Created
March 4, 2022 18:37
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import SwiftUI | |
struct SwiftLogo: Shape { | |
func path(in rect: CGRect) -> Path { | |
var path = Path() | |
let width = rect.width | |
let height = rect.height | |
let startPoint = CGPoint(x: rect.minX, y: height * 0.63) | |
path.move(to: startPoint) | |
path.addCurve( | |
to: CGPoint(x: width * 0.98, y: height * 0.98), | |
control1: CGPoint(x: width * 0.5, y: height * 1.35), | |
control2: CGPoint(x: width * 0.85, y: height * 0.67) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.9, y: height * 0.7), | |
control: CGPoint(x: width * 1.0, y: height * 0.85) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.61, y: rect.minY), | |
control: CGPoint(x: width * 1.0, y: height * 0.3) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.7, y: height * 0.53), | |
control: CGPoint(x: width * 0.78, y: height * 0.3) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.215, y: height * 0.09), | |
control: CGPoint(x: width * 0.35, y: height * 0.25) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.5, y: height * 0.48), | |
control: CGPoint(x: width * 0.3, y: height * 0.25) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.1, y: height * 0.15), | |
control: CGPoint(x: width * 0.35, y: height * 0.4) | |
) | |
path.addQuadCurve( | |
to: CGPoint(x: width * 0.56, y: height * 0.71), | |
control: CGPoint(x: width * 0.33, y: height * 0.51) | |
) | |
path.addQuadCurve( | |
to: startPoint, | |
control: CGPoint(x: width * 0.3, y: height * 0.85) | |
) | |
return path | |
} | |
} | |
struct SwiftLogo_Previews: PreviewProvider { | |
static var previews: some View { | |
ZStack { | |
RoundedRectangle(cornerRadius: 100) | |
.fill( | |
LinearGradient( | |
colors: [ | |
Color(red: 253.0/255, green: 38.0/255, blue: 33.0/255), | |
Color(red: 248.0/255, green: 137.0/255, blue: 54.0/255) | |
], | |
startPoint: .bottomTrailing, | |
endPoint: .topLeading | |
) | |
) | |
SwiftLogo() | |
.fill(.white) | |
.padding(100) | |
} | |
.padding(50) | |
.aspectRatio(1, contentMode: .fit) | |
} | |
} |
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