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Created November 22, 2014 22:01
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LogNetPackageMap errors with verbose logging when attempting to connect a mac client to a windows dedicated server
BlueprintLog: New page: Pre-PIE auto-recompile
LogPlayLevel: [PIE] Compiling Example_Map before PIE...
LogPlayLevel: PIE: Blueprint regeneration took 297 ms (1 blueprints)
PIE: New page: PIE session: Example_Map (Nov 22, 2014, 5:59:51 AM)
LogPlayLevel: PIE: StaticDuplicateObject took: (0.130751s)
LogPlayLevel: PIE: World Init took: (0.000909s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Example_Map.Example_Map to /Game/Maps/UEDPIE_0_Example_Map.Example_Map (0.132239s)
LogWorld: Game class is 'KalimpongGameModeBP_C'
LogAIModule: Creating AISystem for world Example_Map
LogWorld: Bringing World /Game/Maps/UEDPIE_0_Example_Map.Example_Map up for play (max tick rate 0) at 2014.11.22-13.59.51
LogWorld: Bringing up level for play took: 0.017320
LogConsoleResponse:Display: GraphicsQuality 0
LogActor:Warning: Regular respawn: respawn count: 0
PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_Example_Map 1.143
LogNet: Browse: 192.168.1.79//Game/Maps/Lobby
LogInit: BSD: Socket queue 32768 / 32768
LogNet: Game client on port 7777, rate 10000
LogActor:Warning: : Setting auth state to Alive
LogNet: Welcomed by server (Level: /Game/Maps/City, Game: /Game/Blueprints/Game/KalimpongGameModeBP.KalimpongGameModeBP_C)
LogLoad: LoadMap: 192.168.1.79//Game/Maps/City?game=/Game/Blueprints/Game/KalimpongGameModeBP.KalimpongGameModeBP_C
LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x600001910d70
Cmd: MEM
LogMemory: Platform Memory Stats for Mac
LogMemory: Process Physical Memory: 986.54 MB used, 0.00 MB peak
LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
LogMemory: Physical Memory: 14748.87 MB used, 15320.12 MB total
LogMemory: Virtual Memory: 19416.12 MB used, 19416.12 MB total
Allocator Stats for ANSI: (not implemented)
LogWorld: Bringing World /Game/Maps/City.City up for play (max tick rate 0) at 2014.11.22-13.59.56
LogWorld: Bringing up level for play took: 0.345177
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 2 NetGUIDs. PacketId 9. ChSequence 1. ChIndex 2
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <3>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Error: GetObjectFromNetGUID: Package GUID mismatch! Path: /Script/KingOfKalimpong, NetGUID: 5, GUID1: C3F892616933B7FC0000000000000000, GUID2: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Error: GetObjectFromNetGUID: Outer is broken. Path: Default__OmniVehiclePawn, Outer: /Script/KingOfKalimpong, NetGUID: 3
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__OmniVehiclePawn, Outer: NULL, NetGUID: 3
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <184>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 976
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <3>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__OmniVehiclePawn, NetGUID: 3
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <3>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__OmniVehiclePawn, NetGUID: 3.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 180 / 3
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <180> on Channel 2
LogNet:Warning: Received invalid actor class on channel 2
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 9. ChSequence 1. ChIndex 3
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <7>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <9>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Blueprints/Controllers/KalimpongPlayerControllerBP, GUID: 283764504087E90354CB88A1A524F496
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 1136
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <186>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <186>
LogNetPackageMap: InternalLoadObject loaded KalimpongPlayerControllerBP_C /Game/Blueprints/Controllers/KalimpongPlayerControllerBP.Default__KalimpongPlayerControllerBP_C from NetGUID <7>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Blueprints/Controllers/KalimpongPlayerControllerBP.Default__KalimpongPlayerControllerBP_C as <7>
LogConsoleResponse:Display: GraphicsQuality 0
LogNetPackageMap: RegisterNetGUID_Client: Assigning KalimpongPlayerControllerBP_C_3 NetGUID <186>
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor KalimpongPlayerControllerBP_C_3 <186> on Channel 3
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <188>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <188>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 9. ChSequence 3. ChIndex 3
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <11>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <13>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Blueprints/HUD/OmniHUD, GUID: B20A4E0B43E53F5E65BE6991C1068A23
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 680
LogNetPackageMap: InternalLoadObject loaded BlueprintGeneratedClass /Game/Blueprints/HUD/OmniHUD.OmniHud_C from NetGUID <11>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Blueprints/HUD/OmniHUD.OmniHud_C as <11>
LogNetPackageMap: InternalLoadObject loaded KalimpongPlayerControllerBP_C /Game/Maps/City.City:PersistentLevel.KalimpongPlayerControllerBP_C_3 from NetGUID <186>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Maps/City.City:PersistentLevel.KalimpongPlayerControllerBP_C_3 as <186>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 2 NetGUIDs. PacketId 11. ChSequence 1. ChIndex 4
