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Patrick Lacasse placasse

  • Arcane Technologies
  • Québec
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@mandarinx
mandarinx / NormalsVisualizer.cs
Last active May 3, 2024 01:53
Visualize mesh normals in Unity3D
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(MeshFilter))]
public class NormalsVisualizer : Editor {
private const string EDITOR_PREF_KEY = "_normals_length";
private Mesh mesh;
private MeshFilter mf;
private Vector3[] verts;