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March 4, 2021 14:22
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// Copyright (c) 2019, the Dart project authors. Please see the AUTHORS file | |
// for details. All rights reserved. Use of this source code is governed by a | |
// BSD-style license that can be found in the LICENSE file. | |
import 'package:flutter/material.dart'; | |
void main() => runApp(MyApp()); | |
class MyApp extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
title: 'Flutter Demo', | |
debugShowCheckedModeBanner: false, | |
theme: ThemeData( | |
primarySwatch: Colors.teal, | |
brightness: Brightness.dark, | |
// textButtonTheme: TextButtonThemeData( | |
// style: TextButton.styleFrom(primary: Colors.red)), | |
), | |
home: MyHomePage(title: 'Flutter Demo Home Page'), | |
); | |
} | |
} | |
class MyHomePage extends StatefulWidget { | |
MyHomePage({Key key, this.title}) : super(key: key); | |
final String title; | |
@override | |
_MyHomePageState createState() => _MyHomePageState(); | |
} | |
class _MyHomePageState extends State<MyHomePage> { | |
int _counter = 0; | |
void _incrementCounter() { | |
setState(() { | |
_counter++; | |
}); | |
} | |
Widget build(BuildContext context) { | |
return Scaffold( | |
appBar: AppBar( | |
title: Text('Custom paint Demo'), | |
), | |
body: Container( | |
child: CustomPaint( | |
size: Size(400,(400*0.5).toDouble()), //You can Replace [WIDTH] with your desired width for Custom Paint and height will be calculated automatically | |
painter: RPSCustomPainter(), | |
), | |
), | |
); | |
} | |
} | |
class RPSCustomPainter extends CustomPainter { | |
@override | |
void paint(Canvas canvas, Size size) { | |
Paint paint_0 = new Paint() | |
..color = const Color(0xFFE8BB57) | |
..style = PaintingStyle.fill | |
..strokeWidth = 1; | |
Path path_0 = Path(); | |
path_0.moveTo(size.width * 0.0625000, 0); | |
path_0.lineTo(size.width * 0.6125000, 0); | |
path_0.quadraticBezierTo(size.width * 0.6120750, size.height * 0.0239500, | |
size.width * 0.6270000, size.height * 0.0290000); | |
path_0.quadraticBezierTo(size.width * 0.6270000, size.height * 0.0437500, | |
size.width * 0.6270000, size.height * 0.1000000); | |
path_0.quadraticBezierTo(size.width * 0.6131000, size.height * 0.1000750, | |
size.width * 0.6125000, size.height * 0.1250000); | |
path_0.quadraticBezierTo(size.width * 0.6125875, size.height * 0.1492000, | |
size.width * 0.6270000, size.height * 0.1500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.2000000); | |
path_0.quadraticBezierTo(size.width * 0.6129750, size.height * 0.2009500, | |
size.width * 0.6125000, size.height * 0.2250000); | |
path_0.quadraticBezierTo(size.width * 0.6127125, size.height * 0.2503500, | |
size.width * 0.6270000, size.height * 0.2500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.3000000); | |
path_0.quadraticBezierTo(size.width * 0.6126375, size.height * 0.2996750, | |
size.width * 0.6125000, size.height * 0.3250000); | |
path_0.quadraticBezierTo(size.width * 0.6129125, size.height * 0.3491250, | |
size.width * 0.6270000, size.height * 0.3500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.4000000); | |
path_0.quadraticBezierTo(size.width * 0.6127250, size.height * 0.3998000, | |
size.width * 0.6125000, size.height * 0.4250000); | |
path_0.quadraticBezierTo(size.width * 0.6126250, size.height * 0.4500500, | |
size.width * 0.6270000, size.height * 0.4500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.5000000); | |
path_0.quadraticBezierTo(size.width * 0.6128875, size.height * 0.4993250, | |
size.width * 0.6125000, size.height * 0.5250000); | |
path_0.quadraticBezierTo(size.width * 0.6129000, size.height * 0.5496000, | |
size.width * 0.6270000, size.height * 0.5500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.6000000); | |
path_0.quadraticBezierTo(size.width * 0.6130250, size.height * 0.5994250, | |
size.width * 0.6125000, size.height * 0.6270000); | |
path_0.quadraticBezierTo(size.width * 0.6126750, size.height * 0.6504250, | |
size.width * 0.6270000, size.height * 0.6500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.7000000); | |
path_0.quadraticBezierTo(size.width * 0.6127375, size.height * 0.7017750, | |
size.width * 0.6125000, size.height * 0.7250000); | |
path_0.quadraticBezierTo(size.width * 0.6124625, size.height * 0.7503000, | |
size.width * 0.6270000, size.height * 0.7500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.8000000); | |
