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Can run on any platform that can run a Node.js application. This program will create both the unique tileset and the .tmx file. A working web-based version is available here: http://jsfiddle.net/phyreman/GJ6Qr/
/*
* Filename : Image2Map.js
* Authors : John-Michael Glenn
* Version : 1.3
* Created : June 24, 2013
* Modified : March 31, 2014
* Copyright : Public Domain
**/
// Load modules
var fs = require('fs'),
path = require('path'),
PNG = require('pngjs').PNG,
zlib;
// Input handling
var args = process.argv.slice(2),
flag = 0,
fpath, fext, fname, fbase,
tileHeight, tileWidth;
function usage() {
console.info('Usage: node Image2Map.js [options] <tile width/size> [tile height] <map image>');
console.log('Options:');
console.log(' -c, --csv Outputs tile data in CSV format.');
console.log(' -g, --gzip Outputs tile data in GZIP-compressed base64.');
console.log(' -p, --path Defines the path to the input image file.');
console.log(' -z, --zlib Outputs tile data in ZLIB-compressed base64.');
console.log(' -h, --help Prints this usage info.');
}
// Set it up so the last flag of the same kind "wins"
for (var l = 0; l < args.length; l++) {
switch (args[l]) {
case '-c':
case '--csv':
flag = 1;
break;
case '-g':
case '--gzip':
flag = 2;
break;
case '-z':
case '--zlib':
flag = 4;
break;
case '-h':
case '--help':
usage();
process.exit();
break;
case '-p':
case '--path':
fpath = args[l+1];
fext = path.extname(fpath);
fname = path.basename(fpath);
fbase = path.basename(fname, fext);
l++;
break;
default:
// tile dimensions or image path
if (isNaN(parseInt(args[l]))) {
// image path
fpath = args[l];
fext = path.extname(fpath);
fname = path.basename(fpath);
fbase = path.basename(fname, fext);
}
if (!isNaN(parseInt(args[l]))) {
// tile sizes
tileWidth = parseInt(args[l]);
if (args[l+1] && !isNaN(parseInt(args[l+1]))) {
tileHeight = parseInt(args[l+1]);
l++;
} else {
console.warn('Notice: Found only one size parameter. Assuming same value for both.');
tileHeight = tileWidth;
}
}
break;
}
}
if (!fpath) {
console.error('Error: Missing required image path parameter.');
usage();
process.exit();
}
// Only load zlib if we need it
if ((flag & 2) || (flag & 4)) {
zlib = require('zlib');
}
// Create environment
var src = new PNG(),
input = fs.createReadStream(fpath),
output = fs.createWriteStream(fbase + '-Tileset' + fext);
// Once piped, the image is parsed
src.on('parsed', function() {
var black = new PNG({
height: tileHeight,
width: tileWidth
}),
buf,
bufList = [],
dst = new PNG({
height: src.height,
width: src.width
}),
found,
gridHeight = src.height / tileHeight,
gridWidth = src.width / tileWidth,
i = 0,
index,
list = [],
out = [],
tile,
tmp = new PNG({
height: tileHeight,
width: tileWidth
}),
x,
y = 0;
function buildXML() {
var comp;
if (flag & 2) {
comp = 'gzip';
} else if (flag & 4) {
comp = 'zlib';
}
return '<?xml version="1.0" encoding="UTF-8"?>\n' +
'<map version="1.0" orientation="orthogonal" width="' + gridWidth + '" height="' + gridHeight + '" tilewidth="' + tileWidth + '" tileheight="' + tileHeight + '">\n' +
' <tileset firstgid="1" name="' + fbase + '" tilewidth="' + tileWidth + '" tileheight="' + tileHeight + '">\n' +
' <image source="' + fbase + '-Tileset.png" width="' + gridWidth * tileWidth + '" height="' + gridHeight * tileHeight + '"/>\n' +
' </tileset>\n' +
' <layer name="' + fbase + '" width="' + gridWidth + '" height="' + gridHeight + '">\n' +
' <data encoding="' + (arguments[1] ? arguments[1] : 'base64') + '"' + (comp ? ' compression="' + comp + '"' : '') + '>\n' +
' ' + arguments[0] + '\n' +
' </data>\n' +
' </layer>\n' +
'</map>\n';
}
// Make the black tile
for (; y < tileHeight; y++) {
for (x = 0; x < tileWidth; x++) {
index = (tileWidth * y + x) << 2;
black.data[index] = 0;
black.data[index+1] = 0;
black.data[index+2] = 0;
black.data[index+3] = 255;
}
}
// Build tileset and tile grid
for (y = 0; y < gridHeight; y++) {
for (x = 0; x < gridWidth; x++) {
// Tiled.app has a starting tile index of 1, not 0
i++;
src.bitblt(tmp, x * tileWidth, y * tileHeight, tileWidth, tileHeight, 0, 0);
tile = tmp.data.toString('base64');
if (0 === list.length) {
// add first tile
list[i] = tile;
tmp.bitblt(dst, 0, 0, tileWidth, tileHeight, 0, 0);
if (flag & 1) {
out = '1,'
} else {
out.push('1');
}
} else {
// For each "item" in "list", draw to tmp and check against current tile
found = false;
for (var item in list) {
// Match found, not adding to list
if (list[item] === tile) {
found = true;
black.bitblt(dst, 0, 0, tileWidth, tileHeight, x * tileWidth, y * tileHeight);
if (flag & 1) {
out += item + ',';
} else {
out.push(item.toString());
}
break;
}
}
// No match found, adding to list
if (!found) {
list[i] = tile;
tmp.bitblt(dst, 0, 0, tileWidth, tileHeight, x * tileWidth, y * tileHeight);
if (flag & 1) {
out += i + ',';
} else {
out.push(i.toString());
}
}
}
}
if (flag & 1) {
out += "\n";
}
}
if (flag & 1) {
out = out.slice(0, -2);
}
// turn out into a buffer filled with UInt32LE
if (!(flag & 1)) {
for (i = 0; i < out.length; i++) {
var tmp = new Buffer(4);
tmp.writeUInt32LE(parseInt(out[i]), 0);
bufList.push(tmp);
}
buf = Buffer.concat(bufList);
}
if (flag & 2) {
// gzip
zlib.gzip(buf, function (err, buffer) {
if (!err) {
fs.writeFile(fbase + '.tmx', buildXML(buffer.toString('base64')), function (err) {
if (err) throw err;
});
} else {
throw err;
}
});
} else if (flag & 4) {
// zlib
zlib.deflate(buf, function (err, buffer) {
if (!err) {
// Write .tmx file to disk
fs.writeFile(fbase + '.tmx', buildXML(buffer.toString('base64')), function (err) {
if (err) throw err;
});
} else {
throw err;
}
});
} else if (flag & 1) {
// csv
fs.writeFile(fbase + '.tmx', buildXML(out, 'csv'), function (err) {
if (err) throw err;
});
} else {
// base64 uncompressed
fs.writeFile(fbase + '.tmx', buildXML(buf.toString('base64')), function (err) {
if (err) throw err;
});
}
dst.pack().pipe(output);
});
// pipe contents of input to src
input.pipe(src);
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