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Community-led documentation for using Insitux in the Roblox game Deadline

This is community-led documentation for using Insitux in the Roblox game Deadline.
For documentation of "pure" Insitux, refer to its Github repository.
Join the Discord for help.

FAQ

How do I open the Insitux console in Deadline?
How do I ...?

Glossary

  • API. Application Programming Interface, the interface between Insitux and Deadline, made up of functions and variables.
  • (0.22) or similar. The version of Deadline that a documentation entry was written for. For example, if you read documentation about something applicable to version 0.22, and are using Deadline 0.23, this information might be out-of-date.
  • Boolean. A true or false value (e.g. on or off, yes or no).

API Functions

Quick reference

set-shared-variable (0.22 dev)

Gives the ability to change values which affect gameplay. See API Variables for what you can change.

Example:

(set-shared-variable "plr_team_kill" "true")

dl-print-funcs (0.22 dev)

Prints a list of all available functions in the Deadline API.

Example:

> (dl-print-funcs)
- clear
- dl-print-funcs
- dl-set-camera-mode
...

dl-print-vars (0.22 dev)

Prints a list of all available variables in the Deadline API, and their current values.

Example:

> (dl-print-vars)
- gm_tdm_match_time_minutes = "15"
- ac_airtime_kill = "true"
- plr_momentum = "true"
...

API Variables

ac_airtime_kill (0.22 dev)

A boolean controlling whether the anti-cheat system will kill players who spend too much time not on the ground.

Example (not verified):

(set-shared-variable "ac_airtime_kill" true)
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phunanon commented Jul 4, 2023

(set-shared-variable "plr_team_kill" "true")

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