono_main + 8611
frame #18: 0x0001b5de mono`main + 558
thread #2: tid = 0x23ffe, 0x91009fb6 libsystem_kernel.dylib`semaphore_wait_trap + 10
frame #0: 0x91009fb6 libsystem_kernel.dylib`semaphore_wait_trap + 10
frame #1: 0x0027554e mono`mono_sem_wait + 30
frame #2: 0x001e439b mono`finalizer_thread + 187
frame #3: 0x001bb355 mono`start_wrapper + 549
frame #4: 0x0027a85d mono`inner_start_thread + 253
frame #5: 0x912735fb libsystem_pthread.dylib`_pthread_body + 144
frame #6: 0x91273485 libsystem_pthread.dylib`_pthread_start + 130
thread #3: tid = 0x23fff, 0x9100f992 libsystem_kernel.dylib`kevent64 + 10, queue = 'com.apple.libdispatch-manager'
frame #0: 0x9100f992 libsystem_kernel.dylib`kevent64 + 10
frame #1: 0x913288ad libdispatch.dylib`_dispatch_mgr_invoke + 238
frame #2: 0x91328546 libdispatch.dylib`_dispatch_mgr_thread + 52
thread #4: tid = 0x24000, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #0: 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #1: 0x91274dcf libsystem_pthread.dylib`_pthread_wqthread + 372
thread #5: tid = 0x24001, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #0: 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #1: 0x91274dcf libsystem_pthread.dylib`_pthread_wqthread + 372
thread #6: tid = 0x2400c, 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #0: 0x9100f046 libsystem_kernel.dylib`__workq_kernreturn + 10
frame #1: 0x91274dcf libsystem_pthread.dylib`_pthread_wqthread + 372
(lldb) detach
Detaching from process 4055
(lldb) quit
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Abort trap: 6
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