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Error: GetObjectFromNetGUID: Outer is broken. Path: Default__NetKPProjectile, Outer: /Script/KingOfKalimpong, NetGUID: 15
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <192>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 968
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <190>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <190>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 190 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <190> on Channel 4
LogNet:Warning: Received invalid actor class on channel 4
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 2 NetGUIDs. PacketId 11. ChSequence 1. ChIndex 5
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <192>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 968
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <182>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <182>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 182 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <182> on Channel 5
LogNet:Warning: Received invalid actor class on channel 5
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 12. ChSequence 1. ChIndex 6
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <42>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <42>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 42 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <42> on Channel 6
LogNet:Warning: Received invalid actor class on channel 6
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 13. ChSequence 1. ChIndex 7
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <150>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <150>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 150 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <150> on Channel 7
LogNet:Warning: Received invalid actor class on channel 7
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 13. ChSequence 1. ChIndex 8
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <110>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <110>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 110 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <110> on Channel 8
LogNet:Warning: Received invalid actor class on channel 8
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 14. ChSequence 1. ChIndex 9
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <76>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <76>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 76 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <76> on Channel 9
LogNet:Warning: Received invalid actor class on channel 9
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 14. ChSequence 1. ChIndex 10
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <136>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <136>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 136 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <136> on Channel 10
LogNet:Warning: Received invalid actor class on channel 10
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 15. ChSequence 1. ChIndex 11
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <56>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <56>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 56 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <56> on Channel 11
LogNet:Warning: Received invalid actor class on channel 11
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 15. ChSequence 1. ChIndex 12
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <12>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <12>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 12 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <12> on Channel 12
LogNet:Warning: Received invalid actor class on channel 12
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 16. ChSequence 1. ChIndex 13
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <178>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <178>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 178 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <178> on Channel 13
LogNet:Warning: Received invalid actor class on channel 13
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 16. ChSequence 1. ChIndex 14
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <72>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <72>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 72 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <72> on Channel 14
LogNet:Warning: Received invalid actor class on channel 14
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 17. ChSequence 1. ChIndex 15
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <164>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <164>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 164 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <164> on Channel 15
LogNet:Warning: Received invalid actor class on channel 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 17. ChSequence 1. ChIndex 16
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <30>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <30>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 30 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <30> on Channel 16
LogNet:Warning: Received invalid actor class on channel 16
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 18. ChSequence 1. ChIndex 17
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <94>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <94>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 94 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <94> on Channel 17