path_0.quadraticBezierTo(size.width * 0.6129125, size.height * 0.8010750, | |
size.width * 0.6125000, size.height * 0.8250000); | |
path_0.quadraticBezierTo(size.width * 0.6123375, size.height * 0.8493750, | |
size.width * 0.6270000, size.height * 0.8500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.9000000); | |
path_0.quadraticBezierTo(size.width * 0.6131500, size.height * 0.9015000, | |
size.width * 0.6125000, size.height * 0.9250000); | |
path_0.quadraticBezierTo(size.width * 0.6124875, size.height * 0.9503500, | |
size.width * 0.6270000, size.height * 0.9500000); | |
path_0.lineTo(size.width * 0.6270000, size.height * 0.9750000); | |
path_0.quadraticBezierTo(size.width * 0.6122000, size.height * 0.9738750, | |
size.width * 0.6125000, size.height); | |
path_0.quadraticBezierTo(size.width * 0.4750000, size.height, | |
size.width * 0.0625000, size.height); | |
path_0.quadraticBezierTo(size.width * 0.0013375, size.height * 0.9976500, 0, | |
size.height * 0.8750000); | |
path_0.quadraticBezierTo( | |
0, size.height * 0.8312500, 0, size.height * 0.6270000); | |
path_0.quadraticBezierTo(size.width * 0.0622000, size.height * 0.6257750, | |
size.width * 0.0625000, size.height * 0.5000000); | |
path_0.quadraticBezierTo(size.width * 0.0623500, size.height * 0.3755750, 0, | |
size.height * 0.3750000); | |
path_0.quadraticBezierTo( | |
0, size.height * 0.1875000, 0, size.height * 0.1250000); | |
path_0.quadraticBezierTo(size.width * 0.0031875, size.height * 0.0027500, | |
size.width * 0.0625000, 0); | |
path_0.close(); | |
canvas.drawPath(path_0, paint_0); | |
Paint paint_1 = new Paint() | |
..color = const Color(0xFFE4E4E4) | |
..style = PaintingStyle.fill | |
..strokeWidth = 1; | |
Path path_1 = Path(); | |
path_1.moveTo(size.width * 0.64, 0); | |
path_1.quadraticBezierTo(size.width * 0.86, 0, size.width * 0.94, 0); | |
path_1.quadraticBezierTo( | |
size.width * 1.00, size.height * 0.00, size.width, size.height * 0.13); | |
path_1.quadraticBezierTo( | |
size.width, size.height * 0.19, size.width, size.height * 0.38); | |
path_1.quadraticBezierTo(size.width * 0.94, size.height * 0.37, | |
size.width * 0.94, size.height * 0.50); | |
path_1.quadraticBezierTo( | |
size.width * 0.94, size.height * 0.62, size.width, size.height * 0.63); | |
path_1.lineTo(size.width, size.height * 0.88); | |
path_1.quadraticBezierTo( | |
size.width * 1.00, size.height * 1.00, size.width * 0.94, size.height); | |
path_1.cubicTo(size.width * 0.86, size.height, size.width * 0.71, | |
size.height, size.width * 0.64, size.height); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.97, | |
size.width * 0.6270, size.height * 0.975); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.95); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.95, | |
size.width * 0.64, size.height * 0.93); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.90, | |
size.width * 0.6270, size.height * 0.90); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.85); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.85, | |
size.width * 0.64, size.height * 0.82); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.80, | |
size.width * 0.6270, size.height * 0.80); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.75); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.75, | |
size.width * 0.64, size.height * 0.72); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.70, | |
size.width * 0.6270, size.height * 0.70); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.65); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.65, | |
size.width * 0.64, size.height * 0.63); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.60, | |
size.width * 0.6270, size.height * 0.60); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.55); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.55, | |
size.width * 0.64, size.height * 0.53); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.50, | |
size.width * 0.6270, size.height * 0.50); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.45); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.45, | |
size.width * 0.64, size.height * 0.42); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.40, | |
size.width * 0.6270, size.height * 0.40); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.35); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.35, | |
size.width * 0.64, size.height * 0.33); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.30, | |
