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screenshare with ScreenCaptureKitMac broken
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP --> | |
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'"> | |
<title>Hello World!</title> | |
</head> | |
<body> | |
<h1>Hello World!</h1> | |
We are using Node.js <span id="node-version"></span>, | |
Chromium <span id="chrome-version"></span>, | |
and Electron <span id="electron-version"></span>. | |
<video id="vid" /> | |
<!-- You can also require other files to run in this process --> | |
<script src="./renderer.js"></script> | |
</body> | |
</html> |
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// Modules to control application life and create native browser window | |
const { app, BrowserWindow, ipcMain, desktopCapturer } = require('electron') | |
const path = require('path') | |
app.commandLine.appendSwitch('disable-features', 'IOSurfaceCapturer,DesktopCaptureMacV2') | |
/* This line causes screen share to fail | |
If you uncomment the line it will work but not hide the second window */ | |
app.commandLine.appendSwitch('enable-features', 'ScreenCaptureKitMac'); | |
let secondWindow | |
function createWindow() { | |
// Create the browser window. | |
const mainWindow = new BrowserWindow({ | |
width: 800, | |
height: 600, | |
webPreferences: { | |
preload: path.join(__dirname, 'preload.js'), | |
} | |
}) | |
mainWindow.setContentProtection(true) | |
// and load the index.html of the app. | |
mainWindow.loadFile('index.html') | |
// Open the DevTools. | |
// mainWindow.webContents.openDevTools({mode: 'detach'}) | |
} | |
// This method will be called when Electron has finished | |
// initialization and is ready to create browser windows. | |
// Some APIs can only be used after this event occurs. | |
app.whenReady().then(() => { | |
createWindow() | |
app.on('activate', function () { | |
// On macOS it's common to re-create a window in the app when the | |
// dock icon is clicked and there are no other windows open. | |
if (BrowserWindow.getAllWindows().length === 0) createWindow() | |
}) | |
}) | |
// Quit when all windows are closed, except on macOS. There, it's common | |
// for applications and their menu bar to stay active until the user quits | |
// explicitly with Cmd + Q. | |
app.on('window-all-closed', function () { | |
app.quit() | |
}) | |
// In this file you can include the rest of your app's specific main process | |
// code. You can also put them in separate files and require them here. | |
ipcMain.handle('getSources', () => { | |
return desktopCapturer.getSources({ types: ['screen'] }) | |
}) | |
ipcMain.handle('openSecondWindow', ()=>{ | |
secondWindow = new BrowserWindow({ | |
width: 800, | |
height: 600, | |
}) | |
secondWindow.setContentProtection(true) | |
secondWindow.loadURL('http://www.google.com') | |
}) |
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{ | |
"name": "electronScreenShareDemo", | |
"productName": "electronScreenShareDemo", | |
"description": "My Electron application description", | |
"keywords": [], | |
"main": "./main.js", | |
"version": "1.0.0", | |
"author": "kuncui", | |
"scripts": { | |
"start": "electron ." | |
}, | |
"devDependencies": { | |
"electron": "^28.2.1" | |
} | |
} |
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// All of the Node.js APIs are available in the preload process. | |
// It has the same sandbox as a Chrome extension. | |
const { contextBridge, ipcRenderer } = require('electron') | |
contextBridge.exposeInMainWorld( | |
'desktopCapturer', | |
{ | |
getSources: () => ipcRenderer.invoke('getSources'), | |
openSecondWindow: () => ipcRenderer.invoke('openSecondWindow') | |
} | |
) | |
window.addEventListener('DOMContentLoaded', () => { | |
const replaceText = (selector, text) => { | |
const element = document.getElementById(selector) | |
if (element) element.innerText = text | |
} | |
for (const type of ['chrome', 'node', 'electron']) { | |
replaceText(`${type}-version`, process.versions[type]) | |
} | |
}) |
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// This file is required by the index.html file and will | |
// be executed in the renderer process for that window. | |
// No Node.js APIs are available in this process because | |
// `nodeIntegration` is turned off. Use `preload.js` to | |
// selectively enable features needed in the rendering | |
// process. | |
const vid = document.getElementById('vid') | |
vid.onloadedmetadata = (e) => vid.play() | |
function handleError (e) { | |
console.log(e) | |
} | |
const setVidSrc = async () => { | |
try{ | |
const sources = await window.desktopCapturer.getSources() | |
const media = await navigator.mediaDevices.getUserMedia({ | |
audio: false, | |
video: { | |
mandatory: { | |
chromeMediaSource: 'desktop', | |
chromeMediaSourceId: sources[0].id | |
} | |
} | |
}) | |
vid.srcObject = media | |
window.desktopCapturer.openSecondWindow() | |
}catch(ex){ | |
handleError(ex) | |
} | |
} | |
setVidSrc() |
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