LogNet:Warning: Received invalid actor class on channel 17
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 18. ChSequence 1. ChIndex 18
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <5>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/KingOfKalimpong, GUID: 7CB2B6836933B7FC0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/KingOfKalimpong, Outer: NULL, NetGUID: 5
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__NetKPProjectile, Outer: NULL, NetGUID: 15
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 760
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <122>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <122>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <15>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__NetKPProjectile, NetGUID: 15
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <15>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__NetKPProjectile, NetGUID: 15.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 122 / 15
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <122> on Channel 18
LogNet:Warning: Received invalid actor class on channel 18
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 19. ChSequence 1. ChIndex 19
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <29>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <31>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <33>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <35>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Maps/City, GUID: 75437B4049472760FFBDC9BC4EAECD07
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 880
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded City_C /Game/Maps/City.City:PersistentLevel.City_C_1 from NetGUID <29>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Maps/City.City:PersistentLevel.City_C_1 as <29>
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor City_C_1 <29> on Channel 19
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 3 NetGUIDs. PacketId 19. ChSequence 1. ChIndex 20
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <17>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <19>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Blueprints/Game/KalimpongGameStateBP, GUID: A4CD3C5346829E1D4EE7A589F24C8854
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <21>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <23>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Blueprints/Game/KalimpongGameModeBP, GUID: 3F82214241C856CBC08842A2D29E57A4
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <25>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <27>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/Engine, GUID: B0C0804F4323242E0000000000000000
LogNetPackageMap:Error: GetObjectFromNetGUID: Package GUID mismatch! Path: /Script/Engine, NetGUID: 27, GUID1: AD4ED66E4323242E0000000000000000, GUID2: B0C0804F4323242E0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/Engine, Outer: NULL, NetGUID: 27
LogNetPackageMap:Error: GetObjectFromNetGUID: Outer is broken. Path: SpectatorPawn, Outer: /Script/Engine, NetGUID: 25
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: SpectatorPawn, Outer: NULL, NetGUID: 25
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 2320
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <16>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <16>
LogNetPackageMap: InternalLoadObject loaded KalimpongGameStateBP_C /Game/Blueprints/Game/KalimpongGameStateBP.Default__KalimpongGameStateBP_C from NetGUID <17>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Blueprints/Game/KalimpongGameStateBP.Default__KalimpongGameStateBP_C as <17>
LogNetPackageMap: RegisterNetGUID_Client: Assigning KalimpongGameStateBP_C_3 NetGUID <16>
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor KalimpongGameStateBP_C_3 <16> on Channel 20
LogNetPackageMap: InternalLoadObject loaded BlueprintGeneratedClass /Game/Blueprints/Game/KalimpongGameModeBP.KalimpongGameModeBP_C from NetGUID <21>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Blueprints/Game/KalimpongGameModeBP.KalimpongGameModeBP_C as <21>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <25>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: SpectatorPawn, NetGUID: 25
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <25>
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 20. ChSequence 1. ChIndex 21
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <37>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <27>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Script/Engine, GUID: B0C0804F4323242E0000000000000000
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: /Script/Engine, Outer: NULL, NetGUID: 27
LogNetPackageMap:Error: GetObjectFromNetGUID: Outer is broken. Path: Default__PlayerState, Outer: /Script/Engine, NetGUID: 37
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object from path. Path: Default__PlayerState, Outer: NULL, NetGUID: 37
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 656
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <188>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <188>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <37>
LogNetPackageMap:Warning: InternalLoadObject: Unable to resolve object. Cached Path: Default__PlayerState, NetGUID: 37
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <37>
LogNetPackageMap:Error: UPackageMapClient::SerializeNewActor. Unresolved Archetype GUID. Path: Default__PlayerState, NetGUID: 37.
