This is community-led documentation for using Insitux in the Roblox game Deadline.
For documentation of "pure" Insitux, refer to its Github repository.
Join the Discord for help.
How do I open the Insitux console in Deadline?
How do I ...?
- API. Application Programming Interface, the interface between Insitux and Deadline, made up of functions and variables.
- (0.22) or similar. The version of Deadline that a documentation entry was written for. For example, if you read documentation about something applicable to version 0.22, and are using Deadline 0.23, this information might be out-of-date.
- Boolean. A
true
orfalse
value (e.g. on or off, yes or no).
- The Insitux console and widgets
clear
- API
- Map and environment
dl-set-map
,dl-set-preset
,dl-kill-lights
- Main player
dl-set-camera-mode
- Players
- ...
Gives the ability to change values which affect gameplay. See API Variables for what you can change.
Example:
(set-shared-variable "plr_team_kill" "true")
Prints a list of all available functions in the Deadline API.
Example:
> (dl-print-funcs)
- clear
- dl-print-funcs
- dl-set-camera-mode
...
Prints a list of all available variables in the Deadline API, and their current values.
Example:
> (dl-print-vars)
- gm_tdm_match_time_minutes = "15"
- ac_airtime_kill = "true"
- plr_momentum = "true"
...
A boolean controlling whether the anti-cheat system will kill players who spend too much time not on the ground.
Example (not verified):
(set-shared-variable "ac_airtime_kill" true)
(set-shared-variable "plr_team_kill" "true")