size.width * 0.6270, size.height * 0.30); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.25); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.25, | |
size.width * 0.64, size.height * 0.23); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.20, | |
size.width * 0.6270, size.height * 0.20); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.15); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.15, | |
size.width * 0.64, size.height * 0.13); | |
path_1.quadraticBezierTo(size.width * 0.64, size.height * 0.10, | |
size.width * 0.6270, size.height * 0.10); | |
path_1.lineTo(size.width * 0.6270, size.height * 0.03); | |
path_1.quadraticBezierTo( | |
size.width * 0.64, size.height * 0.02, size.width * 0.64, 0); | |
path_1.close(); | |
canvas.drawPath(path_1, paint_1); | |
Paint paint_2 = new Paint() | |
..color = Colors.black | |
..style = PaintingStyle.stroke | |
..strokeWidth = 1; | |
Path path_2 = Path(); | |
path_2.moveTo(size.width * 0.0625000, size.height * 0.0500000); | |
path_2.lineTo(size.width * 0.5500000, size.height * 0.0500000); | |
path_2.quadraticBezierTo(size.width * 0.5751625, size.height * 0.0446500, | |
size.width * 0.5750000, size.height * 0.1000000); | |
path_2.quadraticBezierTo(size.width * 0.5750000, size.height * 0.3000000, | |
size.width * 0.5750000, size.height * 0.9000000); | |
path_2.quadraticBezierTo(size.width * 0.5730500, size.height * 0.9525500, | |
size.width * 0.5375000, size.height * 0.9500000); | |
path_2.quadraticBezierTo(size.width * 0.4187500, size.height * 0.9500000, | |
size.width * 0.0625000, size.height * 0.9500000); | |
path_2.quadraticBezierTo(size.width * 0.0227750, size.height * 0.9485000, | |
size.width * 0.0250000, size.height * 0.8750000); | |
path_2.quadraticBezierTo(size.width * 0.0250000, size.height * 0.8312500, | |
size.width * 0.0250000, size.height * 0.7000000); | |
path_2.quadraticBezierTo(size.width * 0.0998750, size.height * 0.6626000, | |
size.width * 0.1000000, size.height * 0.5000000); | |
path_2.quadraticBezierTo(size.width * 0.0976375, size.height * 0.3463750, | |
size.width * 0.0250000, size.height * 0.3000000); | |
path_2.quadraticBezierTo(size.width * 0.0250000, size.height * 0.1687500, | |
size.width * 0.0250000, size.height * 0.1250000); | |
path_2.quadraticBezierTo(size.width * 0.0254000, size.height * 0.0527000, | |
size.width * 0.0625000, size.height * 0.0500000); | |
path_2.close(); | |
canvas.drawPath(path_2, paint_2); | |
Paint paint_3 = new Paint() | |
..color = Colors.black | |
..style = PaintingStyle.stroke | |
..strokeWidth = 1; | |
Path path_3 = Path(); | |
path_3.moveTo(size.width * 0.7125000, size.height * 0.0500000); | |
path_3.quadraticBezierTo(size.width * 0.8812500, size.height * 0.0500000, | |
size.width * 0.9375000, size.height * 0.0500000); | |
path_3.quadraticBezierTo(size.width * 0.9736875, size.height * 0.0485750, | |
size.width * 0.9750000, size.height * 0.1250000); | |
path_3.cubicTo( | |
size.width * 0.9750000, | |
size.height * 0.1687500, | |
size.width * 0.9750000, | |
size.height * 0.2562500, | |
size.width * 0.9750000, | |
size.height * 0.3000000); | |
path_3.cubicTo( | |
size.width * 0.9508750, | |
size.height * 0.3115750, | |
size.width * 0.9045000, | |
size.height * 0.3680250, | |
size.width * 0.9000000, | |
size.height * 0.5000000); | |
path_3.quadraticBezierTo(size.width * 0.9065125, size.height * 0.6526250, | |
size.width * 0.9750000, size.height * 0.7000000); | |
path_3.quadraticBezierTo(size.width * 0.9750000, size.height * 0.8500000, | |
size.width * 0.9750000, size.height * 0.9000000); | |
path_3.quadraticBezierTo(size.width * 0.9723500, size.height * 0.9500750, | |
size.width * 0.9375000, size.height * 0.9500000); | |
path_3.lineTo(size.width * 0.7000000, size.height * 0.9500000); | |
path_3.quadraticBezierTo(size.width * 0.6735875, size.height * 0.9556750, | |
size.width * 0.6750000, size.height * 0.9000000); | |
path_3.cubicTo( | |
size.width * 0.6750000, | |
size.height * 0.7000000, | |
size.width * 0.6750000, | |
size.height * 0.3000000, | |
size.width * 0.6750000, | |
size.height * 0.1000000); | |
path_3.cubicTo( | |
size.width * 0.6773875, | |
size.height * 0.0457000, | |
size.width * 0.6879625, | |
size.height * 0.0512750, | |
size.width * 0.7125000, | |
size.height * 0.0500000); | |
path_3.close(); | |
canvas.drawPath(path_3, paint_3); | |
} | |
@override | |
bool shouldRepaint(covariant CustomPainter oldDelegate) { | |
return true; | |
} | |
} |
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