LogNetPackageMap:Warning: UPackageMapClient::SerializeNewActor Unable to read Archetype for NetGUID 188 / 37
LogOutputDevice: === Handled error: ===
Ensure condition failed: Archetype [File:/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp] [Line: 286]
Stack:
FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 271] [in UE4Editor-Core-Mac-Debug.dylib]
UPackageMapClient::SerializeNewActor(FArchive&, UActorChannel*, AActor*&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp, line 288] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ProcessBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1591] [in UE4Editor-Engine-Mac-Debug.dylib]
UActorChannel::ReceivedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 1570] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedSequencedBunch(FInBunch&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 246] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedNextBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 528] [in UE4Editor-Engine-Mac-Debug.dylib]
UChannel::ReceivedRawBunch(FInBunch&, bool&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/DataChannel.cpp, line 326] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedPacket(FBitReader&)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 979] [in UE4Editor-Engine-Mac-Debug.dylib]
UNetConnection::ReceivedRawPacket(void*, int)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/NetConnection.cpp, line 447] [in UE4Editor-Engine-Mac-Debug.dylib]
UIpNetDriver::TickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Online/OnlineSubsystemUtils/Private/IpNetDriver.cpp, line 276] [in UE4Editor-OnlineSubsystemUtils-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::Execute(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 520] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const, void, float>::ExecuteIfSafe(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.inl, line 532] [in UE4Editor-Engine-Mac-Debug.dylib]
TBaseMulticastDelegate_OneParam<void, float>::Broadcast(float) const[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 1854] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::BroadcastTickDispatch(float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Classes/Engine/World.h, line 709] [in UE4Editor-Engine-Mac-Debug.dylib]
UWorld::Tick(ELevelTick, float)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Engine/Private/LevelTick.cpp, line 1020] [in UE4Editor-Engine-Mac-Debug.dylib]
UEditorEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp, line 1222] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
UUnrealEdEngine::Tick(float, bool)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp, line 275] [in UE4Editor-UnrealEd-Mac-Debug.dylib]
FEngineLoop::Tick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2127] [in UE4Editor-Mac-Debug]
EngineTick()[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 54] [in UE4Editor-Mac-Debug]
GuardedMain(wchar_t const*)[/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 135] [in UE4Editor-Mac-Debug]
-[UE4AppDelegate runGameThread:][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 192] [in UE4Editor-Mac-Debug]
-[FCocoaGameThread main][/Users/nicholashughes/code/piinecone/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 360] [in UE4Editor-Core-Mac-Debug.dylib]
__NSThread__main__ Address = 0x8e213dfb (filename not found) [in Foundation]
_pthread_body Address = 0x8ba6e899 (filename not found) [in libsystem_pthread.dylib]
_pthread_struct_init Address = 0x8ba6e72a (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x8ba72fc9 (filename not found) [in libsystem_pthread.dylib]
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor NULL <188> on Channel 21
LogNet:Warning: Received invalid actor class on channel 21
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch 1 NetGUIDs. PacketId 20. ChSequence 1. ChIndex 22
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <39>
LogNetPackageMap: InternalLoadObject loaded Level /Game/Maps/City.City:PersistentLevel from NetGUID <31>
LogNetPackageMap: InternalLoadObject loaded World /Game/Maps/City.City from NetGUID <33>
LogNetPackageMap: InternalLoadObject loaded Package /Game/Maps/City from NetGUID <35>
LogNetPackageMap:VeryVerbose: InternalLoadObject: Package: /Game/Maps/City, GUID: 75437B4049472760FFBDC9BC4EAECD07
LogNetPackageMap: UPackageMapClient::ReceiveNetGUIDBunch end. BitPos: 936
LogNetPackageMap:VeryVerbose: SerializeNewActor START
LogNetPackageMap: UPackageMapClient::SerializeNewActor BitPos: 0
LogNetPackageMap: InternalLoadObject loaded WorldSettings /Game/Maps/City.City:PersistentLevel.WorldSettings_1 from NetGUID <39>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object /Game/Maps/City.City:PersistentLevel.WorldSettings_1 as <39>
LogNetPackageMap: SerializeNewActor END: Finished Serializing Actor WorldSettings_1 <39> on Channel 22
LogNet:Warning: UpdateUnmappedObjects_r: Broken GUID. NetGuid: 25
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNetPackageMap: InternalLoadObject loaded NULL from NetGUID <180>
LogNetPackageMap: UPackageMapClient::SerializeObject Serialized Object NULL as <180>
LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
LogNet: UNetConnection::Close: Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_1, PC: None, Owner: None, Channels: 2, RemoteAddr: 192.168.1.79:7777, Time: 2014.11.22-22.00.55
LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_1
LogExit: GameNetDriver None shut down
LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x61000231b1b0
LogRHI:Warning: OpenGL debug output extension not supported!
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